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https://github.com/HarbourMasters/Shipwright.git
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Fix Wii U stick input
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2 changed files with 16 additions and 0 deletions
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@ -406,6 +406,14 @@ namespace Ship {
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x *= scale;
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y *= scale;
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}
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if (isRightStick) {
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getRightStickX(virtualSlot) = x;
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getRightStickY(virtualSlot) = y;
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} else {
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getLeftStickX(virtualSlot) = x;
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getLeftStickY(virtualSlot) = y;
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}
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}
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void WiiUController::CreateDefaultBinding(int32_t virtualSlot) {
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@ -279,6 +279,14 @@ namespace Ship {
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x *= scale;
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y *= scale;
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}
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if (isRightStick) {
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getRightStickX(virtualSlot) = x;
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getRightStickY(virtualSlot) = y;
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} else {
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getLeftStickX(virtualSlot) = x;
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getLeftStickY(virtualSlot) = y;
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}
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}
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void WiiUGamepad::CreateDefaultBinding(int32_t virtualSlot) {
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