diff --git a/soh/soh/Enhancements/randomizer.cpp b/soh/soh/Enhancements/randomizer.cpp index e8b5c36a9..ffa4d7b02 100644 --- a/soh/soh/Enhancements/randomizer.cpp +++ b/soh/soh/Enhancements/randomizer.cpp @@ -1143,11 +1143,15 @@ RandomizerCheck Randomizer::GetCheckFromActor(s16 sceneNum, s16 actorId, s16 act return GRAVEYARD_ROYAL_FAMILYS_TOMB_CHEST; } case 72: + // todo make sure dampe gives the PoH when the chest is opened + // default logic seems to be give PoH when hookshot in inventory switch(actorParams) { case 4352: return GRAVEYARD_HOOKSHOT_CHEST; case 262: return KAK_WINDMILL_FREESTANDING_POH; + case 1798: + return GRAVEYARD_DAMPE_RACE_FREESTANDING_POH; } case 96: switch(actorParams) {