fully remove OTRGui (#2982)

* linux local debug working

* built in extraction working on linux

* try a thing

* one more thing to try

* try using dir

* does this get the subdirectories?

* component before pattern

* loop i guess

* maybe component was the issue?

* zapd stuff i guess

* maybe this

* this feels promising

* g != q

* appimage is working, try fixing glfw issue on windows

* don't copy zapd.exe

* hopefully this gets the things we need in the assets dir

* is that where those went?

* try another thing

* another thing to try

* grasping at straws

* cmake makes no sense sometimes

* really just trying anything here now

* this is what i was expecting to work

* ls

* try doing it without the cmake again

* i think this might do the trick

* try with a slash

* one more thing to try

* pal_oot.txt

* maybe this makes things work on mac

---------

Co-authored-by: briaguya <briaguya@alice>
This commit is contained in:
briaguya 2023-06-13 09:29:36 -04:00 committed by GitHub
parent 621aab3e05
commit ef6227d8be
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1034 changed files with 24 additions and 514628 deletions

View file

@ -1,7 +1,6 @@
#!/bin/bash
cmake --no-warn-unused-cli -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE:STRING=Release
cmake --build build-cmake --target OTRGui --
cmake --build build-cmake --config Release --
(cd build-cmake && cpack -G External)

View file

@ -18,7 +18,7 @@ while [[ (! -e "$SHIP_HOME"/oot.otr) || (! -e "$SHIP_HOME"/oot-mq.otr) ]]; do
do
if [[ -e $romfile ]]; then
export ASSETDIR="$(mktemp -d /tmp/assets-XXXXX)"
ln -s "$HERE"/usr/bin/{assets,soh.elf,OTRGui} "$ASSETDIR"
ln -s "$HERE"/usr/bin/{assets,soh.elf,ZAPD} "$ASSETDIR"
export OLDPWD="$PWD"
mkdir -p "$ASSETDIR"/tmp
mkdir -p "$ASSETDIR"/Extract