diff --git a/soh/src/code/z_eff_blure.c b/soh/src/code/z_eff_blure.c index 91ac43766..e770a9096 100644 --- a/soh/src/code/z_eff_blure.c +++ b/soh/src/code/z_eff_blure.c @@ -203,13 +203,17 @@ s32 EffectBlure_Update(void* thisx) { EffectBlure* this = (EffectBlure*)thisx; s32 i; Color_RGBA8 color; - u8 changed = 0; + static u8 changed = 0; + u8 reset = 0; switch (this->trailType) { //there HAS to be a better way to do this. case 2: if (CVarGetInteger("gCosmetics.Trails_Boomerang.Changed", 0)) { color = CVarGetColor("gCosmetics.Trails_Boomerang.Value", (Color_RGBA8){ 255, 255, 100, 255 }); changed = 1; + } else if (changed) { + color = (Color_RGBA8){ 255, 255, 100, 255 }; + reset = 1; } break; case 3: @@ -227,36 +231,65 @@ s32 EffectBlure_Update(void* thisx) { this->p2StartColor.b = color.b * 0.8f; this->p1EndColor.b = color.b * 0.6f; this->p2EndColor.b = color.b * 0.4f; + } else if (changed) { + color = (Color_RGBA8){ 250, 0, 0, 255 }; + this->p1StartColor.r = color.r; + this->p2StartColor.r = color.r * 0.8f; + this->p1EndColor.r = color.r * 0.6f; + this->p2EndColor.r = color.r * 0.4f; + this->p1StartColor.g = color.g; + this->p2StartColor.g = color.g * 0.8f; + this->p1EndColor.g = color.g * 0.6f; + this->p2EndColor.g = color.g * 0.4f; + this->p1StartColor.b = color.b; + this->p2StartColor.b = color.b * 0.8f; + this->p1EndColor.b = color.b * 0.6f; + this->p2EndColor.b = color.b * 0.4f; } break; case 4: if (CVarGetInteger("gCosmetics.Trails_KokiriSword.Changed", 0)) { color = CVarGetColor("gCosmetics.Trails_KokiriSword.Value", (Color_RGBA8){ 255, 255, 255, 255 }); changed = 1; + } else if (changed) { + color = (Color_RGBA8){ 255, 255, 255, 255 }; + reset = 1; } break; case 5: if (CVarGetInteger("gCosmetics.Trails_MasterSword.Changed", 0)) { color = CVarGetColor("gCosmetics.Trails_MasterSword.Value", (Color_RGBA8){ 255, 255, 255, 255 }); changed = 1; + } else if (changed) { + color = (Color_RGBA8){ 255, 255, 255, 255 }; + reset = 1; } break; case 6: if (CVarGetInteger("gCosmetics.Trails_BiggoronSword.Changed", 0)) { color = CVarGetColor("gCosmetics.Trails_BiggoronSword.Value", (Color_RGBA8){ 255, 255, 255, 255 }); changed = 1; + } else if (changed) { + color = (Color_RGBA8){ 255, 255, 255, 255 }; + reset = 1; } break; case 7: if (CVarGetInteger("gCosmetics.Trails_Stick.Changed", 0)) { color = CVarGetColor("gCosmetics.Trails_Stick.Value", (Color_RGBA8){ 255, 255, 255, 255 }); changed = 1; + } else if (changed) { + color = (Color_RGBA8){ 255, 255, 255, 255 }; + reset = 1; } break; case 8: if (CVarGetInteger("gCosmetics.Trails_Hammer.Changed", 0)) { color = CVarGetColor("gCosmetics.Trails_Hammer.Value", (Color_RGBA8){ 255, 255, 255, 255 }); changed = 1; + } else if (changed) { + color = (Color_RGBA8){ 255, 255, 255, 255 }; + reset = 1; } break; default: // don't do anything @@ -278,6 +311,9 @@ s32 EffectBlure_Update(void* thisx) { this->p1EndColor.b = color.b; this->p2EndColor.b = color.b; } + if (reset) { + changed = 0; + } // Don't override boomerang and bombchu trail durations if (this->trailType != 2 && this->trailType != 3) {