merge upstream/master

This commit is contained in:
Random06457 2022-05-02 00:19:14 +09:00
commit edc20b637d
1290 changed files with 34599 additions and 2170 deletions

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.gitignore vendored Normal file
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BUILDING.md Normal file
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@ -0,0 +1,53 @@
# Building Ship of Harkinian
## Windows
1. Install [Python](https://www.python.org/ftp/python/3.10.2/python-3.10.2-amd64.exe)
2. Install [Visual Studio 2022 Community Edition](https://visualstudio.microsoft.com/vs/community/)
2b. In the Visual Studio Installer, install `MSVC v142 - VS 2019 C++`.
4. Clone the Ship of Harkinian repository.
5. Place one or more [compatible](#compatible-roms) roms in the `OTRExporter` directory with namings of your choice.
6. Run `OTRExporter/OTRExporter.sln`.
7. Switch the solution to `Release x64`.
8. Build the solution.
9. Launching `OTRExporter/extract_assets.py` will generate an `oot.otr` archive file in `OTRExporter/oot.otr`.
10. Run `soh/soh.sln`
11. Switch the solution to `Release x86`.
12. Build the solution.
13. Copy the `OTRExporter/oot.otr` archive file to `soh/Release`.
14. Launch `soh.exe`.
## Linux
```bash
# Clone the repo
git clone git@github.com:HarbourMasters/ShipWright.git
cd ShipWright
# Copy the baserom to the soh folder
cp .../baserom_non_mq.z64 soh
# Build the docker image
sudo docker build . -t soh
# Run the docker image with the working directory mounted to /soh
sudo docker run --rm -it -v $(pwd):/soh soh /bin/bash
```
Inside the Docker container:
```bash
# Clone and build StormLib
git clone https://github.com/ladislav-zezula/StormLib external/StormLib
cmake -B external/StormLib/build -S external/StormLib
cmake --build external/StormLib/build
cp external/StormLib/build/libstorm.a external
cp /usr/local/lib/libGLEW.a external
cd soh
# Extract the assets/Compile the exporter/Run the exporter
make setup -j$(nproc)
# Compile the code
make -j $(nproc)
```
# Compatible Roms
```
OOT_PAL_GC checksum 0x09465AC3
OOT_PAL_GC_DBG1 checksum 0x871E1C92 (debug non-master quest)
```

View file

@ -12,7 +12,7 @@ RUN dpkg --add-architecture i386 && \
binutils:i386 \
gcc-10:i386 \
g++-10:i386 \
python3 \
python3.10 \
python \
make \
cmake \
@ -23,6 +23,7 @@ RUN dpkg --add-architecture i386 && \
libbz2-dev:i386 \
libpng-dev:i386 \
libgles2-mesa-dev && \
ln -s /usr/bin/python3.10 /usr/bin/python3.10 \
ln -s /usr/bin/gcc-10 /usr/bin/gcc && \
ln -s /usr/bin/gcc-10 /usr/bin/cc && \
ln -s /usr/bin/g++-10 /usr/bin/g++ && \

View file

@ -345,6 +345,8 @@ baserom/
*.otr
*.swp
*.a
*.z64
*.n64
Extract/
tmp.txt

View file

@ -2,7 +2,7 @@
<SymbolMap File="SymbolMap_OoTMqDbg.txt"/>
<ActorList File="ActorList_OoTMqDbg.txt"/>
<ObjectList File="ObjectList_OoTMqDbg.txt"/>
<ExternalXMLFolder Path="../soh/assets/xml/"/>
<ExternalXMLFolder Path="../soh/assets/xml/GC_NMQ_PAL_F/"/>
<TexturePool File="TexturePool.xml"/>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
</Root>

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

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@ -195,7 +195,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
break;
case G_MTX:
{
if ((!Globals::Instance->HasSegment(GETSEGNUM(data))) || ((data & 0xFFFFFFFF) == 0x07000000)) // En_Zf and En_Ny place a DL in segment 7
if ((!Globals::Instance->HasSegment(GETSEGNUM(data), res->parent->workerID)) || ((data & 0xFFFFFFFF) == 0x07000000)) // En_Zf and En_Ny place a DL in segment 7
{
uint32_t pp = (data & 0x000000FF00000000) >> 32;
uint32_t mm = (data & 0x00000000FFFFFFFF);
@ -356,7 +356,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
//std::string fName = StringHelper::Sprintf("%s\\%s", GetParentFolderName(res).c_str(), dListDecl2->varName.c_str());
std::string fName = OTRExporter_DisplayList::GetPathToRes(res, dListDecl2->varName.c_str());
if (!File::Exists("Extract/" + fName))
if (files.find(fName) == files.end() && !File::Exists("Extract/" + fName))
{
MemoryStream* dlStream = new MemoryStream();
BinaryWriter dlWriter = BinaryWriter(dlStream);
@ -368,7 +368,10 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
//otrArchive->RemoveFile(fName);
#endif
if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
File::WriteAllBytes("Extract/" + fName, dlStream->ToVector());
else
files[fName] = dlStream->ToVector();
//otrArchive->AddFile(fName, (uintptr_t)dlStream->ToVector().data(), dlWriter.GetBaseAddress());
}
@ -387,7 +390,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
//case G_BRANCH_Z:
case G_DL:
{
if ((!Globals::Instance->HasSegment(GETSEGNUM(data)) && (int)opF3D != G_BRANCH_Z)
if ((!Globals::Instance->HasSegment(GETSEGNUM(data), res->parent->workerID) && (int)opF3D != G_BRANCH_Z)
|| ((data & 0xFFFFFFFF) == 0x07000000)) // En_Zf and En_Ny place a DL in segment 7
{
int32_t pp = (data & 0x00FF000000000000) >> 56;
@ -450,14 +453,17 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
//std::string fName = StringHelper::Sprintf("%s\\%s", GetParentFolderName(res).c_str(), dListDecl2->varName.c_str());
std::string fName = OTRExporter_DisplayList::GetPathToRes(res, dListDecl2->varName.c_str());
if (!File::Exists("Extract/" + fName))
if (files.find(fName) == files.end() && !File::Exists("Extract/" + fName))
{
MemoryStream* dlStream = new MemoryStream();
BinaryWriter dlWriter = BinaryWriter(dlStream);
Save(dList->otherDLists[i], outPath, &dlWriter);
if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
File::WriteAllBytes("Extract/" + fName, dlStream->ToVector());
else
files[fName] = dlStream->ToVector();
}
}
else
@ -647,7 +653,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
{
int sss = (data & 0x00FFF00000000000) >> 44;
int ttt = (data & 0x00000FFF00000000) >> 32;
int i = (data & 0x000000000F000000) >> 16;
int i = (data & 0x000000000F000000) >> 24;
int uuu = (data & 0x0000000000FFF000) >> 12;
int vvv= (data & 0x0000000000000FFF);
@ -661,7 +667,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
uint32_t seg = data & 0xFFFFFFFF;
int32_t texAddress = Seg2Filespace(data, dList->parent->baseAddress);
if (!Globals::Instance->HasSegment(GETSEGNUM(seg)))
if (!Globals::Instance->HasSegment(GETSEGNUM(seg), res->parent->workerID))
{
int32_t __ = (data & 0x00FF000000000000) >> 48;
int32_t www = (data & 0x00000FFF00000000) >> 32;
@ -669,7 +675,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
uint32_t fmt = (__ & 0xE0) >> 5;
uint32_t siz = (__ & 0x18) >> 3;
Gfx value = gsDPSetTextureImage(fmt, siz, www - 1, (seg & 0x0FFFFFFF) + 1);
Gfx value = gsDPSetTextureImage(fmt, siz, www + 1, (seg & 0x0FFFFFFF) + 1);
word0 = value.words.w0;
word1 = value.words.w1;
@ -679,7 +685,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
else
{
std::string texName = "";
bool foundDecl = Globals::Instance->GetSegmentedPtrName(seg, dList->parent, "", texName);
bool foundDecl = Globals::Instance->GetSegmentedPtrName(seg, dList->parent, "", texName, res->parent->workerID);
int32_t __ = (data & 0x00FF000000000000) >> 48;
int32_t www = (data & 0x00000FFF00000000) >> 32;
@ -687,7 +693,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
uint32_t fmt = (__ & 0xE0) >> 5;
uint32_t siz = (__ & 0x18) >> 3;
Gfx value = gsDPSetTextureImage(fmt, siz, www - 1, __);
Gfx value = gsDPSetTextureImage(fmt, siz, www + 1, __);
word0 = value.words.w0 & 0x00FFFFFF;
word0 += (G_SETTIMG_OTR << 24);
//word1 = value.words.w1;
@ -698,7 +704,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
if (foundDecl)
{
ZFile* assocFile = Globals::Instance->GetSegment(GETSEGNUM(seg));
ZFile* assocFile = Globals::Instance->GetSegment(GETSEGNUM(seg), res->parent->workerID);
std::string assocFileName = assocFile->GetName();
std::string fName = "";
@ -736,42 +742,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
word1 = value.words.w1 | 1;
}
else
//if (dList->vertices.size() > 0)
{
// Connect neighboring vertex arrays
std::vector<std::pair<uint32_t, std::vector<ZVtx>>> vertsKeys(dList->vertices.begin(),
dList->vertices.end());
if (vertsKeys.size() > 0)
{
auto lastItem = vertsKeys[0];
for (size_t i = 1; i < vertsKeys.size(); i++)
{
auto curItem = vertsKeys[i];
int32_t sizeDiff = curItem.first - (lastItem.first + (lastItem.second.size() * 16));
// Make sure there isn't an unaccounted inbetween these two
if (sizeDiff == 0)
{
for (auto v : curItem.second)
{
dList->vertices[lastItem.first].push_back(v);
lastItem.second.push_back(v);
}
dList->vertices.erase(curItem.first);
vertsKeys.erase(vertsKeys.begin() + i);
i--;
continue;
}
lastItem = curItem;
}
}
// Write CRC64 of vtx file name
uint32_t addr = data & 0xFFFFFFFF;
@ -779,10 +750,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
addr -= dList->parent->baseAddress;
auto segOffset = GETSEGOFFSET(addr);
//uint32_t seg = data & 0xFFFFFFFF;
Declaration* vtxDecl = dList->parent->GetDeclarationRanged(segOffset);
//std::string vtxName = "";
//bool foundDecl = Globals::Instance->GetSegmentedPtrName(seg, dList->parent, "", vtxName);
int32_t aa = (data & 0x000000FF00000000ULL) >> 32;
int32_t nn = (data & 0x000FF00000000000ULL) >> 44;
@ -808,9 +776,8 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
word0 = hash >> 32;
word1 = hash & 0xFFFFFFFF;
if (!File::Exists("Extract/" + fName))
if (files.find(fName) == files.end() && !File::Exists("Extract/" + fName))
{
//printf("Exporting VTX Data %s\n", fName.c_str());
// Write vertices to file
MemoryStream* vtxStream = new MemoryStream();
BinaryWriter vtxWriter = BinaryWriter(vtxStream);
@ -833,10 +800,6 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
vtxWriter.Write((uint32_t)ZResourceType::Vertex);
vtxWriter.Write((uint32_t)arrCnt);
size_t sz = dList->vertices[vtxDecl->address].size();
//if (sz > 0)
{
auto start = std::chrono::steady_clock::now();
// God dammit this is so dumb
@ -864,13 +827,13 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
}
}
if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
File::WriteAllBytes("Extract/" + fName, vtxStream->ToVector());
else
files[fName] = vtxStream->ToVector();
auto end = std::chrono::steady_clock::now();
size_t diff = std::chrono::duration_cast<std::chrono::milliseconds>(end - start).count();
//printf("Exported VTX Array %s in %zums\n", fName.c_str(), diff);
}
}
}
else
@ -878,15 +841,6 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
spdlog::error("vtxDecl == nullptr!");
}
}
/*else
{
writer->Write(word0);
writer->Write(word1);
word0 = 0;
word1 = 0;
spdlog::error("dList->vertices.size() <= 0!");
}*/
}
break;
}

View file

@ -25,6 +25,7 @@ std::string otrFileName = "oot.otr";
std::shared_ptr<Ship::Archive> otrArchive;
BinaryWriter* fileWriter;
std::chrono::steady_clock::time_point fileStart, resStart;
std::map<std::string, std::vector<char>> files;
void InitVersionInfo();
@ -39,6 +40,8 @@ static void ExporterParseFileMode(const std::string& buildMode, ZFileMode& fileM
{
fileMode = (ZFileMode)ExporterFileMode::BuildOTR;
printf("BOTR: Generating OTR Archive...\n");
if (File::Exists(otrFileName))
otrArchive = std::shared_ptr<Ship::Archive>(new Ship::Archive(otrFileName, true));
else
@ -54,6 +57,35 @@ static void ExporterParseFileMode(const std::string& buildMode, ZFileMode& fileM
}
}
static void ExporterProgramEnd()
{
if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
{
printf("Generating OTR Archive...\n");
otrArchive = Ship::Archive::CreateArchive(otrFileName, 65536 / 2);
for (auto item : files)
{
auto fileData = item.second;
otrArchive->AddFile(item.first, (uintptr_t)fileData.data(), fileData.size());
}
// Add any additional files that need to be manually copied...
auto lst = Directory::ListFiles("Extract");
for (auto item : lst)
{
auto fileData = File::ReadAllBytes(item);
otrArchive->AddFile(StringHelper::Split(item, "Extract/")[1], (uintptr_t)fileData.data(), fileData.size());
}
otrArchive->AddFile("Audiobank", (uintptr_t)Globals::Instance->GetBaseromFile("Audiobank").data(), Globals::Instance->GetBaseromFile("Audiobank").size());
otrArchive->AddFile("Audioseq", (uintptr_t)Globals::Instance->GetBaseromFile("Audioseq").data(), Globals::Instance->GetBaseromFile("Audioseq").size());
otrArchive->AddFile("Audiotable", (uintptr_t)Globals::Instance->GetBaseromFile("Audiotable").data(), Globals::Instance->GetBaseromFile("Audiotable").size());
}
}
static void ExporterParseArgs(int argc, char* argv[], int& i)
{
std::string arg = argv[i];
@ -85,7 +117,7 @@ static void ExporterFileBegin(ZFile* file)
static void ExporterFileEnd(ZFile* file)
{
delete fileWriter;
// delete fileWriter;
}
static void ExporterResourceEnd(ZResource* res, BinaryWriter& writer)
@ -125,6 +157,9 @@ static void ExporterResourceEnd(ZResource* res, BinaryWriter& writer)
else
fName = StringHelper::Sprintf("%s/%s", oName.c_str(), rName.c_str());
if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
files[fName] = strem->ToVector();
else
File::WriteAllBytes("Extract/" + fName, strem->ToVector());
}
@ -156,6 +191,8 @@ static void ImportExporters()
exporterSet->beginXMLFunc = ExporterXMLBegin;
exporterSet->endXMLFunc = ExporterXMLEnd;
exporterSet->resSaveFunc = ExporterResourceEnd;
exporterSet->endProgramFunc = ExporterProgramEnd;
exporterSet->exporters[ZResourceType::Background] = new OTRExporter_Background();
exporterSet->exporters[ZResourceType::Texture] = new OTRExporter_Texture();
exporterSet->exporters[ZResourceType::Room] = new OTRExporter_Room();

View file

@ -3,3 +3,4 @@
#include <Archive.h>
extern std::shared_ptr<Ship::Archive> otrArchive;
extern std::map<std::string, std::vector<char>> files;

View file

@ -63,6 +63,12 @@
<ClCompile Include="VersionInfo.cpp" />
<ClCompile Include="VtxExporter.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\OTRGui\build\ZERO_CHECK.vcxproj">
<Project>{02d10590-9542-3f55-aaf8-6055677e2a2a}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
@ -118,19 +124,31 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(SolutionDir)otrlib;$(SolutionDir)\ZAPD\ZAPD\;$(SolutionDir)\ZAPD\lib\tinyxml2;$(SolutionDir)\ZAPD\lib\libgfxd;$(SolutionDir)\ZAPD\lib\elfio;$(SolutionDir)\ZAPD\lib\assimp\include;$(SolutionDir)\ZAPD\lib\stb;$(ProjectDir);$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(ProjectDir)..\..\ZAPDTR\ZAPD;$(ProjectDir)..\..\ZAPDTR\lib\tinyxml2;$(ProjectDir)..\..\ZAPDTR\lib\libgfxd;$(ProjectDir)..\..\ZAPDTR\ZAPDUtils;$(ProjectDir)..\..\libultraship\libultraship;$(ProjectDir)..\..\libultraship\libultraship\lib\spdlog\include;$(ProjectDir)..\..\libultraship\libultraship\Lib\Fast3D\U64;$(IncludePath)</IncludePath>
<LibraryPath>$(ProjectDir)..\..\libultraship\libultraship;$(LibraryPath)</LibraryPath>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(ProjectDir)..\..\ZAPDTR\ZAPD;$(ProjectDir)..\..\ZAPDTR\lib\tinyxml2;$(ProjectDir)..\..\ZAPDTR\lib\libgfxd;$(ProjectDir)..\..\ZAPDTR\ZAPDUtils;$(ProjectDir)..\..\libultraship\libultraship;$(ProjectDir)..\..\libultraship\libultraship\lib\spdlog\include;$(ProjectDir)..\..\libultraship\libultraship\Lib\Fast3D\U64;$(IncludePath)</IncludePath>
<LibraryPath>$(ProjectDir)..\..\libultraship\libultraship;$(LibraryPath)</LibraryPath>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>

View file

@ -407,7 +407,7 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
{
uint32_t seg = cmdHeaders->headers[i] & 0xFFFFFFFF;
std::string headerName = "";
bool foundDecl = Globals::Instance->GetSegmentedPtrName(seg, room->parent, "", headerName);
bool foundDecl = Globals::Instance->GetSegmentedPtrName(seg, room->parent, "", headerName, res->parent->workerID);
if (headerName == "NULL")
writer->Write("");
else
@ -443,7 +443,7 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
SetCutscenes* cmdSetCutscenes = (SetCutscenes*)cmd;
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdSetCutscenes->cmdArg2, room->parent, "CutsceneData", listName);
Globals::Instance->GetSegmentedPtrName(cmdSetCutscenes->cmdArg2, room->parent, "CutsceneData", listName, res->parent->workerID);
std::string fName = OTRExporter_DisplayList::GetPathToRes(room, listName);
//std::string fName = StringHelper::Sprintf("%s\\%s", OTRExporter_DisplayList::GetParentFolderName(room).c_str(), listName.c_str());
writer->Write(fName);
@ -453,7 +453,10 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
OTRExporter_Cutscene cs;
cs.Save(cmdSetCutscenes->cutscenes[0], "", &csWriter);
if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
File::WriteAllBytes("Extract/" + fName, csStream->ToVector());
else
files[fName] = csStream->ToVector();
//std::string fName = OTRExporter_DisplayList::GetPathToRes(res, vtxDecl->varName);
//otrArchive->AddFile(fName, (uintptr_t)csStream->ToVector().data(), csWriter.GetBaseAddress());
@ -477,7 +480,10 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
OTRExporter_Path pathExp;
pathExp.Save(&cmdSetPathways->pathwayList, outPath, &pathWriter);
if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
File::WriteAllBytes("Extract/" + path, pathStream->ToVector());
else
files[path] = pathStream->ToVector();
//otrArchive->AddFile(path, (uintptr_t)pathStream->ToVector().data(), pathWriter.GetBaseAddress());

View file

@ -23,7 +23,7 @@ void OTRExporter_Skeleton::Save(ZResource* res, const fs::path& outPath, BinaryW
Declaration* skelDecl = skel->parent->GetDeclarationRanged(GETSEGOFFSET(skel->limbsTable.limbsAddresses[i]));
std::string name;
bool foundDecl = Globals::Instance->GetSegmentedPtrName(skel->limbsTable.limbsAddresses[i], skel->parent, "", name);
bool foundDecl = Globals::Instance->GetSegmentedPtrName(skel->limbsTable.limbsAddresses[i], skel->parent, "", name, res->parent->workerID);
if (foundDecl)
{
if (name.at(0) == '&')

View file

@ -86,7 +86,7 @@ void OTRExporter_SkeletonLimb::Save(ZResource* res, const fs::path& outPath, Bin
if (limb->childPtr != 0)
{
std::string name;
bool foundDecl = Globals::Instance->GetSegmentedPtrName(limb->childPtr, limb->parent, "", name);
bool foundDecl = Globals::Instance->GetSegmentedPtrName(limb->childPtr, limb->parent, "", name, res->parent->workerID);
if (foundDecl)
{
if (name.at(0) == '&')
@ -107,7 +107,7 @@ void OTRExporter_SkeletonLimb::Save(ZResource* res, const fs::path& outPath, Bin
if (limb->siblingPtr != 0)
{
std::string name;
bool foundDecl = Globals::Instance->GetSegmentedPtrName(limb->siblingPtr, limb->parent, "", name);
bool foundDecl = Globals::Instance->GetSegmentedPtrName(limb->siblingPtr, limb->parent, "", name, res->parent->workerID);
if (foundDecl)
{
if (name.at(0) == '&')
@ -128,7 +128,7 @@ void OTRExporter_SkeletonLimb::Save(ZResource* res, const fs::path& outPath, Bin
if (limb->dListPtr != 0)
{
std::string name;
bool foundDecl = Globals::Instance->GetSegmentedPtrName(limb->dListPtr, limb->parent, "", name);
bool foundDecl = Globals::Instance->GetSegmentedPtrName(limb->dListPtr, limb->parent, "", name, res->parent->workerID);
if (foundDecl)
{
if (name.at(0) == '&')
@ -149,7 +149,7 @@ void OTRExporter_SkeletonLimb::Save(ZResource* res, const fs::path& outPath, Bin
if (limb->dList2Ptr != 0)
{
std::string name;
bool foundDecl = Globals::Instance->GetSegmentedPtrName(limb->dList2Ptr, limb->parent, "", name);
bool foundDecl = Globals::Instance->GetSegmentedPtrName(limb->dList2Ptr, limb->parent, "", name, res->parent->workerID);
if (foundDecl)
{
if (name.at(0) == '&')

View file

@ -1,24 +1,51 @@
#!/usr/bin/env python3
import argparse, json, os, signal, time, sys, shutil
# How to use:
# Place a rom in this directory then run the script.
# If you are using multiple roms, the script will let you choose one.
# To choose with a commandline argument:
# Python3 extract_assets.py <number>
# Invalid input results in the first rom being selected
import json, os, signal, time, sys, shutil, glob
from multiprocessing import Pool, cpu_count, Event, Manager, ProcessError
from enum import Enum
import shutil
def SignalHandler(sig, frame):
print(f'Signal {sig} received. Aborting...')
mainAbort.set()
# Don't exit immediately to update the extracted assets file.
romVer = "..\\soh\\baserom_non_mq.z64"
roms = [];
checksums = ["", "", ""];
def BuildOTR():
shutil.copyfile("../soh/baserom/Audiobank", "Extract/Audiobank")
shutil.copyfile("../soh/baserom/Audioseq", "Extract/Audioseq")
shutil.copyfile("../soh/baserom/Audiotable", "Extract/Audiotable")
class Checksums(Enum):
OOT_NTSC_10 = "EC7011B7"
OOT_NTSC_11 = "D43DA81F"
OOT_NTSC_12 = "693BA2AE"
OOT_PAL_10 = "B044B569"
OOT_PAL_11 = "B2055FBD"
OOT_NTSC_JP_GC_CE = "F7F52DB8"
OOT_NTSC_JP_GC = "F611F4BA"
OOT_NTSC_US_GC = "F3DD35BA"
OOT_PAL_GC = "09465AC3"
OOT_NTSC_JP_MQ = "F43B45BA"
OOT_NTSC_US_MQ = "F034001A"
OOT_PAL_MQ = "1D4136F3"
OOT_PAL_GC_DBG1 = "871E1C92"
OOT_PAL_GC_DBG2 = "87121EFE"
OOT_PAL_GC_MQ_DBG = "917D18F6"
OOT_IQUE_TW = "3D81FB3E"
OOT_IQUE_CN = "B1E1E07B"
OOT_UNKNOWN = "FFFFFFFF"
CompatibleChecksums = [
Checksums.OOT_PAL_GC,
Checksums.OOT_PAL_GC_DBG1
]
def BuildOTR(xmlPath, rom):
shutil.copytree("assets", "Extract/assets")
execStr = "x64\\Release\\ZAPD.exe" if sys.platform == "win32" else "../ZAPDTR/ZAPD.out"
execStr += " botr -se OTR"
execStr += " ed -i %s -b %s -fl CFG/filelists -o placeholder -osf placeholder -gsf 1 -rconf CFG/Config.xml -se OTR" % (xmlPath, rom)
print(execStr)
exitValue = os.system(execStr)
@ -28,90 +55,95 @@ def BuildOTR():
print("Aborting...", file=os.sys.stderr)
print("\n")
def ExtractFile(xmlPath, outputPath, outputSourcePath):
execStr = "x64\\Release\\ZAPD.exe" if sys.platform == "win32" else "../ZAPDTR/ZAPD.out"
execStr += " e -eh -i %s -b ../soh/baserom/ -o %s -osf %s -gsf 1 -rconf CFG/Config.xml -se OTR" % (xmlPath, outputPath, outputSourcePath)
def checkChecksum(rom):
r = open(rom, "rb")
r.seek(16)
bytes = r.read(4).hex().upper()
r.close()
if "overlays" in xmlPath:
execStr += " --static"
for checksum in Checksums:
if (checksum.value == bytes):
print(execStr)
exitValue = os.system(execStr)
#exitValue = 0
if exitValue != 0:
print("\n")
print("Error when extracting from file " + xmlPath, file=os.sys.stderr)
print("Aborting...", file=os.sys.stderr)
print("\n")
def ExtractFunc(fullPath):
*pathList, xmlName = fullPath.split(os.sep)
objectName = os.path.splitext(xmlName)[0]
outPath = os.path.join("../soh/assets/", *pathList[4:], objectName)
os.makedirs(outPath, exist_ok=True)
outSourcePath = outPath
ExtractFile(fullPath, outPath, outSourcePath)
def initializeWorker(abort, test):
global globalAbort
globalAbort = abort
for compat in CompatibleChecksums:
if (checksum.name == compat.name):
print("Compatible rom found!")
return checksum
print("Valid oot rom found. However, not compatible with SoH.")
print("Compatible roms:")
for compat in CompatibleChecksums:
print(compat.name+" | 0x"+compat.value)
sys.exit(1)
print("Wrong rom! No valid checksum found")
sys.exit(1)
def main():
parser = argparse.ArgumentParser(description="baserom asset extractor")
parser.add_argument("-s", "--single", help="asset path relative to assets/, e.g. objects/gameplay_keep")
parser.add_argument("-f", "--force", help="Force the extraction of every xml instead of checking the touched ones.", action="store_true")
parser.add_argument("-u", "--unaccounted", help="Enables ZAPD unaccounted detector warning system.", action="store_true")
args = parser.parse_args()
global mainAbort
mainAbort = Event()
manager = Manager()
signal.signal(signal.SIGINT, SignalHandler)
romToUse = "";
extractedAssetsTracker = manager.dict()
for file in glob.glob("*.z64"):
roms.append(file)
asset_path = args.single
if asset_path is not None:
fullPath = os.path.join("../soh/assets", "xml", asset_path + ".xml")
if not os.path.exists(fullPath):
print(f"Error. File {fullPath} doesn't exists.", file=os.sys.stderr)
exit(1)
if not (roms):
print("Error: No roms located, place one in the OTRExporter directory", file=os.sys.stderr)
sys.exit(1)
ExtractFunc(fullPath)
else:
extract_text_path = "assets/text/message_data.h"
if os.path.isfile(extract_text_path):
extract_text_path = None
extract_staff_text_path = "assets/text/message_data_staff.h"
if os.path.isfile(extract_staff_text_path):
extract_staff_text_path = None
xmlFiles = []
for currentPath, _, files in os.walk(os.path.join("../soh/assets", "xml")):
for file in files:
fullPath = os.path.join(currentPath, file)
if file.endswith(".xml"):
xmlFiles.append(fullPath)
if (len(roms) > 1):
# If commandline args exist
if (len(sys.argv) > 1):
try:
numCores = 2
print("Extracting assets with " + str(numCores) + " CPU cores.")
with Pool(numCores, initializer=initializeWorker, initargs=(mainAbort, 0)) as p:
p.map(ExtractFunc, xmlFiles)
except Exception as e:
print("Warning: Multiprocessing exception ocurred.", file=os.sys.stderr)
print("Disabling mutliprocessing.", file=os.sys.stderr)
if ((int(sys.argv[1]) - 1) < 1):
romToUse = roms[0]
initializeWorker(mainAbort, 0)
for singlePath in xmlFiles:
ExtractFunc(singlePath)
elif ((int(sys.argv[1]) - 1) > len(roms)):
romToUse = roms[len(roms) - 1]
else:
romToUse = roms[int(sys.argv[1]) - 1]
except:
romToUse = roms[0]
BuildOTR()
# No commandline args, select rom using user input
else:
print(str(len(roms))+" roms found, please select one by pressing 1-"+str(len(roms)))
count = 1
for list in range(len(roms)):
print(str(count)+". "+roms[list])
count += 1
while(1):
try:
selection = int(input())
except:
print("Bad input. Try again with the number keys.")
continue
if (selection < 1 or selection > len(roms)):
print("Bad input. Try again.")
continue
else: break
romToUse = roms[selection - 1]
else:
romToUse = roms[0]
match checkChecksum(romToUse):
case Checksums.OOT_PAL_GC:
xmlVer = "GC_NMQ_PAL_F"
case Checksums.OOT_PAL_GC_DBG1:
xmlVer = "GC_NMQ_D"
case _: # default case
xmlVer = "GC_MQ_D"
if (os.path.exists("Extract")):
shutil.rmtree("Extract")
BuildOTR("../soh/assets/xml/" + xmlVer + "/", romToUse)
if __name__ == "__main__":
main()

View file

@ -0,0 +1,125 @@
#!/usr/bin/env python3
import argparse, json, os, signal, time, sys, shutil
from multiprocessing import Pool, cpu_count, Event, Manager, ProcessError
import shutil
def SignalHandler(sig, frame):
print(f'Signal {sig} received. Aborting...')
mainAbort.set()
# Don't exit immediately to update the extracted assets file.
def BuildOTR():
shutil.copyfile("baserom/Audiobank", "Extract/Audiobank")
shutil.copyfile("baserom/Audioseq", "Extract/Audioseq")
shutil.copyfile("baserom/Audiotable", "Extract/Audiotable")
shutil.copytree("assets", "Extract/assets")
execStr = "x64\\Release\\ZAPD.exe" if sys.platform == "win32" else "../ZAPD/ZAPD.out"
execStr += " botr -se OTR"
print(execStr)
exitValue = os.system(execStr)
if exitValue != 0:
print("\n")
print("Error when building the OTR file...", file=os.sys.stderr)
print("Aborting...", file=os.sys.stderr)
print("\n")
def ExtractFile(xmlPath, outputPath, outputSourcePath):
execStr = "x64\\Release\\ZAPD.exe" if sys.platform == "win32" else "../ZAPD/ZAPD.out"
execStr += " e -eh -i %s -b baserom/ -o %s -osf %s -gsf 1 -rconf CFG/Config.xml -se OTR" % (xmlPath, outputPath, outputSourcePath)
if "overlays" in xmlPath:
execStr += " --static"
print(execStr)
exitValue = os.system(execStr)
#exitValue = 0
if exitValue != 0:
print("\n")
print("Error when extracting from file " + xmlPath, file=os.sys.stderr)
print("Aborting...", file=os.sys.stderr)
print("\n")
def ExtractFunc(fullPath):
*pathList, xmlName = fullPath.split(os.sep)
objectName = os.path.splitext(xmlName)[0]
outPath = os.path.join("..\\soh\\assets\\", *pathList[5:], objectName)
os.makedirs(outPath, exist_ok=True)
outSourcePath = outPath
ExtractFile(fullPath, outPath, outSourcePath)
def initializeWorker(abort, test):
global globalAbort
globalAbort = abort
def main():
parser = argparse.ArgumentParser(description="baserom asset extractor")
parser.add_argument("-s", "--single", help="asset path relative to assets/, e.g. objects/gameplay_keep")
parser.add_argument("-f", "--force", help="Force the extraction of every xml instead of checking the touched ones.", action="store_true")
parser.add_argument("-u", "--unaccounted", help="Enables ZAPD unaccounted detector warning system.", action="store_true")
parser.add_argument("-v", "--version", help="Sets game version.")
args = parser.parse_args()
global mainAbort
mainAbort = Event()
manager = Manager()
signal.signal(signal.SIGINT, SignalHandler)
extractedAssetsTracker = manager.dict()
xmlVer = "GC_NMQ_D"
if (args.version == "gc_pal_nmpq"):
xmlVer = "GC_NMQ_PAL_F"
elif (args.version == "dbg_mq"):
xmlVer = "GC_MQ_D"
asset_path = args.single
if asset_path is not None:
fullPath = os.path.join("..\\soh\\assets", "xml", asset_path + ".xml")
if not os.path.exists(fullPath):
print(f"Error. File {fullPath} doesn't exists.", file=os.sys.stderr)
exit(1)
ExtractFunc(fullPath)
else:
extract_text_path = "assets/text/message_data.h"
if os.path.isfile(extract_text_path):
extract_text_path = None
extract_staff_text_path = "assets/text/message_data_staff.h"
if os.path.isfile(extract_staff_text_path):
extract_staff_text_path = None
xmlFiles = []
for currentPath, _, files in os.walk(os.path.join("..\\soh\\assets\\xml\\", xmlVer)):
for file in files:
fullPath = os.path.join(currentPath, file)
if file.endswith(".xml"):
xmlFiles.append(fullPath)
try:
numCores = 2
print("Extracting assets with " + str(numCores) + " CPU cores.")
with Pool(numCores, initializer=initializeWorker, initargs=(mainAbort, 0)) as p:
p.map(ExtractFunc, xmlFiles)
except Exception as e:
print("Warning: Multiprocessing exception ocurred.", file=os.sys.stderr)
print("Disabling mutliprocessing.", file=os.sys.stderr)
initializeWorker(mainAbort, 0)
for singlePath in xmlFiles:
ExtractFunc(singlePath)
BuildOTR()
shutil.rmtree("Extract")
if __name__ == "__main__":
main()

View file

File diff suppressed because it is too large Load diff

View file

@ -2,7 +2,7 @@
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
<ExternalXMLFolder Path="assets/extractor/xmls/"/>
<ExternalXMLFolder Path="assets/extractor/xmls/GC_MQ_D/"/>
<TexturePool File="TexturePool.xml"/>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
</Root>

View file

@ -0,0 +1,8 @@
<Root>
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
<ExternalXMLFolder Path="assets/extractor/xmls/GC_NMQ_D/"/>
<TexturePool File="TexturePool.xml"/>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
</Root>

View file

@ -0,0 +1,8 @@
<Root>
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
<ExternalXMLFolder Path="assets/extractor/xmls/GC_NMQ_PAL_F/"/>
<TexturePool File="TexturePool.xml"/>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
</Root>

File diff suppressed because it is too large Load diff

View file

@ -18,6 +18,7 @@ Shader shader = { 0 };
Light light = { 0 };
Vector3 lightPos = { -5.0f, 10.0f, 10.0f };
Vector2 dragOffset;
bool isDragging = false;
std::string sohFolder = NULLSTR;
bool extracting = false;
bool rom_ready = false;
@ -25,6 +26,7 @@ bool single_thread = false;
bool hide_second_btn = false;
RomVersion version;
const char* patched_rom = "tmp/rom.z64";
extern bool oldExtractMode;
static std::string currentStep = "None";
@ -71,11 +73,29 @@ void OTRGame::init(){
}
}
void ExtractRom() {
const WriteResult result = ExtractBaserom(patched_rom);
void ExtractRom()
{
WriteResult result;
if (oldExtractMode)
ExtractBaserom(patched_rom);
else
result.error = NULLSTR;
if (result.error == NULLSTR) {
if (MoonUtils::exists("oot.otr")) MoonUtils::rm("oot.otr");
startWorker();
if (MoonUtils::exists("Extract")) MoonUtils::rm("Extract");
MoonUtils::mkdir("Extract");
//MoonUtils::copy("tmp/baserom/Audiobank", "Extract/Audiobank");
//MoonUtils::copy("tmp/baserom/Audioseq", "Extract/Audioseq");
//MoonUtils::copy("tmp/baserom/Audiotable", "Extract/Audiotable");
//MoonUtils::copy("tmp/baserom/version", "Extract/version");
MoonUtils::write("Extract/version", (char*)&version.crc, sizeof(version.crc));
MoonUtils::copy("assets/game/", "Extract/assets/");
startWorker(version);
extracting = true;
}
}
@ -95,20 +115,52 @@ void OTRGame::update(){
}
void OTRGame::draw() {
Vector2 windowSize(GetScreenWidth(), GetScreenHeight());
Rectangle titlebar = Rectangle(0, 0, windowSize.x - 50, 35);
Vector2 mousePos = GetMousePosition();
Vector2 mouseDelta = GetMouseDelta();
if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT) && !isDragging &&
mousePos.x >= titlebar.x && mousePos.y >= titlebar.y && mousePos.x <= titlebar.x + titlebar.width && mousePos.y <= titlebar.y + titlebar.height) {
isDragging = true;
dragOffset = mousePos;
}
else if (IsMouseButtonReleased(MOUSE_BUTTON_LEFT) && isDragging) {
isDragging = false;
dragOffset = Vector2(0, 0);
}
if (isDragging && (mouseDelta.x != 0.0f || mouseDelta.y != 0.0f)) {
Vector2 wndPos = GetWindowPosition();
wndPos = Vector2(wndPos.x + (mousePos.x - dragOffset.x), wndPos.y + (mousePos.y - dragOffset.y));
// Calculate virtual screen total size in case there are multiple monitors
int vsX1 = 0, vsY1 = 0, vsX2 = 0, vsY2 = 0;
int monitorCount = GetMonitorCount();
for (int m = 0; m < monitorCount; m++) {
Vector2 monitorPos = GetMonitorPosition(m);
Vector2 monitorSize = Vector2(GetMonitorWidth(m), GetMonitorHeight(m));
if (monitorPos.x < vsX1) vsX1 = monitorPos.x;
if (monitorPos.y < vsY1) vsY1 = monitorPos.y;
if (monitorPos.x + monitorSize.x > vsX2) vsX2 = monitorPos.x + monitorSize.x;
if (monitorPos.y + monitorSize.y > vsY2) vsY2 = monitorPos.y + monitorSize.y;
}
// Clamp the window to the borders of the monitors
if (wndPos.x < vsX1) wndPos.x = vsX1;
if (wndPos.x < vsX1) wndPos.x = vsX1;
if (wndPos.y < vsY1) wndPos.y = vsY1;
if (wndPos.x + windowSize.x > vsX2) wndPos.x = vsX2 - windowSize.x;
if (wndPos.y + windowSize.y > vsY2) wndPos.y = vsY2 - windowSize.y;
SetWindowPosition(wndPos.x, wndPos.y);
}
BeginDrawing();
ClearBackground(Color(40, 40, 40, 255));
Vector3 windowSize(GetScreenWidth(), GetScreenHeight());
Rectangle titlebar = Rectangle(0, 0, windowSize.x - 50, 35);
Vector2 mousePos = Vector2(GetMouseX(), GetMouseY());
bool hoveredTitlebar = mousePos.x >= titlebar.x && mousePos.y >= titlebar.y && mousePos.x <= titlebar.x + titlebar.width && mousePos.y <= titlebar.y + titlebar.height;
if (hoveredTitlebar && IsMouseButtonDown(MOUSE_BUTTON_LEFT)) {
if (dragOffset.x == 0 && dragOffset.y == 0) dragOffset = mousePos;
Vector2 wndPos = GetWindowPosition();
SetWindowPosition(wndPos.x + (mousePos.x - dragOffset.x), wndPos.y + (mousePos.y - dragOffset.y));
}
else dragOffset = Vector2(0, 0);
DrawTexture(Textures["Frame"], 0, 0, WHITE);
@ -116,7 +168,7 @@ void OTRGame::draw() {
DrawTexture(titleTex, windowSize.x / 2 - titleTex.width / 2, titlebar.height / 2 - titleTex.height / 2, WHITE);
if (UIUtils::GuiIcon("Exit", windowSize.x - 36, titlebar.height / 2 - 10) && (extracting && currentStep.find("Done") != std::string::npos || !extracting)) {
CloseWindow();
closeRequested = true;
}
BeginMode3D(camera);
@ -127,6 +179,8 @@ void OTRGame::draw() {
UIUtils::GuiShadowText(("Rom Type: " + version.version).c_str(), 32, text_y, 10, WHITE, BLACK);
UIUtils::GuiShadowText("Tool Version: 1.0", 32, text_y + 15, 10, WHITE, BLACK);
UIUtils::GuiShadowText("OTR Version: 1.0", 32, text_y + 30, 10, WHITE, BLACK);
if (oldExtractMode)
UIUtils::GuiToggle(&single_thread, "Single Thread", 32, text_y + 40, currentStep != NULLSTR);
if (!hide_second_btn && UIUtils::GuiIconButton("Folder", "Open\nShip Folder", 109, 50, currentStep != NULLSTR, "Select your Ship of Harkinian Folder\n\nYou could use another folder\nfor development purposes")) {

View file

@ -19,6 +19,8 @@ public:
void update();
void draw();
void exit();
inline bool CloseRequested() { return closeRequested; }
protected:
void LoadTexture(const std::string& name, const std::string& path) {
const Image tmp = LoadImage(path.c_str());
@ -32,6 +34,9 @@ protected:
SetTextureFilter(font.texture, TEXTURE_FILTER_POINT);
Fonts[name] = font;
}
private:
bool closeRequested = false;
};
extern OTRGame* Game;

View file

@ -83,37 +83,37 @@ RomVersion GetVersion(FILE* rom) {
break;
case OOT_NTSC_JP_GC:
version.version = "JP GameCube (MQ Disk)";
version.listPath = "gamecube_mq.txt";
version.listPath = "gamecube.txt";
version.offset = OOT_OFF_JP_GC;
break;
case OOT_NTSC_JP_GC_CE:
version.version = "GameCube (Collectors Edition Disk)";
version.listPath = "gamecube_mq.txt";
version.listPath = "gamecube.txt";
version.offset = OOT_OFF_JP_GC_CE;
break;
case OOT_NTSC_JP_MQ:
version.version = "JP Master Quest";
version.listPath = "gamecube_mq.txt";
version.listPath = "gamecube.txt";
version.offset = OOT_OFF_JP_MQ;
break;
case OOT_NTSC_US_MQ:
version.version = "NTSC Master Quest";
version.listPath = "gamecube_mq.txt";
version.listPath = "gamecube.txt";
version.offset = OOT_OFF_JP_MQ;
break;
case OOT_NTSC_US_GC:
version.version = "NTSC GameCube";
version.listPath = "gamecube_mq.txt";
version.listPath = "gamecube.txt";
version.offset = OOT_OFF_US_MQ;
break;
case OOT_PAL_GC:
version.version = "PAL GameCube";
version.listPath = "gamecube_mq.txt";
version.listPath = "gamecube_pal.txt";
version.offset = OOT_OFF_PAL_GC;
break;
case OOT_PAL_MQ:
version.version = "PAL Master Quest";
version.listPath = "pal_mq.txt";
version.listPath = "gamecube_pal.txt";
version.offset = OOT_OFF_PAL_MQ;
break;
case OOT_PAL_GC_DBG1:
@ -179,6 +179,8 @@ WriteResult ExtractBaserom(const char* romPath) {
const std::vector<std::string> lines = MoonUtils::split(read(MoonUtils::join("assets/extractor/filelists", version.listPath)), '\n');
std::vector<uint8_t> decompressedData(1);
for (int i = 0; i < lines.size(); i++) {
FILE* outFile = fopen(MoonUtils::join("tmp/baserom", lines[i]).c_str(), "wb");
const int romOffset = version.offset + (DMA_ENTRY_SIZE * i);
@ -196,10 +198,13 @@ WriteResult ExtractBaserom(const char* romPath) {
auto outData = new uint8_t[size];
memcpy(outData, romData + physStart, size);
if (compressed) {
std::vector<uint8_t> compressedData = yaz0_encode(outData, size);
outData = compressedData.data();
size = compressedData.size();
int decSize = virtEnd - virtStart;
decompressedData = std::vector<uint8_t>(decSize);
yaz0_decode(outData, decompressedData.data(), decSize);
outData = decompressedData.data();
size = decSize;
}
fwrite(outData, sizeof(char), size, outFile);

View file

@ -1,23 +1,7 @@
#ifndef EXTRACT_BASEROM_H_
#define EXTRACT_BASEROM_H_
#define OOT_NTSC_10 0xEC7011B7
#define OOT_NTSC_11 0xD43DA81F
#define OOT_NTSC_12 0x693BA2AE
#define OOT_PAL_10 0xB044B569
#define OOT_PAL_11 0xB2055FBD
#define OOT_NTSC_JP_GC_CE 0xF7F52DB8
#define OOT_NTSC_JP_GC 0xF611F4BA
#define OOT_NTSC_US_GC 0xF3DD35BA
#define OOT_PAL_GC 0x09465AC3
#define OOT_NTSC_JP_MQ 0xF43B45BA
#define OOT_NTSC_US_MQ 0xF034001A
#define OOT_PAL_MQ 0x1D4136F3
#define OOT_PAL_GC_DBG1 0x871E1C92 // 03-21-2002 build
#define OOT_PAL_GC_DBG2 0x87121EFE // 03-13-2002 build
#define OOT_PAL_GC_MQ_DBG 0x917D18F6
#define OOT_IQUE_TW 0x3D81FB3E
#define OOT_IQUE_CN 0xB1E1E07B
#include "../../libultraship/libultraship/GameVersions.h"
#include <cstdio>
#include <string>

View file

@ -5,6 +5,7 @@
#include "utils/mutils.h"
#include "ctpl/ctpl_stl.h"
#include <thread>
#include <impl/baserom_extractor/baserom_extractor.h>
#ifdef _WIN32
#define PLATFORM Platforms::WINDOWS
@ -13,6 +14,7 @@
#endif
namespace Util = MoonUtils;
bool oldExtractMode = false;
static int maxResources = 0;
static int extractedResources = 0;
bool buildingOtr = false;
@ -22,19 +24,29 @@ bool isWindows() {
return (PLATFORM == Platforms::WINDOWS);
}
std::string GetXMLVersion(RomVersion version)
{
switch (version.crc)
{
case OOT_PAL_GC_DBG1: return "GC_NMQ_D";
case OOT_PAL_GC_DBG2: return "GC_MQ_D";
case OOT_PAL_GC: return "GC_NMQ_PAL_F";
}
return "ERROR";
}
void BuildOTR(const std::string output) {
Util::copy("tmp/baserom/Audiobank", "Extract/Audiobank");
Util::copy("tmp/baserom/Audioseq", "Extract/Audioseq");
Util::copy("tmp/baserom/Audiotable", "Extract/Audiotable");
Util::copy("assets/game/", "Extract/assets/");
if (oldExtractMode)
{
std::string execStr = Util::format("assets/extractor/%s", isWindows() ? "ZAPD.exe" : "ZAPD.out") + " botr -se OTR";
ProcessResult result = NativeFS->LaunchProcess(execStr);
if (result.exitCode != 0) {
std::cout << "\nError when building the OTR file with error code: " << result.exitCode << " !" << std::endl;
std::cout << "Aborting...\n" << std::endl;
}
}
setCurrentStep("Done!");
if (output == ".") return;
@ -44,9 +56,9 @@ void BuildOTR(const std::string output) {
MoonUtils::copy("oot.otr", outputPath);
}
void ExtractFile(std::string xmlPath, std::string outPath, std::string outSrcPath) {
void ExtractFile(std::string xmlPath, std::string outPath, std::string outSrcPath, RomVersion version) {
std::string execStr = Util::format("assets/extractor/%s", isWindows() ? "ZAPD.exe" : "ZAPD.out");
std::string args = Util::format(" e -eh -i %s -b tmp/baserom/ -o %s -osf %s -gsf 1 -rconf assets/extractor/Config.xml -se OTR %s", xmlPath.c_str(), outPath.c_str(), outSrcPath.c_str(), xmlPath.find("overlays") != std::string::npos ? "--static" : "");
std::string args = Util::format(" e -eh -i %s -b tmp/baserom/ -o %s -osf %s -gsf 1 -rconf assets/extractor/Config_%s.xml -se OTR %s", xmlPath.c_str(), outPath.c_str(), outSrcPath.c_str(), GetXMLVersion(version).c_str(), xmlPath.find("overlays") != std::string::npos ? "--static" : "");
ProcessResult result = NativeFS->LaunchProcess(execStr + args);
if (result.exitCode != 0) {
@ -55,17 +67,24 @@ void ExtractFile(std::string xmlPath, std::string outPath, std::string outSrcPat
}
}
void ExtractFunc(std::string fullPath) {
void ExtractFunc(std::string fullPath, RomVersion version) {
std::vector<std::string> path = Util::split(fullPath, Util::pathSeparator());
std::string outPath = Util::join(Util::join("assets/extractor/xmls/output", path[4]), Util::basename(fullPath));
Util::mkdir(outPath);
ExtractFile(fullPath, outPath, outPath);
ExtractFile(fullPath, outPath, outPath, version);
setCurrentStep("Extracting: " + Util::basename(fullPath));
extractedResources++;
}
void startWorker() {
std::string path = "assets/extractor/xmls";
void startWorker(RomVersion version) {
std::string path = "assets/extractor/xmls/";
path += GetXMLVersion(version);
Util::write("tmp/baserom/version", (char*)&version.crc, sizeof(version.crc));
if (oldExtractMode)
{
std::vector<std::string> files;
Util::dirscan(path, files);
std::vector<std::string> xmlFiles;
@ -78,26 +97,47 @@ void startWorker() {
for (auto& file : xmlFiles) {
if (single_thread) {
ExtractFunc(file);
} else {
pool.push([file](int) {
ExtractFunc(file);
ExtractFunc(file, version);
}
else {
pool.push([file, version](int) {
ExtractFunc(file, version);
});
}
}
maxResources = xmlFiles.size();
}
else
{
std::string execStr = Util::format("assets/extractor/%s", isWindows() ? "ZAPD.exe" : "ZAPD.out");
std::string args = Util::format(" ed -eh -i %s -b tmp/rom.z64 -fl assets/extractor/filelists -o %s -osf %s -gsf 1 -rconf assets/extractor/Config_%s.xml -se OTR %s", path.c_str(), path + "../", path + "../", GetXMLVersion(version).c_str(), "");
ProcessResult result = NativeFS->LaunchProcess(execStr + args);
if (result.exitCode != 0) {
std::cout << "\nError when extracting the ROM with error code: " << result.exitCode << " !" << std::endl;
std::cout << "Aborting...\n" << std::endl;
}
else
{
printf("All done?\n");
}
maxResources = 1;
}
}
void updateWorker(const std::string& output) {
if (maxResources > 0 && !buildingOtr && extractedResources >= maxResources) {
if (maxResources > 0 && !buildingOtr && (extractedResources >= maxResources || !oldExtractMode))
{
setCurrentStep("Building OTR...");
if (skipFrames < 3) {
skipFrames++;
return;
}
buildingOtr = true;
if (single_thread){
if (single_thread || !oldExtractMode){
BuildOTR(output);
return;
}

View file

@ -5,5 +5,7 @@ enum Platforms {
WINDOWS, LINUX
};
void startWorker();
struct RomVersion;
void startWorker(RomVersion version);
void updateWorker(const std::string& output);

View file

@ -18,7 +18,7 @@ void UpdateDrawFrame(void) {
int main() {
constexpr Vector2 windowSize = Vector2(400, 200);
SetTargetFPS(144);
SetConfigFlags(FLAG_VSYNC_HINT);
SetConfigFlags(FLAG_WINDOW_HIGHDPI);
SetConfigFlags(FLAG_WINDOW_UNDECORATED);
SetConfigFlags(FLAG_MSAA_4X_HINT);
@ -32,7 +32,7 @@ int main() {
Game = new OTRGame();
Game->preload();
Game->init();
while(!WindowShouldClose()) {
while(!WindowShouldClose() && !Game->CloseRequested()) {
UpdateDrawFrame();
}
CloseWindow();

View file

@ -72,7 +72,11 @@ namespace MoonUtils {
vector<string> result;
stringstream ss (s);
string item;
while (getline(ss, item, delim)) {
while (getline(ss, item, delim))
{
if (item.at(item.size() - 1) == '\r')
item = item.substr(0, item.size() - 1);
result.push_back (item);
}
return result;

View file

@ -7,9 +7,10 @@ The Ship does not include assets and as such requires a prior copy of the game t
## Quick Start
1) Download The Ship of Harkinian from Discord.
2) Get a ZRET OoT Debug ROM
2) Requires an `oot debug` rom (not Master Quest).
```
Build date: `zelda@srd022j 03-02-21 00:49:18`
Build team: `zelda@srd022j`
Build date: `03-02-21 00:49:18` (year-month-day)
sha1: cee6bc3c2a634b41728f2af8da54d9bf8cc14099
```
3) Use the OTRGui to generate an `oot.otr` archive file.
@ -50,54 +51,7 @@ Official Discord: https://discord.com/invite/BtBmd55HVH
## Building The Ship of Harkinian
### Windows
1. Install [Python](https://www.python.org/ftp/python/3.10.2/python-3.10.2-amd64.exe)
2. Install [Visual Studio 2022 Community Edition](https://visualstudio.microsoft.com/vs/community/)
2b. In the Visual Studio Installer, install `MSVC v142 - VS 2019 C++`.
4. Clone the Ship of Harkinian repository.
5. Put your 2020 OoT debug rom in the `soh` folder.
6. Launch `soh/fixbaserom.py`.
7. Launch `soh/extract_baserom.py`.
8. Copy the `baserom` folder from the `soh` folder into the `OTRExporter` folder.
9. Run `OTRExporter/OTRExporter.sln`.
10. Switch the solution to `Release x64`.
11. Build the solution.
12. Launching `OTRExporter/extract_assets.py` will generate an `oot.otr` archive file in `OTRExporter/oot.otr`.
13. Run `soh/soh.sln`
14. Switch the solution to `Release x86`.
15. Build the solution.
16. Copy the `OTRExporter/oot.otr` archive file to `soh/Release`.
17. Launch `soh.exe`.
### Linux
```bash
# Clone the repo
git clone git@github.com:HarbourMasters/ShipWright.git
cd ShipWright
# Copy the baserom to the soh folder
cp .../baserom_non_mq.z64 soh
# Build the docker image
sudo docker build . -t soh
# Run the docker image with the working directory mounted to /soh
sudo docker run --rm -it -v $(pwd):/soh soh /bin/bash
```
Inside the Docker container:
```bash
# Clone and build StormLib
git clone https://github.com/ladislav-zezula/StormLib external/StormLib
cmake -B external/StormLib/build -S external/StormLib
cmake --build external/StormLib/build
cp external/StormLib/build/libstorm.a external
cp /usr/local/lib/libGLEW.a external
cd soh
# Extract the assets/Compile the exporter/Run the exporter
make setup -j$(nproc)
# Compile the code
make -j $(nproc)
```
Refer to the [building instructions](https://github.com/HarbourMasters/Shipwright/blob/develop/BUILDING.md) to compile SoH.
## Troubleshooting The Exporter
- Affirm that you have an `/assets` folder filled with XMLs in the same directory as OTRGui.exe
@ -125,6 +79,7 @@ make -j $(nproc)
Rrrrry123 | Speedbunner, encouragement, and community moderation
Fierce deity | Encouragement and community moderation
mzxrules | For his contributions to decomp
zel. | For his contributions to decomp
Aloxado | Developer - General Programmer
MegaMech | Developer - General Programmer
Revo | Tester - GCC support and General Testing

View file

@ -1,6 +1,6 @@
#pragma once
static uint32_t CRC32B(unsigned char* message, int32_t size)
static uint32_t CRC32B(const unsigned char* message, int32_t size)
{
int32_t byte, crc;
int32_t mask;

View file

@ -1,6 +1,7 @@
#include "Declaration.h"
#include "Globals.h"
#include "ZVtx.h"
#include "Utils/StringHelper.h"
Declaration::Declaration(offset_t nAddress, DeclarationAlignment nAlignment, size_t nSize,
@ -61,6 +62,12 @@ Declaration::Declaration(offset_t nAddress, const std::string& nIncludePath, siz
varName = nVarName;
}
Declaration::~Declaration()
{
//for (auto item : vertexHack)
//delete item;
}
bool Declaration::IsStatic() const
{
switch (staticConf)

View file

@ -22,6 +22,8 @@ enum class StaticConfig
On
};
class ZVtx;
class Declaration
{
public:
@ -38,6 +40,8 @@ public:
std::string varName;
std::string includePath;
std::vector<ZVtx*> vertexHack;
bool isExternal = false;
bool isArray = false;
bool forceArrayCnt = false;
@ -65,6 +69,8 @@ public:
Declaration(offset_t nAddress, const std::string& nIncludePath, size_t nSize,
const std::string& nVarType, const std::string& nVarName);
~Declaration();
bool IsStatic() const;
std::string GetNormalDeclarationStr() const;

View file

15
ZAPDTR/ZAPD/FileWorker.h Normal file
View file

@ -0,0 +1,15 @@
#pragma once
#include <map>
#include <string>
#include <vector>
#include "ZFile.h"
class FileWorker
{
public:
std::vector<ZFile*> files;
std::vector<ZFile*> externalFiles;
std::vector<int32_t> segments;
std::map<int32_t, std::vector<ZFile*>> segmentRefFiles;
};

View file

@ -20,6 +20,7 @@ Globals::Globals()
profile = false;
useLegacyZDList = false;
useExternalResources = true;
singleThreaded = true;
verbosity = VerbosityLevel::VERBOSITY_SILENT;
outputPath = Directory::GetCurrentDirectory();
}
@ -34,7 +35,21 @@ Globals::~Globals()
}
}
void Globals::AddSegment(int32_t segment, ZFile* file)
void Globals::AddSegment(int32_t segment, ZFile* file, int workerID)
{
if (!Globals::Instance->singleThreaded)
{
auto worker = workerData[workerID];
if (std::find(worker->segments.begin(), worker->segments.end(), segment) ==
worker->segments.end())
worker->segments.push_back(segment);
if (worker->segmentRefFiles.find(segment) == worker->segmentRefFiles.end())
worker->segmentRefFiles[segment] = std::vector<ZFile*>();
worker->segmentRefFiles[segment].push_back(file);
}
else
{
if (std::find(segments.begin(), segments.end(), segment) == segments.end())
segments.push_back(segment);
@ -43,15 +58,34 @@ void Globals::AddSegment(int32_t segment, ZFile* file)
cfg.segmentRefFiles[segment].push_back(file);
}
}
bool Globals::HasSegment(int32_t segment)
bool Globals::HasSegment(int32_t segment, int workerID)
{
if (!Globals::Instance->singleThreaded)
return std::find(workerData[workerID]->segments.begin(),
workerData[workerID]->segments.end(), segment) != workerData[workerID]->segments.end();
else
return std::find(segments.begin(), segments.end(), segment) != segments.end();
}
ZFile* Globals::GetSegment(int32_t segment)
ZFile* Globals::GetSegment(int32_t segment, int workerID)
{
if (HasSegment(segment))
if (!Globals::Instance->singleThreaded)
{
if (HasSegment(segment, workerID))
{
int idx = std::find(workerData[workerID]->segments.begin(),
workerData[workerID]->segments.end(), segment) -
workerData[workerID]->segments.begin();
return workerData[workerID]->files[idx];
}
else
return nullptr;
}
else
{
if (HasSegment(segment, workerID))
{
int idx = std::find(segments.begin(), segments.end(), segment) - segments.begin();
return files[idx];
@ -59,6 +93,31 @@ ZFile* Globals::GetSegment(int32_t segment)
else
return nullptr;
}
}
std::map<int32_t, std::vector<ZFile*>> Globals::GetSegmentRefFiles(int workerID)
{
if (!Globals::Instance->singleThreaded)
return workerData[workerID]->segmentRefFiles;
else
return cfg.segmentRefFiles;
}
void Globals::AddFile(ZFile* file, int workerID)
{
if (singleThreaded)
files.push_back(file);
else
workerData[workerID]->files.push_back(file);
}
void Globals::AddExternalFile(ZFile* file, int workerID)
{
if (singleThreaded)
externalFiles.push_back(file);
else
workerData[workerID]->externalFiles.push_back(file);
}
std::map<std::string, ExporterSet*>& Globals::GetExporterMap()
{
@ -93,8 +152,22 @@ ExporterSet* Globals::GetExporterSet()
return nullptr;
}
std::vector<uint8_t> Globals::GetBaseromFile(std::string fileName)
{
if (fileMode == ZFileMode::ExtractDirectory)
{
if (StringHelper::Contains(fileName, "baserom/"))
fileName = StringHelper::Split(fileName, "baserom/")[1];
return rom->GetFile(fileName);
}
else
return File::ReadAllBytes(fileName);
}
bool Globals::GetSegmentedPtrName(segptr_t segAddress, ZFile* currentFile,
const std::string& expectedType, std::string& declName)
const std::string& expectedType, std::string& declName, int workerID)
{
if (segAddress == 0)
{
@ -130,9 +203,11 @@ bool Globals::GetSegmentedPtrName(segptr_t segAddress, ZFile* currentFile,
if (currentFile->GetDeclarationPtrName(segAddress, expectedType, declName))
return true;
}
else if (HasSegment(segment))
else if (HasSegment(segment, workerID))
{
for (auto file : cfg.segmentRefFiles[segment])
// OTRTODO: Multithreading
auto segs = GetSegmentRefFiles(workerID);
for (auto file : segs[segment])
{
offset = Seg2Filespace(segAddress, file->baseAddress);
@ -176,7 +251,7 @@ bool Globals::GetSegmentedPtrName(segptr_t segAddress, ZFile* currentFile,
bool Globals::GetSegmentedArrayIndexedName(segptr_t segAddress, size_t elementSize,
ZFile* currentFile, const std::string& expectedType,
std::string& declName)
std::string& declName, int workerID)
{
if (segAddress == 0)
{
@ -193,9 +268,11 @@ bool Globals::GetSegmentedArrayIndexedName(segptr_t segAddress, size_t elementSi
if (addressFound)
return true;
}
else if (HasSegment(segment))
else if (HasSegment(segment, workerID))
{
for (auto file : cfg.segmentRefFiles[segment])
// OTRTODO: Multithreading
auto segs = GetSegmentRefFiles(workerID);
for (auto file : segs[segment])
{
if (file->IsSegmentedInFilespaceRange(segAddress))
{

View file

@ -5,6 +5,8 @@
#include <vector>
#include "GameConfig.h"
#include "ZFile.h"
#include <ZRom.h>
#include <FileWorker.h>
class ZRoom;
@ -36,6 +38,7 @@ public:
ExporterSetFuncVoid3 beginXMLFunc = nullptr;
ExporterSetFuncVoid3 endXMLFunc = nullptr;
ExporterSetResSave resSaveFunc = nullptr;
ExporterSetFuncVoid3 endProgramFunc = nullptr;
};
class Globals
@ -49,9 +52,10 @@ public:
bool outputCrc = false;
bool profile; // Measure performance of certain operations
bool useLegacyZDList;
bool singleThreaded;
VerbosityLevel verbosity; // ZAPD outputs additional information
ZFileMode fileMode;
fs::path baseRomPath, inputPath, outputPath, sourceOutputPath, cfgPath;
fs::path baseRomPath, inputPath, outputPath, sourceOutputPath, cfgPath, fileListPath;
TextureType texType;
ZGame game;
GameConfig cfg;
@ -61,10 +65,13 @@ public:
bool forceUnaccountedStatic = false;
bool otrMode = true;
ZRom* rom;
std::vector<ZFile*> files;
std::vector<ZFile*> externalFiles;
std::vector<int32_t> segments;
std::map<int, FileWorker*> workerData;
std::string currentExporter;
static std::map<std::string, ExporterSet*>& GetExporterMap();
static void AddExporter(std::string exporterName, ExporterSet* exporterSet);
@ -72,13 +79,18 @@ public:
Globals();
~Globals();
void AddSegment(int32_t segment, ZFile* file);
bool HasSegment(int32_t segment);
ZFile* GetSegment(int32_t segment);
void AddSegment(int32_t segment, ZFile* file, int workerID);
bool HasSegment(int32_t segment, int workerID);
ZFile* GetSegment(int32_t segment, int workerID);
std::map<int32_t, std::vector<ZFile*>> GetSegmentRefFiles(int workerID);
void AddFile(ZFile* file, int workerID);
void AddExternalFile(ZFile* file, int workerID);
ZResourceExporter* GetExporter(ZResourceType resType);
ExporterSet* GetExporterSet();
std::vector<uint8_t> GetBaseromFile(std::string fileName);
/**
* Search in every file (and the symbol map) for the `segAddress` passed as parameter.
* If the segment of `currentFile` is the same segment of `segAddress`, then that file will be
@ -88,8 +100,8 @@ public:
* in which case `declName` will be set to the address formatted as a pointer.
*/
bool GetSegmentedPtrName(segptr_t segAddress, ZFile* currentFile,
const std::string& expectedType, std::string& declName);
const std::string& expectedType, std::string& declName, int workerID);
bool GetSegmentedArrayIndexedName(segptr_t segAddress, size_t elementSize, ZFile* currentFile,
const std::string& expectedType, std::string& declName);
const std::string& expectedType, std::string& declName, int workerID);
};

View file

@ -23,6 +23,7 @@
#include <string>
#include <string_view>
#include "tinyxml2.h"
#include <ctpl_stl.h>
//extern const char gBuildHash[];
const char gBuildHash[] = "";
@ -43,11 +44,14 @@ extern "C" int ResourceMgr_OTRSigCheck(char* imgData)
bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath,
ZFileMode fileMode);
ZFileMode fileMode, int workerID);
void BuildAssetTexture(const fs::path& pngFilePath, TextureType texType, const fs::path& outPath);
void BuildAssetBackground(const fs::path& imageFilePath, const fs::path& outPath);
void BuildAssetBlob(const fs::path& blobFilePath, const fs::path& outPath);
int ExtractFunc(int workerID, int fileListSize, std::string fileListItem, ZFileMode fileMode);
volatile int numWorkersLeft = 0;
#if !defined(_MSC_VER) && !defined(__CYGWIN__)
#define ARRAY_COUNT(arr) (sizeof(arr) / sizeof(arr[0]))
@ -197,6 +201,10 @@ int main(int argc, char* argv[])
{
Globals::Instance->cfgPath = argv[++i];
}
else if (arg == "-fl") // Set baserom filelist path
{
Globals::Instance->fileListPath = argv[++i];
}
else if (arg == "-rconf") // Read Config File
{
Globals::Instance->cfg.ReadConfigFile(argv[++i]);
@ -207,10 +215,12 @@ int main(int argc, char* argv[])
signal(SIGSEGV, ErrorHandler);
signal(SIGABRT, ErrorHandler);
#else
HANDLE_WARNING(WarningType::Always,
"tried to set error handler, but this ZAPD build lacks support for one",
"");
// HANDLE_WARNING(WarningType::Always,
// "tried to set error handler, but this ZAPD build lacks support for one",
// "");
#endif
}
else if (arg == "-v") // Verbose
{
@ -255,6 +265,8 @@ int main(int argc, char* argv[])
fileMode = ZFileMode::BuildBlob;
else if (buildMode == "e")
fileMode = ZFileMode::Extract;
else if (buildMode == "ed")
fileMode = ZFileMode::ExtractDirectory;
else if (exporterSet != nullptr && exporterSet->parseFileModeFunc != nullptr)
exporterSet->parseFileModeFunc(buildMode, fileMode);
@ -264,6 +276,11 @@ int main(int argc, char* argv[])
return 1;
}
Globals::Instance->fileMode = fileMode;
if (fileMode == ZFileMode::ExtractDirectory)
Globals::Instance->rom = new ZRom(Globals::Instance->baseRomPath.string());
// We've parsed through our commands once. If an exporter exists, it's been set by now.
// Now we'll parse through them again but pass them on to our exporter if one is available.
@ -282,7 +299,7 @@ int main(int argc, char* argv[])
}
// TODO: switch
if (fileMode == ZFileMode::Extract || fileMode == ZFileMode::BuildSourceFile)
if (fileMode == ZFileMode::Extract || fileMode == ZFileMode::BuildSourceFile || fileMode == ZFileMode::ExtractDirectory)
{
bool procFileModeSuccess = false;
@ -290,6 +307,59 @@ int main(int argc, char* argv[])
procFileModeSuccess = exporterSet->processFileModeFunc(fileMode);
if (!procFileModeSuccess)
{
if (fileMode == ZFileMode::ExtractDirectory)
{
std::vector<std::string> fileList =
Directory::ListFiles(Globals::Instance->inputPath.string());
const int num_threads = std::thread::hardware_concurrency();
ctpl::thread_pool pool(num_threads / 2);
bool parseSuccessful;
auto start = std::chrono::steady_clock::now();
int fileListSize = fileList.size();
Globals::Instance->singleThreaded = false;
for (int i = 0; i < fileListSize; i++)
Globals::Instance->workerData[i] = new FileWorker();
numWorkersLeft = fileListSize;
for (int i = 0; i < fileListSize; i++)
{
if (Globals::Instance->singleThreaded)
{
ExtractFunc(i, fileList.size(), fileList[i], fileMode);
}
else
{
std::string fileListItem = fileList[i];
pool.push([i, fileListSize, fileListItem, fileMode](int) {
ExtractFunc(i, fileListSize, fileListItem, fileMode);
});
}
}
if (!Globals::Instance->singleThreaded)
{
while (true)
{
if (numWorkersLeft <= 0)
break;
std::this_thread::sleep_for(std::chrono::milliseconds(250));
}
}
auto end = std::chrono::steady_clock::now();
auto diff =
std::chrono::duration_cast<std::chrono::seconds>(end - start).count();
printf("Generated OTR File Data in %i seconds\n", diff);
}
else
{
bool parseSuccessful;
@ -305,18 +375,20 @@ int main(int argc, char* argv[])
}
parseSuccessful = Parse(externalXmlFilePath, Globals::Instance->baseRomPath,
extFile.outPath, ZFileMode::ExternalFile);
extFile.outPath, ZFileMode::ExternalFile, 0);
if (!parseSuccessful)
return 1;
}
parseSuccessful = Parse(Globals::Instance->inputPath, Globals::Instance->baseRomPath,
Globals::Instance->outputPath, fileMode);
parseSuccessful =
Parse(Globals::Instance->inputPath, Globals::Instance->baseRomPath,
Globals::Instance->outputPath, fileMode, 0);
if (!parseSuccessful)
return 1;
}
}
}
else if (fileMode == ZFileMode::BuildTexture)
{
TextureType texType = Globals::Instance->texType;
@ -330,23 +402,77 @@ int main(int argc, char* argv[])
{
BuildAssetBlob(Globals::Instance->inputPath, Globals::Instance->outputPath);
}
else if (fileMode == ZFileMode::BuildOverlay)
{
ZOverlay* overlay =
ZOverlay::FromBuild(Path::GetDirectoryName(Globals::Instance->inputPath),
Path::GetDirectoryName(Globals::Instance->cfgPath));
if (overlay != nullptr)
File::WriteAllText(Globals::Instance->outputPath.string(),
overlay->GetSourceOutputCode(""));
}
if (exporterSet != nullptr && exporterSet->endProgramFunc != nullptr)
exporterSet->endProgramFunc();
delete g;
return 0;
}
int ExtractFunc(int workerID, int fileListSize, std::string fileListItem, ZFileMode fileMode)
{
bool parseSuccessful;
printf("(%i / %i): %s\n", (workerID + 1), fileListSize, fileListItem.c_str());
for (auto& extFile : Globals::Instance->cfg.externalFiles)
{
fs::path externalXmlFilePath = Globals::Instance->cfg.externalXmlFolder / extFile.xmlPath;
if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO)
{
printf("Parsing external file from config: '%s'\n", externalXmlFilePath.c_str());
}
parseSuccessful = Parse(externalXmlFilePath, Globals::Instance->baseRomPath,
extFile.outPath, ZFileMode::ExternalFile, workerID);
if (!parseSuccessful)
return 1;
}
parseSuccessful = Parse(fileListItem, Globals::Instance->baseRomPath,
Globals::Instance->outputPath, fileMode, workerID);
if (!parseSuccessful)
return 1;
if (Globals::Instance->singleThreaded)
{
for (int i = 0; i < Globals::Instance->files.size(); i++)
{
delete Globals::Instance->files[i];
Globals::Instance->files.erase(Globals::Instance->files.begin() + i);
i--;
}
Globals::Instance->externalFiles.clear();
Globals::Instance->segments.clear();
Globals::Instance->cfg.segmentRefFiles.clear();
}
else
{
for (int i = 0; i < Globals::Instance->workerData[workerID]->files.size(); i++)
{
delete Globals::Instance->workerData[workerID]->files[i];
Globals::Instance->workerData[workerID]->files.erase(
Globals::Instance->workerData[workerID]->files.begin() +
i);
i--;
}
Globals::Instance->workerData[workerID]->externalFiles.clear();
Globals::Instance->workerData[workerID]->segments.clear();
Globals::Instance->workerData[workerID]->segmentRefFiles.clear();
numWorkersLeft--;
}
return 0;
}
bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath,
ZFileMode fileMode)
ZFileMode fileMode, int workerID)
{
tinyxml2::XMLDocument doc;
tinyxml2::XMLError eResult = doc.LoadFile(xmlFilePath.string().c_str());
@ -374,11 +500,11 @@ bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path
{
if (std::string_view(child->Name()) == "File")
{
ZFile* file = new ZFile(fileMode, child, basePath, outPath, "", xmlFilePath);
Globals::Instance->files.push_back(file);
ZFile* file = new ZFile(fileMode, child, basePath, outPath, "", xmlFilePath, workerID);
Globals::Instance->AddFile(file, workerID);
if (fileMode == ZFileMode::ExternalFile)
{
Globals::Instance->externalFiles.push_back(file);
Globals::Instance->AddExternalFile(file, workerID);
file->isExternalFile = true;
}
}
@ -411,7 +537,7 @@ bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path
}
// Recursion. What can go wrong?
Parse(externalXmlFilePath, basePath, externalOutFilePath, ZFileMode::ExternalFile);
Parse(externalXmlFilePath, basePath, externalOutFilePath, ZFileMode::ExternalFile, workerID);
}
else
{
@ -430,7 +556,14 @@ bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path
if (exporterSet != nullptr && exporterSet->beginXMLFunc != nullptr)
exporterSet->beginXMLFunc();
for (ZFile* file : Globals::Instance->files)
std::vector<ZFile*> files;
if (Globals::Instance->singleThreaded)
files = Globals::Instance->files;
else
files = Globals::Instance->workerData[workerID]->files;
for (ZFile* file : files)
{
if (fileMode == ZFileMode::BuildSourceFile)
file->BuildSourceFile();

View file

@ -199,8 +199,10 @@ std::string Struct_800A598C::GetBodySourceCode() const
{
std::string unk_8_Str;
std::string unk_C_Str;
Globals::Instance->GetSegmentedPtrName(unk_8, parent, "Struct_800A57C0", unk_8_Str);
Globals::Instance->GetSegmentedPtrName(unk_C, parent, "Struct_800A598C_2", unk_C_Str);
Globals::Instance->GetSegmentedPtrName(unk_8, parent, "Struct_800A57C0", unk_8_Str,
parent->workerID);
Globals::Instance->GetSegmentedPtrName(unk_C, parent, "Struct_800A598C_2", unk_C_Str,
parent->workerID);
std::string entryStr = StringHelper::Sprintf("\n\t\tARRAY_COUNTU(%s), ARRAY_COUNTU(%s),\n",
unk_8_Str.c_str(), unk_C_Str.c_str());
@ -316,8 +318,9 @@ std::string Struct_800A5E28::GetBodySourceCode() const
{
std::string unk_4_Str;
std::string unk_8_Str;
Globals::Instance->GetSegmentedPtrName(unk_4, parent, "Struct_800A598C", unk_4_Str);
Globals::Instance->GetSegmentedPtrName(unk_8, parent, "Gfx", unk_8_Str);
Globals::Instance->GetSegmentedPtrName(unk_4, parent, "Struct_800A598C", unk_4_Str,
parent->workerID);
Globals::Instance->GetSegmentedPtrName(unk_8, parent, "Gfx", unk_8_Str, parent->workerID);
std::string entryStr = "\n";
entryStr += StringHelper::Sprintf("\t%i, ARRAY_COUNTU(%s),\n", unk_0, unk_4_Str.c_str());

View file

@ -3,7 +3,7 @@
void OutputFormatter::Flush()
{
//if (!Globals::Instance->otrMode)
//if (!Globals::Instance->otrMode) // OTRTODO: MULTITHREADING
{
if (col > lineLimit && !Globals::Instance->otrMode)
{
@ -31,6 +31,10 @@ void OutputFormatter::Flush()
int OutputFormatter::Write(const char* buf, int count)
{
// OTRTODO
//if (!Globals::Instance->singleThreaded)
//return 0;
for (int i = 0; i < count; i++)
{
char c = buf[i];
@ -92,7 +96,7 @@ int OutputFormatter::Write(const std::string& buf)
return Write(buf.data(), buf.size());
}
OutputFormatter* OutputFormatter::Instance;
__thread OutputFormatter* OutputFormatter::Instance;
int OutputFormatter::WriteStatic(const char* buf, int count)
{

View file

@ -25,7 +25,7 @@ private:
void Flush();
static OutputFormatter* Instance;
static __thread OutputFormatter* Instance;
static int WriteStatic(const char* buf, int count);
public:

View file

@ -1,3 +1,4 @@
#if 0
#include "ZOverlay.h"
#include <cassert>
@ -350,3 +351,4 @@ ELFIO::Elf_Half ZOverlay::FindSymbolInSection(const std::string& curSymName,
}
return SHN_UNDEF;
}
#endif

View file

@ -1,5 +1,7 @@
#pragma once
#if 0
#include "Utils/Directory.h"
#include "ZResource.h"
#include "elfio/elfio.hpp"
@ -73,3 +75,4 @@ private:
ELFIO::Elf_Half FindSymbolInSection(const std::string& curSymName, ELFIO::section* sectionData,
ELFIO::elfio& reader, size_t readerId);
};
#endif

View file

@ -74,15 +74,29 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LibraryPath>$(OutDir);$(ProjectDir)..\lib\libgfxd;$(ProjectDir)..\..\OTRExporter\packages\libpng-v142.1.6.37.2\build\native\lib\x64\v142\Debug\;$(ProjectDir)..\..\libultraship\libultraship\;$(LibraryPath)</LibraryPath>
<IncludePath>$(ProjectDir)..\ZAPDUtils;$(ProjectDir)..\lib\tinyxml2;$(ProjectDir)..\lib\libgfxd;$(ProjectDir)..\lib\elfio;$(ProjectDir)..\lib\stb;$(ProjectDir);$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>$(ProjectDir)..\ZAPDUtils;$(ProjectDir)..\lib\tinyxml2;$(ProjectDir)..\lib\libgfxd;$(ProjectDir)..\lib\elfio;$(ProjectDir)..\lib\stb;$(ProjectDir);$(IncludePath)</IncludePath>
<LibraryPath>$(OutDir);$(ProjectDir)..\lib\libgfxd;$(ProjectDir)..\..\OTRExporter\packages\libpng-v142.1.6.37.2\build\native\lib\x64\v142\Debug\;$(ProjectDir)..\..\libultraship\libultraship\;$(LibraryPath)</LibraryPath>
<PreBuildEventUseInBuild>false</PreBuildEventUseInBuild>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>$(SolutionDir)ZAPD\lib\tinyxml2;$(SolutionDir)ZAPD\lib\libgfxd;$(SolutionDir)ZAPD\lib\elfio;$(SolutionDir)ZAPD\lib\stb;$(ProjectDir);$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)ZAPD\lib\libgfxd;$(SolutionDir)x64\Debug;$(SolutionDir)packages\libpng.1.6.28.1\build\native\lib\x64\v140\dynamic\Debug;$(LibraryPath)</LibraryPath>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@ -170,6 +184,7 @@
<ClCompile Include="..\lib\libgfxd\uc_f3dex2.c" />
<ClCompile Include="..\lib\libgfxd\uc_f3dexb.c" />
<ClCompile Include="Declaration.cpp" />
<ClCompile Include="FileWorker.cpp" />
<ClCompile Include="GameConfig.cpp" />
<ClCompile Include="Globals.cpp" />
<ClCompile Include="ImageBackend.cpp" />
@ -178,6 +193,7 @@
<ClCompile Include="OutputFormatter.cpp" />
<ClCompile Include="Overlays\ZOverlay.cpp" />
<ClCompile Include="WarningHandler.cpp" />
<ClCompile Include="yaz0\yaz0.cpp" />
<ClCompile Include="ZArray.cpp" />
<ClCompile Include="ZBackground.cpp" />
<ClCompile Include="ZCutsceneMM.cpp" />
@ -185,6 +201,7 @@
<ClCompile Include="ZMtx.cpp" />
<ClCompile Include="ZPath.cpp" />
<ClCompile Include="ZPlayerAnimationData.cpp" />
<ClCompile Include="ZRom.cpp" />
<ClCompile Include="ZRoom\Commands\SetActorCutsceneList.cpp" />
<ClCompile Include="ZRoom\Commands\SetAnimatedMaterialList.cpp" />
<ClCompile Include="ZRoom\Commands\SetCsCamera.cpp" />
@ -257,7 +274,9 @@
<ClInclude Include="..\lib\stb\stb_image_write.h" />
<ClInclude Include="..\lib\stb\tinyxml2.h" />
<ClInclude Include="CRC32.h" />
<ClInclude Include="ctpl_stl.h" />
<ClInclude Include="Declaration.h" />
<ClInclude Include="FileWorker.h" />
<ClInclude Include="GameConfig.h" />
<ClInclude Include="Globals.h" />
<ClInclude Include="ImageBackend.h" />
@ -265,6 +284,8 @@
<ClInclude Include="OutputFormatter.h" />
<ClInclude Include="Overlays\ZOverlay.h" />
<ClInclude Include="WarningHandler.h" />
<ClInclude Include="yaz0\readwrite.h" />
<ClInclude Include="yaz0\yaz0.h" />
<ClInclude Include="ZAnimation.h" />
<ClInclude Include="ZArray.h" />
<ClInclude Include="ZBackground.h" />
@ -278,6 +299,7 @@
<ClInclude Include="ZMtx.h" />
<ClInclude Include="ZPath.h" />
<ClInclude Include="ZPlayerAnimationData.h" />
<ClInclude Include="ZRom.h" />
<ClInclude Include="ZRoom\Commands\SetActorCutsceneList.h" />
<ClInclude Include="ZRoom\Commands\SetAnimatedMaterialList.h" />
<ClInclude Include="ZRoom\Commands\SetCsCamera.h" />
@ -334,6 +356,12 @@
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\OTRGui\build\ZERO_CHECK.vcxproj">
<Project>{02d10590-9542-3f55-aaf8-6055677e2a2a}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\OTRExporter\packages\zlib.v120.windesktop.msvcstl.dyn.rt-dyn.1.2.8.8\build\native\zlib.v120.windesktop.msvcstl.dyn.rt-dyn.targets" Condition="Exists('..\..\OTRExporter\packages\zlib.v120.windesktop.msvcstl.dyn.rt-dyn.1.2.8.8\build\native\zlib.v120.windesktop.msvcstl.dyn.rt-dyn.targets')" />

View file

@ -58,6 +58,12 @@
<Filter Include="NuGet">
<UniqueIdentifier>{730beb67-6d59-4849-9d9b-702c4a565fc0}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\Yaz0">
<UniqueIdentifier>{b26457d2-cdb8-4c92-9ed7-a55bf6d3619e}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\Yaz0">
<UniqueIdentifier>{9651a041-1019-4486-9e90-1dccfa9471e9}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Main.cpp">
@ -282,6 +288,15 @@
<ClCompile Include="ZText.cpp">
<Filter>Source Files\Z64</Filter>
</ClCompile>
<ClCompile Include="ZRom.cpp">
<Filter>Source Files\Z64</Filter>
</ClCompile>
<ClCompile Include="yaz0\yaz0.cpp">
<Filter>Source Files\Yaz0</Filter>
</ClCompile>
<ClCompile Include="FileWorker.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ZRoom\ZRoom.h">
@ -539,6 +554,21 @@
<ClInclude Include="ZText.h">
<Filter>Header Files\Z64</Filter>
</ClInclude>
<ClInclude Include="ZRom.h">
<Filter>Header Files\Z64</Filter>
</ClInclude>
<ClInclude Include="yaz0\readwrite.h">
<Filter>Header Files\Yaz0</Filter>
</ClInclude>
<ClInclude Include="yaz0\yaz0.h">
<Filter>Header Files\Yaz0</Filter>
</ClInclude>
<ClInclude Include="FileWorker.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ctpl_stl.h">
<Filter>Header Files\Libraries</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Text Include="..\SymbolMap_OoTMqDbg.txt">

View file

@ -112,6 +112,8 @@ void ZNormalAnimation::DeclareReferences(const std::string& prefix)
const uint8_t lineLength = 14;
const uint8_t offset = 0;
if (!Globals::Instance->otrMode)
{
for (size_t i = 0; i < rotationValues.size(); i++)
{
valuesStr += StringHelper::Sprintf("0x%04X, ", rotationValues[i]);
@ -119,20 +121,25 @@ void ZNormalAnimation::DeclareReferences(const std::string& prefix)
if ((i - offset + 1) % lineLength == 0)
valuesStr += "\n ";
}
}
parent->AddDeclarationArray(rotationValuesOffset, DeclarationAlignment::Align4,
rotationValues.size() * 2, "s16",
StringHelper::Sprintf("%sFrameData", defaultPrefix.c_str()),
rotationValues.size(), valuesStr);
if (!Globals::Instance->otrMode)
{
for (size_t i = 0; i < rotationIndices.size(); i++)
{
indicesStr += StringHelper::Sprintf(" { 0x%04X, 0x%04X, 0x%04X },", rotationIndices[i].x,
indicesStr +=
StringHelper::Sprintf(" { 0x%04X, 0x%04X, 0x%04X },", rotationIndices[i].x,
rotationIndices[i].y, rotationIndices[i].z);
if (i != (rotationIndices.size() - 1))
indicesStr += "\n";
}
}
parent->AddDeclarationArray(rotationIndicesOffset, DeclarationAlignment::Align4,
rotationIndices.size() * 6, "JointIndex",
@ -143,10 +150,11 @@ void ZNormalAnimation::DeclareReferences(const std::string& prefix)
std::string ZNormalAnimation::GetBodySourceCode() const
{
std::string frameDataName;
Globals::Instance->GetSegmentedPtrName(rotationValuesSeg, parent, "s16", frameDataName);
Globals::Instance->GetSegmentedPtrName(rotationValuesSeg, parent, "s16", frameDataName,
parent->workerID);
std::string jointIndicesName;
Globals::Instance->GetSegmentedPtrName(rotationIndicesSeg, parent, "JointIndex",
jointIndicesName);
jointIndicesName, parent->workerID);
std::string headerStr =
StringHelper::Sprintf("\n\t{ %i }, %s,\n", frameCount, frameDataName.c_str());
@ -183,7 +191,7 @@ void ZLinkAnimation::ParseRawData()
std::string ZLinkAnimation::GetBodySourceCode() const
{
std::string segSymbol;
Globals::Instance->GetSegmentedPtrName(segmentAddress, parent, "", segSymbol);
Globals::Instance->GetSegmentedPtrName(segmentAddress, parent, "", segSymbol, parent->workerID);
return StringHelper::Sprintf("\n\t{ %i }, %s\n", frameCount, segSymbol.c_str());
}
@ -383,12 +391,13 @@ void ZCurveAnimation::DeclareReferences(const std::string& prefix)
std::string ZCurveAnimation::GetBodySourceCode() const
{
std::string refIndexStr;
Globals::Instance->GetSegmentedPtrName(refIndex, parent, "u8", refIndexStr);
Globals::Instance->GetSegmentedPtrName(refIndex, parent, "u8", refIndexStr, parent->workerID);
std::string transformDataStr;
Globals::Instance->GetSegmentedPtrName(transformData, parent, "TransformData",
transformDataStr);
transformDataStr, parent->workerID);
std::string copyValuesStr;
Globals::Instance->GetSegmentedPtrName(copyValues, parent, "s16", copyValuesStr);
Globals::Instance->GetSegmentedPtrName(copyValues, parent, "s16", copyValuesStr,
parent->workerID);
return StringHelper::Sprintf("\n\t%s,\n\t%s,\n\t%s,\n\t%i, %i\n", refIndexStr.c_str(),
transformDataStr.c_str(), copyValuesStr.c_str(), unk_0C, unk_10);
@ -510,8 +519,10 @@ std::string ZLegacyAnimation::GetBodySourceCode() const
std::string frameDataName;
std::string jointKeyName;
Globals::Instance->GetSegmentedPtrName(frameData, parent, "s16", frameDataName);
Globals::Instance->GetSegmentedPtrName(jointKey, parent, "JointKey", jointKeyName);
Globals::Instance->GetSegmentedPtrName(frameData, parent, "s16", frameDataName,
parent->workerID);
Globals::Instance->GetSegmentedPtrName(jointKey, parent, "JointKey", jointKeyName,
parent->workerID);
body += StringHelper::Sprintf("\t%i, %i,\n", frameCount, limbCount);
body += StringHelper::Sprintf("\t%s,\n", frameDataName.c_str());

View file

@ -102,8 +102,7 @@ std::string ZArray::GetBodySourceCode() const
const auto& res = resList[i];
output += "\t";
if (res->GetResourceType() == ZResourceType::Scalar ||
res->GetResourceType() == ZResourceType::Vertex)
if (res->GetResourceType() == ZResourceType::Scalar || res->GetResourceType() == ZResourceType::Vertex)
output += resList.at(i)->GetBodySourceCode();
else
output += StringHelper::Sprintf("{ %s }", resList.at(i)->GetBodySourceCode().c_str());

View file

@ -149,10 +149,13 @@ std::string ZBackground::GetExternalExtension() const
}
void ZBackground::Save(const fs::path& outFolder)
{
if (!Globals::Instance->otrMode)
{
fs::path filepath = outFolder / (outName + "." + GetExternalExtension());
File::WriteAllBytes(filepath.string(), data);
}
}
std::string ZBackground::GetBodySourceCode() const
{

View file

@ -96,6 +96,8 @@ void ZCollisionHeader::DeclareReferences(const std::string& prefix)
auxName = GetDefaultName(prefix);
if (waterBoxes.size() > 0)
{
if (!Globals::Instance->otrMode)
{
for (size_t i = 0; i < waterBoxes.size(); i++)
{
@ -104,6 +106,7 @@ void ZCollisionHeader::DeclareReferences(const std::string& prefix)
if (i + 1 < waterBoxes.size())
declaration += "\n";
}
}
parent->AddDeclarationArray(
waterBoxSegmentOffset, DeclarationAlignment::Align4, 16 * waterBoxes.size(), "WaterBox",
@ -115,6 +118,8 @@ void ZCollisionHeader::DeclareReferences(const std::string& prefix)
{
declaration.clear();
if (!Globals::Instance->otrMode)
{
for (size_t i = 0; i < polygons.size(); i++)
{
declaration += StringHelper::Sprintf(
@ -124,6 +129,7 @@ void ZCollisionHeader::DeclareReferences(const std::string& prefix)
if (i + 1 < polygons.size())
declaration += "\n";
}
}
parent->AddDeclarationArray(
polySegmentOffset, DeclarationAlignment::Align4, polygons.size() * 16, "CollisionPoly",
@ -132,6 +138,8 @@ void ZCollisionHeader::DeclareReferences(const std::string& prefix)
}
declaration.clear();
if (!Globals::Instance->otrMode)
{
for (size_t i = 0; i < polygonTypes.size(); i++)
{
declaration += StringHelper::Sprintf("\t{ 0x%08lX, 0x%08lX },", polygonTypes[i] >> 32,
@ -140,6 +148,7 @@ void ZCollisionHeader::DeclareReferences(const std::string& prefix)
if (i < polygonTypes.size() - 1)
declaration += "\n";
}
}
if (polyTypeDefAddress != 0)
parent->AddDeclarationArray(
@ -154,6 +163,8 @@ void ZCollisionHeader::DeclareReferences(const std::string& prefix)
{
declaration.clear();
if (!Globals::Instance->otrMode)
{
for (size_t i = 0; i < vertices.size(); i++)
{
declaration +=
@ -162,6 +173,7 @@ void ZCollisionHeader::DeclareReferences(const std::string& prefix)
if (i < vertices.size() - 1)
declaration += "\n";
}
}
const auto& first = vertices.front();
if (vtxAddress != 0)
@ -177,29 +189,36 @@ std::string ZCollisionHeader::GetBodySourceCode() const
{
std::string declaration = "";
if (Globals::Instance->otrMode)
return declaration;
declaration += "\n";
declaration += StringHelper::Sprintf("\t{ %i, %i, %i },\n", absMinX, absMinY, absMinZ);
declaration += StringHelper::Sprintf("\t{ %i, %i, %i },\n", absMaxX, absMaxY, absMaxZ);
std::string vtxName;
Globals::Instance->GetSegmentedPtrName(vtxAddress, parent, "Vec3s", vtxName);
Globals::Instance->GetSegmentedPtrName(vtxAddress, parent, "Vec3s", vtxName, parent->workerID);
declaration += StringHelper::Sprintf("\t%i,\n\t%s,\n", numVerts, vtxName.c_str());
std::string polyName;
Globals::Instance->GetSegmentedPtrName(polyAddress, parent, "CollisionPoly", polyName);
Globals::Instance->GetSegmentedPtrName(polyAddress, parent, "CollisionPoly", polyName,
parent->workerID);
declaration += StringHelper::Sprintf("\t%i,\n\t%s,\n", numPolygons, polyName.c_str());
std::string surfaceName;
Globals::Instance->GetSegmentedPtrName(polyTypeDefAddress, parent, "SurfaceType", surfaceName);
Globals::Instance->GetSegmentedPtrName(polyTypeDefAddress, parent, "SurfaceType", surfaceName,
parent->workerID);
declaration += StringHelper::Sprintf("\t%s,\n", surfaceName.c_str());
std::string camName;
Globals::Instance->GetSegmentedPtrName(camDataAddress, parent, "CamData", camName);
Globals::Instance->GetSegmentedPtrName(camDataAddress, parent, "CamData", camName,
parent->workerID);
declaration += StringHelper::Sprintf("\t%s,\n", camName.c_str());
std::string waterBoxName;
Globals::Instance->GetSegmentedPtrName(waterBoxAddress, parent, "WaterBox", waterBoxName);
Globals::Instance->GetSegmentedPtrName(waterBoxAddress, parent, "WaterBox", waterBoxName,
parent->workerID);
declaration += StringHelper::Sprintf("\t%i,\n\t%s\n", numWaterBoxes, waterBoxName.c_str());
return declaration;

View file

@ -671,7 +671,8 @@ int32_t ZDisplayList::OptimizationCheck_LoadTextureBlock(int32_t startIndex, std
lastTexSeg = segmentNumber;
Globals::Instance->GetSegmentedPtrName(data & 0xFFFFFFFF, parent, "", texStr);
Globals::Instance->GetSegmentedPtrName(data & 0xFFFFFFFF, parent, "", texStr,
parent->workerID);
}
// gsDPSetTile
@ -823,7 +824,7 @@ void ZDisplayList::Opcode_G_DL(uint64_t data, const std::string& prefix, char* l
if (pp != 0)
{
if (!Globals::Instance->HasSegment(segNum))
if (!Globals::Instance->HasSegment(segNum, parent->workerID))
sprintf(line, "gsSPBranchList(0x%08" PRIX64 "),", data & 0xFFFFFFFF);
else if (dListDecl != nullptr)
sprintf(line, "gsSPBranchList(%s),", dListDecl->varName.c_str());
@ -833,7 +834,7 @@ void ZDisplayList::Opcode_G_DL(uint64_t data, const std::string& prefix, char* l
}
else
{
if (!Globals::Instance->HasSegment(segNum))
if (!Globals::Instance->HasSegment(segNum, parent->workerID))
sprintf(line, "gsSPDisplayList(0x%08" PRIX64 "),", data & 0xFFFFFFFF);
else if (dListDecl != nullptr)
sprintf(line, "gsSPDisplayList(%s),", dListDecl->varName.c_str());
@ -844,7 +845,7 @@ void ZDisplayList::Opcode_G_DL(uint64_t data, const std::string& prefix, char* l
// if (segNum == 8 || segNum == 9 || segNum == 10 || segNum == 11 || segNum == 12 || segNum ==
// 13) // Used for runtime-generated display lists
if (!Globals::Instance->HasSegment(segNum))
if (!Globals::Instance->HasSegment(segNum, parent->workerID))
{
if (pp != 0)
sprintf(line, "gsSPBranchList(0x%08" PRIX64 "),", data & 0xFFFFFFFF);
@ -965,7 +966,7 @@ void ZDisplayList::Opcode_G_VTX(uint64_t data, char* line)
}
// Hack: Don't extract vertices from a unknown segment.
if (!Globals::Instance->HasSegment(GETSEGNUM(data)))
if (!Globals::Instance->HasSegment(GETSEGNUM(data), parent->workerID))
{
segptr_t segmented = data & 0xFFFFFFFF;
references.push_back(segmented);
@ -1069,7 +1070,7 @@ void ZDisplayList::Opcode_G_SETTIMG(uint64_t data, const std::string& prefix, ch
if (parent != nullptr)
{
if (Globals::Instance->HasSegment(segmentNumber))
if (Globals::Instance->HasSegment(segmentNumber, parent->workerID))
texDecl = parent->GetDeclaration(texAddress);
else
texDecl = parent->GetDeclaration(data);
@ -1077,7 +1078,7 @@ void ZDisplayList::Opcode_G_SETTIMG(uint64_t data, const std::string& prefix, ch
if (texDecl != nullptr)
sprintf(texStr, "%s", texDecl->varName.c_str());
else if (data != 0 && Globals::Instance->HasSegment(segmentNumber))
else if (data != 0 && Globals::Instance->HasSegment(segmentNumber, parent->workerID))
sprintf(texStr, "%sTex_%06X", prefix.c_str(), texAddress);
else
{
@ -1090,7 +1091,7 @@ void ZDisplayList::Opcode_G_SETTIMG(uint64_t data, const std::string& prefix, ch
else
{
std::string texName;
Globals::Instance->GetSegmentedPtrName(data, parent, "", texName);
Globals::Instance->GetSegmentedPtrName(data, parent, "", texName, parent->workerID);
sprintf(line, "gsDPSetTextureImage(%s, %s, %i, %s),", fmtTbl[fmt], sizTbl[siz], www + 1,
texName.c_str());
}
@ -1765,6 +1766,8 @@ static int32_t GfxdCallback_Vtx(uint32_t seg, int32_t count)
}
self->references.push_back(seg);
if (!Globals::Instance->otrMode)
gfxd_puts("@r");
return 1;
@ -1788,7 +1791,7 @@ static int32_t GfxdCallback_Texture(segptr_t seg, int32_t fmt, int32_t siz, int3
self->TextureGenCheck();
std::string texName;
Globals::Instance->GetSegmentedPtrName(seg, self->parent, "", texName);
Globals::Instance->GetSegmentedPtrName(seg, self->parent, "", texName, self->parent->workerID);
gfxd_puts(texName.c_str());
@ -1812,7 +1815,7 @@ static int32_t GfxdCallback_Palette(uint32_t seg, [[maybe_unused]] int32_t idx,
self->TextureGenCheck();
std::string palName;
Globals::Instance->GetSegmentedPtrName(seg, self->parent, "", palName);
Globals::Instance->GetSegmentedPtrName(seg, self->parent, "", palName, self->parent->workerID);
gfxd_puts(palName.c_str());
@ -1826,7 +1829,8 @@ static int32_t GfxdCallback_DisplayList(uint32_t seg)
uint32_t dListSegNum = GETSEGNUM(seg);
std::string dListName = "";
bool addressFound = Globals::Instance->GetSegmentedPtrName(seg, self->parent, "Gfx", dListName);
bool addressFound = Globals::Instance->GetSegmentedPtrName(seg, self->parent, "Gfx", dListName,
self->parent->workerID);
if (!addressFound && self->parent->segment == dListSegNum)
{
@ -1849,7 +1853,8 @@ static int32_t GfxdCallback_Matrix(uint32_t seg)
std::string mtxName;
ZDisplayList* self = static_cast<ZDisplayList*>(gfxd_udata_get());
bool addressFound = Globals::Instance->GetSegmentedPtrName(seg, self->parent, "Mtx", mtxName);
bool addressFound = Globals::Instance->GetSegmentedPtrName(seg, self->parent, "Mtx", mtxName,
self->parent->workerID);
if (!addressFound && GETSEGNUM(seg) == self->parent->segment)
{
Declaration* decl =
@ -1923,6 +1928,23 @@ void ZDisplayList::DeclareReferences(const std::string& prefix)
curAddr, firstVtx.GetDeclarationAlignment(),
item.second.size() * firstVtx.GetRawDataSize(), firstVtx.GetSourceTypeName(),
firstVtx.GetDefaultName(name), item.second.size(), declaration);
/*for (auto vtx : item.second)
{
ZVtx* nVtx = new ZVtx(vtx.parent);
nVtx->x = vtx.x;
nVtx->y = vtx.y;
nVtx->z = vtx.z;
nVtx->flag = vtx.flag;
nVtx->s = vtx.s;
nVtx->t = vtx.t;
nVtx->r = vtx.r;
nVtx->g = vtx.g;
nVtx->b = vtx.b;
nVtx->a = vtx.a;
decl->vertexHack.push_back(nVtx);
}*/
decl->isExternal = true;
}
}
@ -1968,15 +1990,15 @@ void ZDisplayList::DeclareReferences(const std::string& prefix)
{
auto& item = vertices[vtxKeys[i]];
std::string declaration;
//std::string declaration;
for (auto& vtx : item)
declaration += StringHelper::Sprintf("\t%s,\n", vtx.GetBodySourceCode().c_str());
//for (auto& vtx : item)
//declaration += StringHelper::Sprintf("\t%s,\n", vtx.GetBodySourceCode().c_str());
// Ensure there's always a trailing line feed to prevent dumb warnings.
// Please don't remove this line, unless you somehow made a way to prevent
// that warning when building the OoT repo.
declaration += "\n";
//declaration += "\n";
if (parent != nullptr)
{
@ -1988,12 +2010,6 @@ void ZDisplayList::DeclareReferences(const std::string& prefix)
else
vtxName = StringHelper::Sprintf("%sVtx_%06X", prefix.c_str(), vtxKeys[i]);
if (StringHelper::Contains(vtxName, "4B18"))
{
int bp = 0;
}
auto filepath = Globals::Instance->outputPath / vtxName;
std::string incStr = StringHelper::Sprintf("%s.%s.inc", filepath.string().c_str(), "vtx");
@ -2109,7 +2125,7 @@ bool ZDisplayList::TextureGenCheck(int32_t texWidth, int32_t texHeight, uint32_t
texWidth, texHeight, texIsPalette, texAddr);
if ((texSeg != 0 || texAddr != 0) && texWidth > 0 && texHeight > 0 && texLoaded &&
Globals::Instance->HasSegment(segmentNumber))
Globals::Instance->HasSegment(segmentNumber, self->parent->workerID))
{
ZFile* auxParent = nullptr;
if (segmentNumber == self->parent->segment)
@ -2120,7 +2136,8 @@ bool ZDisplayList::TextureGenCheck(int32_t texWidth, int32_t texHeight, uint32_t
{
// Try to find a non-external file (i.e., one we are actually extracting)
// which has the same segment number we are looking for.
for (auto& otherFile : Globals::Instance->cfg.segmentRefFiles[segmentNumber])
auto segs = Globals::Instance->GetSegmentRefFiles(self->parent->workerID);
for (auto& otherFile : segs[segmentNumber])
{
if (!otherFile->isExternalFile)
{

View file

@ -41,6 +41,7 @@ ZFile::ZFile()
baseAddress = 0;
rangeStart = 0x000000000;
rangeEnd = 0xFFFFFFFF;
workerID = 0;
}
ZFile::ZFile(const fs::path& nOutPath, const std::string& nName) : ZFile()
@ -51,7 +52,7 @@ ZFile::ZFile(const fs::path& nOutPath, const std::string& nName) : ZFile()
}
ZFile::ZFile(ZFileMode nMode, tinyxml2::XMLElement* reader, const fs::path& nBasePath,
const fs::path& nOutPath, const std::string& filename, const fs::path& nXmlFilePath)
const fs::path& nOutPath, const std::string& filename, const fs::path& nXmlFilePath, int nWorkerID)
: ZFile()
{
xmlFilePath = nXmlFilePath;
@ -66,6 +67,7 @@ ZFile::ZFile(ZFileMode nMode, tinyxml2::XMLElement* reader, const fs::path& nBas
outputPath = nOutPath;
mode = nMode;
workerID = nWorkerID;
ParseXML(reader, filename);
if (mode != ZFileMode::ExternalFile)
@ -167,7 +169,7 @@ void ZFile::ParseXML(tinyxml2::XMLElement* reader, const std::string& filename)
}
}
}
Globals::Instance->AddSegment(segment, this);
Globals::Instance->AddSegment(segment, this, workerID);
if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO)
{
@ -181,7 +183,9 @@ void ZFile::ParseXML(tinyxml2::XMLElement* reader, const std::string& filename)
}
}
if (mode == ZFileMode::Extract || mode == ZFileMode::ExternalFile)
if (mode == ZFileMode::Extract || mode == ZFileMode::ExternalFile || mode == ZFileMode::ExtractDirectory)
{
if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
{
if (!File::Exists((basePath / name).string()))
{
@ -189,8 +193,12 @@ void ZFile::ParseXML(tinyxml2::XMLElement* reader, const std::string& filename)
(basePath / name).c_str());
HANDLE_ERROR_PROCESS(WarningType::Always, errorHeader, "");
}
}
rawData = File::ReadAllBytes((basePath / name).string());
if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
rawData = Globals::Instance->GetBaseromFile(name);
else
rawData = Globals::Instance->GetBaseromFile((basePath / name).string());
if (reader->Attribute("RangeEnd") == nullptr)
rangeEnd = rawData.size();
@ -260,7 +268,7 @@ void ZFile::ParseXML(tinyxml2::XMLElement* reader, const std::string& filename)
{
ZResource* nRes = nodeMap[nodeName](this);
if (mode == ZFileMode::Extract || mode == ZFileMode::ExternalFile)
if (mode == ZFileMode::Extract || mode == ZFileMode::ExternalFile || mode == ZFileMode::ExtractDirectory)
nRes->ExtractFromXML(child, rawDataIndex);
switch (nRes->GetResourceType())
@ -813,7 +821,34 @@ void ZFile::GenerateSourceHeaderFiles()
if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO)
printf("Writing H file: %s\n", headerFilename.c_str());
if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
File::WriteAllText(headerFilename, formatter.GetOutput());
else if (Globals::Instance->sourceOutputPath != "")
{
std::string xmlPath = xmlFilePath.string();
xmlPath = StringHelper::Replace(xmlPath, "\\", "/");
auto pathList = StringHelper::Split(xmlPath, "/");
std::string outPath = "";
for (int i = 0; i < 3; i++)
outPath += pathList[i] + "/";
for (int i = 5; i < pathList.size(); i++)
{
if (i == pathList.size() - 1)
{
outPath += Path::GetFileNameWithoutExtension(pathList[i]) + "/";
outPath += outName.string() + ".h";
}
else
outPath += pathList[i];
if (i < pathList.size() - 1)
outPath += "/";
}
File::WriteAllText(outPath, formatter.GetOutput());
}
}
std::string ZFile::GetHeaderInclude() const
@ -999,6 +1034,10 @@ std::string ZFile::ProcessDeclarations()
lastItem.second->size += curItem.second->size;
lastItem.second->arrayItemCnt += curItem.second->arrayItemCnt;
lastItem.second->text += "\n" + curItem.second->text;
for (auto vtx : curItem.second->vertexHack)
lastItem.second->vertexHack.push_back(vtx);
declarations.erase(curItem.first);
declarationKeys.erase(declarationKeys.begin() + i);
delete curItem.second;
@ -1087,7 +1126,7 @@ void ZFile::ProcessDeclarationText(Declaration* decl)
{
std::string vtxName;
Globals::Instance->GetSegmentedArrayIndexedName(decl->references[refIndex], 0x10, this,
"Vtx", vtxName);
"Vtx", vtxName, workerID);
decl->text.replace(i, 2, vtxName);
refIndex++;
@ -1190,6 +1229,9 @@ void ZFile::HandleUnaccountedData()
uint32_t lastSize = 0;
std::vector<offset_t> declsAddresses;
if (Globals::Instance->otrMode)
return;
for (const auto& item : declarations)
{
declsAddresses.push_back(item.first);

View file

@ -16,6 +16,7 @@ enum class ZFileMode
BuildBackground,
Extract,
ExternalFile,
ExtractDirectory,
Invalid,
Custom = 1000, // Used for exporter file modes
};
@ -34,6 +35,8 @@ public:
std::string defines;
std::vector<ZResource*> resources;
int workerID;
// Default to using virtual addresses
uint32_t segment = 0x80;
uint32_t baseAddress, rangeStart, rangeEnd;
@ -41,7 +44,7 @@ public:
ZFile(const fs::path& nOutPath, const std::string& nName);
ZFile(ZFileMode nMode, tinyxml2::XMLElement* reader, const fs::path& nBasePath,
const fs::path& nOutPath, const std::string& filename, const fs::path& nXmlFilePath);
const fs::path& nOutPath, const std::string& filename, const fs::path& nXmlFilePath, int nWorkerID);
~ZFile();
std::string GetName() const;
@ -107,12 +110,12 @@ public:
static void RegisterNode(std::string nodeName, ZResourceFactoryFunc* nodeFunc);
protected:
std::vector<uint8_t> rawData;
std::string name;
fs::path outName = "";
fs::path basePath;
fs::path outputPath;
fs::path xmlFilePath;
std::vector<uint8_t> rawData;
// Keep track of every texture of this ZFile.
// The pointers declared here are "borrowed" (somebody else is the owner),

View file

@ -218,18 +218,25 @@ size_t ZLimb::GetRawDataSize() const
std::string ZLimb::GetBodySourceCode() const
{
if (Globals::Instance->otrMode)
return "";
std::string dListStr;
std::string dListStr2;
Globals::Instance->GetSegmentedArrayIndexedName(dListPtr, 8, parent, "Gfx", dListStr);
Globals::Instance->GetSegmentedArrayIndexedName(dList2Ptr, 8, parent, "Gfx", dListStr2);
Globals::Instance->GetSegmentedArrayIndexedName(dListPtr, 8, parent, "Gfx", dListStr,
parent->workerID);
Globals::Instance->GetSegmentedArrayIndexedName(dList2Ptr, 8, parent, "Gfx", dListStr2,
parent->workerID);
std::string entryStr = "\n\t";
if (type == ZLimbType::Legacy)
{
std::string childName;
std::string siblingName;
Globals::Instance->GetSegmentedPtrName(childPtr, parent, "LegacyLimb", childName);
Globals::Instance->GetSegmentedPtrName(siblingPtr, parent, "LegacyLimb", siblingName);
Globals::Instance->GetSegmentedPtrName(childPtr, parent, "LegacyLimb", childName,
parent->workerID);
Globals::Instance->GetSegmentedPtrName(siblingPtr, parent, "LegacyLimb", siblingName,
parent->workerID);
entryStr += StringHelper::Sprintf("%s,\n", dListStr.c_str());
entryStr +=
@ -261,7 +268,8 @@ std::string ZLimb::GetBodySourceCode() const
case ZLimbType::Skin:
{
std::string skinSegmentStr;
Globals::Instance->GetSegmentedPtrName(skinSegment, parent, "", skinSegmentStr);
Globals::Instance->GetSegmentedPtrName(skinSegment, parent, "", skinSegmentStr,
parent->workerID);
entryStr +=
StringHelper::Sprintf("\t0x%02X, %s\n", skinSegmentType, skinSegmentStr.c_str());
}
@ -367,7 +375,7 @@ void ZLimb::DeclareDList(segptr_t dListSegmentedPtr, const std::string& prefix,
std::string dlistName;
bool declFound = Globals::Instance->GetSegmentedArrayIndexedName(dListSegmentedPtr, 8, parent,
"Gfx", dlistName);
"Gfx", dlistName, parent->workerID);
if (declFound)
return;

View file

@ -142,8 +142,8 @@ void PathwayEntry::DeclareReferences(const std::string& prefix)
return;
std::string pointsName;
bool addressFound =
Globals::Instance->GetSegmentedPtrName(listSegmentAddress, parent, "Vec3s", pointsName);
bool addressFound = Globals::Instance->GetSegmentedPtrName(listSegmentAddress, parent, "Vec3s",
pointsName, parent->workerID);
if (addressFound)
return;
@ -177,7 +177,8 @@ std::string PathwayEntry::GetBodySourceCode() const
{
std::string declaration;
std::string listName;
Globals::Instance->GetSegmentedPtrName(listSegmentAddress, parent, "Vec3s", listName);
Globals::Instance->GetSegmentedPtrName(listSegmentAddress, parent, "Vec3s", listName,
parent->workerID);
if (Globals::Instance->game == ZGame::MM_RETAIL)
declaration +=

View file

@ -3,6 +3,7 @@
#include "Utils/BitConverter.h"
#include "Utils/StringHelper.h"
#include "ZFile.h"
#include <Globals.h>
REGISTER_ZFILENODE(PlayerAnimationData, ZPlayerAnimationData);
@ -54,6 +55,9 @@ std::string ZPlayerAnimationData::GetBodySourceCode() const
{
std::string declaration = "";
if (Globals::Instance->otrMode)
return "";
size_t index = 0;
for (const auto& entry : limbRotData)
{

View file

@ -8,6 +8,7 @@
#include "ZFile.h"
#include <Globals.h>
#include <ZDisplayList.h>
#include <ZArray.h>
ZResource::ZResource(ZFile* nParent)
{
@ -18,6 +19,7 @@ ZResource::ZResource(ZFile* nParent)
sourceOutput = "";
rawDataIndex = 0;
outputDeclaration = true;
hash = 0;
RegisterRequiredAttribute("Name");
RegisterOptionalAttribute("OutName");
@ -119,14 +121,21 @@ void ZResource::ParseXML(tinyxml2::XMLElement* reader)
name = registeredAttributes.at("Name").value;
static std::regex r("[a-zA-Z_]+[a-zA-Z0-9_]*", std::regex::icase | std::regex::optimize);
// Disable this check for OTR file generation for now since it takes up a considerable amount of CPU time
if (!Globals::Instance->otrMode)
{
static std::regex r("[a-zA-Z_]+[a-zA-Z0-9_]*",
std::regex::icase | std::regex::optimize);
if (!isInner || (isInner && name != ""))
{
if (!std::regex_match(name, r))
{
HANDLE_ERROR_RESOURCE(WarningType::InvalidAttributeValue, parent, this,
rawDataIndex, "invalid value found for 'Name' attribute", "");
rawDataIndex, "invalid value found for 'Name' attribute",
"");
}
}
}
@ -273,6 +282,21 @@ void ZResource::GetSourceOutputCode([[maybe_unused]] const std::string& prefix)
else
decl->text = bodyStr;
// OTRTODO: This is a hack and we need something more elegant in the future...
if (GetResourceType() == ZResourceType::Array)
{
ZArray* arr = (ZArray*)this;
if (arr->resList[0]->GetResourceType() == ZResourceType::Vertex)
{
for (int i = 0; i < arr->resList.size(); i++)
{
ZVtx* vtx = (ZVtx*)arr->resList[i];
decl->vertexHack.push_back(vtx);
}
}
}
if (decl != nullptr)
decl->staticConf = staticConf;
}

202
ZAPDTR/ZAPD/ZRom.cpp Normal file
View file

@ -0,0 +1,202 @@
#include "ZRom.h"
#include "Utils/BitConverter.h"
#include "Utils/File.h"
#include "Utils/Directory.h"
#include "yaz0/yaz0.h"
#ifndef _MSC_VER
#include <byteswap.h>
#endif
#include <Globals.h>
namespace fs = std::filesystem;
#define DMA_ENTRY_SIZE 16
#if defined(_MSC_VER)
#define __bswap_32 _byteswap_ulong
#define bswap_32 _byteswap_ulong
#endif
// ROM DMA Table Start
#define OOT_OFF_NTSC_10_RC 0x7430
#define OOT_OFF_NTSC_10 0x7430
#define OOT_OFF_NTSC_11 0x7430
#define OOT_OFF_PAL_10 0x7950
#define OOT_OFF_NTSC_12 0x7960
#define OOT_OFF_PAL_11 0x7950
#define OOT_OFF_JP_GC 0x7170
#define OOT_OFF_JP_MQ 0x7170
#define OOT_OFF_US_GC 0x7170
#define OOT_OFF_US_MQ 0x7170
#define OOT_OFF_PAL_GC_DBG1 0x12F70
#define OOT_OFF_PAL_MQ_DBG 0x12F70
#define OOT_OFF_PAL_GC_DBG2 0x12F70
#define OOT_OFF_PAL_GC 0x7170
#define OOT_OFF_PAL_MQ 0x7170
#define OOT_OFF_JP_GC_CE 007170
#define OOT_OFF_CN_IQUE 0xB7A0
#define OOT_OFF_TW_IQUE 0xB240
#define MM_OFF_US_10 0x1A500
#define MM_OFF_JP_10 0x1C110
#define MM_OFF_JP_11 0x1C050
#define MM_OFF_DBG 0x24F60
#define OOT_NTSC_10 0xEC7011B7
#define OOT_NTSC_11 0xD43DA81F
#define OOT_NTSC_12 0x693BA2AE
#define OOT_PAL_10 0xB044B569
#define OOT_PAL_11 0xB2055FBD
#define OOT_NTSC_JP_GC_CE 0xF7F52DB8
#define OOT_NTSC_JP_GC 0xF611F4BA
#define OOT_NTSC_US_GC 0xF3DD35BA
#define OOT_PAL_GC 0x09465AC3
#define OOT_NTSC_JP_MQ 0xF43B45BA
#define OOT_NTSC_US_MQ 0xF034001A
#define OOT_PAL_MQ 0x1D4136F3
#define OOT_PAL_GC_DBG1 0x871E1C92 // 03-21-2002 build
#define OOT_PAL_GC_DBG2 0x87121EFE // 03-13-2002 build
#define OOT_PAL_GC_MQ_DBG 0x917D18F6
#define OOT_IQUE_TW 0x3D81FB3E
#define OOT_IQUE_CN 0xB1E1E07B
#define OOT_UNKNOWN 0xFFFFFFFF
ZRom::ZRom(std::string romPath)
{
RomVersion version;
romData = File::ReadAllBytes(romPath);
version.crc = BitConverter::ToInt32BE(romData, 0x10);
switch (version.crc)
{
case OOT_NTSC_10:
version.version = "N64 NTSC 1.0";
version.listPath = "ntsc_oot.txt";
version.offset = OOT_OFF_NTSC_10;
break;
case OOT_NTSC_11:
version.version = "N64 NTSC 1.1";
version.listPath = "ntsc_oot.txt";
version.offset = OOT_OFF_NTSC_11;
break;
case OOT_NTSC_12:
version.version = "N64 NTSC 1.2";
version.listPath = "ntsc_oot.txt";
version.offset = OOT_OFF_NTSC_12;
break;
case OOT_PAL_10:
version.version = "N64 PAL 1.0";
version.listPath = "pal_oot.txt";
version.offset = OOT_OFF_PAL_10;
break;
case OOT_PAL_11:
version.version = "N64 PAL 1.1";
version.listPath = "pal_oot.txt";
version.offset = OOT_OFF_PAL_11;
break;
case OOT_NTSC_JP_GC:
version.version = "JP GameCube (MQ Disk)";
version.listPath = "gamecube.txt";
version.offset = OOT_OFF_JP_GC;
break;
case OOT_NTSC_JP_GC_CE:
version.version = "GameCube (Collectors Edition Disk)";
version.listPath = "gamecube.txt";
version.offset = OOT_OFF_JP_GC_CE;
break;
case OOT_NTSC_JP_MQ:
version.version = "JP Master Quest";
version.listPath = "gamecube.txt";
version.offset = OOT_OFF_JP_MQ;
break;
case OOT_NTSC_US_MQ:
version.version = "NTSC Master Quest";
version.listPath = "gamecube.txt";
version.offset = OOT_OFF_JP_MQ;
break;
case OOT_NTSC_US_GC:
version.version = "NTSC GameCube";
version.listPath = "gamecube.txt";
version.offset = OOT_OFF_US_MQ;
break;
case OOT_PAL_GC:
version.version = "PAL GameCube";
version.listPath = "gamecube_pal.txt";
version.offset = OOT_OFF_PAL_GC;
break;
case OOT_PAL_MQ:
version.version = "PAL Master Quest";
version.listPath = "gamecube_pal.txt";
version.offset = OOT_OFF_PAL_MQ;
break;
case OOT_PAL_GC_DBG1:
version.version = "GameCube Debug 1.0";
version.listPath = "dbg.txt";
version.offset = OOT_OFF_PAL_GC_DBG1;
break;
case OOT_PAL_GC_DBG2:
version.version = "GameCube Debug 2.0";
version.listPath = "dbg.txt";
version.offset = OOT_OFF_PAL_GC_DBG2;
break;
case OOT_PAL_GC_MQ_DBG:
version.version = "GameCube MQ-Debug";
version.listPath = "dbg.txt";
version.offset = OOT_OFF_PAL_MQ_DBG;
break;
case OOT_IQUE_CN:
version.version = "OoT IQue";
version.listPath = "ique.txt";
version.offset = OOT_OFF_CN_IQUE;
break;
case OOT_IQUE_TW:
version.version = "TW IQue";
version.listPath = "ique.txt";
version.offset = OOT_OFF_TW_IQUE;
break;
}
auto path = StringHelper::Sprintf("%s/%s", Globals::Instance->fileListPath.string().c_str(), version.listPath.c_str());
auto txt = File::ReadAllText(path);
std::vector<std::string> lines = StringHelper::Split(txt, "\n");
std::vector<uint8_t> decompressedData(1);
for (int i = 0; i < lines.size(); i++)
{
lines[i] = StringHelper::Strip(lines[i], "\r");
const int romOffset = version.offset + (DMA_ENTRY_SIZE * i);
const int virtStart = BitConverter::ToInt32BE(romData, romOffset + 0);
const int virtEnd = BitConverter::ToInt32BE(romData, romOffset + 4);
const int physStart = BitConverter::ToInt32BE(romData, romOffset + 8);
const int physEnd = BitConverter::ToInt32BE(romData, romOffset + 12);
const bool compressed = physEnd != 0;
int size = compressed ? physEnd - physStart : virtEnd - virtStart;
auto outData = std::vector<uint8_t>();
outData.resize(size);
memcpy(outData.data(), romData.data() + physStart, size);
if (compressed)
{
int decSize = virtEnd - virtStart;
decompressedData = std::vector<uint8_t>();
decompressedData.resize(decSize);
yaz0_decode(outData.data(), decompressedData.data(), decSize);
files[lines[i]] = decompressedData;
}
else
files[lines[i]] = outData;
}
int bp = 0;
}
std::vector<uint8_t> ZRom::GetFile(std::string fileName)
{
return files[fileName];
}

27
ZAPDTR/ZAPD/ZRom.h Normal file
View file

@ -0,0 +1,27 @@
#pragma once
#include <stdint.h>
#include <vector>
#include <map>
#include <string>
class ZRom
{
public:
ZRom(std::string romPath);
std::vector<uint8_t> GetFile(std::string fileName);
protected:
std::vector<uint8_t> romData;
std::map<std::string, std::vector<uint8_t>> files;
};
struct RomVersion
{
std::string version = "None";
std::string error = "None";
std::string listPath = "None";
int offset;
uint32_t crc;
};

View file

@ -54,7 +54,8 @@ void SetActorCutsceneList::DeclareReferences(const std::string& prefix)
std::string SetActorCutsceneList::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "ActorCutscene", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "ActorCutscene", listName,
parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_ACTOR_CUTSCENE_LIST(%i, %s)", cutscenes.size(),
listName.c_str());
}

View file

@ -81,7 +81,8 @@ void SetActorList::DeclareReferencesLate(const std::string& prefix)
std::string SetActorList::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "ActorEntry", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "ActorEntry", listName,
parent->workerID);
if (numActors != actors.size())
{
printf("%s: numActors(%i) ~ actors(%li)\n", parent->GetName().c_str(), numActors,

View file

@ -48,7 +48,8 @@ void SetAlternateHeaders::DeclareReferencesLate(const std::string& prefix)
for (size_t i = 0; i < headers.size(); i++)
{
std::string altHeaderName;
Globals::Instance->GetSegmentedPtrName(headers.at(i), parent, "", altHeaderName);
Globals::Instance->GetSegmentedPtrName(headers.at(i), parent, "", altHeaderName,
parent->workerID);
declaration += StringHelper::Sprintf("\t%s,", altHeaderName.c_str());
@ -66,7 +67,8 @@ void SetAlternateHeaders::DeclareReferencesLate(const std::string& prefix)
std::string SetAlternateHeaders::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "SceneCmd*", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "SceneCmd*", listName,
parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_ALTERNATE_HEADER_LIST(%s)", listName.c_str());
}

View file

@ -33,7 +33,8 @@ void SetAnimatedMaterialList::DeclareReferences(const std::string& prefix)
std::string SetAnimatedMaterialList::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "AnimatedMaterial", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "AnimatedMaterial", listName,
parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_ANIMATED_MATERIAL_LIST(%s)", listName.c_str());
}

View file

@ -29,7 +29,8 @@ void SetCollisionHeader::DeclareReferences(const std::string& prefix)
std::string SetCollisionHeader::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "CollisionHeader", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "CollisionHeader", listName,
parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_COL_HEADER(%s)", listName.c_str());
}

View file

@ -71,7 +71,7 @@ void SetCsCamera::DeclareReferences(const std::string& prefix)
{
std::string camPointsName;
Globals::Instance->GetSegmentedPtrName(cameras.at(0).GetCamAddress(), parent, "Vec3s",
camPointsName);
camPointsName, parent->workerID);
std::string declaration;
size_t index = 0;
@ -103,7 +103,8 @@ void SetCsCamera::DeclareReferences(const std::string& prefix)
std::string SetCsCamera::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "CsCameraEntry", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "CsCameraEntry", listName,
parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_ACTOR_CUTSCENE_CAM_LIST(%i, %s)", cameras.size(),
listName.c_str());
}

View file

@ -86,7 +86,8 @@ void SetCutscenes::ParseRawData()
std::string SetCutscenes::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "CutsceneData", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "CutsceneData", listName,
parent->workerID);
if (Globals::Instance->game == ZGame::MM_RETAIL)
return StringHelper::Sprintf("SCENE_CMD_CUTSCENE_LIST(%i, %s)", numCutscenes,

View file

@ -63,7 +63,8 @@ void SetEntranceList::DeclareReferencesLate([[maybe_unused]] const std::string&
std::string SetEntranceList::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "EntranceEntry", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "EntranceEntry", listName,
parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_ENTRANCE_LIST(%s)", listName.c_str());
}

View file

@ -58,7 +58,7 @@ void SetExitList::DeclareReferencesLate([[maybe_unused]] const std::string& pref
std::string SetExitList::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "u16", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "u16", listName, parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_EXIT_LIST(%s)", listName.c_str());
}

View file

@ -52,7 +52,8 @@ void SetLightList::DeclareReferences(const std::string& prefix)
std::string SetLightList::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "LightInfo", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "LightInfo", listName,
parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_LIGHT_LIST(%i, %s)", numLights, listName.c_str());
}

View file

@ -44,7 +44,8 @@ void SetLightingSettings::DeclareReferences(const std::string& prefix)
std::string SetLightingSettings::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "LightSettings", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "LightSettings", listName,
parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_ENV_LIGHT_SETTINGS(%i, %s)", settings.size(),
listName.c_str());
}

View file

@ -78,7 +78,7 @@ std::string SetMesh::GenDListExterns(ZDisplayList* dList)
std::string SetMesh::GetBodySourceCode() const
{
std::string list;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "", list);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "", list, parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_MESH(%s)", list.c_str());
}
@ -129,8 +129,8 @@ std::string PolygonDlist::GetBodySourceCode() const
std::string bodyStr;
std::string opaStr;
std::string xluStr;
Globals::Instance->GetSegmentedPtrName(opa, parent, "Gfx", opaStr);
Globals::Instance->GetSegmentedPtrName(xlu, parent, "Gfx", xluStr);
Globals::Instance->GetSegmentedPtrName(opa, parent, "Gfx", opaStr, parent->workerID);
Globals::Instance->GetSegmentedPtrName(xlu, parent, "Gfx", xluStr, parent->workerID);
if (polyType == 2)
{
@ -294,7 +294,7 @@ std::string BgImage::GetBodySourceCode() const
}
std::string backgroundName;
Globals::Instance->GetSegmentedPtrName(source, parent, "", backgroundName);
Globals::Instance->GetSegmentedPtrName(source, parent, "", backgroundName, parent->workerID);
bodyStr += StringHelper::Sprintf("%s, ", backgroundName.c_str());
bodyStr += "\n ";
if (!isSubStruct)
@ -493,7 +493,7 @@ std::string PolygonType1::GetBodySourceCode() const
bodyStr += StringHelper::Sprintf("%i, %i, ", type, format);
std::string dlistStr;
Globals::Instance->GetSegmentedPtrName(dlist, parent, "", dlistStr);
Globals::Instance->GetSegmentedPtrName(dlist, parent, "", dlistStr, parent->workerID);
bodyStr += StringHelper::Sprintf("%s, ", dlistStr.c_str());
bodyStr += "}, \n";
@ -505,7 +505,7 @@ std::string PolygonType1::GetBodySourceCode() const
bodyStr += single.GetBodySourceCode();
break;
case 2:
Globals::Instance->GetSegmentedPtrName(list, parent, "BgImage", listStr);
Globals::Instance->GetSegmentedPtrName(list, parent, "BgImage", listStr, parent->workerID);
bodyStr += StringHelper::Sprintf(" %i, %s, \n", count, listStr.c_str());
break;
@ -592,7 +592,7 @@ void PolygonType2::DeclareReferences(const std::string& prefix)
std::string PolygonType2::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(start, parent, "", listName);
Globals::Instance->GetSegmentedPtrName(start, parent, "", listName, parent->workerID);
std::string body = StringHelper::Sprintf("\n %i, %i,\n", type, polyDLists.size());
body += StringHelper::Sprintf(" %s,\n", listName.c_str());

View file

@ -50,7 +50,8 @@ void SetMinimapChests::DeclareReferences(const std::string& prefix)
std::string SetMinimapChests::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "MinimapChest", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "MinimapChest", listName,
parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_MINIMAP_COMPASS_ICON_INFO(0x%02X, %s)", chests.size(),
listName.c_str());
}

View file

@ -52,7 +52,8 @@ void SetMinimapList::DeclareReferences(const std::string& prefix)
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(listSegmentAddr, parent, "MinimapEntry", listName);
Globals::Instance->GetSegmentedPtrName(listSegmentAddr, parent, "MinimapEntry", listName,
parent->workerID);
std::string declaration = StringHelper::Sprintf("\n\t%s, 0x%08X\n", listName.c_str(), unk4);
parent->AddDeclaration(
@ -65,7 +66,8 @@ void SetMinimapList::DeclareReferences(const std::string& prefix)
std::string SetMinimapList::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "MinimapList", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "MinimapList", listName,
parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_MINIMAP_INFO(%s)", listName.c_str());
}

View file

@ -51,7 +51,7 @@ void SetObjectList::DeclareReferences(const std::string& prefix)
std::string SetObjectList::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "s16", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "s16", listName, parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_OBJECT_LIST(%i, %s)", objects.size(), listName.c_str());
}

View file

@ -50,7 +50,7 @@ void SetPathways::DeclareReferencesLate(const std::string& prefix)
std::string SetPathways::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "Path", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "Path", listName, parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_PATH_LIST(%s)", listName.c_str());
}

View file

@ -34,7 +34,7 @@ void SetRoomList::DeclareReferences(const std::string& prefix)
std::string SetRoomList::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "RomFile", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "RomFile", listName, parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_ROOM_LIST(%i, %s)", romfile->rooms.size(),
listName.c_str());
}

View file

@ -51,7 +51,8 @@ void SetStartPositionList::DeclareReferences(const std::string& prefix)
std::string SetStartPositionList::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "ActorEntry", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "ActorEntry", listName,
parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_SPAWN_LIST(%i, %s)", actors.size(), listName.c_str());
}

View file

@ -52,7 +52,8 @@ void SetTransitionActorList::DeclareReferences(const std::string& prefix)
std::string SetTransitionActorList::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "TransitionActorEntry", listName);
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "TransitionActorEntry", listName,
parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_TRANSITION_ACTOR_LIST(%i, %s)", transitionActors.size(),
listName.c_str());
}

View file

@ -89,7 +89,8 @@ void ZSkeleton::DeclareReferences(const std::string& prefix)
std::string ZSkeleton::GetBodySourceCode() const
{
std::string limbArrayName;
Globals::Instance->GetSegmentedPtrName(limbsArrayAddress, parent, "", limbArrayName);
Globals::Instance->GetSegmentedPtrName(limbsArrayAddress, parent, "", limbArrayName,
parent->workerID);
switch (type)
{
@ -245,7 +246,8 @@ std::string ZLimbTable::GetBodySourceCode() const
for (size_t i = 0; i < count; i++)
{
std::string limbName;
Globals::Instance->GetSegmentedPtrName(limbsAddresses[i], parent, "", limbName);
Globals::Instance->GetSegmentedPtrName(limbsAddresses[i], parent, "", limbName,
parent->workerID);
body += StringHelper::Sprintf("\t%s,", limbName.c_str());
if (i + 1 < count)

View file

@ -21,11 +21,12 @@ void ZText::ParseRawData()
const auto& rawData = parent->GetRawData();
uint32_t currentPtr = StringHelper::StrToL(registeredAttributes.at("CodeOffset").value, 16);
std::vector<uint8_t> codeData = File::ReadAllBytes((Globals::Instance->baseRomPath / "code").string());
std::vector<uint8_t> codeData;
// In some cases with the multi-process extractor it seems that it fails to read the code file if something else is reading from it at the same time.
while (codeData.size() == 0)
codeData = File::ReadAllBytes(Globals::Instance->baseRomPath.string() + "\\code");
if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
codeData = Globals::Instance->GetBaseromFile("code");
else
codeData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "code");
while (true)
{

View file

@ -807,25 +807,30 @@ Declaration* ZTexture::DeclareVar(const std::string& prefix,
std::string ZTexture::GetBodySourceCode() const
{
std::string sourceOutput;
if (!Globals::Instance->otrMode)
{
size_t texSizeInc = (dWordAligned) ? 8 : 4;
for (size_t i = 0; i < textureDataRaw.size(); i += texSizeInc)
{
if (i % 32 == 0)
sourceOutput += " ";
if (dWordAligned)
sourceOutput +=
StringHelper::Sprintf("0x%016llX, ", BitConverter::ToUInt64BE(textureDataRaw, i));
sourceOutput += StringHelper::Sprintf("0x%016llX, ",
BitConverter::ToUInt64BE(textureDataRaw, i));
else
sourceOutput +=
StringHelper::Sprintf("0x%08llX, ", BitConverter::ToUInt32BE(textureDataRaw, i));
sourceOutput += StringHelper::Sprintf("0x%08llX, ",
BitConverter::ToUInt32BE(textureDataRaw, i));
if (i % 32 == 24)
sourceOutput += StringHelper::Sprintf(" // 0x%06X \n", rawDataIndex + ((i / 32) * 32));
sourceOutput +=
StringHelper::Sprintf(" // 0x%06X \n", rawDataIndex + ((i / 32) * 32));
}
// Ensure there's always a trailing line feed to prevent dumb warnings.
// Please don't remove this line, unless you somehow made a way to prevent
// that warning when building the OoT repo.
sourceOutput += "\n";
}
return sourceOutput;
}
@ -847,9 +852,12 @@ std::string ZTexture::GetSourceTypeName() const
void ZTexture::CalcHash()
{
auto parentRawData = parent->GetRawData();
//if (hash == 0)
{
const auto& parentRawData = parent->GetRawData();
hash = CRC32B(parentRawData.data() + rawDataIndex, GetRawDataSize());
}
}
std::string ZTexture::GetExternalExtension() const
{

View file

@ -349,9 +349,12 @@ std::string TextureColorChangingParams::GetBodySourceCode() const
std::string envColorListName;
std::string frameDataListName;
Globals::Instance->GetSegmentedPtrName(primColorListAddress, parent, "", primColorListName);
Globals::Instance->GetSegmentedPtrName(envColorListAddress, parent, "", envColorListName);
Globals::Instance->GetSegmentedPtrName(frameDataListAddress, parent, "", frameDataListName);
Globals::Instance->GetSegmentedPtrName(primColorListAddress, parent, "", primColorListName,
parent->workerID);
Globals::Instance->GetSegmentedPtrName(envColorListAddress, parent, "", envColorListName,
parent->workerID);
Globals::Instance->GetSegmentedPtrName(frameDataListAddress, parent, "", frameDataListName,
parent->workerID);
std::string bodyStr = StringHelper::Sprintf(
"\n %d, %d, %s, %s, %s,\n", animLength, colorListCount, primColorListName.c_str(),
@ -423,7 +426,8 @@ void TextureCyclingParams::DeclareReferences([[maybe_unused]] const std::string&
for (const auto& tex : textureList)
{
bool texFound = Globals::Instance->GetSegmentedPtrName(tex, parent, "", texName);
bool texFound =
Globals::Instance->GetSegmentedPtrName(tex, parent, "", texName, parent->workerID);
// texName is a raw segmented pointer. This occurs if the texture is not declared
// separately since we cannot read the format. In theory we could scan DLists for the
@ -477,9 +481,10 @@ std::string TextureCyclingParams::GetBodySourceCode() const
std::string textureListName;
std::string textureIndexListName;
Globals::Instance->GetSegmentedPtrName(textureListAddress, parent, "", textureListName);
Globals::Instance->GetSegmentedPtrName(textureListAddress, parent, "", textureListName,
parent->workerID);
Globals::Instance->GetSegmentedPtrName(textureIndexListAddress, parent, "",
textureIndexListName);
textureIndexListName, parent->workerID);
std::string bodyStr = StringHelper::Sprintf(
"\n %d, %s, %s,\n", cycleLength, textureListName.c_str(), textureIndexListName.c_str());
@ -652,7 +657,8 @@ std::string ZTextureAnimation::GetBodySourceCode() const
for (const auto& entry : entries)
{
std::string paramName;
Globals::Instance->GetSegmentedPtrName(entry.paramsPtr, parent, "", paramName);
Globals::Instance->GetSegmentedPtrName(entry.paramsPtr, parent, "", paramName,
parent->workerID);
bodyStr += StringHelper::Sprintf("\t{ %d, %d, %s },\n", entry.segment, entry.type,
paramName.c_str());

251
ZAPDTR/ZAPD/ctpl_stl.h Normal file
View file

@ -0,0 +1,251 @@
/*********************************************************
*
* Copyright (C) 2014 by Vitaliy Vitsentiy
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*********************************************************/
#ifndef __ctpl_stl_thread_pool_H__
#define __ctpl_stl_thread_pool_H__
#include <functional>
#include <thread>
#include <atomic>
#include <vector>
#include <memory>
#include <exception>
#include <future>
#include <mutex>
#include <queue>
// thread pool to run user's functors with signature
// ret func(int id, other_params)
// where id is the index of the thread that runs the functor
// ret is some return type
namespace ctpl {
namespace detail {
template <typename T>
class Queue {
public:
bool push(T const & value) {
std::unique_lock<std::mutex> lock(this->mutex);
this->q.push(value);
return true;
}
// deletes the retrieved element, do not use for non integral types
bool pop(T & v) {
std::unique_lock<std::mutex> lock(this->mutex);
if (this->q.empty())
return false;
v = this->q.front();
this->q.pop();
return true;
}
bool empty() {
std::unique_lock<std::mutex> lock(this->mutex);
return this->q.empty();
}
private:
std::queue<T> q;
std::mutex mutex;
};
}
class thread_pool {
public:
thread_pool() { this->init(); }
thread_pool(int nThreads) { this->init(); this->resize(nThreads); }
// the destructor waits for all the functions in the queue to be finished
~thread_pool() {
this->stop(true);
}
// get the number of running threads in the pool
int size() { return static_cast<int>(this->threads.size()); }
// number of idle threads
int n_idle() { return this->nWaiting; }
std::thread & get_thread(int i) { return *this->threads[i]; }
// change the number of threads in the pool
// should be called from one thread, otherwise be careful to not interleave, also with this->stop()
// nThreads must be >= 0
void resize(int nThreads) {
if (!this->isStop && !this->isDone) {
int oldNThreads = static_cast<int>(this->threads.size());
if (oldNThreads <= nThreads) { // if the number of threads is increased
this->threads.resize(nThreads);
this->flags.resize(nThreads);
for (int i = oldNThreads; i < nThreads; ++i) {
this->flags[i] = std::make_shared<std::atomic<bool>>(false);
this->set_thread(i);
}
}
else { // the number of threads is decreased
for (int i = oldNThreads - 1; i >= nThreads; --i) {
*this->flags[i] = true; // this thread will finish
this->threads[i]->detach();
}
{
// stop the detached threads that were waiting
std::unique_lock<std::mutex> lock(this->mutex);
this->cv.notify_all();
}
this->threads.resize(nThreads); // safe to delete because the threads are detached
this->flags.resize(nThreads); // safe to delete because the threads have copies of shared_ptr of the flags, not originals
}
}
}
// empty the queue
void clear_queue() {
std::function<void(int id)> * _f;
while (this->q.pop(_f))
delete _f; // empty the queue
}
// pops a functional wrapper to the original function
std::function<void(int)> pop() {
std::function<void(int id)> * _f = nullptr;
this->q.pop(_f);
std::unique_ptr<std::function<void(int id)>> func(_f); // at return, delete the function even if an exception occurred
std::function<void(int)> f;
if (_f)
f = *_f;
return f;
}
// wait for all computing threads to finish and stop all threads
// may be called asynchronously to not pause the calling thread while waiting
// if isWait == true, all the functions in the queue are run, otherwise the queue is cleared without running the functions
void stop(bool isWait = false) {
if (!isWait) {
if (this->isStop)
return;
this->isStop = true;
for (int i = 0, n = this->size(); i < n; ++i) {
*this->flags[i] = true; // command the threads to stop
}
this->clear_queue(); // empty the queue
}
else {
if (this->isDone || this->isStop)
return;
this->isDone = true; // give the waiting threads a command to finish
}
{
std::unique_lock<std::mutex> lock(this->mutex);
this->cv.notify_all(); // stop all waiting threads
}
for (int i = 0; i < static_cast<int>(this->threads.size()); ++i) { // wait for the computing threads to finish
if (this->threads[i]->joinable())
this->threads[i]->join();
}
// if there were no threads in the pool but some functors in the queue, the functors are not deleted by the threads
// therefore delete them here
this->clear_queue();
this->threads.clear();
this->flags.clear();
}
template<typename F, typename... Rest>
auto push(F && f, Rest&&... rest) ->std::future<decltype(f(0, rest...))> {
auto pck = std::make_shared<std::packaged_task<decltype(f(0, rest...))(int)>>(
std::bind(std::forward<F>(f), std::placeholders::_1, std::forward<Rest>(rest)...)
);
auto _f = new std::function<void(int id)>([pck](int id) {
(*pck)(id);
});
this->q.push(_f);
std::unique_lock<std::mutex> lock(this->mutex);
this->cv.notify_one();
return pck->get_future();
}
// run the user's function that excepts argument int - id of the running thread. returned value is templatized
// operator returns std::future, where the user can get the result and rethrow the catched exceptins
template<typename F>
auto push(F && f) ->std::future<decltype(f(0))> {
auto pck = std::make_shared<std::packaged_task<decltype(f(0))(int)>>(std::forward<F>(f));
auto _f = new std::function<void(int id)>([pck](int id) {
(*pck)(id);
});
this->q.push(_f);
std::unique_lock<std::mutex> lock(this->mutex);
this->cv.notify_one();
return pck->get_future();
}
private:
// deleted
thread_pool(const thread_pool &);// = delete;
thread_pool(thread_pool &&);// = delete;
thread_pool & operator=(const thread_pool &);// = delete;
thread_pool & operator=(thread_pool &&);// = delete;
void set_thread(int i) {
std::shared_ptr<std::atomic<bool>> flag(this->flags[i]); // a copy of the shared ptr to the flag
auto f = [this, i, flag/* a copy of the shared ptr to the flag */]() {
std::atomic<bool> & _flag = *flag;
std::function<void(int id)> * _f;
bool isPop = this->q.pop(_f);
while (true) {
while (isPop) { // if there is anything in the queue
std::unique_ptr<std::function<void(int id)>> func(_f); // at return, delete the function even if an exception occurred
(*_f)(i);
if (_flag)
return; // the thread is wanted to stop, return even if the queue is not empty yet
else
isPop = this->q.pop(_f);
}
// the queue is empty here, wait for the next command
std::unique_lock<std::mutex> lock(this->mutex);
++this->nWaiting;
this->cv.wait(lock, [this, &_f, &isPop, &_flag](){ isPop = this->q.pop(_f); return isPop || this->isDone || _flag; });
--this->nWaiting;
if (!isPop)
return; // if the queue is empty and this->isDone == true or *flag then return
}
};
this->threads[i].reset(new std::thread(f)); // compiler may not support std::make_unique()
}
void init() { this->nWaiting = 0; this->isStop = false; this->isDone = false; }
std::vector<std::unique_ptr<std::thread>> threads;
std::vector<std::shared_ptr<std::atomic<bool>>> flags;
detail::Queue<std::function<void(int id)> *> q;
std::atomic<bool> isDone;
std::atomic<bool> isStop;
std::atomic<int> nWaiting; // how many threads are waiting
std::mutex mutex;
std::condition_variable cv;
};
}
#endif // __ctpl_stl_thread_pool_H__

View file

@ -0,0 +1,29 @@
#ifndef __READWRITE_H__
#define __READWRITE_H__
#include <stdint.h>
/* variables */
union {
uint32_t u;
float f;
} __u32_f32_union__;
#define U32(x) \
((uint32_t)((((uint8_t*)(x))[0] << 24) | (((uint8_t*)(x))[1] << 16) | \
(((uint8_t*)(x))[2] << 8) | ((uint8_t*)(x))[3]))
#define U16(x) ((uint16_t)(((*((uint8_t*)(x))) << 8) | ((uint8_t*)(x))[1]))
#define U8(x) ((uint8_t)((uint8_t*)(x))[0])
#define S32(x) ((int32_t)(U32(x)))
#define S16(x) ((int16_t)(U16(x)))
#define F32(x) (((__u32_f32_union__.u = U32(x)) & 0) + __u32_f32_union__.f)
#define W32(x, v) \
{ \
*((uint8_t*)x + 3) = ((v)&0xFF); \
*((uint8_t*)x + 2) = (((v) >> 8) & 0xFF); \
*((uint8_t*)x + 1) = (((v) >> 16) & 0xFF); \
*((uint8_t*)x + 0) = (((v) >> 24) & 0xFF); \
}
#endif

227
ZAPDTR/ZAPD/yaz0/yaz0.cpp Normal file
View file

@ -0,0 +1,227 @@
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <list>
#include "readwrite.h"
#include "yaz0.h"
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
/* internal declarations */
int yaz0_encode_internal(const u8* src, int srcSize, u8* Data);
int yaz0_get_size(u8* src) { return U32(src + 0x4); }
u32 toDWORD(u32 d) {
u8 w1 = d & 0xFF;
u8 w2 = (d >> 8) & 0xFF;
u8 w3 = (d >> 16) & 0xFF;
u8 w4 = d >> 24;
return (w1 << 24) | (w2 << 16) | (w3 << 8) | w4;
}
// simple and straight encoding scheme for Yaz0
u32 longest_match_brute(const u8* src, int size, int pos, u32* pMatchPos) {
int startPos = pos - 0x1000;
int max_match_size = size - pos;
u32 best_match_size = 0;
u32 best_match_pos = 0;
if (max_match_size < 3) return 0;
if (startPos < 0) startPos = 0;
if (max_match_size > 0x111) max_match_size = 0x111;
for (int i = startPos; i < pos; i++) {
int current_size;
for (current_size = 0; current_size < max_match_size; current_size++) {
if (src[i + current_size] != src[pos + current_size]) {
break;
}
}
if (current_size > best_match_size) {
best_match_size = current_size;
best_match_pos = i;
if (best_match_size == 0x111) break;
}
}
*pMatchPos = best_match_pos;
return best_match_size;
}
u32 longest_match_rabinkarp(const u8* src, int size, int pos, u32* match_pos) {
int startPos = pos - 0x1000;
int max_match_size = size - pos;
u32 best_match_size = 0;
u32 best_match_pos = 0;
if (max_match_size < 3) return 0;
if (startPos < 0) startPos = 0;
if (max_match_size > 0x111) max_match_size = 0x111;
int find_hash = src[pos] << 16 | src[pos + 1] << 8 | src[pos + 2];
int current_hash = src[startPos] << 16 | src[startPos + 1] << 8 | src[startPos + 2];
for (int i = startPos; i < pos; i++) {
if(current_hash == find_hash) {
int current_size;
for (current_size = 3; current_size < max_match_size; current_size++) {
if (src[i + current_size] != src[pos + current_size]) {
break;
}
}
if (current_size > best_match_size) {
best_match_size = current_size;
best_match_pos = i;
if (best_match_size == 0x111) break;
}
}
current_hash = (current_hash << 8 | src[i + 3]) & 0xFFFFFF;
}
*match_pos = best_match_pos;
return best_match_size;
}
int yaz0_encode_internal(const u8* src, int srcSize, u8* Data) {
int srcPos = 0;
int bitmask = 0x80;
u8 currCodeByte = 0;
int currCodeBytePos = 0;
int pos = currCodeBytePos + 1;
while (srcPos < srcSize) {
u32 numBytes;
u32 matchPos;
numBytes = longest_match_rabinkarp(src, srcSize, srcPos, &matchPos);
//fprintf(stderr, "pos %x len %x pos %x\n", srcPos, (int)numBytes, (int)matchPos);
if (numBytes < 3) {
//fprintf(stderr, "single byte %02x\n", src[srcPos]);
Data[pos++] = src[srcPos++];
currCodeByte |= bitmask;
} else {
// RLE part
u32 dist = srcPos - matchPos - 1;
if (numBytes >= 0x12) // 3 byte encoding
{
Data[pos++] = dist >> 8; // 0R
Data[pos++] = dist & 0xFF; // FF
if (numBytes > 0xFF + 0x12) numBytes = 0xFF + 0x12;
Data[pos++] = numBytes - 0x12;
} else // 2 byte encoding
{
Data[pos++] = ((numBytes - 2) << 4) | (dist >> 8);
Data[pos++] = dist & 0xFF;
}
srcPos += numBytes;
}
bitmask >>= 1;
// write eight codes
if (!bitmask) {
Data[currCodeBytePos] = currCodeByte;
currCodeBytePos = pos++;
currCodeByte = 0;
bitmask = 0x80;
}
}
if (bitmask) {
Data[currCodeBytePos] = currCodeByte;
}
return pos;
}
std::vector<uint8_t> yaz0_encode_fast(const u8* src, int src_size) {
std::vector<uint8_t> buffer;
std::vector<std::list<uint32_t>> lut;
lut.resize(0x1000000);
for (int i = 0; i < src_size - 3; ++i) {
lut[src[i + 0] << 16 | src[i + 1] << 8 | src[i + 2]].push_back(i);
}
return buffer;
}
std::vector<uint8_t> yaz0_encode(const u8* src, int src_size) {
std::vector<uint8_t> buffer(src_size * 10 / 8 + 16);
u8* dst = buffer.data();
// write 4 bytes yaz0 header
memcpy(dst, "Yaz0", 4);
// write 4 bytes uncompressed size
W32(dst + 4, src_size);
// encode
int dst_size = yaz0_encode_internal(src, src_size, dst + 16);
int aligned_size = (dst_size + 31) & -16;
buffer.resize(aligned_size);
#if 0
std::vector<uint8_t> decompressed(src_size);
yaz0_decode(buffer.data(), decompressed.data(), src_size);
if(memcmp(src, decompressed.data(), src_size)) {
fprintf(stderr, "Decompressed buffer is different from original\n");
}
#endif
return buffer;
}
void yaz0_decode(const uint8_t* source, uint8_t* decomp, int32_t decompSize) {
uint32_t srcPlace = 0, dstPlace = 0;
uint32_t i, dist, copyPlace, numBytes;
uint8_t codeByte, byte1, byte2;
uint8_t bitCount = 0;
source += 0x10;
while (dstPlace < decompSize) {
/* If there are no more bits to test, get a new byte */
if (!bitCount) {
codeByte = source[srcPlace++];
bitCount = 8;
}
/* If bit 7 is a 1, just copy 1 byte from source to destination */
/* Else do some decoding */
if (codeByte & 0x80) {
decomp[dstPlace++] = source[srcPlace++];
} else {
/* Get 2 bytes from source */
byte1 = source[srcPlace++];
byte2 = source[srcPlace++];
/* Calculate distance to move in destination */
/* And the number of bytes to copy */
dist = ((byte1 & 0xF) << 8) | byte2;
copyPlace = dstPlace - (dist + 1);
numBytes = byte1 >> 4;
/* Do more calculations on the number of bytes to copy */
if (!numBytes)
numBytes = source[srcPlace++] + 0x12;
else
numBytes += 2;
/* Copy data from a previous point in destination */
/* to current point in destination */
for (i = 0; i < numBytes; i++) decomp[dstPlace++] = decomp[copyPlace++];
}
/* Set up for the next read cycle */
codeByte = codeByte << 1;
bitCount--;
}
}

6
ZAPDTR/ZAPD/yaz0/yaz0.h Normal file
View file

@ -0,0 +1,6 @@
#pragma once
#include <vector>
void yaz0_decode(const uint8_t* src, uint8_t* dest, int32_t destsize);
std::vector<uint8_t> yaz0_encode(const uint8_t* src, int src_size);

View file

@ -3,6 +3,7 @@
#include <cstdint>
#include <limits>
#include <vector>
#include <cstring>
class BitConverter
{

View file

@ -72,15 +72,27 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@ -174,6 +186,12 @@
<ClCompile Include="Utils\MemoryStream.cpp" />
<ClCompile Include="Utils\StringHelper.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\OTRGui\build\ZERO_CHECK.vcxproj">
<Project>{02d10590-9542-3f55-aaf8-6055677e2a2a}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>

View file

@ -12,14 +12,14 @@
<Filter Include="Header Files\Utils">
<UniqueIdentifier>{d8c2c1e7-b065-4b0f-86a2-46ab46eedc0b}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\Source Files">
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files\Source Files\Utils">
<Filter Include="Source Files\Utils">
<UniqueIdentifier>{e047919d-7186-49ca-b115-e48fbb5c8743}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\Source Files\Libraries">
<Filter Include="Source Files\Libraries">
<UniqueIdentifier>{3de9dd46-0dfd-4d48-9f20-9f24e5b80fe0}</UniqueIdentifier>
</Filter>
</ItemGroup>
@ -69,19 +69,19 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="Utils\BinaryWriter.cpp">
<Filter>Header Files\Source Files\Utils</Filter>
<Filter>Source Files\Utils</Filter>
</ClCompile>
<ClCompile Include="Utils\MemoryStream.cpp">
<Filter>Header Files\Source Files\Utils</Filter>
<Filter>Source Files\Utils</Filter>
</ClCompile>
<ClCompile Include="Utils\BinaryReader.cpp">
<Filter>Header Files\Source Files\Utils</Filter>
<Filter>Source Files\Utils</Filter>
</ClCompile>
<ClCompile Include="..\lib\tinyxml2\tinyxml2.cpp">
<Filter>Header Files\Source Files\Libraries</Filter>
<Filter>Source Files\Libraries</Filter>
</ClCompile>
<ClCompile Include="Utils\StringHelper.cpp">
<Filter>Header Files\Source Files\Utils</Filter>
<Filter>Source Files\Utils</Filter>
</ClCompile>
</ItemGroup>
</Project>

View file

@ -2,6 +2,8 @@
#define GFXD_PRIV_H
#include "gfxd.h"
#define CONFIG_MT
#ifdef CONFIG_MT
# ifdef _MSC_VER
# define TLOCAL __declspec(thread)

View file

@ -2,6 +2,7 @@
#include "spdlog/spdlog.h"
#include "GlobalCtx2.h"
#include "Window.h"
#include "GameSettings.h"
namespace Ship {
ConfigFile::ConfigFile(std::shared_ptr<GlobalCtx2> Context, const std::string& Path) : Context(Context), Path(Path), File(Path.c_str()) {
@ -149,6 +150,8 @@ namespace Ship {
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_STICKDOWN)] = std::to_string(0x01F);
(*this)["KEYBOARD CONTROLLER BINDING 4"][STR(BTN_STICKUP)] = std::to_string(0x011);
(*this)["ENHANCEMENT SETTINGS"]["TEXT_SPEED"] = "1";
(*this)["SDL CONTROLLER 1"]["GUID"] = "";
(*this)["SDL CONTROLLER 2"]["GUID"] = "";
(*this)["SDL CONTROLLER 3"]["GUID"] = "";

View file

@ -3,6 +3,7 @@
#include <memory>
#include <map>
#include <string>
#include <optional>
#include "stdint.h"
#include "UltraController.h"
#include "ControllerAttachment.h"
@ -19,12 +20,17 @@ namespace Ship {
void Read(OSContPad* pad);
virtual void ReadFromSource() = 0;
virtual void WriteToSource(ControllerCallback* controller) = 0;
virtual bool Connected() const = 0;
virtual bool CanRumble() const = 0;
bool isRumbling;
void SetButtonMapping(const std::string& szButtonName, int32_t dwScancode);
std::shared_ptr<ControllerAttachment> GetAttachment() { return Attachment; }
int32_t GetControllerNumber() { return dwControllerNumber; }
virtual bool HasPadConf() const = 0;
virtual std::optional<std::string> GetPadConfSection() = 0;
protected:
int32_t dwPressedButtons;
std::map<int32_t, int32_t> ButtonMapping;

View file

@ -5,16 +5,16 @@
std::map<std::string, CVar*> cvars;
CVar* CVar_GetVar(char* name) {
CVar* CVar_GetVar(const char* name) {
std::string key(name);
return cvars.contains(key) ? cvars[key] : nullptr;
}
extern "C" CVar* CVar_Get(char* name) {
extern "C" CVar* CVar_Get(const char* name) {
return CVar_GetVar(name);
}
extern "C" s32 CVar_GetS32(char* name, s32 defaultValue) {
extern "C" s32 CVar_GetS32(const char* name, s32 defaultValue) {
CVar* cvar = CVar_Get(name);
if (cvar != nullptr) {
@ -25,7 +25,7 @@ extern "C" s32 CVar_GetS32(char* name, s32 defaultValue) {
return defaultValue;
}
extern "C" float CVar_GetFloat(char* name, float defaultValue) {
extern "C" float CVar_GetFloat(const char* name, float defaultValue) {
CVar* cvar = CVar_Get(name);
if (cvar != nullptr) {
@ -36,7 +36,7 @@ extern "C" float CVar_GetFloat(char* name, float defaultValue) {
return defaultValue;
}
extern "C" char* CVar_GetString(char* name, char* defaultValue) {
extern "C" char* CVar_GetString(const char* name, char* defaultValue) {
CVar* cvar = CVar_Get(name);
if (cvar != nullptr) {
@ -47,7 +47,7 @@ extern "C" char* CVar_GetString(char* name, char* defaultValue) {
return defaultValue;
}
extern "C" void CVar_SetS32(char* name, s32 value) {
extern "C" void CVar_SetS32(const char* name, s32 value) {
CVar* cvar = CVar_Get(name);
if (!cvar) {
cvar = new CVar;
@ -57,7 +57,7 @@ extern "C" void CVar_SetS32(char* name, s32 value) {
cvar->value.valueS32 = value;
}
void CVar_SetFloat(char* name, float value) {
void CVar_SetFloat(const char* name, float value) {
CVar* cvar = CVar_Get(name);
if (!cvar) {
cvar = new CVar;
@ -67,7 +67,7 @@ void CVar_SetFloat(char* name, float value) {
cvar->value.valueFloat = value;
}
void CVar_SetString(char* name, char* value) {
void CVar_SetString(const char* name, char* value) {
CVar* cvar = CVar_Get(name);
if (!cvar) {
cvar = new CVar;
@ -78,21 +78,21 @@ void CVar_SetString(char* name, char* value) {
}
extern "C" void CVar_RegisterS32(char* name, s32 defaultValue) {
extern "C" void CVar_RegisterS32(const char* name, s32 defaultValue) {
CVar* cvar = CVar_Get(name);
if (cvar == nullptr)
CVar_SetS32(name, defaultValue);
}
extern "C" void CVar_RegisterFloat(char* name, float defaultValue) {
extern "C" void CVar_RegisterFloat(const char* name, float defaultValue) {
CVar* cvar = CVar_Get(name);
if (cvar == nullptr)
CVar_SetFloat(name, defaultValue);
}
extern "C" void CVar_RegisterString(char* name, char* defaultValue) {
extern "C" void CVar_RegisterString(const char* name, char* defaultValue) {
CVar* cvar = CVar_Get(name);
if (cvar == nullptr)

View file

@ -23,15 +23,15 @@ extern "C"
//#include <ultra64.h>
CVar* CVar_Get(char* name);
s32 CVar_GetS32(char* name, s32 defaultValue);
float CVar_GetFloat(char* name, float defaultValue);
char* CVar_GetString(char* name, char* defaultValue);
void CVar_SetS32(char* name, s32 value);
CVar* CVar_Get(const char* name);
s32 CVar_GetS32(const char* name, s32 defaultValue);
float CVar_GetFloat(const char* name, float defaultValue);
char* CVar_GetString(const char* name, char* defaultValue);
void CVar_SetS32(const char* name, s32 value);
void CVar_RegisterS32(char* name, s32 defaultValue);
void CVar_RegisterFloat(char* name, float defaultValue);
void CVar_RegisterString(char* name, char* defaultValue);
void CVar_RegisterS32(const char* name, s32 defaultValue);
void CVar_RegisterFloat(const char* name, float defaultValue);
void CVar_RegisterString(const char* name, char* defaultValue);
#ifdef __cplusplus
};
@ -42,8 +42,8 @@ void CVar_RegisterString(char* name, char* defaultValue);
#include <string>
extern std::map<std::string, CVar*> cvars;
CVar* CVar_GetVar(char* name);
void CVar_SetFloat(char* name, float value);
void CVar_SetString(char* name, char* value);
CVar* CVar_GetVar(const char* name);
void CVar_SetFloat(const char* name, float value);
void CVar_SetString(const char* name, char* value);
#endif
#endif

View file

@ -16,6 +16,8 @@
#include <string>
#include "SohHooks.h"
#include "Window.h"
#define ABS(var) var < 0 ? -(var) : var
using namespace Ship;
@ -28,6 +30,9 @@ namespace Game {
const std::string AudioSection = AUDIO_SECTION;
const std::string ControllerSection = CONTROLLER_SECTION;
const std::string EnhancementSection = ENHANCEMENTS_SECTION;
const std::string CosmeticsSection = COSMETICS_SECTION;
const std::string CheatSection = CHEATS_SECTION;
void UpdateAudio() {
Audio_SetGameVolume(SEQ_BGM_MAIN, Settings.audio.music_main);
@ -49,48 +54,212 @@ namespace Game {
Settings.debug.n64mode = stob(Conf[ConfSection]["n64_mode"]);
// Enhancements
Settings.enhancements.fast_text = stob(Conf[EnhancementSection]["fast_text"]);
CVar_SetS32(const_cast<char*>("gFastText"), Settings.enhancements.fast_text);
Settings.enhancements.skip_text = stob(Conf[EnhancementSection]["skip_text"]);
CVar_SetS32("gSkipText", Settings.enhancements.skip_text);
Settings.enhancements.text_speed = Ship::stoi(Conf[EnhancementSection]["text_speed"]);
CVar_SetS32("gTextSpeed", Settings.enhancements.text_speed);
Settings.enhancements.disable_lod = stob(Conf[EnhancementSection]["disable_lod"]);
CVar_SetS32(const_cast<char*>("gDisableLOD"), Settings.enhancements.disable_lod);
CVar_SetS32("gDisableLOD", Settings.enhancements.disable_lod);
Settings.enhancements.animated_pause_menu = stob(Conf[EnhancementSection]["animated_pause_menu"]);
CVar_SetS32(const_cast<char*>("gPauseLiveLink"), Settings.enhancements.animated_pause_menu);
CVar_SetS32("gPauseLiveLink", Settings.enhancements.animated_pause_menu);
Settings.enhancements.debug_mode = stob(Conf[EnhancementSection]["debug_mode"]);
CVar_SetS32(const_cast<char*>("gDebugEnabled"), Settings.enhancements.debug_mode);
Settings.enhancements.dynamic_wallet_icon = stob(Conf[EnhancementSection]["dynamic_wallet_icon"]);
CVar_SetS32("gDynamicWalletIcon", Settings.enhancements.dynamic_wallet_icon);
Settings.enhancements.minimal_ui = stob(Conf[EnhancementSection]["minimal_ui"]);
CVar_SetS32("gMinimalUI", Settings.enhancements.minimal_ui);
Settings.enhancements.visualagony = stob(Conf[EnhancementSection]["visualagony"]);
CVar_SetS32("gVisualAgony", Settings.enhancements.visualagony);
Settings.enhancements.mm_bunny_hood = stob(Conf[EnhancementSection]["mm_bunny_hood"]);
CVar_SetS32("gMMBunnyHood", Settings.enhancements.mm_bunny_hood);
Settings.enhancements.uniform_lr = stob(Conf[EnhancementSection]["uniform_lr"]);
//CVar_SetS32("gUniformLR", Settings.enhancements.uniform_lr);
CVar_SetS32("gUniformLR", 1);
Settings.enhancements.newdrops = stob(Conf[EnhancementSection]["newdrops"]);
CVar_SetS32("gNewDrops", Settings.enhancements.newdrops);
// Audio
Settings.audio.master = Ship::stof(Conf[AudioSection]["master"]);
CVar_SetFloat(const_cast<char*>("gGameMasterVolume"), Settings.audio.master);
CVar_SetFloat("gGameMasterVolume", Settings.audio.master);
Settings.audio.music_main = Ship::stof(Conf[AudioSection]["music_main"]);
CVar_SetFloat(const_cast<char*>("gMainMusicVolume"), Settings.audio.music_main);
CVar_SetFloat("gMainMusicVolume", Settings.audio.music_main);
Settings.audio.music_sub = Ship::stof(Conf[AudioSection]["music_sub"]);
CVar_SetFloat(const_cast<char*>("gSubMusicVolume"), Settings.audio.music_sub);
CVar_SetFloat("gSubMusicVolume", Settings.audio.music_sub);
Settings.audio.sfx = Ship::stof(Conf[AudioSection]["sfx"]);
CVar_SetFloat(const_cast<char*>("gSFXMusicVolume"), Settings.audio.sfx);
CVar_SetFloat("gSFXMusicVolume", Settings.audio.sfx);
Settings.audio.fanfare = Ship::stof(Conf[AudioSection]["fanfare"]);
CVar_SetFloat(const_cast<char*>("gFanfareVolume"), Settings.audio.fanfare);
CVar_SetFloat("gFanfareVolume", Settings.audio.fanfare);
Settings.controller.gyro_sensitivity = Ship::stof(Conf[ControllerSection]["gyro_sensitivity"]);
CVar_SetFloat(const_cast<char*>("gGyroSensitivity"), Settings.controller.gyro_sensitivity);
Settings.controller.rumble_strength = Ship::stof(Conf[ControllerSection]["rumble_strength"]);
CVar_SetFloat(const_cast<char*>("gRumbleStrength"), Settings.controller.rumble_strength);
// Controllers
Settings.controller.rumble_enabled = Ship::stof(Conf[ControllerSection]["rumble_enabled"]);
CVar_SetS32("gRumbleEnabled", Settings.controller.rumble_enabled);
Settings.controller.input_scale = Ship::stof(Conf[ControllerSection]["input_scale"]);
CVar_SetFloat(const_cast<char*>("gInputScale"), Settings.controller.input_scale);
CVar_SetFloat("gInputScale", Settings.controller.input_scale);
Settings.controller.input_enabled = stob(Conf[ControllerSection]["input_enabled"]);
CVar_SetS32(const_cast<char*>("gInputEnabled"), Settings.controller.input_enabled);
CVar_SetS32("gInputEnabled", Settings.controller.input_enabled);
//Tunics
Settings.cosmetic.tunic_kokiri_red = (Conf[CosmeticsSection]["tunic_kokiri_red"] != "") ? Ship::stoi(Conf[CosmeticsSection]["tunic_kokiri_red"]) : Settings.cosmetic.tunic_kokiri_red;
CVar_SetS32("gTunic_Kokiri_Red", Settings.cosmetic.tunic_kokiri_red);
Settings.cosmetic.tunic_kokiri_green = (Conf[CosmeticsSection]["tunic_kokiri_green"] != "") ? Ship::stoi(Conf[CosmeticsSection]["tunic_kokiri_green"]) : Settings.cosmetic.tunic_kokiri_green;
CVar_SetS32("gTunic_Kokiri_Green", Settings.cosmetic.tunic_kokiri_green);
Settings.cosmetic.tunic_kokiri_blue = (Conf[CosmeticsSection]["tunic_kokiri_blue"] != "") ? Ship::stoi(Conf[CosmeticsSection]["tunic_kokiri_blue"]) : Settings.cosmetic.tunic_kokiri_blue;
CVar_SetS32("gTunic_Kokiri_Blue", Settings.cosmetic.tunic_kokiri_blue);
Settings.cosmetic.tunic_goron_red = (Conf[CosmeticsSection]["tunic_goron_red"] != "") ? Ship::stoi(Conf[CosmeticsSection]["tunic_goron_red"]) : Settings.cosmetic.tunic_goron_red;
CVar_SetS32("gTunic_Goron_Red", Settings.cosmetic.tunic_goron_red);
Settings.cosmetic.tunic_goron_green = (Conf[CosmeticsSection]["tunic_goron_green"] != "") ? Ship::stoi(Conf[CosmeticsSection]["tunic_goron_green"]) : Settings.cosmetic.tunic_goron_green;
CVar_SetS32("gTunic_Goron_Green", Settings.cosmetic.tunic_goron_green);
Settings.cosmetic.tunic_goron_blue = (Conf[CosmeticsSection]["tunic_goron_blue"] != "") ? Ship::stoi(Conf[CosmeticsSection]["tunic_goron_blue"]) : Settings.cosmetic.tunic_goron_blue;
CVar_SetS32("gTunic_Goron_Blue", Settings.cosmetic.tunic_goron_blue);
Settings.cosmetic.tunic_zora_red = (Conf[CosmeticsSection]["tunic_zora_green"] != "") ? Ship::stoi(Conf[CosmeticsSection]["tunic_zora_red"]) : Settings.cosmetic.tunic_zora_red;
CVar_SetS32("gTunic_Zora_Red", Settings.cosmetic.tunic_zora_red);
Settings.cosmetic.tunic_zora_green = (Conf[CosmeticsSection]["tunic_zora_green"] != "") ? Ship::stoi(Conf[CosmeticsSection]["tunic_zora_green"]) : Settings.cosmetic.tunic_zora_green;
CVar_SetS32("gTunic_Zora_Green", Settings.cosmetic.tunic_zora_green);
Settings.cosmetic.tunic_zora_blue = (Conf[CosmeticsSection]["tunic_zora_blue"] != "" ) ? Ship::stoi(Conf[CosmeticsSection]["tunic_zora_blue"]) : Settings.cosmetic.tunic_zora_blue;
CVar_SetS32("gTunic_Zora_Blue", Settings.cosmetic.tunic_zora_blue);
//Navi
Settings.cosmetic.navi_idle_inner_red = (Conf[CosmeticsSection]["navi_idle_inner_red"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_idle_inner_red"]) : Settings.cosmetic.navi_idle_inner_red;
CVar_SetS32("gNavi_Idle_Inner_Red", Settings.cosmetic.navi_idle_inner_red);
Settings.cosmetic.navi_idle_inner_green = (Conf[CosmeticsSection]["navi_idle_inner_green"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_idle_inner_green"]) : Settings.cosmetic.navi_idle_inner_green;
CVar_SetS32("gNavi_Idle_Inner_Green", Settings.cosmetic.navi_idle_inner_green);
Settings.cosmetic.navi_idle_inner_blue = (Conf[CosmeticsSection]["navi_idle_inner_blue"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_idle_inner_blue"]) : Settings.cosmetic.navi_idle_inner_blue;
CVar_SetS32("gNavi_Idle_Inner_Blue", Settings.cosmetic.navi_idle_inner_blue);
Settings.cosmetic.navi_idle_outer_red = (Conf[CosmeticsSection]["navi_idle_outer_red"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_idle_outer_red"]) : Settings.cosmetic.navi_idle_outer_red;
CVar_SetS32("gNavi_Idle_Outer_Red", Settings.cosmetic.navi_idle_outer_red);
Settings.cosmetic.navi_idle_outer_green = (Conf[CosmeticsSection]["navi_idle_outer_green"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_idle_outer_green"]) : Settings.cosmetic.navi_idle_outer_green;
CVar_SetS32("gNavi_Idle_Outer_Green", Settings.cosmetic.navi_idle_outer_green);
Settings.cosmetic.navi_idle_outer_blue = (Conf[CosmeticsSection]["navi_idle_outer_blue"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_idle_outer_blue"]) : Settings.cosmetic.navi_idle_outer_blue;
CVar_SetS32("gNavi_Idle_Outer_Blue", Settings.cosmetic.navi_idle_outer_blue);
Settings.cosmetic.navi_npc_inner_red = (Conf[CosmeticsSection]["navi_npc_inner_red"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_npc_inner_red"]) : Settings.cosmetic.navi_npc_inner_red;
CVar_SetS32("gNavi_NPC_Inner_Red", Settings.cosmetic.navi_npc_inner_red);
Settings.cosmetic.navi_npc_inner_green = (Conf[CosmeticsSection]["navi_npc_inner_green"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_npc_inner_green"]) : Settings.cosmetic.navi_npc_inner_green;
CVar_SetS32("gNavi_NPC_Inner_Green", Settings.cosmetic.navi_npc_inner_green);
Settings.cosmetic.navi_npc_inner_blue = (Conf[CosmeticsSection]["navi_npc_inner_blue"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_npc_inner_blue"]) : Settings.cosmetic.navi_npc_inner_blue;
CVar_SetS32("gNavi_NPC_Inner_Blue", Settings.cosmetic.navi_npc_inner_blue);
Settings.cosmetic.navi_npc_outer_red = (Conf[CosmeticsSection]["navi_npc_outer_red"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_npc_outer_red"]) : Settings.cosmetic.navi_npc_outer_red;
CVar_SetS32("gNavi_NPC_Outer_Red", Settings.cosmetic.navi_npc_outer_red);
Settings.cosmetic.navi_npc_outer_green = (Conf[CosmeticsSection]["navi_npc_outer_green"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_npc_outer_green"]) : Settings.cosmetic.navi_npc_outer_green;
CVar_SetS32("gNavi_NPC_Outer_Green", Settings.cosmetic.navi_npc_outer_green);
Settings.cosmetic.navi_npc_outer_blue = (Conf[CosmeticsSection]["navi_npc_outer_blue"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_npc_outer_blue"]) : Settings.cosmetic.navi_npc_outer_blue;
CVar_SetS32("gNavi_NPC_Outer_Blue", Settings.cosmetic.navi_npc_outer_blue);
Settings.cosmetic.navi_enemy_inner_red = (Conf[CosmeticsSection]["navi_enemy_inner_red"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_enemy_inner_red"]) : Settings.cosmetic.navi_enemy_inner_red;
CVar_SetS32("gNavi_Enemy_Inner_Red", Settings.cosmetic.navi_enemy_inner_red);
Settings.cosmetic.navi_enemy_inner_green = (Conf[CosmeticsSection]["navi_enemy_inner_green"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_enemy_inner_green"]) : Settings.cosmetic.navi_enemy_inner_green;
CVar_SetS32("gNavi_Enemy_Inner_Green", Settings.cosmetic.navi_enemy_inner_green);
Settings.cosmetic.navi_enemy_inner_blue = (Conf[CosmeticsSection]["navi_enemy_inner_blue"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_enemy_inner_blue"]) : Settings.cosmetic.navi_enemy_inner_blue;
CVar_SetS32("gNavi_Enemy_Inner_Blue", Settings.cosmetic.navi_enemy_inner_blue);
Settings.cosmetic.navi_enemy_outer_red = (Conf[CosmeticsSection]["navi_enemy_outer_red"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_enemy_outer_red"]) : Settings.cosmetic.navi_enemy_outer_red;
CVar_SetS32("gNavi_Enemy_Outer_Red", Settings.cosmetic.navi_enemy_outer_red);
Settings.cosmetic.navi_enemy_outer_green = (Conf[CosmeticsSection]["navi_enemy_outer_green"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_enemy_outer_green"]) : Settings.cosmetic.navi_enemy_outer_green;
CVar_SetS32("gNavi_Enemy_Outer_Green", Settings.cosmetic.navi_enemy_outer_green);
Settings.cosmetic.navi_enemy_outer_blue = (Conf[CosmeticsSection]["navi_enemy_outer_blue"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_enemy_outer_blue"]) : Settings.cosmetic.navi_enemy_outer_blue;
CVar_SetS32("gNavi_Enemy_Outer_Blue", Settings.cosmetic.navi_enemy_outer_blue);
Settings.cosmetic.navi_prop_inner_red = (Conf[CosmeticsSection]["navi_prop_inner_red"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_prop_inner_red"]) : Settings.cosmetic.navi_prop_inner_red;
CVar_SetS32("gNavi_Prop_Inner_Red", Settings.cosmetic.navi_prop_inner_red);
Settings.cosmetic.navi_prop_inner_green = (Conf[CosmeticsSection]["navi_prop_inner_green"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_prop_inner_green"]) : Settings.cosmetic.navi_prop_inner_green;
CVar_SetS32("gNavi_Prop_Inner_Green", Settings.cosmetic.navi_prop_inner_green);
Settings.cosmetic.navi_prop_inner_blue = (Conf[CosmeticsSection]["navi_prop_inner_blue"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_prop_inner_blue"]) : Settings.cosmetic.navi_prop_inner_blue;
CVar_SetS32("gNavi_Prop_Inner_Blue", Settings.cosmetic.navi_prop_inner_blue);
Settings.cosmetic.navi_prop_outer_red = (Conf[CosmeticsSection]["navi_prop_outer_red"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_prop_outer_red"]) : Settings.cosmetic.navi_prop_outer_red;
CVar_SetS32("gNavi_Prop_Outer_Red", Settings.cosmetic.navi_prop_outer_red);
Settings.cosmetic.navi_prop_outer_green = (Conf[CosmeticsSection]["navi_prop_outer_green"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_prop_outer_green"]) : Settings.cosmetic.navi_prop_outer_green;
CVar_SetS32("gNavi_Prop_Outer_Green", Settings.cosmetic.navi_prop_outer_green);
Settings.cosmetic.navi_prop_outer_blue = (Conf[CosmeticsSection]["navi_prop_outer_blue"] != "") ? Ship::stoi(Conf[CosmeticsSection]["navi_prop_outer_blue"]) : Settings.cosmetic.navi_prop_outer_blue;
CVar_SetS32("gNavi_Prop_Outer_Blue", Settings.cosmetic.navi_prop_outer_blue);
CVar_SetS32("gInputEnabled", Settings.controller.input_enabled);
Settings.controller.dpad_pause_name = stob(Conf[ControllerSection]["dpad_pause_name"]);
CVar_SetS32("gDpadPauseName", Settings.controller.dpad_pause_name);
Settings.controller.dpad_ocarina_text = stob(Conf[ControllerSection]["dpad_ocarina_text"]);
CVar_SetS32("gDpadOcarinaText", Settings.controller.dpad_ocarina_text);
Settings.controller.dpad_shop = stob(Conf[ControllerSection]["dpad_shop"]);
CVar_SetS32("gDpadShop", Settings.controller.dpad_shop);
// Cheats
Settings.cheats.debug_mode = stob(Conf[CheatSection]["debug_mode"]);
CVar_SetS32("gDebugEnabled", Settings.cheats.debug_mode);
Settings.cheats.infinite_money = stob(Conf[CheatSection]["infinite_money"]);
CVar_SetS32("gInfiniteMoney", Settings.cheats.infinite_money);
Settings.cheats.infinite_health = stob(Conf[CheatSection]["infinite_health"]);
CVar_SetS32("gInfiniteHealth", Settings.cheats.infinite_health);
Settings.cheats.infinite_ammo = stob(Conf[CheatSection]["infinite_ammo"]);
CVar_SetS32("gInfiniteAmmo", Settings.cheats.infinite_ammo);
Settings.cheats.infinite_magic = stob(Conf[CheatSection]["infinite_magic"]);
CVar_SetS32("gInfiniteMagic", Settings.cheats.infinite_magic);
Settings.cheats.infinite_nayru = stob(Conf[CheatSection]["infinite_nayru"]);
CVar_SetS32("gInfiniteNayru", Settings.cheats.infinite_nayru);
Settings.cheats.no_clip = stob(Conf[CheatSection]["no_clip"]);
CVar_SetS32("gNoClip", Settings.cheats.no_clip);
Settings.cheats.climb_everything = stob(Conf[CheatSection]["climb_everything"]);
CVar_SetS32("gClimbEverything", Settings.cheats.climb_everything);
Settings.cheats.moon_jump_on_l = stob(Conf[CheatSection]["moon_jump_on_l"]);
CVar_SetS32("gMoonJumpOnL", Settings.cheats.moon_jump_on_l);
Settings.cheats.super_tunic = stob(Conf[CheatSection]["super_tunic"]);
CVar_SetS32("gSuperTunic", Settings.cheats.super_tunic);
Settings.cheats.ez_isg = stob(Conf[CheatSection]["ez_isg"]);
CVar_SetS32("gEzISG", Settings.cheats.ez_isg);
Settings.cheats.no_restrict_item = stob(Conf[CheatSection]["no_restrict_item"]);
CVar_SetS32("gNoRestrictItems", Settings.cheats.no_restrict_item);
Settings.cheats.freeze_time = stob(Conf[CheatSection]["freeze_time"]);
CVar_SetS32("gFreezeTime", Settings.cheats.freeze_time);
// Per-Controller
LoadPadSettings();
UpdateAudio();
}
void LoadPadSettings() {
const std::shared_ptr<ConfigFile> pConf = GlobalCtx2::GetInstance()->GetConfig();
ConfigFile& Conf = *pConf;
for (const auto& [i, controllers] : Ship::Window::Controllers) {
for (const auto& controller : controllers) {
if (auto padConfSection = controller->GetPadConfSection()) {
Settings.controller.extra[i].gyro_sensitivity = Ship::stof(Conf[*padConfSection]["gyro_sensitivity"]);
Settings.controller.extra[i].rumble_strength = Ship::stof(Conf[*padConfSection]["rumble_strength"]);
Settings.controller.extra[i].gyro_drift_x = Ship::stof(Conf[*padConfSection]["gyro_drift_x"], 0.0f);
Settings.controller.extra[i].gyro_drift_y = Ship::stof(Conf[*padConfSection]["gyro_drift_y"], 0.0f);
}
}
}
}
void SaveSettings() {
const std::shared_ptr<ConfigFile> pConf = GlobalCtx2::GetInstance()->GetConfig();
ConfigFile& Conf = *pConf;
@ -109,15 +278,90 @@ namespace Game {
Conf[AudioSection]["fanfare"] = std::to_string(Settings.audio.fanfare);
// Enhancements
Conf[EnhancementSection]["fast_text"] = std::to_string(Settings.enhancements.fast_text);
Conf[EnhancementSection]["skip_text"] = std::to_string(Settings.enhancements.skip_text);
Conf[EnhancementSection]["text_speed"] = std::to_string(Settings.enhancements.text_speed);
Conf[EnhancementSection]["disable_lod"] = std::to_string(Settings.enhancements.disable_lod);
Conf[EnhancementSection]["animated_pause_menu"] = std::to_string(Settings.enhancements.animated_pause_menu);
Conf[EnhancementSection]["debug_mode"] = std::to_string(Settings.enhancements.debug_mode);
Conf[EnhancementSection]["dynamic_wallet_icon"] = std::to_string(Settings.enhancements.dynamic_wallet_icon);
Conf[EnhancementSection]["minimal_ui"] = std::to_string(Settings.enhancements.minimal_ui);
Conf[EnhancementSection]["newdrops"] = std::to_string(Settings.enhancements.newdrops);
Conf[EnhancementSection]["visualagony"] = std::to_string(Settings.enhancements.visualagony);
Conf[EnhancementSection]["mm_bunny_hood"] = std::to_string(Settings.enhancements.mm_bunny_hood);
Conf[EnhancementSection]["uniform_lr"] = std::to_string(Settings.enhancements.uniform_lr);
Conf[ControllerSection]["gyro_sensitivity"] = std::to_string(Settings.controller.gyro_sensitivity);
Conf[ControllerSection]["rumble_strength"] = std::to_string(Settings.controller.rumble_strength);
// Controllers
Conf[ControllerSection]["rumble_enabled"] = std::to_string(Settings.controller.rumble_enabled);
Conf[ControllerSection]["input_scale"] = std::to_string(Settings.controller.input_scale);
Conf[ControllerSection]["input_enabled"] = std::to_string(Settings.controller.input_enabled);
Conf[ControllerSection]["dpad_pause_name"] = std::to_string(Settings.controller.dpad_pause_name);
Conf[ControllerSection]["dpad_ocarina_text"] = std::to_string(Settings.controller.dpad_ocarina_text);
Conf[ControllerSection]["dpad_shop"] = std::to_string(Settings.controller.dpad_shop);
// Cosmetics
Conf[CosmeticsSection]["tunic_kokiri_red"] = std::to_string(Settings.cosmetic.tunic_kokiri_red);
Conf[CosmeticsSection]["tunic_kokiri_green"] = std::to_string(Settings.cosmetic.tunic_kokiri_green);
Conf[CosmeticsSection]["tunic_kokiri_blue"] = std::to_string(Settings.cosmetic.tunic_kokiri_blue);
Conf[CosmeticsSection]["tunic_goron_red"] = std::to_string(Settings.cosmetic.tunic_goron_red);
Conf[CosmeticsSection]["tunic_goron_green"] = std::to_string(Settings.cosmetic.tunic_goron_green);
Conf[CosmeticsSection]["tunic_goron_blue"] = std::to_string(Settings.cosmetic.tunic_goron_blue);
Conf[CosmeticsSection]["tunic_zora_red"] = std::to_string(Settings.cosmetic.tunic_zora_red);
Conf[CosmeticsSection]["tunic_zora_green"] = std::to_string(Settings.cosmetic.tunic_zora_green);
Conf[CosmeticsSection]["tunic_zora_blue"] = std::to_string(Settings.cosmetic.tunic_zora_blue);
Conf[CosmeticsSection]["navi_idle_inner_red"] = std::to_string(Settings.cosmetic.navi_idle_inner_red);
Conf[CosmeticsSection]["navi_idle_inner_green"] = std::to_string(Settings.cosmetic.navi_idle_inner_green);
Conf[CosmeticsSection]["navi_idle_inner_blue"] = std::to_string(Settings.cosmetic.navi_idle_inner_blue);
Conf[CosmeticsSection]["navi_idle_outer_red"] = std::to_string(Settings.cosmetic.navi_idle_outer_red);
Conf[CosmeticsSection]["navi_idle_outer_green"] = std::to_string(Settings.cosmetic.navi_idle_outer_green);
Conf[CosmeticsSection]["navi_idle_outer_blue"] = std::to_string(Settings.cosmetic.navi_idle_outer_blue);
Conf[CosmeticsSection]["navi_npc_inner_red"] = std::to_string(Settings.cosmetic.navi_npc_inner_red);
Conf[CosmeticsSection]["navi_npc_inner_green"] = std::to_string(Settings.cosmetic.navi_npc_inner_green);
Conf[CosmeticsSection]["navi_npc_inner_blue"] = std::to_string(Settings.cosmetic.navi_npc_inner_blue);
Conf[CosmeticsSection]["navi_npc_outer_red"] = std::to_string(Settings.cosmetic.navi_npc_outer_red);
Conf[CosmeticsSection]["navi_npc_outer_green"] = std::to_string(Settings.cosmetic.navi_npc_outer_green);
Conf[CosmeticsSection]["navi_npc_outer_blue"] = std::to_string(Settings.cosmetic.navi_npc_outer_blue);
Conf[CosmeticsSection]["navi_enemy_inner_red"] = std::to_string(Settings.cosmetic.navi_enemy_inner_red);
Conf[CosmeticsSection]["navi_enemy_inner_green"] = std::to_string(Settings.cosmetic.navi_enemy_inner_green);
Conf[CosmeticsSection]["navi_enemy_inner_blue"] = std::to_string(Settings.cosmetic.navi_enemy_inner_blue);
Conf[CosmeticsSection]["navi_enemy_outer_red"] = std::to_string(Settings.cosmetic.navi_enemy_outer_red);
Conf[CosmeticsSection]["navi_enemy_outer_green"] = std::to_string(Settings.cosmetic.navi_enemy_outer_green);
Conf[CosmeticsSection]["navi_enemy_outer_blue"] = std::to_string(Settings.cosmetic.navi_enemy_outer_blue);
Conf[CosmeticsSection]["navi_prop_inner_red"] = std::to_string(Settings.cosmetic.navi_prop_inner_red);
Conf[CosmeticsSection]["navi_prop_inner_green"] = std::to_string(Settings.cosmetic.navi_prop_inner_green);
Conf[CosmeticsSection]["navi_prop_inner_blue"] = std::to_string(Settings.cosmetic.navi_prop_inner_blue);
Conf[CosmeticsSection]["navi_prop_outer_red"] = std::to_string(Settings.cosmetic.navi_prop_outer_red);
Conf[CosmeticsSection]["navi_prop_outer_green"] = std::to_string(Settings.cosmetic.navi_prop_outer_green);
Conf[CosmeticsSection]["navi_prop_outer_blue"] = std::to_string(Settings.cosmetic.navi_prop_outer_blue);
// Cheats
Conf[CheatSection]["debug_mode"] = std::to_string(Settings.cheats.debug_mode);
Conf[CheatSection]["infinite_money"] = std::to_string(Settings.cheats.infinite_money);
Conf[CheatSection]["infinite_health"] = std::to_string(Settings.cheats.infinite_health);
Conf[CheatSection]["infinite_ammo"] = std::to_string(Settings.cheats.infinite_ammo);
Conf[CheatSection]["infinite_magic"] = std::to_string(Settings.cheats.infinite_magic);
Conf[CheatSection]["no_clip"] = std::to_string(Settings.cheats.no_clip);
Conf[CheatSection]["climb_everything"] = std::to_string(Settings.cheats.climb_everything);
Conf[CheatSection]["moon_jump_on_l"] = std::to_string(Settings.cheats.moon_jump_on_l);
Conf[CheatSection]["super_tunic"] = std::to_string(Settings.cheats.super_tunic);
// Per-Controller
for (const auto& [i, controllers] : Ship::Window::Controllers) {
for (const auto& controller : controllers) {
if (auto padConfSection = controller->GetPadConfSection()) {
Conf[*padConfSection]["gyro_sensitivity"] = std::to_string(Settings.controller.extra[i].gyro_sensitivity);
Conf[*padConfSection]["rumble_strength"] = std::to_string(Settings.controller.extra[i].rumble_strength);
Conf[*padConfSection]["gyro_drift_x"] = std::to_string(Settings.controller.extra[i].gyro_drift_x);
Conf[*padConfSection]["gyro_drift_y"] = std::to_string(Settings.controller.extra[i].gyro_drift_y);
}
}
}
Conf.Save();
}

View file

@ -20,18 +20,96 @@ struct SoHConfigType {
// Enhancements
struct {
bool fast_text = false;
int text_speed = 1;
bool skip_text = false;
bool disable_lod = false;
bool animated_pause_menu = false;
bool debug_mode = false;
bool dynamic_wallet_icon = false;
bool minimal_ui = false;
bool newdrops = false;
bool visualagony = false;
bool mm_bunny_hood = false;
bool uniform_lr = true;
} enhancements;
// Controller
struct {
struct {
float gyro_sensitivity = 1.0f;
float rumble_strength = 1.0f;
float gyro_drift_x = 0.0f;
float gyro_drift_y = 0.0f;
} extra[4];
bool rumble_enabled = true;
float input_scale = 1.0f;
bool input_enabled = false;
bool dpad_pause_name = false;
bool dpad_ocarina_text = false;
bool dpad_shop = false;
} controller;
struct {
int tunic_kokiri_red = 30;
int tunic_kokiri_green = 105;
int tunic_kokiri_blue = 27;
int tunic_goron_red = 100;
int tunic_goron_green = 20;
int tunic_goron_blue = 0;
int tunic_zora_red = 0;
int tunic_zora_green = 60;
int tunic_zora_blue = 100;
int navi_idle_inner_red = 255;
int navi_idle_inner_green = 255;
int navi_idle_inner_blue = 255;
int navi_idle_outer_red = 0;
int navi_idle_outer_green = 0;
int navi_idle_outer_blue = 255;
int navi_enemy_inner_red = 255;
int navi_enemy_inner_green = 255;
int navi_enemy_inner_blue = 0;
int navi_enemy_outer_red = 200;
int navi_enemy_outer_green = 155;
int navi_enemy_outer_blue = 0;
int navi_npc_inner_red = 150;
int navi_npc_inner_green = 150;
int navi_npc_inner_blue = 255;
int navi_npc_outer_red = 150;
int navi_npc_outer_green = 150;
int navi_npc_outer_blue = 255;
int navi_prop_inner_red = 0;
int navi_prop_inner_green = 250;
int navi_prop_inner_blue = 0;
int navi_prop_outer_red = 0;
int navi_prop_outer_green = 250;
int navi_prop_outer_blue = 0;
} cosmetic;
// Cheats
struct {
bool debug_mode = false;
bool infinite_money = false;
bool infinite_health = false;
bool infinite_ammo = false;
bool infinite_magic = false;
bool infinite_nayru = false;
bool no_clip = false;
bool climb_everything = false;
bool moon_jump_on_l = false;
bool super_tunic = false;
bool ez_isg = false;
bool no_restrict_item = false;
bool freeze_time = false;
} cheats;
// Graphics
struct {
bool show = false;
} graphics;
};
enum SeqPlayers {
@ -46,11 +124,14 @@ enum SeqPlayers {
#define AUDIO_SECTION "AUDIO SETTINGS"
#define CONTROLLER_SECTION "CONTROLLER SECTION"
#define ENHANCEMENTS_SECTION "ENHANCEMENT SETTINGS"
#define COSMETICS_SECTION "COSMETIC SETTINGS"
#define CHEATS_SECTION "CHEATS SETTINGS"
namespace Game {
extern SoHConfigType Settings;
void InitSettings();
void LoadSettings();
void LoadPadSettings();
void SaveSettings();
void SetSeqPlayerVolume(SeqPlayers playerId, float volume);
}

View file

@ -0,0 +1,20 @@
#pragma once
#define OOT_NTSC_10 0xEC7011B7
#define OOT_NTSC_11 0xD43DA81F
#define OOT_NTSC_12 0x693BA2AE
#define OOT_PAL_10 0xB044B569
#define OOT_PAL_11 0xB2055FBD
#define OOT_NTSC_JP_GC_CE 0xF7F52DB8
#define OOT_NTSC_JP_GC 0xF611F4BA
#define OOT_NTSC_US_GC 0xF3DD35BA
#define OOT_PAL_GC 0x09465AC3
#define OOT_NTSC_JP_MQ 0xF43B45BA
#define OOT_NTSC_US_MQ 0xF034001A
#define OOT_PAL_MQ 0x1D4136F3
#define OOT_PAL_GC_DBG1 0x871E1C92 // 03-21-2002 build
#define OOT_PAL_GC_DBG2 0x87121EFE // 03-13-2002 build
#define OOT_PAL_GC_MQ_DBG 0x917D18F6
#define OOT_IQUE_TW 0x3D81FB3E
#define OOT_IQUE_CN 0xB1E1E07B
#define OOT_UNKNOWN 0xFFFFFFFF

View file

@ -10,11 +10,16 @@ namespace Ship {
void ReadFromSource();
void WriteToSource(ControllerCallback* controller);
bool Connected() const { return true; }
bool CanRumble() const { return false; }
bool PressButton(int32_t dwScancode);
bool ReleaseButton(int32_t dwScancode);
void ReleaseAllButtons();
bool HasPadConf() const { return false; }
std::optional<std::string> GetPadConfSection() { return {}; }
protected:
std::string GetControllerType();
std::string GetConfSection();

View file

@ -170,6 +170,12 @@
#define G_TEXRECT_WIDE 0x37
#define G_FILLWIDERECT 0x38
/* GFX Effects */
// RDP Cmd
#define G_SETGRAYSCALE 0x39
#define G_SETINTENSITY 0x40
/*
* The following commands are the "generated" RDP commands; the user
* never sees them, the RSP microcode generates them.
@ -2821,6 +2827,14 @@ _DW({ \
_g->words.w1 = 0; \
}
#define gsSPGrayscale(pkt, state) \
{ \
Gfx *_g = (Gfx *)(pkt); \
\
_g->words.w0 = _SHIFTL(G_SETGRAYSCALE, 24, 8); \
_g->words.w1 = state; \
}
#ifdef F3DEX_GBI_2
/*
* One gSPGeometryMode(pkt,c,s) GBI is equal to these two GBIs.
@ -3161,6 +3175,8 @@ _DW({ \
(_SHIFTL(r, 24, 8) | _SHIFTL(g, 16, 8) | \
_SHIFTL(b, 8, 8) | _SHIFTL(a, 0, 8)))
#define gsDPSetGrayscaleColor(pkt, r, g, b, lerp) \
DPRGBColor(pkt, G_SETINTENSITY, r, g, b, lerp)
#define gDPSetEnvColor(pkt, r, g, b, a) \
DPRGBColor(pkt, G_SETENVCOLOR, r,g,b,a)
#define gsDPSetEnvColor(r, g, b, a) \
@ -3177,7 +3193,6 @@ _DW({ \
gDPSetColor(pkt, G_SETFILLCOLOR, (d))
#define gsDPSetFillColor(d) \
gsDPSetColor(G_SETFILLCOLOR, (d))
#define gDPSetPrimDepth(pkt, z, dz) \
gDPSetColor(pkt, G_SETPRIMDEPTH, \
_SHIFTL(z, 16, 16) | _SHIFTL(dz, 0, 16))
@ -4223,6 +4238,17 @@ _DW({ \
gDPPipeSync(pkt); \
})
#define gDPLoadTLUT_pal128(pkt, pal, dram) \
_DW({ \
gDPSetTextureImage(pkt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, dram); \
gDPTileSync(pkt); \
gDPSetTile(pkt, 0, 0, 0, 256 + ((pal)&1)*128, \
G_TX_LOADTILE, 0 , 0, 0, 0, 0, 0, 0); \
gDPLoadSync(pkt); \
gDPLoadTLUTCmd(pkt, G_TX_LOADTILE, 127); \
gDPPipeSync(pkt); \
})
#else /* **** WORKAROUND hardware 1 load_tlut bug ****** */
#define gDPLoadTLUT_pal256(pkt, dram) \

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