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Final (added in text on screen)
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cae623a837
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2 changed files with 12 additions and 0 deletions
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@ -493,6 +493,11 @@ void DebugConsole_Init(void) {
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DebugConsole_LoadCVars();
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}
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template <typename Numeric> bool is_number(const std::string& s) {
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Numeric n;
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return ((std::istringstream(s) >> n >> std::ws).eof());
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}
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void DebugConsole_LoadCVars()
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{
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if (File::Exists("cvars.cfg")) {
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@ -9,6 +9,8 @@
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#include <soh/OTRGlobals.h>
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#include <soh/OTRAudio.h>
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#include <SohImGuiImpl.h>
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#include "z64.h"
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#include "z64save.h"
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#include <variables.h>
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@ -877,6 +879,7 @@ extern "C" void ProcessSaveStateRequests(void) {
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}
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void SaveStateMgr::SetCurrentSlot(unsigned int slot) {
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SohImGui::overlay->TextDrawNotification(1.0f, true, "slot %u set", slot);
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this->currentSlot = slot;
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}
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@ -894,10 +897,12 @@ void SaveStateMgr::ProcessSaveStateRequests(void) {
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this->states[request.slot] = std::make_shared<SaveState>(OTRGlobals::Instance->gSaveStateMgr, request.slot);
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}
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this->states[request.slot]->Save();
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SohImGui::overlay->TextDrawNotification(1.0f, true, "saved state %u", request.slot);
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break;
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case RequestType::LOAD:
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if (this->states.contains(request.slot)) {
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this->states[request.slot]->Load();
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SohImGui::overlay->TextDrawNotification(1.0f, true, "loaded state %u", request.slot);
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} else {
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SPDLOG_ERROR("Invalid SaveState slot: {}", request.type);
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}
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@ -913,6 +918,7 @@ void SaveStateMgr::ProcessSaveStateRequests(void) {
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SaveStateReturn SaveStateMgr::AddRequest(const SaveStateRequest request) {
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if (gGlobalCtx == nullptr) {
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SPDLOG_ERROR("[SOH] Can not save or load a state outside of \"GamePlay\"");
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SohImGui::overlay->TextDrawNotification(1.0f, true, "states not available here", request.slot);
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return SaveStateReturn::FAIL_WRONG_GAMESTATE;
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}
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@ -925,6 +931,7 @@ SaveStateReturn SaveStateMgr::AddRequest(const SaveStateRequest request) {
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requests.push(request);
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} else {
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SPDLOG_ERROR("Invalid SaveState slot: {}", request.type);
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SohImGui::overlay->TextDrawNotification(1.0f, true, "state slot %u empty", request.slot);
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return SaveStateReturn::FAIL_INVALID_SLOT;
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}
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break;
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