mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-19 21:03:42 -07:00
consolidation
This commit is contained in:
parent
b380dca0cb
commit
ead126d087
5 changed files with 15 additions and 21 deletions
|
@ -104,14 +104,14 @@ void RegionTable_Init_GanonsCastle() {
|
||||||
|
|
||||||
areaTable[RR_GANONS_CASTLE_SPIRIT_TRIAL] = Region("Ganon's Castle Spirit Trial", SCENE_INSIDE_GANONS_CASTLE, {
|
areaTable[RR_GANONS_CASTLE_SPIRIT_TRIAL] = Region("Ganon's Castle Spirit Trial", SCENE_INSIDE_GANONS_CASTLE, {
|
||||||
//Events
|
//Events
|
||||||
EventAccess(&logic->NutPot, []{return ((ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_HOOKSHOT) && logic->CanJumpslashExceptHammer()) || logic->CanUse(RG_HOOKSHOT)) && (logic->CanUse(RG_BOMBCHU_5) || (ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_BOW_EXTENSION) && (logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_FAIRY_SLINGSHOT)))) && logic->CanUse(RG_FAIRY_BOW) && (logic->CanUse(RG_MIRROR_SHIELD) || (ctx->GetOption(RSK_SUNLIGHT_ARROWS) && logic->CanUse(RG_LIGHT_ARROWS)));}),
|
EventAccess(&logic->NutPot, []{return ((ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_HOOKSHOT) && logic->CanJumpslashExceptHammer()) || logic->CanUse(RG_HOOKSHOT)) && (logic->CanUse(RG_BOMBCHU_5) || (ctx->GetTrickOption(RT_HOOKSHOT_EXTENSION) && (logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_FAIRY_SLINGSHOT)))) && logic->CanUse(RG_FAIRY_BOW) && (logic->CanUse(RG_MIRROR_SHIELD) || (ctx->GetOption(RSK_SUNLIGHT_ARROWS) && logic->CanUse(RG_LIGHT_ARROWS)));}),
|
||||||
EventAccess(&logic->SpiritTrialClear, []{return logic->CanUse(RG_LIGHT_ARROWS) && (logic->CanUse(RG_MIRROR_SHIELD) || ctx->GetOption(RSK_SUNLIGHT_ARROWS)) && (logic->CanUse(RG_BOMBCHU_5) || (ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_BOW_EXTENSION) && (logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_FAIRY_SLINGSHOT)))) && ((ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_HOOKSHOT) && logic->CanJumpslashExceptHammer()) || logic->CanUse(RG_HOOKSHOT));}),
|
EventAccess(&logic->SpiritTrialClear, []{return logic->CanUse(RG_LIGHT_ARROWS) && (logic->CanUse(RG_MIRROR_SHIELD) || ctx->GetOption(RSK_SUNLIGHT_ARROWS)) && (logic->CanUse(RG_BOMBCHU_5) || (ctx->GetTrickOption(RT_HOOKSHOT_EXTENSION) && (logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_FAIRY_SLINGSHOT)))) && ((ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_HOOKSHOT) && logic->CanJumpslashExceptHammer()) || logic->CanUse(RG_HOOKSHOT));}),
|
||||||
}, {
|
}, {
|
||||||
//Locations
|
//Locations
|
||||||
LOCATION(RC_GANONS_CASTLE_SPIRIT_TRIAL_CRYSTAL_SWITCH_CHEST, (ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_HOOKSHOT) || logic->CanUse(RG_HOOKSHOT)) && (logic->CanJumpslashExceptHammer() || (logic->CanUse(RG_BOMBCHU_5) || (ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_BOW_EXTENSION) && (logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_FAIRY_SLINGSHOT)))))),
|
LOCATION(RC_GANONS_CASTLE_SPIRIT_TRIAL_CRYSTAL_SWITCH_CHEST, (ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_HOOKSHOT) || logic->CanUse(RG_HOOKSHOT)) && (logic->CanJumpslashExceptHammer() || (logic->CanUse(RG_BOMBCHU_5) || (ctx->GetTrickOption(RT_HOOKSHOT_EXTENSION) && (logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_FAIRY_SLINGSHOT)))))),
|
||||||
LOCATION(RC_GANONS_CASTLE_SPIRIT_TRIAL_INVISIBLE_CHEST, (ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_HOOKSHOT) || logic->CanUse(RG_HOOKSHOT)) && (logic->CanUse(RG_BOMBCHU_5) || (ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_BOW_EXTENSION) && (logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_FAIRY_SLINGSHOT)))) && (ctx->GetTrickOption(RT_LENS_GANON) || logic->CanUse(RG_LENS_OF_TRUTH))),
|
LOCATION(RC_GANONS_CASTLE_SPIRIT_TRIAL_INVISIBLE_CHEST, (ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_HOOKSHOT) || logic->CanUse(RG_HOOKSHOT)) && (logic->CanUse(RG_BOMBCHU_5) || (ctx->GetTrickOption(RT_HOOKSHOT_EXTENSION) && (logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_FAIRY_SLINGSHOT)))) && (ctx->GetTrickOption(RT_LENS_GANON) || logic->CanUse(RG_LENS_OF_TRUTH))),
|
||||||
LOCATION(RC_GANONS_CASTLE_SPIRIT_TRIAL_POT_1, ((ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_HOOKSHOT) && logic->CanJumpslashExceptHammer()) || logic->CanUse(RG_HOOKSHOT)) && (logic->CanUse(RG_BOMBCHU_5) || (ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_BOW_EXTENSION) && (logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_FAIRY_SLINGSHOT)))) && logic->CanUse(RG_FAIRY_BOW) && (logic->CanUse(RG_MIRROR_SHIELD) || (ctx->GetOption(RSK_SUNLIGHT_ARROWS) && logic->CanUse(RG_LIGHT_ARROWS)))),
|
LOCATION(RC_GANONS_CASTLE_SPIRIT_TRIAL_POT_1, ((ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_HOOKSHOT) && logic->CanJumpslashExceptHammer()) || logic->CanUse(RG_HOOKSHOT)) && (logic->CanUse(RG_BOMBCHU_5) || (ctx->GetTrickOption(RT_HOOKSHOT_EXTENSION) && (logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_FAIRY_SLINGSHOT)))) && logic->CanUse(RG_FAIRY_BOW) && (logic->CanUse(RG_MIRROR_SHIELD) || (ctx->GetOption(RSK_SUNLIGHT_ARROWS) && logic->CanUse(RG_LIGHT_ARROWS)))),
|
||||||
LOCATION(RC_GANONS_CASTLE_SPIRIT_TRIAL_POT_2, ((ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_HOOKSHOT) && logic->CanJumpslashExceptHammer()) || logic->CanUse(RG_HOOKSHOT)) && (logic->CanUse(RG_BOMBCHU_5) || (ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_BOW_EXTENSION) && (logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_FAIRY_SLINGSHOT)))) && logic->CanUse(RG_FAIRY_BOW) && (logic->CanUse(RG_MIRROR_SHIELD) || (ctx->GetOption(RSK_SUNLIGHT_ARROWS) && logic->CanUse(RG_LIGHT_ARROWS)))),
|
LOCATION(RC_GANONS_CASTLE_SPIRIT_TRIAL_POT_2, ((ctx->GetTrickOption(RT_GANON_SPIRIT_TRIAL_HOOKSHOT) && logic->CanJumpslashExceptHammer()) || logic->CanUse(RG_HOOKSHOT)) && (logic->CanUse(RG_BOMBCHU_5) || (ctx->GetTrickOption(RT_HOOKSHOT_EXTENSION) && (logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_FAIRY_SLINGSHOT)))) && logic->CanUse(RG_FAIRY_BOW) && (logic->CanUse(RG_MIRROR_SHIELD) || (ctx->GetOption(RSK_SUNLIGHT_ARROWS) && logic->CanUse(RG_LIGHT_ARROWS)))),
|
||||||
LOCATION(RC_GANONS_CASTLE_SPIRIT_TRIAL_SUN_FAIRY, logic->CanUse(RG_SUNS_SONG)),
|
LOCATION(RC_GANONS_CASTLE_SPIRIT_TRIAL_SUN_FAIRY, logic->CanUse(RG_SUNS_SONG)),
|
||||||
LOCATION(RC_GANONS_CASTLE_SPIRIT_TRIAL_HEART, true),
|
LOCATION(RC_GANONS_CASTLE_SPIRIT_TRIAL_HEART, true),
|
||||||
}, {});
|
}, {});
|
||||||
|
|
|
@ -14,7 +14,7 @@ void RegionTable_Init_DeathMountainTrail() {
|
||||||
LOCATION(RC_DMT_FREESTANDING_POH, logic->TakeDamage() || logic->CanUse(RG_HOVER_BOOTS) || (logic->IsAdult && CanPlantBean(RR_DEATH_MOUNTAIN_TRAIL) && (logic->HasExplosives() || logic->HasItem(RG_GORONS_BRACELET)))),
|
LOCATION(RC_DMT_FREESTANDING_POH, logic->TakeDamage() || logic->CanUse(RG_HOVER_BOOTS) || (logic->IsAdult && CanPlantBean(RR_DEATH_MOUNTAIN_TRAIL) && (logic->HasExplosives() || logic->HasItem(RG_GORONS_BRACELET)))),
|
||||||
LOCATION(RC_DMT_GS_BEAN_PATCH, logic->CanSpawnSoilSkull() && (logic->HasExplosives() || logic->HasItem(RG_GORONS_BRACELET) || (ctx->GetTrickOption(RT_DMT_SOIL_GS) && (logic->TakeDamage() || logic->CanUse(RG_HOVER_BOOTS)) && logic->CanUse(RG_BOOMERANG)))),
|
LOCATION(RC_DMT_GS_BEAN_PATCH, logic->CanSpawnSoilSkull() && (logic->HasExplosives() || logic->HasItem(RG_GORONS_BRACELET) || (ctx->GetTrickOption(RT_DMT_SOIL_GS) && (logic->TakeDamage() || logic->CanUse(RG_HOVER_BOOTS)) && logic->CanUse(RG_BOOMERANG)))),
|
||||||
LOCATION(RC_DMT_GS_NEAR_KAK, logic->BlastOrSmash()),
|
LOCATION(RC_DMT_GS_NEAR_KAK, logic->BlastOrSmash()),
|
||||||
LOCATION(RC_DMT_GS_ABOVE_DODONGOS_CAVERN, logic->IsAdult && logic->AtNight && (logic->CanUse(RG_MEGATON_HAMMER) || (ctx->GetTrickOption(RT_DMT_HOOKSHOT_LOWER_GS) && logic->CanUse(RG_HOOKSHOT)) || (ctx->GetTrickOption(RT_DMT_BEAN_LOWER_GS) && CanPlantBean(RR_DEATH_MOUNTAIN_TRAIL)) || (ctx->GetTrickOption(RT_DMT_HOVERS_LOWER_GS) && logic->CanUse(RG_HOVER_BOOTS)) || ctx->GetTrickOption(RT_DMT_JS_LOWER_GS)) && logic->CanGetNightTimeGS()),
|
LOCATION(RC_DMT_GS_ABOVE_DODONGOS_CAVERN, logic->IsAdult && logic->AtNight && (logic->CanUse(RG_MEGATON_HAMMER) || (ctx->GetTrickOption(RT_HOOKSHOT_EXTENSION) && logic->CanUse(RG_HOOKSHOT)) || (ctx->GetTrickOption(RT_DMT_BEAN_LOWER_GS) && CanPlantBean(RR_DEATH_MOUNTAIN_TRAIL)) || (ctx->GetTrickOption(RT_DMT_HOVERS_LOWER_GS) && logic->CanUse(RG_HOVER_BOOTS)) || (ctx->GetTrickOption(RT_DMT_JS_LOWER_GS) && logic->CanJumpslash())) && logic->CanGetNightTimeGS()),
|
||||||
LOCATION(RC_DMT_BLUE_RUPEE, logic->IsChild && logic->BlastOrSmash()),
|
LOCATION(RC_DMT_BLUE_RUPEE, logic->IsChild && logic->BlastOrSmash()),
|
||||||
LOCATION(RC_DMT_RED_RUPEE, logic->IsChild && logic->BlastOrSmash()),
|
LOCATION(RC_DMT_RED_RUPEE, logic->IsChild && logic->BlastOrSmash()),
|
||||||
LOCATION(RC_DMT_BEAN_SPROUT_FAIRY_1, logic->IsChild && logic->CanUse(RG_MAGIC_BEAN) && logic->CanUse(RG_SONG_OF_STORMS) && (logic->HasExplosives() || logic->HasItem(RG_GORONS_BRACELET))),
|
LOCATION(RC_DMT_BEAN_SPROUT_FAIRY_1, logic->IsChild && logic->CanUse(RG_MAGIC_BEAN) && logic->CanUse(RG_SONG_OF_STORMS) && (logic->HasExplosives() || logic->HasItem(RG_GORONS_BRACELET))),
|
||||||
|
|
|
@ -17,7 +17,7 @@ void RegionTable_Init_GerudoValley() {
|
||||||
Entrance(RR_GV_UPPER_STREAM, []{return logic->IsChild || logic->HasItem(RG_BRONZE_SCALE) || logic->TakeDamage();}),
|
Entrance(RR_GV_UPPER_STREAM, []{return logic->IsChild || logic->HasItem(RG_BRONZE_SCALE) || logic->TakeDamage();}),
|
||||||
Entrance(RR_GV_CRATE_LEDGE, []{return logic->IsChild || logic->CanUse(RG_LONGSHOT);}),
|
Entrance(RR_GV_CRATE_LEDGE, []{return logic->IsChild || logic->CanUse(RG_LONGSHOT);}),
|
||||||
Entrance(RR_GV_GROTTO_LEDGE, []{return true;}),
|
Entrance(RR_GV_GROTTO_LEDGE, []{return true;}),
|
||||||
Entrance(RR_GV_FORTRESS_SIDE, []{return (logic->IsAdult && (logic->CanUse(RG_EPONA) || logic->CanUse(RG_LONGSHOT) || ctx->GetOption(RSK_GERUDO_FORTRESS).Is(RO_GF_CARPENTERS_FREE) || logic->THRescuedAllCarpenters)) || ((logic->IsChild || ctx->GetTrickOption(RT_GV_HOOKSHOT_EXTENSION_ACROSS_BRIDGE)) && logic->CanUse(RG_HOOKSHOT));}),
|
Entrance(RR_GV_FORTRESS_SIDE, []{return (logic->IsAdult && (logic->CanUse(RG_EPONA) || logic->CanUse(RG_LONGSHOT) || ctx->GetOption(RSK_GERUDO_FORTRESS).Is(RO_GF_CARPENTERS_FREE) || logic->THRescuedAllCarpenters)) || ((logic->IsChild || ctx->GetTrickOption(RT_HOOKSHOT_EXTENSION)) && logic->CanUse(RG_HOOKSHOT));}),
|
||||||
Entrance(RR_GV_LOWER_STREAM, []{return logic->IsChild;}), //can use cucco as child
|
Entrance(RR_GV_LOWER_STREAM, []{return logic->IsChild;}), //can use cucco as child
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
|
@ -3534,6 +3534,7 @@ typedef enum {
|
||||||
RT_BOMBCHU_BEEHIVES,
|
RT_BOMBCHU_BEEHIVES,
|
||||||
RT_BLUE_FIRE_MUD_WALLS,
|
RT_BLUE_FIRE_MUD_WALLS,
|
||||||
RT_OPEN_UNDERWATER_CHEST,
|
RT_OPEN_UNDERWATER_CHEST,
|
||||||
|
RT_HOOKSHOT_EXTENSION,
|
||||||
RT_KF_ADULT_GS, // -- location tricks
|
RT_KF_ADULT_GS, // -- location tricks
|
||||||
RT_LW_BRIDGE,
|
RT_LW_BRIDGE,
|
||||||
RT_LW_MIDO_BACKFLIP,
|
RT_LW_MIDO_BACKFLIP,
|
||||||
|
@ -3550,7 +3551,6 @@ typedef enum {
|
||||||
RT_GY_SHADOW_FIRE_ARROWS,
|
RT_GY_SHADOW_FIRE_ARROWS,
|
||||||
RT_DMT_SOIL_GS,
|
RT_DMT_SOIL_GS,
|
||||||
RT_DMT_BOMBABLE,
|
RT_DMT_BOMBABLE,
|
||||||
RT_DMT_HOOKSHOT_LOWER_GS,
|
|
||||||
RT_DMT_HOVERS_LOWER_GS,
|
RT_DMT_HOVERS_LOWER_GS,
|
||||||
RT_DMT_BEAN_LOWER_GS,
|
RT_DMT_BEAN_LOWER_GS,
|
||||||
RT_DMT_JS_LOWER_GS,
|
RT_DMT_JS_LOWER_GS,
|
||||||
|
@ -3578,7 +3578,6 @@ typedef enum {
|
||||||
RT_LH_LAB_DIVING,
|
RT_LH_LAB_DIVING,
|
||||||
RT_LH_WATER_HOOKSHOT,
|
RT_LH_WATER_HOOKSHOT,
|
||||||
RT_GV_CRATE_HOVERS,
|
RT_GV_CRATE_HOVERS,
|
||||||
RT_GV_HOOKSHOT_EXTENSION_ACROSS_BRIDGE,
|
|
||||||
RT_PASS_GUARDS_WITH_NOTHING,
|
RT_PASS_GUARDS_WITH_NOTHING,
|
||||||
RT_GF_JUMP,
|
RT_GF_JUMP,
|
||||||
RT_GF_WARRIOR_WITH_DIFFICULT_WEAPON,
|
RT_GF_WARRIOR_WITH_DIFFICULT_WEAPON,
|
||||||
|
@ -3703,7 +3702,6 @@ typedef enum {
|
||||||
RT_GTG_MQ_WITHOUT_HOOKSHOT,
|
RT_GTG_MQ_WITHOUT_HOOKSHOT,
|
||||||
RT_LENS_GANON,
|
RT_LENS_GANON,
|
||||||
RT_GANON_SPIRIT_TRIAL_HOOKSHOT,
|
RT_GANON_SPIRIT_TRIAL_HOOKSHOT,
|
||||||
RT_GANON_SPIRIT_TRIAL_BOW_EXTENSION,
|
|
||||||
RT_LENS_GANON_MQ,
|
RT_LENS_GANON_MQ,
|
||||||
RT_GANON_MQ_FIRE_TRIAL,
|
RT_GANON_MQ_FIRE_TRIAL,
|
||||||
RT_GANON_MQ_SHADOW_TRIAL,
|
RT_GANON_MQ_SHADOW_TRIAL,
|
||||||
|
|
|
@ -407,6 +407,12 @@ void Settings::CreateOptions() {
|
||||||
OPT_TRICK(RT_OPEN_UNDERWATER_CHEST, RCQUEST_BOTH, RA_NONE, { Tricks::Tag::NOVICE, Tricks::Tag::GLITCH },
|
OPT_TRICK(RT_OPEN_UNDERWATER_CHEST, RCQUEST_BOTH, RA_NONE, { Tricks::Tag::NOVICE, Tricks::Tag::GLITCH },
|
||||||
"Open Underwater Chests",
|
"Open Underwater Chests",
|
||||||
"Underwater chests can be opened by wearing iron boots and hookshotting the chest.");
|
"Underwater chests can be opened by wearing iron boots and hookshotting the chest.");
|
||||||
|
OPT_TRICK(RT_HOOKSHOT_EXTENSION, RCQUEST_BOTH, RA_NONE, { Tricks::Tag::INTERMEDIATE, Tricks::Tag::GLITCH },
|
||||||
|
"Hookshot Extension",
|
||||||
|
"Slightly extends range. Also allows clipping projectile past collision. Used for:\n"
|
||||||
|
"- Crossing Gerudo Valley with Hookshot\n"
|
||||||
|
"- Retrieving DMT Gold Skulltula beside bomb flower\n"
|
||||||
|
"- Hitting switch through wall in Spirit Trial (with Bow or Slingshot)");
|
||||||
OPT_TRICK(RT_KF_ADULT_GS, RCQUEST_BOTH, RA_KOKIRI_FOREST, { Tricks::Tag::NOVICE },
|
OPT_TRICK(RT_KF_ADULT_GS, RCQUEST_BOTH, RA_KOKIRI_FOREST, { Tricks::Tag::NOVICE },
|
||||||
"Adult Kokiri Forest GS with Hover Boots",
|
"Adult Kokiri Forest GS with Hover Boots",
|
||||||
"Can be obtained without Hookshot by using the Hover Boots off of one of the roots.");
|
"Can be obtained without Hookshot by using the Hover Boots off of one of the roots.");
|
||||||
|
@ -472,10 +478,6 @@ void Settings::CreateOptions() {
|
||||||
"Death Mountain Trail Chest with Strength",
|
"Death Mountain Trail Chest with Strength",
|
||||||
"Child Link can blow up the wall using a nearby bomb flower. You must backwalk with the flower and then "
|
"Child Link can blow up the wall using a nearby bomb flower. You must backwalk with the flower and then "
|
||||||
"quickly throw it toward the wall.");
|
"quickly throw it toward the wall.");
|
||||||
OPT_TRICK(RT_DMT_HOOKSHOT_LOWER_GS, RCQUEST_BOTH, RA_DEATH_MOUNTAIN_TRAIL, { Tricks::Tag::INTERMEDIATE },
|
|
||||||
"Death Mountain Trail Lower Red Rock GS with Hookshot",
|
|
||||||
"After killing the Skulltula, the token can be fished out of the rock without needing to destroy it, by "
|
|
||||||
"using the Hookshot in the correct way.");
|
|
||||||
OPT_TRICK(RT_DMT_HOVERS_LOWER_GS, RCQUEST_BOTH, RA_DEATH_MOUNTAIN_TRAIL, { Tricks::Tag::ADVANCED },
|
OPT_TRICK(RT_DMT_HOVERS_LOWER_GS, RCQUEST_BOTH, RA_DEATH_MOUNTAIN_TRAIL, { Tricks::Tag::ADVANCED },
|
||||||
"Death Mountain Trail Lower Red Rock GS with Hover Boots",
|
"Death Mountain Trail Lower Red Rock GS with Hover Boots",
|
||||||
"After killing the Skulltula, the token can be collected without needing to destroy the rock by "
|
"After killing the Skulltula, the token can be collected without needing to destroy the rock by "
|
||||||
|
@ -581,9 +583,6 @@ void Settings::CreateOptions() {
|
||||||
"Gerudo Valley Crate PoH as Adult with Hover Boots",
|
"Gerudo Valley Crate PoH as Adult with Hover Boots",
|
||||||
"From the far side of Gerudo Valley, a precise Hover Boots movement and jump-slash recoil can allow "
|
"From the far side of Gerudo Valley, a precise Hover Boots movement and jump-slash recoil can allow "
|
||||||
"adult to reach the ledge with the crate PoH without needing Longshot. You will take fall damage.");
|
"adult to reach the ledge with the crate PoH without needing Longshot. You will take fall damage.");
|
||||||
OPT_TRICK(RT_GV_HOOKSHOT_EXTENSION_ACROSS_BRIDGE, RCQUEST_BOTH, RA_GERUDO_VALLEY,
|
|
||||||
{ Tricks::Tag::INTERMEDIATE, Tricks::Tag::GLITCH }, "Gerudo Valley Cross Bridge with Hookshot Extension",
|
|
||||||
"It is possible to cross Gerudo Valley with only Hookshot using a hookshot extension.");
|
|
||||||
OPT_TRICK(RT_PASS_GUARDS_WITH_NOTHING, RCQUEST_BOTH, RA_GERUDO_FORTRESS, { Tricks::Tag::NOVICE },
|
OPT_TRICK(RT_PASS_GUARDS_WITH_NOTHING, RCQUEST_BOTH, RA_GERUDO_FORTRESS, { Tricks::Tag::NOVICE },
|
||||||
"Sneak Past Moving Gerudo Guards with No Items",
|
"Sneak Past Moving Gerudo Guards with No Items",
|
||||||
"The logic normally guarantees Bow or Hookshot to stun them from a distance,"
|
"The logic normally guarantees Bow or Hookshot to stun them from a distance,"
|
||||||
|
@ -1136,9 +1135,6 @@ void Settings::CreateOptions() {
|
||||||
"Spirit Trial without Hookshot",
|
"Spirit Trial without Hookshot",
|
||||||
"The highest rupee can be obtained as either age by performing a precise jump and a well-timed jumpslash "
|
"The highest rupee can be obtained as either age by performing a precise jump and a well-timed jumpslash "
|
||||||
"off of an Armos.");
|
"off of an Armos.");
|
||||||
OPT_TRICK(RT_GANON_SPIRIT_TRIAL_BOW_EXTENSION, RCQUEST_VANILLA, RA_GANONS_CASTLE,
|
|
||||||
{ Tricks::Tag::NOVICE, Tricks::Tag::GLITCH }, "Spirit Trial Switch with Bow Extension",
|
|
||||||
"It is possible to shoot through wall to hit switch using a bow extension.");
|
|
||||||
OPT_TRICK(RT_LENS_GANON_MQ, RCQUEST_MQ, RA_GANONS_CASTLE, { Tricks::Tag::NOVICE },
|
OPT_TRICK(RT_LENS_GANON_MQ, RCQUEST_MQ, RA_GANONS_CASTLE, { Tricks::Tag::NOVICE },
|
||||||
"Ganon\'s Castle MQ without Lens of Truth",
|
"Ganon\'s Castle MQ without Lens of Truth",
|
||||||
"Removes the requirements for the Lens of Truth in Ganon's Castle MQ.");
|
"Removes the requirements for the Lens of Truth in Ganon's Castle MQ.");
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue