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ADD: Debug Warp Restoration + Translations (#2386)
* Finish translations for Map Select * First Pass * TWEAK: Add back Japanese as default to conserve vanilla * TWEAK: replace some array with structs + some translations * TWEAK: loading messages [TODO: proper translations] * TWEAK: forgot to push z64.h for loading messages + translated scene type * TWEAK: spacing * TWEAK: comment * TWEAK: Small german OPT position * TWEAK: german typo * TWEAK: translation to cutsceneLabels * TWEAK: Nabooru's name + Lairs * TWEAK: Updated Cvar to new way to call them * ADD: German * Debug localization * TWEAK: Age They are noted as a flag thingy and not a literal age * Tweak: Frogot the Great Fairy * TWEAK: adressed comment Co-authored-by: Amaro Martínez <xoas@airmail.cc>
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4 changed files with 734 additions and 537 deletions
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@ -1215,18 +1215,45 @@ typedef struct {
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struct SelectContext;
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typedef struct {
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/* 0x00 */ char* name;
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/* 0x04 */ void (*loadFunc)(struct SelectContext*, s32);
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/* 0x08 */ s32 entranceIndex;
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} SceneSelectEntry; // size = 0xC
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/* 0x00 */ char* japaneseName;
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/* 0x04 */ char* englishName;
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/* 0x08 */ char* germanName;
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/* 0x0C */ char* frenchName;
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/* 0x10 */ void (*loadFunc)(struct SelectContext*, s32);
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/* 0x14 */ s32 entranceIndex;
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} SceneSelectEntry; // size = 0x18
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typedef struct {
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/* */ char* name;
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/* */ char* japaneseAge;
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/* */ char* englishAge;
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/* */ char* germanAge;
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/* */ char* frenchAge;
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} SceneSelectAgeLabels;
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typedef struct {
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/* */ char* japaneseMessage;
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/* */ char* englishMessage;
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/* */ char* germanMessage;
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/* */ char* frenchMessage;
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} SceneSelectLoadingMessages;
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typedef struct {
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/* */ char* englishAge;
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/* */ char* germanAge;
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/* */ char* frenchAge;
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} BetterSceneSelectAgeLabels;
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typedef struct {
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/* */ char* englishName;
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/* */ char* germanName;
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/* */ char* frenchName;
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/* */ s32 entranceIndex;
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} BetterSceneSelectEntrancePair;
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typedef struct {
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/* */ char* name;
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/* */ char* englishName;
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/* */ char* germanName;
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/* */ char* frenchName;
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/* */ void (*loadFunc)(struct SelectContext*, s32);
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/* */ s32 count;
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/* */ BetterSceneSelectEntrancePair entrancePairs[18];
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