From 420ebf371542d1c6c24091040b1a96f3fb2aedd7 Mon Sep 17 00:00:00 2001 From: Garrett Cox Date: Tue, 13 Sep 2022 01:13:20 -0500 Subject: [PATCH] Fix amount of keys given for BotW --- soh/src/code/z_sram.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/src/code/z_sram.c b/soh/src/code/z_sram.c index 8c8ac2711..4e9cb8df0 100644 --- a/soh/src/code/z_sram.c +++ b/soh/src/code/z_sram.c @@ -439,7 +439,7 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) { gSaveContext.inventory.dungeonKeys[SCENE_MIZUSIN] = 6; // Water gSaveContext.inventory.dungeonKeys[SCENE_JYASINZOU] = 5; // Spirit gSaveContext.inventory.dungeonKeys[SCENE_HAKADAN] = 5; // Shadow - gSaveContext.inventory.dungeonKeys[SCENE_HAKADANCH] = 2; // BotW + gSaveContext.inventory.dungeonKeys[SCENE_HAKADANCH] = 3; // BotW gSaveContext.inventory.dungeonKeys[SCENE_MEN] = 9; // GTG gSaveContext.inventory.dungeonKeys[SCENE_GANONTIKA] = 2; // Ganon }