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ruto letter + fire arrow checks
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parent
dad5163825
commit
e7061c79d8
2 changed files with 19 additions and 11 deletions
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@ -2052,7 +2052,11 @@ RandomizerCheck Randomizer::GetCheckFromActor(s16 sceneNum, s16 actorId, s16 act
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case 87:
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switch (actorId) {
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case 271:
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if (LINK_IS_ADULT) {
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return LH_SUN;
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} else {
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return LH_UNDERWATER_ITEM;
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}
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}
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switch(actorParams) {
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case 7686:
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@ -82,7 +82,8 @@ void ItemEtcetera_Init(Actor* thisx, GlobalContext* globalCtx) {
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case ITEM_ETC_LETTER:
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Actor_SetScale(&this->actor, 0.5f);
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this->futureActionFunc = func_80B858B4;
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if (gSaveContext.eventChkInf[3] & 2) {
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if ((gSaveContext.eventChkInf[3] & 2 && !gSaveContext.n64ddFlag) ||
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(gSaveContext.n64ddFlag && Flags_GetTreasure(globalCtx, 0x1F))) {
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Actor_Kill(&this->actor);
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}
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break;
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@ -122,14 +123,16 @@ void func_80B85824(ItemEtcetera* this, GlobalContext* globalCtx) {
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if ((this->actor.params & 0xFF) == 1) {
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gSaveContext.eventChkInf[3] |= 2;
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Flags_SetSwitch(globalCtx, 0xB);
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if (gSaveContext.n64ddFlag) {
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Flags_SetTreasure(globalCtx, 0x1E);
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}
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}
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Actor_Kill(&this->actor);
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} else {
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if (gSaveContext.n64ddFlag) {
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s32 getItemId = GetRandomizedItemId(GI_ARROW_FIRE, this->actor.id, this->actor.params, globalCtx->sceneNum);
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if (func_8002F434(&this->actor, globalCtx, getItemId, 30.0f, 50.0f)) {
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Flags_SetTreasure(globalCtx, 0x1F);
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}
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func_8002F434(&this->actor, globalCtx, getItemId, 30.0f, 50.0f);
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} else {
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func_8002F434(&this->actor, globalCtx, this->getItemId, 30.0f, 50.0f);
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}
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@ -141,17 +144,18 @@ void func_80B858B4(ItemEtcetera* this, GlobalContext* globalCtx) {
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if ((this->actor.params & 0xFF) == 1) {
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gSaveContext.eventChkInf[3] |= 2;
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Flags_SetSwitch(globalCtx, 0xB);
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if (gSaveContext.n64ddFlag) {
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Flags_SetTreasure(globalCtx, 0x1F);
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}
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}
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Actor_Kill(&this->actor);
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} else {
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if (0) {} // Necessary to match
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if (gSaveContext.n64ddFlag) {
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s32 getItemId =
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GetRandomizedItemId(GI_ARROW_FIRE, this->actor.id, this->actor.params, globalCtx->sceneNum);
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if (func_8002F434(&this->actor, globalCtx, getItemId, 30.0f, 50.0f)) {
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Flags_SetTreasure(globalCtx, 0x1F);
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}
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s32 getItemId = GetRandomizedItemId(GI_LETTER_RUTO, this->actor.id, this->actor.params, globalCtx->sceneNum);
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func_8002F434(&this->actor, globalCtx, getItemId, 30.0f, 50.0f);
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} else {
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func_8002F434(&this->actor, globalCtx, this->getItemId, 30.0f, 50.0f);
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}
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@ -230,7 +234,7 @@ void ItemEtcetera_Draw(Actor* thisx, GlobalContext* globalCtx) {
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ItemEtcetera* this = (ItemEtcetera*)thisx;
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s32 type = this->actor.params & 0xFF;
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if (gSaveContext.n64ddFlag && type == ITEM_ETC_ARROW_FIRE) {
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if (gSaveContext.n64ddFlag && (type == ITEM_ETC_ARROW_FIRE || type == ITEM_ETC_LETTER)) {
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this->giDrawId = GetItemModelFromId(
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GetRandomizedItemId(this->getItemId, this->actor.id, this->actor.params, globalCtx->sceneNum));
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}
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