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don't skip Amy puzzle without power bracelet
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1 changed files with 7 additions and 1 deletions
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#include "soh/Enhancements/game-interactor/GameInteractor.h"
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#include "soh/Enhancements/game-interactor/GameInteractor.h"
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#include "soh/ShipInit.hpp"
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#include "soh/ShipInit.hpp"
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extern "C" {
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#include "functions.h"
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extern SaveContext gSaveContext;
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}
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void RegisterSkipAmyPuzzle() {
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void RegisterSkipAmyPuzzle() {
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COND_VB_SHOULD(VB_AMY_SOLVE, CVarGetInteger(CVAR_ENHANCEMENT("SkipAmyPuzzle"), 0), { *should = true; });
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COND_VB_SHOULD(VB_AMY_SOLVE, CVarGetInteger(CVAR_ENHANCEMENT("SkipAmyPuzzle"), 0),
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{ *should = !IS_RANDO || Flags_GetRandomizerInf(RAND_INF_CAN_GRAB); });
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}
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}
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static RegisterShipInitFunc initFunc(RegisterSkipAmyPuzzle, { CVAR_ENHANCEMENT("SkipAmyPuzzle") });
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static RegisterShipInitFunc initFunc(RegisterSkipAmyPuzzle, { CVAR_ENHANCEMENT("SkipAmyPuzzle") });
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