From e14f832d311711b712ecc30b80fdc93b9f2e5f08 Mon Sep 17 00:00:00 2001 From: Demur Rumed Date: Thu, 3 Jul 2025 04:05:24 +0000 Subject: [PATCH] typo --- soh/soh/Enhancements/randomizer/randomizer_entrance.c | 8 ++++---- soh/soh/Enhancements/randomizer/randomizer_entrance.h | 2 +- soh/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c | 2 +- soh/src/overlays/actors/ovl_En_Ge2/z_en_ge2.c | 4 ++-- soh/src/overlays/actors/ovl_En_GeldB/z_en_geldb.c | 2 +- 5 files changed, 9 insertions(+), 9 deletions(-) diff --git a/soh/soh/Enhancements/randomizer/randomizer_entrance.c b/soh/soh/Enhancements/randomizer/randomizer_entrance.c index 7c593790f..2ed8a6c0e 100644 --- a/soh/soh/Enhancements/randomizer/randomizer_entrance.c +++ b/soh/soh/Enhancements/randomizer/randomizer_entrance.c @@ -673,14 +673,14 @@ void Entrance_OverrideWeatherState() { // In ER, Adult should be placed at the fortress entrance when getting caught in the fortress without a hookshot, // instead of being thrown in the valley Child should always be thrown in the stream when caught in the valley, and // placed at the fortress entrance from valley when caught in the fortress -void Entrance_OverrideGeurdoGuardCapture(void) { +void Entrance_OverrideGerudoGuardCapture(void) { if (LINK_IS_CHILD) { - gPlayState->nextEntranceIndex = ENTR_GERUDO_VALLEY_1; // Geurdo Valley thrown out + gPlayState->nextEntranceIndex = ENTR_GERUDO_VALLEY_1; // Gerudo Valley thrown out } if ((LINK_IS_CHILD || Randomizer_GetSettingValue(RSK_SHUFFLE_OVERWORLD_ENTRANCES)) && - gPlayState->nextEntranceIndex == ENTR_GERUDO_VALLEY_1) { // Geurdo Valley thrown out - if (gPlayState->sceneNum != SCENE_GERUDO_VALLEY) { // Geurdo Valley + gPlayState->nextEntranceIndex == ENTR_GERUDO_VALLEY_1) { // Gerudo Valley thrown out + if (gPlayState->sceneNum != SCENE_GERUDO_VALLEY) { // Gerudo Valley gPlayState->nextEntranceIndex = ENTR_GERUDOS_FORTRESS_EAST_EXIT; // Gerudo Fortress } } diff --git a/soh/soh/Enhancements/randomizer/randomizer_entrance.h b/soh/soh/Enhancements/randomizer/randomizer_entrance.h index ca840f396..db81c864a 100644 --- a/soh/soh/Enhancements/randomizer/randomizer_entrance.h +++ b/soh/soh/Enhancements/randomizer/randomizer_entrance.h @@ -47,7 +47,7 @@ void Entrance_SetWarpSongEntrance(void); void Entrance_OverrideBlueWarp(void); void Entrance_HandleEponaState(void); void Entrance_OverrideWeatherState(void); -void Entrance_OverrideGeurdoGuardCapture(void); +void Entrance_OverrideGerudoGuardCapture(void); void Entrance_OverrideSpawnScene(int32_t sceneNum, int32_t spawn); int32_t Entrance_OverrideSpawnSceneRoom(int32_t sceneNum, int32_t spawn, int32_t room); void Entrance_EnableFW(void); diff --git a/soh/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c b/soh/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c index eadd847b5..e4b16a8ba 100644 --- a/soh/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c +++ b/soh/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c @@ -247,7 +247,7 @@ void EnGe1_KickPlayer(EnGe1* this, PlayState* play) { } if (IS_RANDO) { - Entrance_OverrideGeurdoGuardCapture(); + Entrance_OverrideGerudoGuardCapture(); } play->transitionType = TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST); diff --git a/soh/src/overlays/actors/ovl_En_Ge2/z_en_ge2.c b/soh/src/overlays/actors/ovl_En_Ge2/z_en_ge2.c index 776a241b1..f060df525 100644 --- a/soh/src/overlays/actors/ovl_En_Ge2/z_en_ge2.c +++ b/soh/src/overlays/actors/ovl_En_Ge2/z_en_ge2.c @@ -255,7 +255,7 @@ void EnGe2_CaptureClose(EnGe2* this, PlayState* play) { } if (IS_RANDO) { - Entrance_OverrideGeurdoGuardCapture(); + Entrance_OverrideGerudoGuardCapture(); } play->transitionType = TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST); @@ -285,7 +285,7 @@ void EnGe2_CaptureCharge(EnGe2* this, PlayState* play) { } if (IS_RANDO) { - Entrance_OverrideGeurdoGuardCapture(); + Entrance_OverrideGerudoGuardCapture(); } play->transitionType = TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST); diff --git a/soh/src/overlays/actors/ovl_En_GeldB/z_en_geldb.c b/soh/src/overlays/actors/ovl_En_GeldB/z_en_geldb.c index 44bec7b31..db8466075 100644 --- a/soh/src/overlays/actors/ovl_En_GeldB/z_en_geldb.c +++ b/soh/src/overlays/actors/ovl_En_GeldB/z_en_geldb.c @@ -1576,7 +1576,7 @@ void EnGeldB_Draw(Actor* thisx, PlayState* play) { } if (IS_RANDO) { - Entrance_OverrideGeurdoGuardCapture(); + Entrance_OverrideGerudoGuardCapture(); } play->transitionType = TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST);