Fix mac compilation

This commit is contained in:
David Chavez 2022-06-03 01:28:30 +02:00
commit de4f2fb3f4
2 changed files with 4 additions and 2 deletions

View file

@ -17,7 +17,8 @@ WARN := -Wall -Wextra -Werror \
-Wno-unused-function \
-Wno-parentheses \
-Wno-narrowing \
-Wno-missing-field-initializers
-Wno-missing-field-initializers \
-Wno-error=multichar
CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -DENABLE_OPENGL -DSPDLOG_ACTIVE_LEVEL=0
CFLAGS := $(WARN) -std=c99 -D_GNU_SOURCE -DENABLE_OPENGL -DSPDLOG_ACTIVE_LEVEL=0
@ -77,6 +78,7 @@ LIB := libultraship.a
INC_DIRS := $(addprefix -I, \
../ZAPDTR/ZAPDUtils \
../StormLib/src \
libultraship/Lib/Fast3D/U64 \
libultraship/Lib/spdlog \
libultraship/Lib/spdlog/include \

View file

@ -575,7 +575,7 @@ s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) {
while (numFonts > 0) {
fontId = gAudioContext.sequenceFontTable[index++];
// if (gUseLegacySD)
if (gUseLegacySD)
AudioLoad_SyncLoadFont(fontId);
numFonts--;