regenerate asset headers with include guards (#3132)

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Adam Bird 2023-09-01 12:47:51 -04:00 committed by GitHub
commit dd37d4f9b8
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1082 changed files with 6291 additions and 2456 deletions

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@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_SPOT02_OBJECTS_H
#define OBJECTS_OBJECT_SPOT02_OBJECTS_H 1
#include "align_asset_macro.h"
@ -120,4 +121,6 @@ static const ALIGN_ASSET(2) char object_spot02_objects_Tex_0102B0[] = dobject_sp
static const ALIGN_ASSET(2) char object_spot02_objects_Tex_010EB0[] = dobject_spot02_objects_Tex_010EB0;
#define dobject_spot02_objects_Tex_011AB0 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_011AB0"
static const ALIGN_ASSET(2) char object_spot02_objects_Tex_011AB0[] = dobject_spot02_objects_Tex_011AB0;
static const ALIGN_ASSET(2) char object_spot02_objects_Tex_011AB0[] = dobject_spot02_objects_Tex_011AB0;
#endif // OBJECTS_OBJECT_SPOT02_OBJECTS_H