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regenerate asset headers with include guards (#3132)
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1082 changed files with 6291 additions and 2456 deletions
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@ -1,4 +1,5 @@
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#pragma once
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#ifndef OBJECTS_OBJECT_DDAN_OBJECTS_H
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#define OBJECTS_OBJECT_DDAN_OBJECTS_H 1
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#include "align_asset_macro.h"
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@ -63,4 +64,6 @@ static const ALIGN_ASSET(2) char gDodongoLowerJawCol[] = dgDodongoLowerJawCol;
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static const ALIGN_ASSET(2) char gDodongoRisingPlatformCol[] = dgDodongoRisingPlatformCol;
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#define dgDodongoFallingStairsCol "__OTR__objects/object_ddan_objects/gDodongoFallingStairsCol"
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static const ALIGN_ASSET(2) char gDodongoFallingStairsCol[] = dgDodongoFallingStairsCol;
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static const ALIGN_ASSET(2) char gDodongoFallingStairsCol[] = dgDodongoFallingStairsCol;
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#endif // OBJECTS_OBJECT_DDAN_OBJECTS_H
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