TODO_TRANSLATE

This commit is contained in:
Demur Rumed 2025-04-13 20:12:16 +00:00
commit dc7964ade9

View file

@ -2444,6 +2444,7 @@ extern "C" int CustomMessage_RetrieveIfExists(PlayState* play) {
messageEntry =
CustomMessageManager::Instance->RetrieveMessage(customMessageTableID, textId, MF_AUTO_FORMAT);
} else if (textId == TEXT_GERUDO_GUARD_FRIENDLY && player->talkActor->id == ACTOR_EN_GE2) {
// TODO_TRANSLATE Translate into french and german
messageEntry = CustomMessage("Want me to throw you in jail?&\x1B#Yes please&No thanks#", { QM_GREEN });
messageEntry.AutoFormat();
}