diff --git a/soh/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.c b/soh/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.c index c36ee957a..c45e478d8 100644 --- a/soh/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.c +++ b/soh/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.c @@ -449,6 +449,19 @@ void FileChoose_DrawNameEntry(GameState* thisx) { dayTime = ((void)0, gSaveContext.dayTime); + // hacky function for testing + // while drag and drop is broken on linux + // enter "rando" as file name + // if(this->fileNames[1][0] == '5' && + // this->fileNames[1][1] == '$' && + // this->fileNames[1][2] == '1' && + // this->fileNames[1][3] == '\'' && + // this->fileNames[1][4] == '2') + // { + ParseItemLocations("spoiler.json"); + LoadItemLocations("spoiler.json"); + // } + Sram_InitSave(this, &this->sramCtx); // todo: fill link's pocket here