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Add 0 in range for slider.
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1 changed files with 2 additions and 2 deletions
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@ -777,9 +777,9 @@ namespace SohImGui {
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EnhancementCheckbox("OoT Debug Mode", "gDebugEnabled");
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Tooltip("Enables Debug Mode, allowing you to select maps with L + R + Z, noclip with L + D-pad Right,\nand open the debug menu with L on the pause screen");
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EnhancementCheckbox("Fast File Select", "gSkipLogoTitle");
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Tooltip("Directly load the game to selected slot bellow\nUse slot number 4 to load directly in Zelda Map Select\n(Do not require debug menu but you will be unable to save there)\n(you can also load Zelda map select with Debug mod + slot 0).");
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Tooltip("Directly load the game to selected slot bellow\nUse slot number 4 to load directly in Zelda Map Select\n(Do not require debug menu but you will be unable to save there)\n(you can also load Zelda map select with Debug mod + slot 0).\nWith Slot : 0 you can go directly in File Select menu\nAttention, Loading an empty save will result in crash");
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if (CVar_GetS32("gSkipLogoTitle",0)) {
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EnhancementSliderInt("Save file to load: %d", "##SaveFileID", "gSaveFileID", 1, 4, "");
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EnhancementSliderInt("Loading %d", "##SaveFileID", "gSaveFileID", 0, 4, "");
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}
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ImGui::Separator();
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EnhancementCheckbox("Stats", "gStatsEnabled");
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