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cue for lost woods shortcut to zora river
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parent
49a1d62009
commit
d222dbc127
3 changed files with 7 additions and 5 deletions
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@ -90,7 +90,8 @@ void accessible_area_change(AccessibleActor* actor) {
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actor->policy.ydist = 2000;
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if (actor->yDistToPlayer > 500.0 && actor->sceneIndex != SCENE_DEATH_MOUNTAIN_TRAIL &&
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actor->play->sceneNum != SCENE_HYRULE_FIELD && actor->play->sceneNum != SCENE_KAKARIKO_VILLAGE) {
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actor->play->sceneNum != SCENE_HYRULE_FIELD && actor->play->sceneNum != SCENE_KAKARIKO_VILLAGE &&
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actor->play->sceneNum != SCENE_LOST_WOODS) {
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return;
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}
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@ -535,6 +536,11 @@ void ActorAccessibility_InitActors() {
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policy.n = 40;
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ActorAccessibility_AddSupportedActor(ACTOR_EN_ELF, policy);
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ActorAccessibility_InitPolicy(&policy, "frog spot", NA_SE_EN_DODO_M_EAT);
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policy.distance = 100;
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policy.n = 40;
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ActorAccessibility_AddSupportedActor(ACTOR_EN_FR, policy);
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ActorAccessibility_InitPolicy(&policy, "big poe spawn", NA_SE_EN_PO_BIG_GET);
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policy.distance = 1500;
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policy.n = 60;
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@ -676,9 +676,6 @@ void ActorAccessibility_InterpretCurrentScene(PlayState* play) {
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func_80041DB8(&play->colCtx, poly, BGCHECK_SCENE) == 3)) {
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ActorAccessibility_PolyToVirtualActor(play, poly, VA_CLIMB, list);
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}
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if (SurfaceType_IsWallDamage(&play->colCtx, poly, BGCHECK_SCENE)) {
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ActorAccessibility_PolyToVirtualActor(play, poly, VA_SPIKE, list);
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}
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if (SurfaceType_GetSceneExitIndex(&play->colCtx, poly, BGCHECK_SCENE) != 0) {
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ActorAccessibility_PolyToVirtualActor(play, poly, VA_AREA_CHANGE, list);
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}
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@ -151,7 +151,6 @@ typedef enum {
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VA_DOOR,
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VA_AREA_CHANGE,
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VA_MARKER,
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VA_SPIKE,
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VA_MAX,
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} VIRTUAL_ACTOR_TABLE;
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