From d0eb3e954d6f23d499a6f90460e86f2900f7639f Mon Sep 17 00:00:00 2001 From: Eblo <7004497+Eblo@users.noreply.github.com> Date: Tue, 19 Aug 2025 08:10:14 -0400 Subject: [PATCH] Make newSurfaceTypes static --- soh/soh/Enhancements/Restorations/GraveHoleJumps.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/soh/Enhancements/Restorations/GraveHoleJumps.cpp b/soh/soh/Enhancements/Restorations/GraveHoleJumps.cpp index 3ebcf8bfc..32157b5ce 100644 --- a/soh/soh/Enhancements/Restorations/GraveHoleJumps.cpp +++ b/soh/soh/Enhancements/Restorations/GraveHoleJumps.cpp @@ -46,7 +46,7 @@ CollisionHeader* getGraveyardCollisionHeader() { * into graves. NTSC 1.0's graveyard has 31 surface types, while later versions have 32. The contents of the lists * are shifted somewhat between versions, so to be safe we just create an extra slot that is not in any version. */ - SurfaceType newSurfaceTypes[33]; + static SurfaceType newSurfaceTypes[33]; memcpy(newSurfaceTypes, graveyardColHeader->surfaceTypeList, sizeof(SurfaceType) * 33); newSurfaceTypes[CUSTOM_SURFACE_TYPE].data[0] = 0x24000004; newSurfaceTypes[CUSTOM_SURFACE_TYPE].data[1] = 0xFC8;