Add collision viewer

This commit is contained in:
rozlette 2022-04-30 20:31:11 -05:00 committed by Kenix3
parent e4dd7027a9
commit d0c5e7aa0e
12 changed files with 794 additions and 78 deletions

View file

@ -656,10 +656,12 @@ Vec3s* SurfaceType_GetCamPosData(CollisionContext* colCtx, CollisionPoly* poly,
u32 SurfaceType_GetSceneExitIndex(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId);
u32 func_80041D4C(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId);
u32 func_80041D70(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId);
u32 func_80041D94(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId);
s32 func_80041DB8(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId);
s32 func_80041DE4(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId);
s32 func_80041E18(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId);
s32 func_80041E4C(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId);
s32 func_80041E80(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId);
u32 func_80041EA4(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId);
u32 func_80041EC8(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId);
u32 SurfaceType_IsHorseBlocked(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId);