Rando cleanup (#3157)

* Remove 3drando setting descriptions

* Remove 3drando cosmetics

* Remove part of 3drando's menu

* Remove 3drando's music & sfx randomizers

* Remove 3drando's patch system

* Remove 3drando's citra logging

* Remove some of 3drando's custom messages

Some can't be removed (like the ganon la hint) as they are used

* Remove useless params in item_location.cpp

These types of SpoilerCollectionCheck just checked the rand inf corresponding to check and ignored the scene & flags params.

* Remove 3drando's unused check categories

* Remove some of 3drando's menu system

* Remove 3drando's preset system

* Remove some unused settings code

* Remove some unused settings

* Remove some unused ItemLocation params

* Remove SpoilerCollectionCheck::Fishing param
This commit is contained in:
Pepe20129 2023-09-10 19:46:35 +02:00 committed by GitHub
parent 5cf0eeef52
commit ccc933c59a
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GPG key ID: 4AEE18F83AFDEB23
38 changed files with 1203 additions and 7570 deletions

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@ -720,8 +720,6 @@ bool HasItemBeenCollected(RandomizerCheckObject obj) {
switch (type) {
case SpoilerCollectionCheckType::SPOILER_CHK_ALWAYS_COLLECTED:
return true;
case SpoilerCollectionCheckType::SPOILER_CHK_BIGGORON:
return gSaveContext.bgsFlag & flag;
case SpoilerCollectionCheckType::SPOILER_CHK_CHEST:
return gSaveContext.sceneFlags[scene].chest & (1 << flag);
case SpoilerCollectionCheckType::SPOILER_CHK_COLLECTABLE: