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Rando cleanup (#3157)
* Remove 3drando setting descriptions * Remove 3drando cosmetics * Remove part of 3drando's menu * Remove 3drando's music & sfx randomizers * Remove 3drando's patch system * Remove 3drando's citra logging * Remove some of 3drando's custom messages Some can't be removed (like the ganon la hint) as they are used * Remove useless params in item_location.cpp These types of SpoilerCollectionCheck just checked the rand inf corresponding to check and ignored the scene & flags params. * Remove 3drando's unused check categories * Remove some of 3drando's menu system * Remove 3drando's preset system * Remove some unused settings code * Remove some unused settings * Remove some unused ItemLocation params * Remove SpoilerCollectionCheck::Fishing param
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38 changed files with 1203 additions and 7570 deletions
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@ -720,8 +720,6 @@ bool HasItemBeenCollected(RandomizerCheckObject obj) {
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switch (type) {
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case SpoilerCollectionCheckType::SPOILER_CHK_ALWAYS_COLLECTED:
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return true;
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case SpoilerCollectionCheckType::SPOILER_CHK_BIGGORON:
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return gSaveContext.bgsFlag & flag;
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case SpoilerCollectionCheckType::SPOILER_CHK_CHEST:
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return gSaveContext.sceneFlags[scene].chest & (1 << flag);
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case SpoilerCollectionCheckType::SPOILER_CHK_COLLECTABLE:
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