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@ -436,7 +436,7 @@ void KaleidoScope_DrawItemSelect(PlayState* play) {
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bool pauseAnyCursor =
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pauseCtx->cursorSpecialPos == 0 &&
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((CVarGetInteger(CVAR_ENHANCEMENT("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_RANDO_ONLY && IS_RANDO) ||
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(CVarGetInteger(CVAR_ENHANCEMENT("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_ALWAYS_ON));
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(CVarGetInteger(CVAR_ENHANCEMENT("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_ALWAYS_ON));
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moveCursorResult = 0 || IsItemCycling();
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oldCursorPoint = pauseCtx->cursorPoint[PAUSE_ITEM];
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