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Added support for multiple game versions (#107)
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
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ZAPDTR/ZAPD/ZRom.h
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ZAPDTR/ZAPD/ZRom.h
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#pragma once
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#include <stdint.h>
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#include <vector>
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#include <map>
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#include <string>
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class ZRom
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{
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public:
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ZRom(std::string romPath);
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std::vector<uint8_t> GetFile(std::string fileName);
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protected:
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std::vector<uint8_t> romData;
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std::map<std::string, std::vector<uint8_t>> files;
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};
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struct RomVersion
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{
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std::string version = "None";
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std::string error = "None";
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std::string listPath = "None";
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int offset;
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uint32_t crc;
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};
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