Added support for multiple game versions (#107)

* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
This commit is contained in:
Nicholas Estelami 2022-03-31 19:42:44 -04:00 committed by GitHub
parent 572e9fb9d0
commit c80f9fbd57
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1203 changed files with 30620 additions and 501 deletions

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@ -142,8 +142,8 @@ void PathwayEntry::DeclareReferences(const std::string& prefix)
return;
std::string pointsName;
bool addressFound =
Globals::Instance->GetSegmentedPtrName(listSegmentAddress, parent, "Vec3s", pointsName);
bool addressFound = Globals::Instance->GetSegmentedPtrName(listSegmentAddress, parent, "Vec3s",
pointsName, parent->workerID);
if (addressFound)
return;
@ -177,7 +177,8 @@ std::string PathwayEntry::GetBodySourceCode() const
{
std::string declaration;
std::string listName;
Globals::Instance->GetSegmentedPtrName(listSegmentAddress, parent, "Vec3s", listName);
Globals::Instance->GetSegmentedPtrName(listSegmentAddress, parent, "Vec3s", listName,
parent->workerID);
if (Globals::Instance->game == ZGame::MM_RETAIL)
declaration +=