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Added support for multiple game versions (#107)
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
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1203 changed files with 30620 additions and 501 deletions
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@ -22,6 +22,8 @@ enum class StaticConfig
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On
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};
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class ZVtx;
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class Declaration
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{
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public:
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@ -38,6 +40,8 @@ public:
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std::string varName;
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std::string includePath;
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std::vector<ZVtx*> vertexHack;
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bool isExternal = false;
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bool isArray = false;
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bool forceArrayCnt = false;
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@ -65,6 +69,8 @@ public:
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Declaration(offset_t nAddress, const std::string& nIncludePath, size_t nSize,
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const std::string& nVarType, const std::string& nVarName);
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~Declaration();
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bool IsStatic() const;
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std::string GetNormalDeclarationStr() const;
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