Added support for multiple game versions (#107)

* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
This commit is contained in:
Nicholas Estelami 2022-03-31 19:42:44 -04:00 committed by GitHub
commit c80f9fbd57
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GPG key ID: 4AEE18F83AFDEB23
1203 changed files with 30620 additions and 501 deletions

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@ -22,6 +22,8 @@ enum class StaticConfig
On
};
class ZVtx;
class Declaration
{
public:
@ -38,6 +40,8 @@ public:
std::string varName;
std::string includePath;
std::vector<ZVtx*> vertexHack;
bool isExternal = false;
bool isArray = false;
bool forceArrayCnt = false;
@ -65,6 +69,8 @@ public:
Declaration(offset_t nAddress, const std::string& nIncludePath, size_t nSize,
const std::string& nVarType, const std::string& nVarName);
~Declaration();
bool IsStatic() const;
std::string GetNormalDeclarationStr() const;