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Added support for multiple game versions (#107)
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
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<SymbolMap File="SymbolMap_OoTMqDbg.txt"/>
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<ActorList File="ActorList_OoTMqDbg.txt"/>
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<ObjectList File="ObjectList_OoTMqDbg.txt"/>
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<ExternalXMLFolder Path="../soh/assets/xml/"/>
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<ExternalXMLFolder Path="../soh/assets/xml/GC_NMQ_PAL_F/"/>
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<TexturePool File="TexturePool.xml"/>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
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</Root>
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OTRExporter/CFG/filelists/dbg.txt
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OTRExporter/CFG/filelists/dbg.txt
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OTRExporter/CFG/filelists/gamecube.txt
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OTRExporter/CFG/filelists/gamecube.txt
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OTRExporter/CFG/filelists/gamecube_pal.txt
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OTRExporter/CFG/filelists/gamecube_pal.txt
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