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fix kf exit
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c946502b12
commit
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2 changed files with 2 additions and 2 deletions
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@ -184,7 +184,7 @@ s16 Grotto_GetEntranceValueHandlingGrottoRando(s16 nextEntranceIndex) {
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}
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// Translates and overrides the passed in entrance index if it corresponds to a
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// special grotto entrance (grotto load or returnpoint) and updates player respawn data correctly.
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// special grotto entrance (grotto load or return point) and updates player respawn data correctly.
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s16 Grotto_OverrideSpecialEntrance(s16 nextEntranceIndex) {
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// Don't change anything unless grotto shuffle has been enabled
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@ -2313,7 +2313,7 @@ extern "C" int CustomMessage_RetrieveIfExists(PlayState* play) {
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entrance = ENTR_LINKS_HOUSE_1;
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break;
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case TEXT_KOKIRI_EXIT_SIGN:
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entrance = ENTR_LOST_WOODS_BRIDGE_WEST_EXIT;
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entrance = ENTR_LOST_WOODS_BRIDGE_EAST_EXIT;
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break;
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case TEXT_ZD_SIGN:
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if (gPlayState->sceneNum == SCENE_ZORAS_DOMAIN) {
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