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Rando: Shuffle Hyrule Loach (Rando V3) (#3805)
* Shuffle Hyrule Loach * Remove rando specific loach text override * Remove duplicated enhancement from fishsanity * Re-run Build * Re-run Build * Changed to be an option within fishsanity * Rename cvar and fix check tracker * Fix build * Re-run build * Re-re-run build * Update z_fishing.c * Fix AllHyruleLoaches * Fix static data * Fix hint spacing * Restrict loach hint to "Shuffle only Hyrule Loach" * Update settings.cpp * Address review
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17 changed files with 144 additions and 68 deletions
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@ -161,6 +161,8 @@ void RandomizerCheckObjects::UpdateImGuiVisibility() {
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CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleAdultTrade"), RO_GENERIC_NO)) &&
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(location.GetRandomizerCheck() != RC_KF_KOKIRI_SWORD_CHEST ||
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CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleKokiriSword"), RO_GENERIC_NO)) &&
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(location.GetRandomizerCheck() != RC_LH_HYRULE_LOACH ||
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CVarGetInteger(CVAR_RANDOMIZER_SETTING("Fishsanity"), RO_GENERIC_NO) == RO_FISHSANITY_HYRULE_LOACH) &&
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(location.GetRandomizerCheck() != RC_ZR_MAGIC_BEAN_SALESMAN ||
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CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleBeans"), RO_GENERIC_NO)) &&
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(location.GetRandomizerCheck() != RC_HC_MALON_EGG ||
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