mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-07-30 03:28:55 -07:00
Audio support nearly complete.
This commit is contained in:
parent
b3e299dbde
commit
c49cee3521
25 changed files with 1953 additions and 209 deletions
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@ -544,16 +544,10 @@ u8 gDefaultShortNoteGateTimeTable[] = {
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};
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AdsrEnvelope gDefaultEnvelope[] = {
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// OTRTODO: Byteswapped manually for quick audio support.
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{ 0x0100, 0x007D },
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{ 0xE803, 0x007D },
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{ 0xFFFF, 0x0000 },
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{ 0x0000, 0x0000 },
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/* { 1, 32000 },
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{ 1000, 32000 },
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{ -1, 0 },
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{ 0, 0 },
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*/
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};
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NoteSubEu gZeroNoteSub = { 0 };
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@ -66,23 +66,24 @@ ReverbSettings D_80133420[][3] = {
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},
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};
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// OTRTODO
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AudioSpec gAudioSpecs[18] = {
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{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x4000, 0x2880, 0, 0, 0 },
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{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[1], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[2], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[4], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[5], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[6], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[7], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[9], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 28, 3, 0, 0, 2, D_80133420[10], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x2800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 28, 3, 0, 0, 1, D_80133420[11], 0x300, 0x200, 0x7FFF, 0, 0x4800, 0, 0x4000, 0, 0, 0, 0 },
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{ 32000, 1, 28, 3, 0, 0, 1, D_80133420[11], 0x300, 0x200, 0x7FFF, 0, 0, 0, 0x4000, 0x4800, 0, 0, 0 },
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{ 32000, 1, 22, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 22, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 16, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 44000, 1, 24, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x4000, 0x2880, 0, 0, 0 },
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{ 44000, 1, 24, 4, 0, 0, 2, D_80133420[1], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 44000, 1, 24, 4, 0, 0, 2, D_80133420[2], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 44000, 1, 23, 4, 0, 0, 2, D_80133420[4], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 44000, 1, 23, 4, 0, 0, 2, D_80133420[5], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 44000, 1, 24, 4, 0, 0, 2, D_80133420[6], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 44000, 1, 24, 4, 0, 0, 2, D_80133420[7], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 44000, 1, 23, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 44000, 1, 24, 4, 0, 0, 2, D_80133420[9], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 44000, 1, 23, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 44000, 1, 28, 3, 0, 0, 2, D_80133420[10], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x2800, 0x2880, 0, 0, 0 },
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{ 44000, 1, 28, 3, 0, 0, 1, D_80133420[11], 0x300, 0x200, 0x7FFF, 0, 0x4800, 0, 0x4000, 0, 0, 0, 0 },
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{ 44000, 1, 28, 3, 0, 0, 1, D_80133420[11], 0x300, 0x200, 0x7FFF, 0, 0, 0, 0x4000, 0x4800, 0, 0, 0 },
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{ 44000, 1, 22, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 44000, 1, 22, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 44000, 1, 16, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 22050, 1, 24, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[2], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3600, 0x2600, 0, 0, 0 },
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{ 44000, 1, 24, 4, 0, 0, 2, D_80133420[2], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3600, 0x2600, 0, 0, 0 },
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};
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@ -45,7 +45,7 @@ void* AudioLoad_SyncLoad(u32 tableType, u32 tableId, s32* didAllocate);
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u32 AudioLoad_GetRealTableIndex(s32 tableType, u32 tableId);
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void* AudioLoad_SearchCaches(s32 tableType, s32 id);
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AudioTable* AudioLoad_GetLoadTable(s32 tableType);
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void AudioLoad_SyncDma(u32 devAddr, u8* addr, size_t size, s32 medium);
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void AudioLoad_SyncDma(uintptr_t devAddr, u8* addr, size_t size, s32 medium);
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void AudioLoad_SyncDmaUnkMedium(u32 devAddr, u8* addr, size_t size, s32 unkMediumParam);
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s32 AudioLoad_Dma(OSIoMesg* mesg, u32 priority, s32 direction, u32 devAddr, void* ramAddr, size_t size,
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OSMesgQueue* reqQueue, s32 medium, const char* dmaFuncType);
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@ -75,6 +75,8 @@ void* sUnusedHandler = NULL;
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s32 gAudioContextInitalized = false;
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char* sequenceMap[256];
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uintptr_t fontStart;
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uint32_t fontOffsets[8192];
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@ -372,7 +374,7 @@ void AudioLoad_InitTable(AudioTable* table, uintptr_t romAddr, u16 unkMediumPara
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SoundFontData* AudioLoad_SyncLoadSeqFonts(s32 seqId, u32* outDefaultFontId) {
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char pad[0x8];
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s32 index;
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SoundFontData* font;
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SoundFontData* font = NULL;
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s32 numFonts;
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s32 fontId;
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s32 i;
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@ -387,6 +389,7 @@ SoundFontData* AudioLoad_SyncLoadSeqFonts(s32 seqId, u32* outDefaultFontId) {
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while (numFonts > 0) {
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fontId = gAudioContext.sequenceFontTable[index++];
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font = AudioLoad_SyncLoadFont(fontId);
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numFonts--;
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}
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@ -479,13 +482,26 @@ void AudioLoad_AsyncLoadFont(s32 fontId, s32 arg1, s32 retData, OSMesgQueue* ret
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u8* AudioLoad_GetFontsForSequence(s32 seqId, u32* outNumFonts) {
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s32 index;
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index = ((u16*)gAudioContext.sequenceFontTable)[seqId];
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if (!gUseLegacySD)
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{
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if (seqId == 255)
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return NULL;
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*outNumFonts = gAudioContext.sequenceFontTable[index++];
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if (*outNumFonts == 0) {
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return NULL;
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SequenceData sDat = ResourceMgr_LoadSeqByName(sequenceMap[seqId]);
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if (sDat.numFonts == 0)
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return NULL;
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return sDat.fonts;
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} else {
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index = ((u16*)gAudioContext.sequenceFontTable)[seqId];
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*outNumFonts = gAudioContext.sequenceFontTable[index++];
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if (*outNumFonts == 0) {
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return NULL;
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}
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return &gAudioContext.sequenceFontTable[index];
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}
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return &gAudioContext.sequenceFontTable[index];
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}
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void AudioLoad_DiscardSeqFonts(s32 seqId) {
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@ -564,16 +580,29 @@ s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) {
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AudioSeq_SequencePlayerDisable(seqPlayer);
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fontId = 0xFF;
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index = ((u16*)gAudioContext.sequenceFontTable)[seqId];
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numFonts = gAudioContext.sequenceFontTable[index++];
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while (numFonts > 0) {
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fontId = gAudioContext.sequenceFontTable[index++];
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//if (gUseLegacySD)
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AudioLoad_SyncLoadFont(fontId);
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numFonts--;
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if (gUseLegacySD) {
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index = ((u16*)gAudioContext.sequenceFontTable)[seqId];
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numFonts = gAudioContext.sequenceFontTable[index++];
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while (numFonts > 0) {
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fontId = gAudioContext.sequenceFontTable[index++];
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AudioLoad_SyncLoadFont(fontId); // NOTE: If this is commented out, then enemies will play child link sounds...
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numFonts--;
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}
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}
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else
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{
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SequenceData seqData2 = ResourceMgr_LoadSeqByName(sequenceMap[seqId]);
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for (int i = 0; i < seqData2.numFonts; i++)
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{
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fontId = seqData2.fonts[i];
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AudioLoad_SyncLoadFont(fontId); // NOTE: If this is commented out, then enemies will play child link sounds...
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numFonts--;
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}
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}
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seqData = AudioLoad_SyncLoadSeq(seqId);
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@ -655,7 +684,6 @@ SoundFontData* AudioLoad_SyncLoadFont(u32 fontId) {
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s32 didAllocate;
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RelocInfo relocInfo;
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s32 realFontId = AudioLoad_GetRealTableIndex(FONT_TABLE, fontId);
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//s32 realFontId = fontId;
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if (gAudioContext.fontLoadStatus[realFontId] == 1) {
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return NULL;
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@ -720,13 +748,12 @@ void* AudioLoad_SyncLoad(u32 tableType, u32 id, s32* didAllocate) {
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if (!gUseLegacySD && tableType == SEQUENCE_TABLE)
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{
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seqData = ResourceMgr_LoadSeqByID(id);
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size = ResourceMgr_GetSeqSizeByID(id);
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size -= 2;
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medium = seqData[0];
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cachePolicy = seqData[1];
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SequenceData sData = ResourceMgr_LoadSeqByName(sequenceMap[id]);
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seqData = sData.seqData;
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size = sData.seqDataSize;
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medium = sData.medium;
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cachePolicy = sData.cachePolicy;
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romAddr = 0;
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seqData += 2;
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}
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else if (!gUseLegacySD && tableType == FONT_TABLE)
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{
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@ -996,7 +1023,7 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* mem, RelocInfo* relocInfo
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}
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}
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void AudioLoad_SyncDma(u32 devAddr, u8* addr, size_t size, s32 medium) {
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void AudioLoad_SyncDma(uintptr_t devAddr, u8* addr, size_t size, s32 medium) {
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OSMesgQueue* msgQueue = &gAudioContext.syncDmaQueue;
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OSIoMesg* ioMesg = &gAudioContext.syncDmaIoMesg;
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size = ALIGN16(size);
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@ -1179,7 +1206,6 @@ s32 AudioLoad_AssertValidAddr(uintptr_t ramAddr, uintptr_t startAddr, size_t siz
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#define BASE_ROM_OFFSET(x) (void*)((u32)(x) + (u32)(romAddr))
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void AudioLoad_InitSwapFontSampleHeaders(SoundFontSample* sample, uintptr_t romAddr) {
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// OTRTODO: This will be removed when we actually extract the data.
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size_t maxSoundFontSize = 0x3AA0; // soundFont 0 is the largest size at 0x3AA0
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AdpcmLoop* loop;
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AdpcmBook* book;
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@ -1400,7 +1426,12 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
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AudioLoad_InitTable(gAudioContext.sequenceTable, seqStart, 0);
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AudioLoad_InitTable(gAudioContext.soundFontTable, bankStart, 0);
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AudioLoad_InitTable(gAudioContext.sampleBankTable, tableStart, 0);
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numFonts = gAudioContext.soundFontTable->numEntries;
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if (gUseLegacySD)
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numFonts = gAudioContext.soundFontTable->numEntries;
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else
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numFonts = 0x26; // OTRTODO: Count the number of soundfonts that are inside the OTR(s)
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gAudioContext.soundFonts = AudioHeap_Alloc(&gAudioContext.audioInitPool, numFonts * sizeof(SoundFont));
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if (gUseLegacySD) {
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@ -1409,6 +1440,23 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
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}
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AudioLoad_InitSwapFont();
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} else {
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int seqListSize = 0;
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char** seqList = ResourceMgr_ListFiles("audio/sequences*", &seqListSize);
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for (int i = 0; i < seqListSize; i++)
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{
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SequenceData sDat = ResourceMgr_LoadSeqByName(seqList[i]);
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char* str = malloc(strlen(seqList[i]) + 1);
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strcpy(str, seqList[i]);
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sequenceMap[sDat.seqNumber] = str;
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}
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free(seqList);
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int bp = 0;
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}
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if (temp_v0_3 = AudioHeap_Alloc(&gAudioContext.audioInitPool, D_8014A6C4.permanentPoolSize), temp_v0_3 == NULL) {
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@ -1429,7 +1477,6 @@ void AudioLoad_InitSlowLoads(void) {
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s32 AudioLoad_SlowLoadSample(s32 fontId, s32 instId, s8* isDone) {
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SoundFontSample* sample;
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AudioSlowLoad* slowLoad;
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sample = AudioLoad_GetFontSample(fontId, instId);
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if (sample == NULL) {
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*isDone = 0;
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@ -1601,11 +1648,13 @@ s32 AudioLoad_SlowLoadSeq(s32 seqId, u8* ramAddr, s8* isDone) {
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slowLoad->sample.sampleAddr = NULL;
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slowLoad->isDone = isDone;
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if (!gUseLegacySD) {
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char* seqData = ResourceMgr_LoadSeqByID(seqId);
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size = ResourceMgr_GetSeqSizeByID(seqId) - 2;
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slowLoad->curDevAddr = seqData + 2;
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slowLoad->medium = seqData[0];
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if (!gUseLegacySD)
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{
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SequenceData sData = ResourceMgr_LoadSeqByName(sequenceMap[seqId]);
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char* seqData = sData.seqData;
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size = sData.seqDataSize;
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slowLoad->curDevAddr = seqData;
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slowLoad->medium = sData.medium;
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} else {
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size = seqTable->entries[seqId].size;
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size = ALIGN16(size);
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@ -1829,41 +1878,23 @@ void AudioLoad_AsyncDmaUnkMedium(u32 devAddr, void* ramAddr, size_t size, s16 ar
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#define RELOC(v, base) (reloc = (void*)((u32)(v) + (u32)(base)))
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void AudioLoad_RelocateSample(SoundFontSound* sound, SoundFontData* mem, RelocInfo* relocInfo, int fontId) {
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// OTRTODO: This is hack to detect whether or not the sample has been relocated.
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size_t maxSoundBankSize = 0x3EB2A0; // sample bank 0 is largest size at 0x3EB2A0
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if ((uintptr_t)mem <= maxSoundBankSize) {
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// OTRTODO: This can be removed once we have properly byteswapped files on the disk.
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assert("mem for sound font bank is too low.");
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if (gUseLegacySD)
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{
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// NOTE: This is hack to detect whether or not the sample has been relocated.
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if ((uintptr_t)mem <= maxSoundBankSize) {
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assert("mem for sound font bank is too low.");
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}
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}
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SoundFontSample* sample;
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void* reloc;
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// OTRTODO: Seems precarious to assume the RAM is never <= 0x3EB2A0, but it largely works.
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// NOTE: Seems precarious to assume the RAM is never <= 0x3EB2A0, but it largely works.
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if ((uintptr_t)sound->sample < maxSoundBankSize || !gUseLegacySD)
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{
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if (!gUseLegacySD) {
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SoundFontSample* sample2 = sound;
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if (sample2->unk_bit25 != 1)
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{
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//if (sample2->size == 0x5CC8)
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//{
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// switch (sample2->medium) {
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// case 0:
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// sample2->medium = relocInfo->medium1;
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// break;
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// case 1:
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// sample2->medium = relocInfo->medium2;
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// break;
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// }
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// sample2->unk_bit25 = 1;
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// if (sample2->unk_bit26 && (sample2->medium != MEDIUM_RAM)) {
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// // gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample2;
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// }
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//}
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||||
}
|
||||
} else {
|
||||
sample = sound->sample = RELOC(sound->sample, mem);
|
||||
|
||||
|
@ -2116,8 +2147,10 @@ s32 AudioLoad_GetSamplesForFont(s32 fontId, SoundFontSample** sampleSet) {
|
|||
void AudioLoad_AddUsedSample(SoundFontSound* sound) {
|
||||
SoundFontSample* sample = sound->sample;
|
||||
|
||||
if ((sample->size != 0) && (sample->unk_bit26) && (sample->medium != MEDIUM_RAM)) {
|
||||
gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample;
|
||||
if (sample != NULL) {
|
||||
if ((sample->size != 0) && (sample->unk_bit26) && (sample->medium != MEDIUM_RAM)) {
|
||||
gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -286,7 +286,18 @@ void Audio_ProcessNotes(void) {
|
|||
}
|
||||
|
||||
subAttrs.frequency *= playbackState->vibratoFreqScale * playbackState->portamentoFreqScale;
|
||||
subAttrs.frequency *= gAudioContext.audioBufferParameters.resampleRate;
|
||||
|
||||
f32 resampRate = gAudioContext.audioBufferParameters.resampleRate;
|
||||
|
||||
if (!gUseLegacySD && !noteSubEu2->bitField1.isSyntheticWave && noteSubEu2->sound.soundFontSound != NULL &&
|
||||
noteSubEu2->sound.soundFontSound->sample != NULL &&
|
||||
noteSubEu2->sound.soundFontSound->sample->sampleRateMagicValue == 'RIFF') {
|
||||
resampRate = CALC_RESAMPLE_FREQ(noteSubEu2->sound.soundFontSound->sample->sampleRate);
|
||||
}
|
||||
|
||||
subAttrs.frequency *= resampRate;
|
||||
|
||||
|
||||
subAttrs.velocity *= scale;
|
||||
Audio_InitNoteSub(note, noteSubEu2, &subAttrs);
|
||||
noteSubEu->bitField1.bookOffset = bookOffset;
|
||||
|
|
|
@ -3,6 +3,9 @@
|
|||
#include "ultra64.h"
|
||||
#include "global.h"
|
||||
|
||||
extern bool gUseLegacySD;
|
||||
extern char* sequenceMap[256];
|
||||
|
||||
#define PORTAMENTO_IS_SPECIAL(x) ((x).mode & 0x80)
|
||||
#define PORTAMENTO_MODE(x) ((x).mode & ~0x80)
|
||||
#define PORTAMENTO_MODE_1 1
|
||||
|
@ -1060,9 +1063,15 @@ void AudioSeq_SequenceChannelProcessScript(SequenceChannel* channel) {
|
|||
command = (u8)parameters[0];
|
||||
|
||||
if (seqPlayer->defaultFont != 0xFF) {
|
||||
offset = ((u16*)gAudioContext.sequenceFontTable)[seqPlayer->seqId];
|
||||
lowBits = gAudioContext.sequenceFontTable[offset];
|
||||
command = gAudioContext.sequenceFontTable[offset + lowBits - result];
|
||||
if (gUseLegacySD) {
|
||||
offset = ((u16*)gAudioContext.sequenceFontTable)[seqPlayer->seqId];
|
||||
lowBits = gAudioContext.sequenceFontTable[offset];
|
||||
command = gAudioContext.sequenceFontTable[offset + lowBits - result];
|
||||
}
|
||||
else {
|
||||
SequenceData sDat = ResourceMgr_LoadSeqByName(sequenceMap[seqPlayer->seqId]);
|
||||
command = sDat.fonts[sDat.numFonts - result - 1];
|
||||
}
|
||||
}
|
||||
|
||||
if (AudioHeap_SearchCaches(FONT_TABLE, CACHE_EITHER, command)) {
|
||||
|
@ -1170,10 +1179,17 @@ void AudioSeq_SequenceChannelProcessScript(SequenceChannel* channel) {
|
|||
result = (u8)parameters[0];
|
||||
command = (u8)parameters[0];
|
||||
|
||||
if (seqPlayer->defaultFont != 0xFF) {
|
||||
offset = ((u16*)gAudioContext.sequenceFontTable)[seqPlayer->seqId];
|
||||
lowBits = gAudioContext.sequenceFontTable[offset];
|
||||
command = gAudioContext.sequenceFontTable[offset + lowBits - result];
|
||||
if (seqPlayer->defaultFont != 0xFF)
|
||||
{
|
||||
if (gUseLegacySD) {
|
||||
offset = ((u16*)gAudioContext.sequenceFontTable)[seqPlayer->seqId];
|
||||
lowBits = gAudioContext.sequenceFontTable[offset];
|
||||
command = gAudioContext.sequenceFontTable[offset + lowBits - result];
|
||||
}
|
||||
else {
|
||||
SequenceData sDat = ResourceMgr_LoadSeqByName(sequenceMap[seqPlayer->seqId]);
|
||||
command = sDat.fonts[sDat.numFonts - result - 1];
|
||||
}
|
||||
}
|
||||
|
||||
if (AudioHeap_SearchCaches(FONT_TABLE, CACHE_EITHER, command)) {
|
||||
|
@ -1330,14 +1346,12 @@ void AudioSeq_SequenceChannelProcessScript(SequenceChannel* channel) {
|
|||
break;
|
||||
case 0xB2:
|
||||
offset = (u16)parameters[0];
|
||||
// OTRTODO: Byteswap added for quick audio
|
||||
channel->unk_22 = BOMSWAP16(*(u16*)(seqPlayer->seqData + (uintptr_t)(offset + scriptState->value * 2)));
|
||||
break;
|
||||
case 0xB4:
|
||||
channel->dynTable = (void*)&seqPlayer->seqData[channel->unk_22];
|
||||
break;
|
||||
case 0xB5:
|
||||
// OTRTODO: Byteswap added for quick audio
|
||||
channel->unk_22 = BOMSWAP16(((u16*)(channel->dynTable))[scriptState->value]);
|
||||
break;
|
||||
case 0xB6:
|
||||
|
|
|
@ -440,11 +440,11 @@ void func_800DBE64(void) {
|
|||
void func_800DBE6C(void) {
|
||||
}
|
||||
|
||||
void AudioSynth_LoadFilter(Acmd* cmd, s32 flags, s32 countOrBuf, s32 addr) {
|
||||
void AudioSynth_LoadFilter(Acmd* cmd, s32 flags, s32 countOrBuf, uintptr_t addr) {
|
||||
aFilter(cmd, flags, countOrBuf, addr);
|
||||
}
|
||||
|
||||
void AudioSynth_LoadFilterCount(Acmd* cmd, s32 count, s32 addr) {
|
||||
void AudioSynth_LoadFilterCount(Acmd* cmd, s32 count, uintptr_t addr) {
|
||||
aFilter(cmd, 2, count, addr);
|
||||
}
|
||||
|
||||
|
@ -561,6 +561,9 @@ Acmd* AudioSynth_DoOneAudioUpdate(s16* aiBuf, s32 aiBufLen, Acmd* cmd, s32 updat
|
|||
NoteSubEu* noteSubEu2;
|
||||
s32 unk14;
|
||||
|
||||
if (aiBufLen == 0)
|
||||
return;
|
||||
|
||||
t = gAudioContext.numNotes * updateIndex;
|
||||
count = 0;
|
||||
if (gAudioContext.numSynthesisReverbs == 0) {
|
||||
|
|
|
@ -363,7 +363,11 @@ void Audio_ProcessSeqCmd(u32 cmd) {
|
|||
}
|
||||
}
|
||||
|
||||
void Audio_QueueSeqCmd(u32 cmd) {
|
||||
extern f32 D_80130F24;
|
||||
extern f32 D_80130F28;
|
||||
|
||||
void Audio_QueueSeqCmd(u32 cmd)
|
||||
{
|
||||
sAudioSeqCmds[sSeqCmdWrPos++] = cmd;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue