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Default AmmoDrop to true until the setting is implemented.
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@ -87,7 +87,7 @@ class Logic {
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bool FairyPot = false;
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bool FairyPot = false;
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bool FreeFairies = false;
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bool FreeFairies = false;
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bool FairyPond = false;
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bool FairyPond = false;
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bool AmmoCanDrop = false;
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bool AmmoCanDrop = true;
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uint8_t PieceOfHeart = 0;
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uint8_t PieceOfHeart = 0;
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uint8_t HeartContainer = 0;
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uint8_t HeartContainer = 0;
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