diff --git a/soh/soh/Enhancements/timesaver_hook_handlers.cpp b/soh/soh/Enhancements/timesaver_hook_handlers.cpp index 9a602323d..b847fca51 100644 --- a/soh/soh/Enhancements/timesaver_hook_handlers.cpp +++ b/soh/soh/Enhancements/timesaver_hook_handlers.cpp @@ -941,7 +941,7 @@ void TimeSaverOnActorInitHandler(void* actorRef) { }); } - if (actor->id == ACTOR_EN_JJ && !IS_RANDO) { + if (actor->id == ACTOR_EN_JJ) { enJjUpdateHook = GameInteractor::Instance->RegisterGameHook([](void* innerActorRef) mutable { Actor* innerActor = static_cast(innerActorRef);