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Rando: More Misc. Hints (#2930)
* commit constipation * fix inconsistencies between 3d and soh settings * Add RSK check for Saria; Sheik now tells you other reqs for ganon * Translations (thanks Purple and Timmy_GamerNepgear); Retain Saria's "face-to-face" text in rando if you're too close * fix scene renames for sheik * whoops * Undo LA hint setting erasure from conflict * Clarified Sheik text IDs; Clarified final frogs hint * Fixed Sheik text ID assignment; Fixed Saria's messages in `OTRGlobals` * Added hint locs for sheik and saria * Set up hook for Sheik spawn; Sheik no longer cheats with room transitions; Enforced text IDs on saria msg function * Set up hook for Sheik spawn; Sheik no longer cheats with room transitions; Enforced text IDs on saria msg function * Update soh/soh/SaveManager.cpp Co-authored-by: Garrett Cox <garrettjcox@gmail.com> * nice.gif Co-authored-by: Garrett Cox <garrettjcox@gmail.com> * got ahead of myself * Conquered and divided; simplified stuff * nitpicking Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the little things i stg --------- Co-authored-by: Garrett Cox <garrettjcox@gmail.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
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@ -307,13 +307,16 @@ typedef struct {
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/* */ char gregHintText[250];
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/* */ char ganonText[250];
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/* */ char dampeText[150];
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/* */ char sheikText[150];
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/* */ char sariaText[150];
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/* */ char warpMinuetText[100];
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/* */ char warpBoleroText[100];
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/* */ char warpSerenadeText[100];
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/* */ char warpRequiemText[100];
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/* */ char warpNocturneText[100];
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/* */ char warpPreludeText[100];
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/* */ RandomizerCheck ganonHintCheck;
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/* */ RandomizerCheck lightArrowHintCheck;
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/* */ RandomizerCheck sariaCheck;
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/* */ RandomizerCheck gregCheck;
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/* */ RandomizerCheck dampeCheck;
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/* */ char inputSeed[1024];
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