Fix merge conflict for real

This commit is contained in:
Josh Bodner 2022-04-06 21:26:12 -07:00
commit c28bf2b34d

View file

@ -88,12 +88,10 @@ namespace Game {
CVar_SetFloat("gInputScale", Settings.controller.input_scale); CVar_SetFloat("gInputScale", Settings.controller.input_scale);
Settings.controller.input_enabled = stob(Conf[ControllerSection]["input_enabled"]); Settings.controller.input_enabled = stob(Conf[ControllerSection]["input_enabled"]);
CVar_SetS32(const_cast<char*>("gInputEnabled"), Settings.controller.input_enabled);
CVar_SetS32("gInputEnabled", Settings.controller.input_enabled); CVar_SetS32("gInputEnabled", Settings.controller.input_enabled);
Settings.controller.dpad_pause_name = stob(Conf[ControllerSection]["dpad_pause_name"]); Settings.controller.dpad_pause_name = stob(Conf[ControllerSection]["dpad_pause_name"]);
CVar_SetS32(const_cast<char*>("gDpadPauseName"), Settings.controller.dpad_pause_name); CVar_SetS32("gDpadPauseName", Settings.controller.dpad_pause_name);
// Cheats // Cheats
Settings.cheats.debug_mode = stob(Conf[CheatSection]["debug_mode"]); Settings.cheats.debug_mode = stob(Conf[CheatSection]["debug_mode"]);