diff --git a/soh/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c b/soh/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c index bda9b5195..25fd93368 100644 --- a/soh/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c +++ b/soh/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c @@ -306,7 +306,7 @@ void ArmsHook_Draw(Actor* thisx, GlobalContext* globalCtx) { f32 sp58; if ((player->actor.draw != NULL) && (player->rightHandType == 15)) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_arms_hook.c", 850); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); if ((ArmsHook_Shoot != this->actionFunc) || (this->timer <= 0)) { Matrix_MultVec3f(&D_80865B70, &this->unk_1E8); @@ -321,7 +321,7 @@ void ArmsHook_Draw(Actor* thisx, GlobalContext* globalCtx) { func_80090480(globalCtx, &this->collider, &this->hookInfo, &sp6C, &sp60); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_arms_hook.c", 895), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gLinkAdultHookshotTipDL); Matrix_Translate(this->actor.world.pos.x, this->actor.world.pos.y, this->actor.world.pos.z, MTXMODE_NEW); @@ -331,10 +331,10 @@ void ArmsHook_Draw(Actor* thisx, GlobalContext* globalCtx) { Matrix_RotateY(Math_FAtan2F(sp78.x, sp78.z), MTXMODE_APPLY); Matrix_RotateX(Math_FAtan2F(-sp78.y, sp5C), MTXMODE_APPLY); Matrix_Scale(0.015f, 0.015f, sqrtf(SQ(sp78.y) + sp58) * 0.01f, MTXMODE_APPLY); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_arms_hook.c", 910), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gLinkAdultHookshotChainDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_arms_hook.c", 913); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } } diff --git a/soh/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c b/soh/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c index 8e616b1ec..0ac6052d5 100644 --- a/soh/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c +++ b/soh/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c @@ -56,7 +56,7 @@ void ArrowFire_Init(Actor* thisx, GlobalContext* globalCtx) { void ArrowFire_Destroy(Actor* thisx, GlobalContext* globalCtx) { func_800876C8(globalCtx); - LOG_STRING("消滅", "../z_arrow_fire.c", 421); // "Disappearance" + LOG_STRING("消滅", __FILE__, __LINE__); // "Disappearance" } void ArrowFire_Charge(ArrowFire* this, GlobalContext* globalCtx) { @@ -204,7 +204,7 @@ void ArrowFire_Draw(Actor* thisx, GlobalContext* globalCtx2) { if (1) {} tranform = (arrow->hitFlags & 2) ? &this->actor : &arrow->actor; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_arrow_fire.c", 618); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); Matrix_Translate(tranform->world.pos.x, tranform->world.pos.y, tranform->world.pos.z, MTXMODE_NEW); Matrix_RotateY(tranform->shape.rot.y * (M_PI / 0x8000), MTXMODE_APPLY); @@ -234,7 +234,7 @@ void ArrowFire_Draw(Actor* thisx, GlobalContext* globalCtx2) { } Matrix_Scale(this->radius * 0.2f, this->unk_158 * 4.0f, this->radius * 0.2f, MTXMODE_APPLY); Matrix_Translate(0.0f, -700.0f, 0.0f, MTXMODE_APPLY); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_arrow_fire.c", 666), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, sMaterialDL); gSPDisplayList(POLY_XLU_DISP++, @@ -242,6 +242,6 @@ void ArrowFire_Draw(Actor* thisx, GlobalContext* globalCtx2) { 255 - stateFrames % 256, 511 - (stateFrames * 10) % 512, 64, 64)); gSPDisplayList(POLY_XLU_DISP++, sModelDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_arrow_fire.c", 682); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } } diff --git a/soh/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c b/soh/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c index 0033caa7a..c40a31011 100644 --- a/soh/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c +++ b/soh/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c @@ -57,7 +57,7 @@ void ArrowIce_Init(Actor* thisx, GlobalContext* globalCtx) { void ArrowIce_Destroy(Actor* thisx, GlobalContext* globalCtx) { func_800876C8(globalCtx); - LOG_STRING("消滅", "../z_arrow_ice.c", 415); // "Disappearance" + LOG_STRING("消滅", __FILE__, __LINE__); // "Disappearance" } void ArrowIce_Charge(ArrowIce* this, GlobalContext* globalCtx) { @@ -203,7 +203,7 @@ void ArrowIce_Draw(Actor* thisx, GlobalContext* globalCtx) { if (1) {} tranform = (arrow->hitFlags & 2) ? &this->actor : &arrow->actor; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_arrow_ice.c", 610); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); Matrix_Translate(tranform->world.pos.x, tranform->world.pos.y, tranform->world.pos.z, MTXMODE_NEW); Matrix_RotateY(tranform->shape.rot.y * (M_PI / 0x8000), MTXMODE_APPLY); @@ -233,7 +233,7 @@ void ArrowIce_Draw(Actor* thisx, GlobalContext* globalCtx) { } Matrix_Scale(this->radius * 0.2f, this->unk_160 * 3.0f, this->radius * 0.2f, MTXMODE_APPLY); Matrix_Translate(0.0f, -700.0f, 0.0f, MTXMODE_APPLY); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_arrow_ice.c", 660), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, sMaterialDL); gSPDisplayList(POLY_XLU_DISP++, @@ -241,6 +241,6 @@ void ArrowIce_Draw(Actor* thisx, GlobalContext* globalCtx) { 511 - (stateFrames * 10) % 512, 511 - (stateFrames * 10) % 512, 4, 16)); gSPDisplayList(POLY_XLU_DISP++, sModelDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_arrow_ice.c", 676); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } } diff --git a/soh/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c b/soh/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c index a98f8b958..3ca39d5d7 100644 --- a/soh/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c +++ b/soh/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c @@ -57,7 +57,7 @@ void ArrowLight_Init(Actor* thisx, GlobalContext* globalCtx) { void ArrowLight_Destroy(Actor* thisx, GlobalContext* globalCtx) { func_800876C8(globalCtx); - LOG_STRING("消滅", "../z_arrow_light.c", 403); // "Disappearance" + LOG_STRING("消滅", __FILE__, __LINE__); // "Disappearance" } void ArrowLight_Charge(ArrowLight* this, GlobalContext* globalCtx) { @@ -201,7 +201,7 @@ void ArrowLight_Draw(Actor* thisx, GlobalContext* globalCtx) { if (1) {} tranform = (arrow->hitFlags & 2) ? &this->actor : &arrow->actor; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_arrow_light.c", 598); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); Matrix_Translate(tranform->world.pos.x, tranform->world.pos.y, tranform->world.pos.z, MTXMODE_NEW); Matrix_RotateY(tranform->shape.rot.y * (M_PI / 0x8000), MTXMODE_APPLY); @@ -231,7 +231,7 @@ void ArrowLight_Draw(Actor* thisx, GlobalContext* globalCtx) { } Matrix_Scale(this->radius * 0.2f, this->unk_160 * 4.0f, this->radius * 0.2f, MTXMODE_APPLY); Matrix_Translate(0.0f, -700.0f, 0.0f, MTXMODE_APPLY); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_arrow_light.c", 648), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, sMaterialDL); gSPDisplayList(POLY_XLU_DISP++, @@ -239,6 +239,6 @@ void ArrowLight_Draw(Actor* thisx, GlobalContext* globalCtx) { 511 - (stateFrames * 10) % 512, 511 - (stateFrames * 30) % 512, 8, 16)); gSPDisplayList(POLY_XLU_DISP++, sModelDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_arrow_light.c", 664); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } } diff --git a/soh/src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c b/soh/src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c index 9c81bb686..9c5791de8 100644 --- a/soh/src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c +++ b/soh/src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c @@ -202,13 +202,13 @@ void BgBowlWall_Draw(Actor* thisx, GlobalContext* globalCtx2) { BgBowlWall* this = (BgBowlWall*)thisx; u32 frames; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_bowl_wall.c", 441); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); gSPSegment(POLY_OPA_DISP++, 0x8, Gfx_TexScroll(globalCtx->state.gfxCtx, 0, -2 * (frames = globalCtx->state.frames), 16, 16)); gDPPipeSync(POLY_OPA_DISP++); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_bowl_wall.c", 453), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); if (this->dyna.actor.params == 0) { @@ -217,5 +217,5 @@ void BgBowlWall_Draw(Actor* thisx, GlobalContext* globalCtx2) { gSPDisplayList(POLY_OPA_DISP++, gBowlingRound2WallDL); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_bowl_wall.c", 464); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c b/soh/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c index 5340c49b0..e999b3412 100644 --- a/soh/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c +++ b/soh/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c @@ -294,10 +294,10 @@ void BgBreakwall_Draw(Actor* thisx, GlobalContext* globalCtx) { BgBreakwall* this = (BgBreakwall*)thisx; if (this->bombableWallDList != NULL) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_breakwall.c", 767); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_breakwall.c", 771), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, this->bombableWallDList); @@ -315,6 +315,6 @@ void BgBreakwall_Draw(Actor* thisx, GlobalContext* globalCtx) { CollisionCheck_SetAC(globalCtx, &globalCtx->colChkCtx, &this->collider.base); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_breakwall.c", 822); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } } diff --git a/soh/src/overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.c b/soh/src/overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.c index dbeb5eb7c..67cbd0f2b 100644 --- a/soh/src/overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.c +++ b/soh/src/overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.c @@ -309,16 +309,16 @@ void BgDodoago_Update(Actor* thisx, GlobalContext* globalCtx) { } void BgDodoago_Draw(Actor* thisx, GlobalContext* globalCtx) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_dodoago.c", 672); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); if (Flags_GetEventChkInf(0xB0)) { func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_dodoago.c", 677), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gDodongoLowerJawDL); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_dodoago.c", 681); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void BgDodoago_Reset(void) { diff --git a/soh/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c b/soh/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c index 5b13aab9b..0df765ae8 100644 --- a/soh/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c +++ b/soh/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c @@ -894,7 +894,7 @@ static void* sMouthTextures[] = { void BgDyYoseizo_Draw(Actor* thisx, GlobalContext* globalCtx) { BgDyYoseizo* this = (BgDyYoseizo*)thisx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_dy_yoseizo.c", 1609); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); if (this->actionFunc != BgDyYoseizo_Vanish) { func_80093D18(globalCtx->state.gfxCtx); @@ -909,7 +909,7 @@ void BgDyYoseizo_Draw(Actor* thisx, GlobalContext* globalCtx) { SkelAnime_DrawFlexOpa(globalCtx, this->skelAnime.skeleton, this->skelAnime.jointTable, this->skelAnime.dListCount, BgDyYoseizo_OverrideLimbDraw, NULL, this); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_dy_yoseizo.c", 1629); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); BgDyYoseizo_ParticleDraw(this, globalCtx); } @@ -1010,7 +1010,7 @@ void BgDyYoseizo_ParticleDraw(BgDyYoseizo* this, GlobalContext* globalCtx) { BgDyYoseizoParticle* particle = this->particles; s16 i; - OPEN_DISPS(gfxCtx, "../z_bg_dy_yoseizo.c", 1767); + OPEN_DISPS(gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); for (i = 0; i < 200; i++, particle++) { @@ -1031,11 +1031,11 @@ void BgDyYoseizo_ParticleDraw(BgDyYoseizo* this, GlobalContext* globalCtx) { Matrix_Scale(particle->scale, particle->scale, 1.0f, MTXMODE_APPLY); Matrix_RotateZ(particle->roll, MTXMODE_APPLY); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(gfxCtx, "../z_bg_dy_yoseizo.c", 1810), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gGreatFairyParticleAliveDL)); } } - CLOSE_DISPS(gfxCtx, "../z_bg_dy_yoseizo.c", 1819); + CLOSE_DISPS(gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c b/soh/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c index 9616204cd..1f985e8b0 100644 --- a/soh/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c +++ b/soh/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c @@ -257,7 +257,7 @@ void BgGanonOtyuka_Draw(Actor* thisx, GlobalContext* globalCtx) { BossGanon* ganondorf; f32 spBC = -30.0f; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 702); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); actor = globalCtx->actorCtx.actorLists[ACTORCAT_BOSS].head; while (actor != NULL) { @@ -303,7 +303,7 @@ void BgGanonOtyuka_Draw(Actor* thisx, GlobalContext* globalCtx) { phi_s1 = sPlatformTopDL; } } - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 766), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, phi_s2); @@ -317,7 +317,7 @@ void BgGanonOtyuka_Draw(Actor* thisx, GlobalContext* globalCtx) { Matrix_Translate(sSideCenters[i].x, 0.0f, sSideCenters[i].z, MTXMODE_APPLY); Matrix_RotateY(sSideAngles[i], MTXMODE_APPLY); gSPMatrix(POLY_OPA_DISP++, - Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 785), + Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, sPlatformSideDL); Matrix_Pop(); @@ -355,7 +355,7 @@ void BgGanonOtyuka_Draw(Actor* thisx, GlobalContext* globalCtx) { Matrix_RotateY(sSideAngles[i], MTXMODE_APPLY); Matrix_Scale(0.3f, platform->flashYScale * 0.3f, 0.3f, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, - Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 847), + Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, sFlashDL); Matrix_Pop(); @@ -368,5 +368,5 @@ void BgGanonOtyuka_Draw(Actor* thisx, GlobalContext* globalCtx) { actor = actor->next; } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 857); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c b/soh/src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c index 53a0bb82a..f02b5dc92 100644 --- a/soh/src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c +++ b/soh/src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c @@ -124,13 +124,13 @@ void BgGateShutter_Update(Actor* thisx, GlobalContext* globalCtx) { } void BgGateShutter_Draw(Actor* thisx, GlobalContext* globalCtx) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_gate_shutter.c", 323); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_gate_shutter.c", 328), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gKakarikoGuardGateDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_gate_shutter.c", 333); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Gjyo_Bridge/z_bg_gjyo_bridge.c b/soh/src/overlays/actors/ovl_Bg_Gjyo_Bridge/z_bg_gjyo_bridge.c index 95dcbc50a..c1026b3c9 100644 --- a/soh/src/overlays/actors/ovl_Bg_Gjyo_Bridge/z_bg_gjyo_bridge.c +++ b/soh/src/overlays/actors/ovl_Bg_Gjyo_Bridge/z_bg_gjyo_bridge.c @@ -100,7 +100,7 @@ void BgGjyoBridge_Update(Actor* thisx, GlobalContext* globalCtx) { void BgGjyoBridge_Draw(Actor* thisx, GlobalContext* globalCtx) { BgGjyoBridge* this = (BgGjyoBridge*)thisx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_gjyo_bridge.c", 260); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); @@ -112,10 +112,10 @@ void BgGjyoBridge_Draw(Actor* thisx, GlobalContext* globalCtx) { Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 0, -globalCtx->gameplayFrames & 127, 32, 32, 1, 0, globalCtx->gameplayFrames & 127, 32, 32)); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_gjyo_bridge.c", 281), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gRainbowBridgeDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_gjyo_bridge.c", 285); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Gnd_Darkmeiro/z_bg_gnd_darkmeiro.c b/soh/src/overlays/actors/ovl_Bg_Gnd_Darkmeiro/z_bg_gnd_darkmeiro.c index 47dce2bdd..25c84cc70 100644 --- a/soh/src/overlays/actors/ovl_Bg_Gnd_Darkmeiro/z_bg_gnd_darkmeiro.c +++ b/soh/src/overlays/actors/ovl_Bg_Gnd_Darkmeiro/z_bg_gnd_darkmeiro.c @@ -197,19 +197,19 @@ void BgGndDarkmeiro_DrawSwitchBlock(Actor* thisx, GlobalContext* globalCtx) { this->timer2 = vanishTimer * 8; } - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_gnd_darkmeiro.c", 378); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); //! @bug Due to a bug in the display list, the transparency data is not used. gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 198, 202, 208, this->timer2); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_gnd_darkmeiro.c", 380); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); Gfx_DrawDListXlu(globalCtx, gClearBlockDL); } } void BgGndDarkmeiro_DrawStaticBlock(Actor* thisx, GlobalContext* globalCtx) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_gnd_darkmeiro.c", 391); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 198, 202, 208, 255); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_gnd_darkmeiro.c", 393); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); Gfx_DrawDListXlu(globalCtx, gClearBlockDL); } diff --git a/soh/src/overlays/actors/ovl_Bg_Gnd_Firemeiro/z_bg_gnd_firemeiro.c b/soh/src/overlays/actors/ovl_Bg_Gnd_Firemeiro/z_bg_gnd_firemeiro.c index 1d26465db..53e21a734 100644 --- a/soh/src/overlays/actors/ovl_Bg_Gnd_Firemeiro/z_bg_gnd_firemeiro.c +++ b/soh/src/overlays/actors/ovl_Bg_Gnd_Firemeiro/z_bg_gnd_firemeiro.c @@ -140,12 +140,12 @@ void BgGndFiremeiro_Update(Actor* thisx, GlobalContext* globalCtx) { } void BgGndFiremeiro_Draw(Actor* thisx, GlobalContext* globalCtx) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_gnd_firemeiro.c", 280); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_800943C8(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_gnd_firemeiro.c", 282), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gFireTrialPlatformDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_gnd_firemeiro.c", 285); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Gnd_Soulmeiro/z_bg_gnd_soulmeiro.c b/soh/src/overlays/actors/ovl_Bg_Gnd_Soulmeiro/z_bg_gnd_soulmeiro.c index 7c2d23e74..3eb6859ab 100644 --- a/soh/src/overlays/actors/ovl_Bg_Gnd_Soulmeiro/z_bg_gnd_soulmeiro.c +++ b/soh/src/overlays/actors/ovl_Bg_Gnd_Soulmeiro/z_bg_gnd_soulmeiro.c @@ -201,12 +201,12 @@ void BgGndSoulmeiro_Draw(Actor* thisx, GlobalContext* globalCtx) { switch (params) { case 0: - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_gnd_soulmeiro.c", 398); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_gnd_soulmeiro.c", 400), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, dLists[params]); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_gnd_soulmeiro.c", 403); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); break; case 1: Gfx_DrawDListXlu(globalCtx, dLists[params]); diff --git a/soh/src/overlays/actors/ovl_Bg_Haka/z_bg_haka.c b/soh/src/overlays/actors/ovl_Bg_Haka/z_bg_haka.c index 2e5f776d2..a7ef574c0 100644 --- a/soh/src/overlays/actors/ovl_Bg_Haka/z_bg_haka.c +++ b/soh/src/overlays/actors/ovl_Bg_Haka/z_bg_haka.c @@ -148,18 +148,18 @@ void BgHaka_Update(Actor* thisx, GlobalContext* globalCtx) { } void BgHaka_Draw(Actor* thisx, GlobalContext* globalCtx) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_haka.c", 401); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); func_80093D84(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_haka.c", 406), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gGravestoneStoneDL); Matrix_Translate(0.0f, 0.0f, thisx->minVelocityY * 10.0f, MTXMODE_APPLY); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_haka.c", 416), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gGravestoneEarthDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_haka.c", 421); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Haka_Gate/z_bg_haka_gate.c b/soh/src/overlays/actors/ovl_Bg_Haka_Gate/z_bg_haka_gate.c index 2a4a4420f..3f89b2f42 100644 --- a/soh/src/overlays/actors/ovl_Bg_Haka_Gate/z_bg_haka_gate.c +++ b/soh/src/overlays/actors/ovl_Bg_Haka_Gate/z_bg_haka_gate.c @@ -319,7 +319,7 @@ void BgHakaGate_DrawFlame(BgHakaGate* this, GlobalContext* globalCtx) { f32 scale; if (this->vFlameScale > 0) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_haka_gate.c", 716); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); if (1) {} @@ -334,10 +334,10 @@ void BgHakaGate_DrawFlame(BgHakaGate* this, GlobalContext* globalCtx) { Matrix_RotateY(Camera_GetCamDirYaw(GET_ACTIVE_CAM(globalCtx)) * (M_PI / 0x8000), MTXMODE_APPLY); scale = this->vFlameScale * 0.00001f; Matrix_Scale(scale, scale, scale, MTXMODE_APPLY); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_haka_gate.c", 744), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gEffFire1DL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_haka_gate.c", 749); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } } @@ -356,22 +356,22 @@ void BgHakaGate_Draw(Actor* thisx, GlobalContext* globalCtx) { } else { func_80093D18(globalCtx->state.gfxCtx); if (thisx->params == BGHAKAGATE_FLOOR) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_haka_gate.c", 781); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); Matrix_Get(¤tMtxF); Matrix_Translate(0.0f, 0.0f, -2000.0f, MTXMODE_APPLY); Matrix_RotateX(this->vOpenAngle * (M_PI / 0x8000), MTXMODE_APPLY); Matrix_Translate(0.0f, 0.0f, 2000.0f, MTXMODE_APPLY); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_haka_gate.c", 788), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, object_haka_objects_DL_010A10); Matrix_Put(¤tMtxF); Matrix_Translate(0.0f, 0.0f, 2000.0f, MTXMODE_APPLY); Matrix_RotateX(-this->vOpenAngle * (M_PI / 0x8000), MTXMODE_APPLY); Matrix_Translate(0.0f, 0.0f, -2000.0f, MTXMODE_APPLY); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_haka_gate.c", 796), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, object_haka_objects_DL_010C10); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_haka_gate.c", 800); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } else { Gfx_DrawDListOpa(globalCtx, displayLists[thisx->params]); } diff --git a/soh/src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c b/soh/src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c index 7cdd6093e..f47555c07 100644 --- a/soh/src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c +++ b/soh/src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c @@ -198,29 +198,29 @@ void BgHakaShip_Draw(Actor* thisx, GlobalContext* globalCtx) { BgHakaShip* this = (BgHakaShip*)thisx; f32 angleTemp; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_haka_ship.c", 528); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); if (this->dyna.actor.params == 0) { - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_haka_ship.c", 534), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, object_haka_objects_DL_00D330); angleTemp = this->yOffset * (M_PI / 0x8000); Matrix_Translate(-3670.0f, 620.0f, 1150.0f, MTXMODE_APPLY); Matrix_RotateZ(angleTemp, MTXMODE_APPLY); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_haka_ship.c", 547), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, object_haka_objects_DL_005A70); Matrix_Translate(0.0f, 0.0f, -2300.0f, MTXMODE_APPLY); Matrix_RotateZ(-(2.0f * angleTemp), MTXMODE_APPLY); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_haka_ship.c", 556), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, object_haka_objects_DL_005A70); } else { - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_haka_ship.c", 562), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, object_haka_objects_DL_00E910); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_haka_ship.c", 568); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); if (this->actionFunc == BgHakaShip_CutsceneStationary || this->actionFunc == BgHakaShip_Move) { s32 pad; Vec3f sp2C; diff --git a/soh/src/overlays/actors/ovl_Bg_Haka_Tubo/z_bg_haka_tubo.c b/soh/src/overlays/actors/ovl_Bg_Haka_Tubo/z_bg_haka_tubo.c index fb119d12e..9aaa4d72e 100644 --- a/soh/src/overlays/actors/ovl_Bg_Haka_Tubo/z_bg_haka_tubo.c +++ b/soh/src/overlays/actors/ovl_Bg_Haka_Tubo/z_bg_haka_tubo.c @@ -222,7 +222,7 @@ void BgHakaTubo_Update(Actor* thisx, GlobalContext* globalCtx) { void BgHakaTubo_DrawFlameCircle(BgHakaTubo* this, GlobalContext* globalCtx) { s32 pad; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_haka_tubo.c", 476); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); Matrix_Translate(this->dyna.actor.world.pos.x, this->dyna.actor.world.pos.y + 235.0f, this->dyna.actor.world.pos.z, @@ -235,11 +235,11 @@ void BgHakaTubo_DrawFlameCircle(BgHakaTubo* this, GlobalContext* globalCtx) { gSPSegment(POLY_XLU_DISP++, 0x08, Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, this->fireScroll & 127, 0, 32, 64, 1, 0, (this->fireScroll * -15) & 0xFF, 32, 64)); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_haka_tubo.c", 497), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gEffFireCircleDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_haka_tubo.c", 501); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void BgHakaTubo_Draw(Actor* thisx, GlobalContext* globalCtx) { diff --git a/soh/src/overlays/actors/ovl_Bg_Haka_Water/z_bg_haka_water.c b/soh/src/overlays/actors/ovl_Bg_Haka_Water/z_bg_haka_water.c index b2abe37b4..14d25b14a 100644 --- a/soh/src/overlays/actors/ovl_Bg_Haka_Water/z_bg_haka_water.c +++ b/soh/src/overlays/actors/ovl_Bg_Haka_Water/z_bg_haka_water.c @@ -112,7 +112,7 @@ void BgHakaWater_Draw(Actor* thisx, GlobalContext* globalCtx) { f32 temp; s32 pad2; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_haka_water.c", 287); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); if (this->isLowered) { @@ -127,7 +127,7 @@ void BgHakaWater_Draw(Actor* thisx, GlobalContext* globalCtx) { globalCtx->gameplayFrames % 128, 32, 32, 1, 0, (0 - globalCtx->gameplayFrames) % 128, 32, 32)); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_haka_water.c", 312), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gBotwWaterRingDL); @@ -140,9 +140,9 @@ void BgHakaWater_Draw(Actor* thisx, GlobalContext* globalCtx) { gDPPipeSync(POLY_XLU_DISP++); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, (u8)(5.1f * temp)); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_haka_water.c", 328), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gBotwWaterFallDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_haka_water.c", 332); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c b/soh/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c index 64b162ccb..4b2e53240 100644 --- a/soh/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c +++ b/soh/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c @@ -351,7 +351,7 @@ void BgHeavyBlock_LiftedUp(BgHeavyBlock* this, GlobalContext* globalCtx) { if (this->timer == 11) { func_800AA000(0.0f, 0xFF, 0x14, 0x14); func_8002F7DC(&player->actor, NA_SE_PL_PULL_UP_BIGROCK); - LOG_STRING("NA_SE_PL_PULL_UP_BIGROCK", "../z_bg_heavy_block.c", 691); + LOG_STRING("NA_SE_PL_PULL_UP_BIGROCK", __FILE__, __LINE__); } if (this->timer < 40) { @@ -489,7 +489,7 @@ void BgHeavyBlock_Draw(Actor* thisx, GlobalContext* globalCtx) { s32 pad; Player* player = GET_PLAYER(globalCtx); - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_heavy_block.c", 904); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); if (BgHeavyBlock_LiftedUp == this->actionFunc) { Matrix_SetTranslateRotateYXZ(player->leftHandPos.x, player->leftHandPos.y, player->leftHandPos.z, @@ -504,11 +504,11 @@ void BgHeavyBlock_Draw(Actor* thisx, GlobalContext* globalCtx) { Matrix_MultVec3f(&D_80884ED4, &thisx->home.pos); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_heavy_block.c", 931), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gHeavyBlockEntirePillarDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_heavy_block.c", 935); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void BgHeavyBlock_DrawPiece(Actor* thisx, GlobalContext* globalCtx) { diff --git a/soh/src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c b/soh/src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c index 77c97e08c..fe7075a5f 100644 --- a/soh/src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c +++ b/soh/src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c @@ -76,8 +76,8 @@ void BgHidanCurtain_Init(Actor* thisx, GlobalContext* globalCtx) { this->type = (thisx->params >> 0xC) & 0xF; if (this->type > 6) { // "Type is not set" - osSyncPrintf("Error : object のタイプが設定されていない(%s %d)(arg_data 0x%04x)\n", "../z_bg_hidan_curtain.c", - 352, this->actor.params); + osSyncPrintf("Error : object のタイプが設定されていない(%s %d)(arg_data 0x%04x)\n", __FILE__, + __LINE__, this->actor.params); Actor_Kill(&this->actor); return; } @@ -90,7 +90,7 @@ void BgHidanCurtain_Init(Actor* thisx, GlobalContext* globalCtx) { if ((this->actor.params < 0) || (this->actor.params > 0x3F)) { // "Save bit is not set" osSyncPrintf("Warning : object のセーブビットが設定されていない(%s %d)(arg_data 0x%04x)\n", - "../z_bg_hidan_curtain.c", 373, this->actor.params); + __FILE__, __LINE__, this->actor.params); } Actor_SetScale(&this->actor, hcParams->scale); Collider_InitCylinder(globalCtx, &this->collider); @@ -242,7 +242,7 @@ void BgHidanCurtain_Update(Actor* thisx, GlobalContext* globalCtx2) { void BgHidanCurtain_Draw(Actor* thisx, GlobalContext* globalCtx) { BgHidanCurtain* this = (BgHidanCurtain*)thisx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_curtain.c", 685); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); gDPSetPrimColor(POLY_XLU_DISP++, 0x80, 0x80, 255, 220, 0, this->alpha); @@ -253,10 +253,10 @@ void BgHidanCurtain_Draw(Actor* thisx, GlobalContext* globalCtx) { Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, this->texScroll & 0x7F, 0, 0x20, 0x40, 1, 0, (this->texScroll * -0xF) & 0xFF, 0x20, 0x40)); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_hidan_curtain.c", 698), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gEffFireCircleDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_curtain.c", 702); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Hidan_Firewall/z_bg_hidan_firewall.c b/soh/src/overlays/actors/ovl_Bg_Hidan_Firewall/z_bg_hidan_firewall.c index ec7406c8c..ceb38ab5c 100644 --- a/soh/src/overlays/actors/ovl_Bg_Hidan_Firewall/z_bg_hidan_firewall.c +++ b/soh/src/overlays/actors/ovl_Bg_Hidan_Firewall/z_bg_hidan_firewall.c @@ -202,16 +202,16 @@ static void* sFireballTexs[] = { void BgHidanFirewall_Draw(Actor* thisx, GlobalContext* globalCtx) { BgHidanFirewall* this = (BgHidanFirewall*)thisx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_firewall.c", 448); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); POLY_XLU_DISP = Gfx_CallSetupDL(POLY_XLU_DISP, 0x14); gSPSegment(POLY_XLU_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(sFireballTexs[this->unk_150])); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0x01, 255, 255, 0, 150); gDPSetEnvColor(POLY_XLU_DISP++, 255, 0, 0, 255); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_hidan_firewall.c", 458), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gFireTempleFireballUpperHalfDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_firewall.c", 463); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Hidan_Fwbig/z_bg_hidan_fwbig.c b/soh/src/overlays/actors/ovl_Bg_Hidan_Fwbig/z_bg_hidan_fwbig.c index 251a8e534..49d0c6dc0 100644 --- a/soh/src/overlays/actors/ovl_Bg_Hidan_Fwbig/z_bg_hidan_fwbig.c +++ b/soh/src/overlays/actors/ovl_Bg_Hidan_Fwbig/z_bg_hidan_fwbig.c @@ -251,7 +251,7 @@ void BgHidanFwbig_Draw(Actor* thisx, GlobalContext* globalCtx) { s32 pad; f32 height; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_fwbig.c", 630); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); @@ -269,10 +269,10 @@ void BgHidanFwbig_Draw(Actor* thisx, GlobalContext* globalCtx) { Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, globalCtx->gameplayFrames % 0x80, 0, 0x20, 0x40, 1, 0, (u8)(globalCtx->gameplayFrames * -15), 0x20, 0x40)); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_hidan_fwbig.c", 660), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gFireTempleBigFireWallDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_fwbig.c", 664); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c b/soh/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c index 816636d69..5a922b643 100644 --- a/soh/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c +++ b/soh/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c @@ -186,7 +186,7 @@ void BgHidanHamstep_Init(Actor* thisx, GlobalContext* globalCtx) { // "[Hammer Step] I can't create a step!" osSyncPrintf("【ハンマーステップ】 足場産れない!!\n"); - osSyncPrintf("%s %d\n", "../z_bg_hidan_hamstep.c", 425); + osSyncPrintf("%s %d\n", __FILE__, __LINE__); while (step != NULL) { Actor_Kill(&step->dyna.actor); @@ -350,7 +350,7 @@ void func_80888A58(BgHidanHamstep* this, GlobalContext* globalCtx) { if (((this->dyna.actor.params & 0xFF) <= 0) || ((this->dyna.actor.params & 0xFF) >= 6)) { // "[Hammer Step] arg_data strange (arg_data = %d)" osSyncPrintf("【ハンマーステップ】 arg_data おかしい (arg_data = %d)", this->dyna.actor.params); - osSyncPrintf("%s %d\n", "../z_bg_hidan_hamstep.c", 696); + osSyncPrintf("%s %d\n", __FILE__, __LINE__); } if (((this->dyna.actor.world.pos.y - this->dyna.actor.home.pos.y) <= @@ -397,11 +397,11 @@ void BgHidanHamstep_Update(Actor* thisx, GlobalContext* globalCtx) { } void BgHidanHamstep_Draw(Actor* thisx, GlobalContext* globalCtx) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_hamstep.c", 782); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_hidan_hamstep.c", 787), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); if ((thisx->params & 0xFF) == 0) { @@ -410,5 +410,5 @@ void BgHidanHamstep_Draw(Actor* thisx, GlobalContext* globalCtx) { gSPDisplayList(POLY_OPA_DISP++, gFireTempleStoneStep2DL); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_hamstep.c", 796); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.c b/soh/src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.c index bd125386c..30247025e 100644 --- a/soh/src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.c +++ b/soh/src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.c @@ -151,13 +151,13 @@ void BgHidanKousi_Update(Actor* thisx, GlobalContext* globalCtx) { } void BgHidanKousi_Draw(Actor* thisx, GlobalContext* globalCtx) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_kousi.c", 350); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_hidan_kousi.c", 354), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, sMetalFencesDLs[thisx->params & 0xFF]); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_kousi.c", 359); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c b/soh/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c index 8f2cb1240..4562c4e7a 100644 --- a/soh/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c +++ b/soh/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c @@ -120,7 +120,7 @@ void BgHidanKowarerukabe_Init(Actor* thisx, GlobalContext* globalCtx) { ((this->dyna.actor.params & 0xFF) > LARGE_BOMBABLE_WALL)) { // "Error: Fire Temple Breakable Walls. arg_data I can't determine the (%s %d)(arg_data 0x%04x)" osSyncPrintf("Error : 炎の神殿 壊れる壁 の arg_data が判別出来ない(%s %d)(arg_data 0x%04x)\n", - "../z_bg_hidan_kowarerukabe.c", 254, this->dyna.actor.params); + __FILE__, __LINE__, this->dyna.actor.params); Actor_Kill(&this->dyna.actor); return; } @@ -324,15 +324,15 @@ void BgHidanKowarerukabe_Update(Actor* thisx, GlobalContext* globalCtx) { void BgHidanKowarerukabe_Draw(Actor* thisx, GlobalContext* globalCtx) { BgHidanKowarerukabe* this = (BgHidanKowarerukabe*)thisx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_kowarerukabe.c", 565); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_hidan_kowarerukabe.c", 568), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, sBreakableWallDLists[this->dyna.actor.params & 0xFF]); Collider_UpdateSpheres(0, &this->collider); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_kowarerukabe.c", 573); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Hidan_Rock/z_bg_hidan_rock.c b/soh/src/overlays/actors/ovl_Bg_Hidan_Rock/z_bg_hidan_rock.c index a962dbc2e..b13ad1c6a 100644 --- a/soh/src/overlays/actors/ovl_Bg_Hidan_Rock/z_bg_hidan_rock.c +++ b/soh/src/overlays/actors/ovl_Bg_Hidan_Rock/z_bg_hidan_rock.c @@ -353,7 +353,7 @@ static void* sVerticalFlamesTexs[] = { void func_8088BC40(GlobalContext* globalCtx, BgHidanRock* this) { s32 pad; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_rock.c", 808); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); POLY_XLU_DISP = Gfx_CallSetupDL(POLY_XLU_DISP, 0x14); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0x01, 255, 255, 0, 150); @@ -371,11 +371,11 @@ void func_8088BC40(GlobalContext* globalCtx, BgHidanRock* this) { Matrix_Scale(6.0f, this->unk_16C, 6.0f, MTXMODE_APPLY); gSPSegment(POLY_XLU_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(sVerticalFlamesTexs[globalCtx->gameplayFrames & 7])); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_hidan_rock.c", 853), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gFireTempleBigVerticalFlameDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_rock.c", 857); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void BgHidanRock_Draw(Actor* thisx, GlobalContext* globalCtx) { diff --git a/soh/src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c b/soh/src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c index c2599e185..03c98e6a7 100644 --- a/soh/src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c +++ b/soh/src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c @@ -215,7 +215,7 @@ Gfx* BgHidanRsekizou_DrawFireball(GlobalContext* globalCtx, BgHidanRsekizou* thi mf->zw = (tmpf7 * coss) + this->dyna.actor.world.pos.z; gSPMatrix(displayList++, - Matrix_MtxFToMtx(Matrix_CheckFloats(mf, "../z_bg_hidan_rsekizou.c", 543), + Matrix_MtxFToMtx(Matrix_CheckFloats(mf, __FILE__, __LINE__), Graph_Alloc(globalCtx->state.gfxCtx, sizeof(Mtx))), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(displayList++, gFireTempleFireballDL); @@ -229,11 +229,11 @@ void BgHidanRsekizou_Draw(Actor* thisx, GlobalContext* globalCtx) { s32 pad; MtxF mf; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_rsekizou.c", 564); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_hidan_rsekizou.c", 568), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gFireTempleSpinningFlamethrowerDL); Matrix_MtxFCopy(&mf, &gMtxFClear); @@ -259,5 +259,5 @@ void BgHidanRsekizou_Draw(Actor* thisx, GlobalContext* globalCtx) { } } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_rsekizou.c", 600); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.c b/soh/src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.c index 36659fdc1..fe82553d3 100644 --- a/soh/src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.c +++ b/soh/src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.c @@ -319,7 +319,7 @@ Gfx* func_8088D9F4(GlobalContext* globalCtx, BgHidanSekizou* this, s16 arg2, Mtx arg3->yw = this->dyna.actor.world.pos.y + 30.0f + (.7f * phi_f12); arg3->zw = (temp_f2 * arg5) + this->dyna.actor.world.pos.z; gSPMatrix(arg7++, - Matrix_MtxFToMtx(Matrix_CheckFloats(arg3, "../z_bg_hidan_sekizou.c", 711), + Matrix_MtxFToMtx(Matrix_CheckFloats(arg3, __FILE__, __LINE__), Graph_Alloc(globalCtx->state.gfxCtx, sizeof(Mtx))), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); @@ -395,9 +395,9 @@ void BgHidanSekizou_Draw(Actor* thisx, GlobalContext* globalCtx2) { s32 i; s32 sp6C[4]; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_sekizou.c", 827); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_hidan_sekizou.c", 831), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); if (this->dyna.actor.params == 0) { gSPDisplayList(POLY_OPA_DISP++, gFireTempleStationaryFlamethrowerShortDL); @@ -430,5 +430,5 @@ void BgHidanSekizou_Draw(Actor* thisx, GlobalContext* globalCtx2) { } } } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_sekizou.c", 899); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.c b/soh/src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.c index 16fca69e4..37821a7a0 100644 --- a/soh/src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.c +++ b/soh/src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.c @@ -260,7 +260,7 @@ Gfx* func_8088EB54(GlobalContext* globalCtx, BgHidanSima* this, Gfx* gfx) { gSPSegment(gfx++, 0x09, SEGMENTED_TO_VIRTUAL(sFireballsTexs[(this->timer + s3) % 7])); gSPMatrix(gfx++, - Matrix_MtxFToMtx(Matrix_CheckFloats(&mtxF, "../z_bg_hidan_sima.c", 611), + Matrix_MtxFToMtx(Matrix_CheckFloats(&mtxF, __FILE__, __LINE__), Graph_Alloc(globalCtx->state.gfxCtx, sizeof(Mtx))), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(gfx++, gFireTempleFireballDL); @@ -269,7 +269,7 @@ Gfx* func_8088EB54(GlobalContext* globalCtx, BgHidanSima* this, Gfx* gfx) { mtxF.zw = this->dyna.actor.world.pos.z + (phi_s5 * 25 + 80) * cos; gSPSegment(gfx++, 0x09, SEGMENTED_TO_VIRTUAL(sFireballsTexs[(this->timer + s3) % 7])); gSPMatrix(gfx++, - Matrix_MtxFToMtx(Matrix_CheckFloats(&mtxF, "../z_bg_hidan_sima.c", 624), + Matrix_MtxFToMtx(Matrix_CheckFloats(&mtxF, __FILE__, __LINE__), Graph_Alloc(globalCtx->state.gfxCtx, sizeof(Mtx))), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(gfx++, gFireTempleFireballDL); @@ -279,9 +279,9 @@ Gfx* func_8088EB54(GlobalContext* globalCtx, BgHidanSima* this, Gfx* gfx) { void BgHidanSima_Draw(Actor* thisx, GlobalContext* globalCtx) { BgHidanSima* this = (BgHidanSima*)thisx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_sima.c", 641); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_hidan_sima.c", 645), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); if (this->dyna.actor.params == 0) { gSPDisplayList(POLY_OPA_DISP++, gFireTempleStonePlatform1DL); @@ -294,5 +294,5 @@ void BgHidanSima_Draw(Actor* thisx, GlobalContext* globalCtx) { POLY_XLU_DISP = func_8088EB54(globalCtx, this, POLY_XLU_DISP); } } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_hidan_sima.c", 668); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c b/soh/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c index dcaad6ef8..7666126b2 100644 --- a/soh/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c +++ b/soh/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c @@ -110,7 +110,7 @@ void func_80890874(BgIceShelter* this, GlobalContext* globalCtx, CollisionHeader if (this->dyna.bgId == BG_ACTOR_MAX) { // "Warning : move BG registration failed" - osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", "../z_bg_ice_shelter.c", 362, + osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", __FILE__, __LINE__, this->dyna.actor.id, this->dyna.actor.params); } } @@ -388,11 +388,11 @@ void BgIceShelter_Draw(Actor* thisx, GlobalContext* globalCtx2) { GlobalContext* globalCtx = globalCtx2; BgIceShelter* this = (BgIceShelter*)thisx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_ice_shelter.c", 748); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_ice_shelter.c", 751), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); switch ((this->dyna.actor.params >> 8) & 7) { @@ -435,5 +435,5 @@ void BgIceShelter_Draw(Actor* thisx, GlobalContext* globalCtx2) { break; } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_ice_shelter.c", 815); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.c b/soh/src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.c index a3b8c3e33..9e306b610 100644 --- a/soh/src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.c +++ b/soh/src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.c @@ -104,14 +104,14 @@ void BgInGate_Update(Actor* thisx, GlobalContext* globalCtx) { } void BgInGate_Draw(Actor* thisx, GlobalContext* globalCtx) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_ingate.c", 240); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_ingate.c", 245), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gIngoGateDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_ingate.c", 250); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.c b/soh/src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.c index dc1a3b758..ccb7a831c 100644 --- a/soh/src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.c +++ b/soh/src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.c @@ -78,7 +78,7 @@ void BgJya1flift_InitDynapoly(BgJya1flift* this, GlobalContext* globalCtx, Colli if (this->dyna.bgId == BG_ACTOR_MAX) { // "Warning : move BG login failed" - osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", "../z_bg_jya_1flift.c", 179, + osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", __FILE__, __LINE__, this->dyna.actor.id, this->dyna.actor.params); } } diff --git a/soh/src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.c b/soh/src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.c index 3c7c2705e..fbd73d614 100644 --- a/soh/src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.c +++ b/soh/src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.c @@ -53,7 +53,7 @@ void BgJyaAmishutter_InitDynaPoly(BgJyaAmishutter* this, GlobalContext* globalCt CollisionHeader_GetVirtual(collision, &colHeader); this->dyna.bgId = DynaPoly_SetBgActor(globalCtx, &globalCtx->colCtx.dyna, &this->dyna.actor, colHeader); if (this->dyna.bgId == BG_ACTOR_MAX) { - osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", "../z_bg_jya_amishutter.c", 129, + osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", __FILE__, __LINE__, this->dyna.actor.id, this->dyna.actor.params); } } diff --git a/soh/src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.c b/soh/src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.c index e872a4cdf..71f39ef20 100644 --- a/soh/src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.c +++ b/soh/src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.c @@ -77,7 +77,7 @@ void BgJyaBigmirror_HandleCobra(Actor* thisx, GlobalContext* globalCtx) { if (curCobraInfo->cobra->dyna.actor.update == NULL) { // "Cobra deleted" - osSyncPrintf("Error : コブラ削除された (%s %d)\n", "../z_bg_jya_bigmirror.c", 203); + osSyncPrintf("Error : コブラ削除された (%s %d)\n", __FILE__, __LINE__); } } else { curCobraInfo->cobra = (BgJyaCobra*)Actor_SpawnAsChild( @@ -87,7 +87,7 @@ void BgJyaBigmirror_HandleCobra(Actor* thisx, GlobalContext* globalCtx) { if (&curCobraInfo->cobra->dyna.actor == NULL) { // "Cobra generation failed" - osSyncPrintf("Error : コブラ発生失敗 (%s %d)\n", "../z_bg_jya_bigmirror.c", 221); + osSyncPrintf("Error : コブラ発生失敗 (%s %d)\n", __FILE__, __LINE__); } } } @@ -159,7 +159,7 @@ void BgJyaBigmirror_HandleMirRay(Actor* thisx, GlobalContext* globalCtx) { if (this->lightBeams[i] == NULL) { // "Mir Ray generation failed" - osSyncPrintf("Error : Mir Ray 発生失敗 (%s %d)\n", "../z_bg_jya_bigmirror.c", 310); + osSyncPrintf("Error : Mir Ray 発生失敗 (%s %d)\n", __FILE__, __LINE__); } } } else { @@ -213,7 +213,7 @@ void BgJyaBigmirror_DrawLightBeam(Actor* thisx, GlobalContext* globalCtx) { BgJyaBigmirror* this = (BgJyaBigmirror*)thisx; Actor* lift; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_bigmirror.c", 435); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); lift = Actor_Find(&globalCtx->actorCtx, ACTOR_BG_JYA_LIFT, ACTORCAT_BG); if (lift != NULL) { @@ -222,7 +222,7 @@ void BgJyaBigmirror_DrawLightBeam(Actor* thisx, GlobalContext* globalCtx) { Matrix_SetTranslateRotateYXZ(this->actor.world.pos.x, this->actor.world.pos.y + 40.0f, this->actor.world.pos.z, &this->actor.shape.rot); Matrix_Scale(0.1f, (this->liftHeight * -(1.0f / 1280.0f)) + (1779.4f / 1280.0f), 0.1f, MTXMODE_APPLY); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_jya_bigmirror.c", 457), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gBigMirror1DL); @@ -230,12 +230,12 @@ void BgJyaBigmirror_DrawLightBeam(Actor* thisx, GlobalContext* globalCtx) { if (1) {} Matrix_SetTranslateRotateYXZ(lift->world.pos.x, lift->world.pos.y, lift->world.pos.z, &D_80893F4C); Matrix_Scale(0.1f, 0.1f, 0.1f, MTXMODE_APPLY); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_jya_bigmirror.c", 467), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gBigMirror2DL); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_bigmirror.c", 476); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void BgJyaBigmirror_Draw(Actor* thisx, GlobalContext* globalCtx) { diff --git a/soh/src/overlays/actors/ovl_Bg_Jya_Block/z_bg_jya_block.c b/soh/src/overlays/actors/ovl_Bg_Jya_Block/z_bg_jya_block.c index 03d53f05f..6d04eb9d1 100644 --- a/soh/src/overlays/actors/ovl_Bg_Jya_Block/z_bg_jya_block.c +++ b/soh/src/overlays/actors/ovl_Bg_Jya_Block/z_bg_jya_block.c @@ -64,15 +64,15 @@ void BgJyaBlock_Update(Actor* thisx, GlobalContext* globalCtx) { } void BgJyaBlock_Draw(Actor* thisx, GlobalContext* globalCtx) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_block.c", 145); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); gSPSegment(POLY_OPA_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(gPushBlockGrayTex)); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_jya_block.c", 153), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gDPSetEnvColor(POLY_OPA_DISP++, 232, 210, 176, 255); gSPDisplayList(POLY_OPA_DISP++, gPushBlockDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_block.c", 158); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c b/soh/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c index 4219cfe22..e470611e6 100644 --- a/soh/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c +++ b/soh/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c @@ -183,7 +183,7 @@ void BgJyaBombchuiwa_SpawnLightRay(BgJyaBombchuiwa* this, GlobalContext* globalC if (Actor_Spawn(&globalCtx->actorCtx, globalCtx, ACTOR_MIR_RAY, this->actor.world.pos.x, this->actor.world.pos.y, this->actor.world.pos.z, 0, 0, 0, 0) == NULL) { // "Occurrence failure" - osSyncPrintf("Error : Mir_Ray 発生失敗(%s %d)(arg_data 0x%04x)\n", "../z_bg_jya_bombchuiwa.c", 410, + osSyncPrintf("Error : Mir_Ray 発生失敗(%s %d)(arg_data 0x%04x)\n", __FILE__, __LINE__, this->actor.params); } } @@ -197,27 +197,27 @@ void BgJyaBombchuiwa_Update(Actor* thisx, GlobalContext* globalCtx) { } void BgJyaBombchuiwa_DrawRock(GlobalContext* globalCtx) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_bombchuiwa.c", 436); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_jya_bombchuiwa.c", 439), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gBombchuiwa2DL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_bombchuiwa.c", 443); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void BgJyaBombchuiwa_DrawLight(Actor* thisx, GlobalContext* globalCtx) { BgJyaBombchuiwa* this = (BgJyaBombchuiwa*)thisx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_bombchuiwa.c", 453); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_jya_bombchuiwa.c", 457), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, CLAMP_MAX((u32)(this->lightRayIntensity * 153.0f), 153)); gSPDisplayList(POLY_XLU_DISP++, gBombchuiwaLight1DL); gDPPipeSync(POLY_XLU_DISP++); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, CLAMP_MAX((u32)(this->lightRayIntensity * 255.0f), 255)); gSPDisplayList(POLY_XLU_DISP++, gBombchuiwaLight2DL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_bombchuiwa.c", 472); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void BgJyaBombchuiwa_Draw(Actor* thisx, GlobalContext* globalCtx) { diff --git a/soh/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c b/soh/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c index 8ecb77738..52d1ea54d 100644 --- a/soh/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c +++ b/soh/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c @@ -74,7 +74,7 @@ void BgJyaBombiwa_SetupDynaPoly(BgJyaBombiwa* this, GlobalContext* globalCtx, Co if (this->dyna.bgId == BG_ACTOR_MAX) { // "Warning: move BG registration failed" - osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", "../z_bg_jya_bombiwa.c", 174, + osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", __FILE__, __LINE__, this->dyna.actor.id, this->dyna.actor.params); } } @@ -93,7 +93,7 @@ void BgJyaBombiwa_Init(Actor* thisx, GlobalContext* globalCtx) { osSyncPrintf(VT_COL(YELLOW, BLACK)); // "Warning: Switch Number changed (%s %d)(SW %d)" - osSyncPrintf("Warning : Switch Number が変更された(%s %d)(SW %d)\n", "../z_bg_jya_bombiwa.c", 218, + osSyncPrintf("Warning : Switch Number が変更された(%s %d)(SW %d)\n", __FILE__, __LINE__, this->dyna.actor.params & 0x3F); osSyncPrintf(VT_RST); } diff --git a/soh/src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.c b/soh/src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.c index 064537f2d..b5fc08db0 100644 --- a/soh/src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.c +++ b/soh/src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.c @@ -129,7 +129,7 @@ void BgJyaCobra_InitDynapoly(BgJyaCobra* this, GlobalContext* globalCtx, Collisi this->dyna.bgId = DynaPoly_SetBgActor(globalCtx, &globalCtx->colCtx.dyna, &this->dyna.actor, colHeader); if (this->dyna.bgId == BG_ACTOR_MAX) { // "Warning : move BG Registration Failure" - osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", "../z_bg_jya_cobra.c", 247, + osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", __FILE__, __LINE__, this->dyna.actor.id, this->dyna.actor.params); } } @@ -140,7 +140,7 @@ void BgJyaCobra_SpawnRay(BgJyaCobra* this, GlobalContext* globalCtx) { if (this->dyna.actor.child == NULL) { osSyncPrintf(VT_FGCOL(RED)); // "Error : Mir Ray occurrence failure" - osSyncPrintf("Error : Mir Ray 発生失敗 (%s %d)\n", "../z_bg_jya_cobra.c", 270); + osSyncPrintf("Error : Mir Ray 発生失敗 (%s %d)\n", __FILE__, __LINE__); osSyncPrintf(VT_RST); } } @@ -531,21 +531,21 @@ void BgJyaCobra_Update(Actor* thisx, GlobalContext* globalCtx2) { } void func_80896CB4(GlobalContext* globalCtx) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_cobra.c", 864); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_jya_cobra.c", 867), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gCobra2DL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_cobra.c", 872); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void func_80896D78(BgJyaCobra* this, GlobalContext* globalCtx) { s32 pad; Vec3s sp44; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_cobra.c", 924); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); sp44.x = D_80897308[this->dyna.actor.params & 3] + this->dyna.actor.shape.rot.x; @@ -554,12 +554,12 @@ void func_80896D78(BgJyaCobra* this, GlobalContext* globalCtx) { Matrix_SetTranslateRotateYXZ(this->unk_180.x, this->unk_180.y, this->unk_180.z, &sp44); Matrix_Scale(0.1f, 0.1f, this->unk_190, MTXMODE_APPLY); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_jya_cobra.c", 939), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, (s32)(this->unk_18C * 140.0f)); gSPDisplayList(POLY_XLU_DISP++, gCobra3DL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_cobra.c", 947); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void BgJyaCobra_DrawShadow(BgJyaCobra* this, GlobalContext* globalCtx) { @@ -568,7 +568,7 @@ void BgJyaCobra_DrawShadow(BgJyaCobra* this, GlobalContext* globalCtx) { Vec3f sp64; Vec3s* phi_a3; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_cobra.c", 966); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80094044(globalCtx->state.gfxCtx); @@ -593,7 +593,7 @@ void BgJyaCobra_DrawShadow(BgJyaCobra* this, GlobalContext* globalCtx) { Matrix_Translate(0.0f, 0.0f, 40.0f, MTXMODE_APPLY); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 0, 0, 0, 120); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_jya_cobra.c", 994), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gDPLoadTextureBlock(POLY_XLU_DISP++, ALIGN16((s32)(&this->shadowTexture)), G_IM_FMT_I, G_IM_SIZ_8b, 0x40, 0x40, 0, @@ -602,7 +602,7 @@ void BgJyaCobra_DrawShadow(BgJyaCobra* this, GlobalContext* globalCtx) { gSPDisplayList(POLY_XLU_DISP++, sShadowDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_cobra.c", 1006); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void BgJyaCobra_Draw(Actor* thisx, GlobalContext* globalCtx) { diff --git a/soh/src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.c b/soh/src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.c index 92c22a998..54437a953 100644 --- a/soh/src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.c +++ b/soh/src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.c @@ -108,7 +108,7 @@ void BgJyaIronobj_SpawnPillarParticles(BgJyaIronobj* this, GlobalContext* global s32 pad[2]; if (enIk->unk_2FF <= 0 || enIk->unk_2FF >= 4) { - osSyncPrintf("Error 攻撃方法が分からない(%s %d)\n", "../z_bg_jya_ironobj.c", 233, enIk->unk_2FF); + osSyncPrintf("Error 攻撃方法が分からない(%s %d)\n", __FILE__, __LINE__, enIk->unk_2FF); return; } osSyncPrintf("¢ attack_type(%d)\n", enIk->unk_2FF); @@ -171,7 +171,7 @@ void BgJyaIronobj_SpawnThoneParticles(BgJyaIronobj* this, GlobalContext* arg1, E s32 pad[2]; if (enIk->unk_2FF <= 0 || enIk->unk_2FF >= 4) { - osSyncPrintf("Error 攻撃方法が分からない(%s %d)\n", "../z_bg_jya_ironobj.c", 362, enIk->unk_2FF); + osSyncPrintf("Error 攻撃方法が分からない(%s %d)\n", __FILE__, __LINE__, enIk->unk_2FF); return; } osSyncPrintf("¢ attack_type(%d)\n", enIk->unk_2FF); diff --git a/soh/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.c b/soh/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.c index aba508a46..3b5947efb 100644 --- a/soh/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.c +++ b/soh/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.c @@ -297,16 +297,16 @@ static void* sLeftSideCrumbles[] = { }; void BgJyaMegami_DrawFace(BgJyaMegami* this, GlobalContext* globalCtx) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_megami.c", 706); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); gSPSegment(POLY_OPA_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(sRightSideCrumbles[this->crumbleIndex])); gSPSegment(POLY_OPA_DISP++, 0x09, SEGMENTED_TO_VIRTUAL(sLeftSideCrumbles[this->crumbleIndex])); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_jya_megami.c", 716), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gMegami1DL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_megami.c", 720); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } static Gfx* sDLists[] = { @@ -320,7 +320,7 @@ void BgJyaMegami_DrawExplode(BgJyaMegami* this, GlobalContext* globalCtx) { BgJyaMegamiPiece* piece; u32 i; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_megami.c", 746); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); @@ -334,12 +334,12 @@ void BgJyaMegami_DrawExplode(BgJyaMegami* this, GlobalContext* globalCtx) { Matrix_Translate(sPiecesInit[i].unk_00.x * -10.0f, sPiecesInit[i].unk_00.y * -10.0f, sPiecesInit[i].unk_00.z * -10.0f, MTXMODE_APPLY); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_jya_megami.c", 778), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, sDLists[i]); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_megami.c", 783); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void BgJyaMegami_Draw(Actor* thisx, GlobalContext* globalCtx) { diff --git a/soh/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c b/soh/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c index 050effb7d..904c50a21 100644 --- a/soh/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c +++ b/soh/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c @@ -70,7 +70,7 @@ void BgJyaZurerukabe_InitDynaPoly(BgJyaZurerukabe* this, GlobalContext* globalCt CollisionHeader_GetVirtual(collision, &colHeader); this->dyna.bgId = DynaPoly_SetBgActor(globalCtx, &globalCtx->colCtx.dyna, &this->dyna.actor, colHeader); if (this->dyna.bgId == BG_ACTOR_MAX) { - osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", "../z_bg_jya_zurerukabe.c", 194, + osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", __FILE__, __LINE__, this->dyna.actor.id, this->dyna.actor.params); } } @@ -124,7 +124,7 @@ void BgJyaZurerukabe_Init(Actor* thisx, GlobalContext* globalCtx) { if (i == ARRAY_COUNT(D_8089B9F0)) { osSyncPrintf(VT_COL(RED, WHITE)); - osSyncPrintf("home pos が変更されたみたい(%s %d)(arg_data 0x%04x)\n", "../z_bg_jya_zurerukabe.c", 299, + osSyncPrintf("home pos が変更されたみたい(%s %d)(arg_data 0x%04x)\n", __FILE__, __LINE__, this->dyna.actor.params); osSyncPrintf(VT_RST); } diff --git a/soh/src/overlays/actors/ovl_Bg_Menkuri_Eye/z_bg_menkuri_eye.c b/soh/src/overlays/actors/ovl_Bg_Menkuri_Eye/z_bg_menkuri_eye.c index a8871b50c..6b3927a87 100644 --- a/soh/src/overlays/actors/ovl_Bg_Menkuri_Eye/z_bg_menkuri_eye.c +++ b/soh/src/overlays/actors/ovl_Bg_Menkuri_Eye/z_bg_menkuri_eye.c @@ -123,7 +123,7 @@ void BgMenkuriEye_Draw(Actor* thisx, GlobalContext* globalCtx) { BgMenkuriEye* this = (BgMenkuriEye*)thisx; s32 pad; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_menkuri_eye.c", 292); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); if (Flags_GetSwitch(globalCtx, this->actor.params)) { gDPSetEnvColor(POLY_XLU_DISP++, 200, 0, 0, 255); @@ -135,11 +135,11 @@ void BgMenkuriEye_Draw(Actor* thisx, GlobalContext* globalCtx) { Matrix_Translate(this->actor.world.pos.x, this->actor.world.pos.y, this->actor.world.pos.z, MTXMODE_NEW); Matrix_RotateZYX(this->actor.world.rot.x, this->actor.world.rot.y, this->actor.world.rot.z, MTXMODE_APPLY); Matrix_Scale(this->actor.scale.x, this->actor.scale.y, this->actor.scale.z, MTXMODE_APPLY); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_menkuri_eye.c", 331), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gGTGEyeStatueEyeDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_menkuri_eye.c", 335); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void BgMenkuriEye_Reset(void) { diff --git a/soh/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c b/soh/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c index 0a4de80ce..a9e98f94a 100644 --- a/soh/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c +++ b/soh/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c @@ -191,8 +191,8 @@ void BgMizuBwall_Init(Actor* thisx, GlobalContext* globalCtx) { } else { Collider_InitTris(globalCtx, &this->collider); if (!Collider_SetTris(globalCtx, &this->collider, &this->dyna.actor, &sTrisInitFloor, this->elements)) { - osSyncPrintf("Error : コリジョンデータセット失敗(%s %d)(arg_data 0x%04x)\n", "../z_bg_mizu_bwall.c", - 484, this->dyna.actor.params); + osSyncPrintf("Error : コリジョンデータセット失敗(%s %d)(arg_data 0x%04x)\n", __FILE__, + __LINE__, this->dyna.actor.params); Actor_Kill(&this->dyna.actor); } else { f32 sin = Math_SinS(this->dyna.actor.shape.rot.y); @@ -227,8 +227,8 @@ void BgMizuBwall_Init(Actor* thisx, GlobalContext* globalCtx) { Collider_InitTris(globalCtx, &this->collider); if (!Collider_SetTris(globalCtx, &this->collider, &this->dyna.actor, &sTrisInitRutoWall, this->elements)) { - osSyncPrintf("Error : コリジョンデータセット失敗(%s %d)(arg_data 0x%04x)\n", "../z_bg_mizu_bwall.c", - 558, this->dyna.actor.params); + osSyncPrintf("Error : コリジョンデータセット失敗(%s %d)(arg_data 0x%04x)\n", __FILE__, + __LINE__, this->dyna.actor.params); Actor_Kill(&this->dyna.actor); } else { f32 sin = Math_SinS(this->dyna.actor.shape.rot.y); @@ -263,8 +263,8 @@ void BgMizuBwall_Init(Actor* thisx, GlobalContext* globalCtx) { Collider_InitTris(globalCtx, &this->collider); if (!Collider_SetTris(globalCtx, &this->collider, &this->dyna.actor, &sTrisInitUnusedWall, this->elements)) { - osSyncPrintf("Error : コリジョンデータセット失敗(%s %d)(arg_data 0x%04x)\n", "../z_bg_mizu_bwall.c", - 638, this->dyna.actor.params); + osSyncPrintf("Error : コリジョンデータセット失敗(%s %d)(arg_data 0x%04x)\n", __FILE__, + __LINE__, this->dyna.actor.params); Actor_Kill(&this->dyna.actor); } else { f32 sin = Math_SinS(this->dyna.actor.shape.rot.y); @@ -301,8 +301,8 @@ void BgMizuBwall_Init(Actor* thisx, GlobalContext* globalCtx) { Collider_InitTris(globalCtx, &this->collider); if (!Collider_SetTris(globalCtx, &this->collider, &this->dyna.actor, &sTrisInitStingerWall, this->elements)) { - osSyncPrintf("Error : コリジョンデータセット失敗(%s %d)(arg_data 0x%04x)\n", "../z_bg_mizu_bwall.c", - 724, this->dyna.actor.params); + osSyncPrintf("Error : コリジョンデータセット失敗(%s %d)(arg_data 0x%04x)\n", __FILE__, + __LINE__, this->dyna.actor.params); Actor_Kill(&this->dyna.actor); } else { f32 sin = Math_SinS(this->dyna.actor.shape.rot.y); @@ -339,8 +339,8 @@ void BgMizuBwall_Init(Actor* thisx, GlobalContext* globalCtx) { Collider_InitTris(globalCtx, &this->collider); if (!Collider_SetTris(globalCtx, &this->collider, &this->dyna.actor, &sTrisInitStingerWall, this->elements)) { - osSyncPrintf("Error : コリジョンデータセット失敗(%s %d)(arg_data 0x%04x)\n", "../z_bg_mizu_bwall.c", - 798, this->dyna.actor.params); + osSyncPrintf("Error : コリジョンデータセット失敗(%s %d)(arg_data 0x%04x)\n", __FILE__, + __LINE__, this->dyna.actor.params); Actor_Kill(&this->dyna.actor); } else { f32 sin = Math_SinS(this->dyna.actor.shape.rot.y); @@ -505,7 +505,7 @@ void BgMizuBwall_Draw(Actor* thisx, GlobalContext* globalCtx2) { GlobalContext* globalCtx = globalCtx2; u32 frames; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_mizu_bwall.c", 1095); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); if (1) {} frames = globalCtx->gameplayFrames; @@ -522,10 +522,10 @@ void BgMizuBwall_Draw(Actor* thisx, GlobalContext* globalCtx2) { gSPSegment(POLY_OPA_DISP++, 0x0B, Gfx_TwoTexScrollEnvColor(globalCtx->state.gfxCtx, 0, 3 * frames, 0, 0x20, 0x20, 1, 0, 0, 0x20, 0x20, 0, 0, 0, this->scrollAlpha4)); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mizu_bwall.c", 1129), 2); + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), 2); if (this->dList != NULL) { gSPDisplayList(POLY_OPA_DISP++, this->dList); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_mizu_bwall.c", 1136); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Mizu_Movebg/z_bg_mizu_movebg.c b/soh/src/overlays/actors/ovl_Bg_Mizu_Movebg/z_bg_mizu_movebg.c index 4b5c1c35b..ad6bb3092 100644 --- a/soh/src/overlays/actors/ovl_Bg_Mizu_Movebg/z_bg_mizu_movebg.c +++ b/soh/src/overlays/actors/ovl_Bg_Mizu_Movebg/z_bg_mizu_movebg.c @@ -365,7 +365,7 @@ void BgMizuMovebg_Draw(Actor* thisx, GlobalContext* globalCtx2) { if (1) {} - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_mizu_movebg.c", 754); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); frames = globalCtx->gameplayFrames; func_80093D18(globalCtx->state.gfxCtx); @@ -386,12 +386,12 @@ void BgMizuMovebg_Draw(Actor* thisx, GlobalContext* globalCtx2) { Gfx_TwoTexScrollEnvColor(globalCtx->state.gfxCtx, 0, frames * 3, 0, 32, 32, 1, 0, 0, 32, 32, 0, 0, 0, this->scrollAlpha4)); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mizu_movebg.c", 788), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); if (this->dlist != NULL) { gSPDisplayList(POLY_OPA_DISP++, this->dlist); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_mizu_movebg.c", 795); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Mizu_Shutter/z_bg_mizu_shutter.c b/soh/src/overlays/actors/ovl_Bg_Mizu_Shutter/z_bg_mizu_shutter.c index 0da39e5f3..dd62618d6 100644 --- a/soh/src/overlays/actors/ovl_Bg_Mizu_Shutter/z_bg_mizu_shutter.c +++ b/soh/src/overlays/actors/ovl_Bg_Mizu_Shutter/z_bg_mizu_shutter.c @@ -158,13 +158,13 @@ void BgMizuShutter_Draw(BgMizuShutter* thisx, GlobalContext* globalCtx) { s32 pad; BgMizuShutter* this = (BgMizuShutter*)thisx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_mizu_shutter.c", 410); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mizu_shutter.c", 415), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); if (this->displayList != NULL) { gSPDisplayList(POLY_OPA_DISP++, this->displayList); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_mizu_shutter.c", 422); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.c b/soh/src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.c index 2ad9b5b41..cac82f24e 100644 --- a/soh/src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.c +++ b/soh/src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.c @@ -329,7 +329,7 @@ void BgMizuWater_Draw(Actor* thisx, GlobalContext* globalCtx) { BgMizuWater* this = (BgMizuWater*)thisx; s32 gameplayFrames; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_mizu_water.c", 738); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); gameplayFrames = globalCtx->gameplayFrames; func_80093D84(globalCtx->state.gfxCtx); @@ -337,7 +337,7 @@ void BgMizuWater_Draw(Actor* thisx, GlobalContext* globalCtx) { Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, -gameplayFrames * 1, gameplayFrames * 1, 32, 32, 1, 0, -gameplayFrames * 1, 32, 32)); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mizu_water.c", 749), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gDPSetEnvColor(POLY_XLU_DISP++, 255, 255, 255, 128); @@ -346,5 +346,5 @@ void BgMizuWater_Draw(Actor* thisx, GlobalContext* globalCtx) { gSPDisplayList(POLY_XLU_DISP++, gObjectMizuObjectsWaterDL_004B20); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_mizu_water.c", 756); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Mjin/z_bg_mjin.c b/soh/src/overlays/actors/ovl_Bg_Mjin/z_bg_mjin.c index 333d25d55..fdecbda40 100644 --- a/soh/src/overlays/actors/ovl_Bg_Mjin/z_bg_mjin.c +++ b/soh/src/overlays/actors/ovl_Bg_Mjin/z_bg_mjin.c @@ -107,7 +107,7 @@ void BgMjin_Draw(Actor* thisx, GlobalContext* globalCtx) { BgMjin* this = (BgMjin*)thisx; Gfx* dlist; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_mjin.c", 250); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); if (thisx->params != 0) { s32 objBankIndex = Object_GetIndex(&globalCtx->objectCtx, sObjectIDs[thisx->params - 1]); @@ -123,9 +123,9 @@ void BgMjin_Draw(Actor* thisx, GlobalContext* globalCtx) { } func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mjin.c", 285), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_MODELVIEW | G_MTX_LOAD); gSPDisplayList(POLY_OPA_DISP++, dlist); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_mjin.c", 288); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.c b/soh/src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.c index 5f91e2e9e..006c125c6 100644 --- a/soh/src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.c +++ b/soh/src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.c @@ -61,7 +61,7 @@ void BgMoriBigst_InitDynapoly(BgMoriBigst* this, GlobalContext* globalCtx, Colli if (this->dyna.bgId == BG_ACTOR_MAX) { // "Warning : move BG login failed" - osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", "../z_bg_mori_bigst.c", 190, + osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", __FILE__, __LINE__, this->dyna.actor.id, this->dyna.actor.params); } } @@ -81,7 +81,7 @@ void BgMoriBigst_Init(Actor* thisx, GlobalContext* globalCtx) { if (this->moriTexObjIndex < 0) { // "【Big Stalfos key ceiling】 bank danger!" osSyncPrintf("【ビッグスタルフォス鍵型天井】 バンク危険!\n"); - osSyncPrintf("%s %d\n", "../z_bg_mori_bigst.c", 234); + osSyncPrintf("%s %d\n", __FILE__, __LINE__); Actor_Kill(&this->dyna.actor); return; } @@ -244,14 +244,14 @@ void BgMoriBigst_Draw(Actor* thisx, GlobalContext* globalCtx) { s32 pad; BgMoriBigst* this = (BgMoriBigst*)thisx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_bigst.c", 541); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); gSPSegment(POLY_OPA_DISP++, 0x08, globalCtx->objectCtx.status[this->moriTexObjIndex].segment); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mori_bigst.c", 548), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gMoriBigstDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_bigst.c", 553); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.c b/soh/src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.c index 269b5e411..722c59669 100644 --- a/soh/src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.c +++ b/soh/src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.c @@ -92,7 +92,7 @@ void BgMoriElevator_Init(Actor* thisx, GlobalContext* globalCtx) { if (this->moriTexObjIndex < 0) { Actor_Kill(thisx); // "Forest Temple obj elevator Bank Danger!" - osSyncPrintf("Error : 森の神殿 obj elevator バンク危険!(%s %d)\n", "../z_bg_mori_elevator.c", 277); + osSyncPrintf("Error : 森の神殿 obj elevator バンク危険!(%s %d)\n", __FILE__, __LINE__); } else { switch (sKankyoIsSpawned) { case false: @@ -141,7 +141,7 @@ void BgMoriElevator_WaitAfterInit(BgMoriElevator* this, GlobalContext* globalCtx BgMoriElevator_SetupSetPosition(this); } else { // "Error: Forest Temple obj elevator Room setting is dangerous" - osSyncPrintf("Error : 森の神殿 obj elevator 部屋設定が危険(%s %d)\n", "../z_bg_mori_elevator.c", 371); + osSyncPrintf("Error : 森の神殿 obj elevator 部屋設定が危険(%s %d)\n", __FILE__, __LINE__); } } else { BgMoriElevator_SetupSetPosition(this); @@ -202,7 +202,7 @@ void BgMoriElevator_SetPosition(BgMoriElevator* this, GlobalContext* globalCtx) BgMoriElevator_StopMovement(this); } else { // "Error:Forest Temple obj elevator Room setting is dangerous(%s %d)" - osSyncPrintf("Error : 森の神殿 obj elevator 部屋設定が危険(%s %d)\n", "../z_bg_mori_elevator.c", 479); + osSyncPrintf("Error : 森の神殿 obj elevator 部屋設定が危険(%s %d)\n", __FILE__, __LINE__); } } else if ((globalCtx->roomCtx.curRoom.num == 2) && (this->dyna.actor.world.pos.y < -275.0f)) { this->targetY = 233.0f; @@ -252,13 +252,13 @@ void BgMoriElevator_Draw(Actor* thisx, GlobalContext* globalCtx) { s32 pad; BgMoriElevator* this = (BgMoriElevator*)thisx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_elevator.c", 575); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); gSPSegment(POLY_OPA_DISP++, 0x08, globalCtx->objectCtx.status[this->moriTexObjIndex].segment); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mori_elevator.c", 580), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gMoriElevatorDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_elevator.c", 584); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c b/soh/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c index 16ac3b821..d78e4c39a 100644 --- a/soh/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c +++ b/soh/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c @@ -90,7 +90,7 @@ void BgMoriHashigo_InitDynapoly(BgMoriHashigo* this, GlobalContext* globalCtx, C if (this->dyna.bgId == BG_ACTOR_MAX) { // "Warning : move BG login failed" - osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", "../z_bg_mori_hashigo.c", 164, + osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", __FILE__, __LINE__, this->dyna.actor.id, this->dyna.actor.params); } } @@ -127,7 +127,7 @@ s32 BgMoriHashigo_SpawnLadder(BgMoriHashigo* this, GlobalContext* globalCtx) { return true; } else { // "Ladder failure" - osSyncPrintf("Error : 梯子の発生失敗(%s %d)(arg_data 0x%04x)\n", "../z_bg_mori_hashigo.c", 220, + osSyncPrintf("Error : 梯子の発生失敗(%s %d)(arg_data 0x%04x)\n", __FILE__, __LINE__, this->dyna.actor.params); return false; } @@ -170,7 +170,7 @@ void BgMoriHashigo_Init(Actor* thisx, GlobalContext* globalCtx) { if (this->moriTexObjIndex < 0) { // "Bank danger!" osSyncPrintf("Error : バンク危険!(arg_data 0x%04x)(%s %d)\n", this->dyna.actor.params, - "../z_bg_mori_hashigo.c", 312); + __FILE__, __LINE__); Actor_Kill(&this->dyna.actor); } else { BgMoriHashigo_SetupWaitForMoriTex(this); @@ -282,12 +282,12 @@ void BgMoriHashigo_Draw(Actor* thisx, GlobalContext* globalCtx) { s32 pad; BgMoriHashigo* this = (BgMoriHashigo*)thisx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_hashigo.c", 516); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); if (1) {} gSPSegment(POLY_OPA_DISP++, 0x08, globalCtx->objectCtx.status[this->moriTexObjIndex].segment); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mori_hashigo.c", 521), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); switch (this->dyna.actor.params) { @@ -298,5 +298,5 @@ void BgMoriHashigo_Draw(Actor* thisx, GlobalContext* globalCtx) { gSPDisplayList(POLY_OPA_DISP++, gMoriHashigoLadderDL); break; } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_hashigo.c", 531); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.c b/soh/src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.c index 0317870e9..4a8277a7b 100644 --- a/soh/src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.c +++ b/soh/src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.c @@ -62,7 +62,7 @@ void BgMoriHashira4_InitDynaPoly(BgMoriHashira4* this, GlobalContext* globalCtx, if (this->dyna.bgId == BG_ACTOR_MAX) { // "Warning : move BG login failed" - osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", "../z_bg_mori_hashira4.c", 155, + osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", __FILE__, __LINE__, this->dyna.actor.id, this->dyna.actor.params); } } @@ -85,7 +85,7 @@ void BgMoriHashira4_Init(Actor* thisx, GlobalContext* globalCtx) { Actor_Kill(&this->dyna.actor); // "Bank danger!" osSyncPrintf("Error : バンク危険!(arg_data 0x%04x)(%s %d)\n", this->dyna.actor.params, - "../z_bg_mori_hashira4.c", 196); + __FILE__, __LINE__); return; } if ((this->dyna.actor.params != 0) && Flags_GetSwitch(globalCtx, this->switchFlag)) { @@ -162,14 +162,14 @@ void BgMoriHashira4_Draw(Actor* thisx, GlobalContext* globalCtx) { s32 pad; BgMoriHashira4* this = (BgMoriHashira4*)thisx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_hashira4.c", 339); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); gSPSegment(POLY_OPA_DISP++, 0x08, globalCtx->objectCtx.status[this->moriTexObjIndex].segment); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mori_hashira4.c", 344), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, sDisplayLists[this->dyna.actor.params]); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_hashira4.c", 348); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Mori_Hineri/z_bg_mori_hineri.c b/soh/src/overlays/actors/ovl_Bg_Mori_Hineri/z_bg_mori_hineri.c index 7508b6a24..a14b7607a 100644 --- a/soh/src/overlays/actors/ovl_Bg_Mori_Hineri/z_bg_mori_hineri.c +++ b/soh/src/overlays/actors/ovl_Bg_Mori_Hineri/z_bg_mori_hineri.c @@ -232,11 +232,11 @@ void BgMoriHineri_DrawHallAndRoom(Actor* thisx, GlobalContext* globalCtx) { s8 objIndex; MtxF mtx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_hineri.c", 611); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); gSPSegment(POLY_OPA_DISP++, 0x08, globalCtx->objectCtx.status[this->moriTexObjIdx].segment); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mori_hineri.c", 618), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, sDLists[this->dyna.actor.params]); if (this->boxObjIdx > 0) { @@ -251,7 +251,7 @@ void BgMoriHineri_DrawHallAndRoom(Actor* thisx, GlobalContext* globalCtx) { } Matrix_RotateZYX(0, -0x8000, this->dyna.actor.shape.rot.z, MTXMODE_APPLY); Matrix_Translate(0.0f, -50.0f, 0.0f, MTXMODE_APPLY); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mori_hineri.c", 652), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gDungeonDoorDL); } @@ -263,7 +263,7 @@ void BgMoriHineri_DrawHallAndRoom(Actor* thisx, GlobalContext* globalCtx) { Matrix_Translate(147.0f, -245.0f, -453.0f, MTXMODE_APPLY); Matrix_RotateY(M_PI / 2, MTXMODE_APPLY); Matrix_Scale(0.01f, 0.01f, 0.01f, MTXMODE_APPLY); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mori_hineri.c", 689), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gTreasureChestBossKeyChestFrontDL); Matrix_Put(&mtx); @@ -274,12 +274,12 @@ void BgMoriHineri_DrawHallAndRoom(Actor* thisx, GlobalContext* globalCtx) { Matrix_RotateZ(M_PI, MTXMODE_APPLY); } Matrix_Scale(0.01f, 0.01f, 0.01f, MTXMODE_APPLY); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mori_hineri.c", 703), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gTreasureChestBossKeyChestSideAndTopDL); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_hineri.c", 709); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void BgMoriHineri_Reset() { diff --git a/soh/src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.c b/soh/src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.c index 962c4d1aa..86b317fc0 100644 --- a/soh/src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.c +++ b/soh/src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.c @@ -71,8 +71,8 @@ void BgMoriIdomizu_Init(Actor* thisx, GlobalContext* globalCtx) { if (this->moriTexObjIndex < 0) { Actor_Kill(&this->actor); // "Bank danger!" - osSyncPrintf("Error : バンク危険!(arg_data 0x%04x)(%s %d)\n", this->actor.params, "../z_bg_mori_idomizu.c", - 202); + osSyncPrintf("Error : バンク危険!(arg_data 0x%04x)(%s %d)\n", this->actor.params, __FILE__, + __LINE__); return; } BgMoriIdomizu_SetupWaitForMoriTex(this); @@ -163,11 +163,11 @@ void BgMoriIdomizu_Draw(Actor* thisx, GlobalContext* globalCtx) { BgMoriIdomizu* this = (BgMoriIdomizu*)thisx; u32 gameplayFrames = globalCtx->gameplayFrames; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_idomizu.c", 356); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mori_idomizu.c", 360), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPSegment(POLY_XLU_DISP++, 0x08, globalCtx->objectCtx.status[this->moriTexObjIndex].segment); @@ -180,5 +180,5 @@ void BgMoriIdomizu_Draw(Actor* thisx, GlobalContext* globalCtx) { gSPDisplayList(POLY_XLU_DISP++, gMoriIdomizuWaterDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_idomizu.c", 382); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.c b/soh/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.c index 68bf02fb7..1a79cd538 100644 --- a/soh/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.c +++ b/soh/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.c @@ -61,7 +61,7 @@ void BgMoriKaitenkabe_Init(Actor* thisx, GlobalContext* globalCtx) { if (this->moriTexObjIndex < 0) { Actor_Kill(&this->dyna.actor); // "【Rotating wall】 Bank danger!" - osSyncPrintf("【回転壁】 バンク危険!(%s %d)\n", "../z_bg_mori_kaitenkabe.c", 176); + osSyncPrintf("【回転壁】 バンク危険!(%s %d)\n", __FILE__, __LINE__); } else { this->actionFunc = BgMoriKaitenkabe_WaitForMoriTex; } @@ -161,15 +161,15 @@ void BgMoriKaitenkabe_Draw(Actor* thisx, GlobalContext* globalCtx) { s32 pad; BgMoriKaitenkabe* this = (BgMoriKaitenkabe*)thisx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_kaitenkabe.c", 347); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); gSPSegment(POLY_OPA_DISP++, 0x08, globalCtx->objectCtx.status[this->moriTexObjIndex].segment); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mori_kaitenkabe.c", 352), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gMoriKaitenkabeDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_kaitenkabe.c", 356); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c b/soh/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c index af5569dce..7044c0263 100644 --- a/soh/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c +++ b/soh/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c @@ -67,7 +67,7 @@ void BgMoriRakkatenjo_Init(Actor* thisx, GlobalContext* globalCtx) { this->moriTexObjIndex = Object_GetIndex(&globalCtx->objectCtx, OBJECT_MORI_TEX); if (this->moriTexObjIndex < 0) { // "Forest Temple obj Falling Ceiling Bank Danger!" - osSyncPrintf("Error : 森の神殿 obj 落下天井 バンク危険!(%s %d)\n", "../z_bg_mori_rakkatenjo.c", 205); + osSyncPrintf("Error : 森の神殿 obj 落下天井 バンク危険!(%s %d)\n", __FILE__, __LINE__); Actor_Kill(&this->dyna.actor); return; } @@ -222,15 +222,15 @@ void BgMoriRakkatenjo_Draw(Actor* thisx, GlobalContext* globalCtx) { s32 pad; BgMoriRakkatenjo* this = (BgMoriRakkatenjo*)thisx; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_rakkatenjo.c", 497); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); gSPSegment(POLY_OPA_DISP++, 0x08, globalCtx->objectCtx.status[this->moriTexObjIndex].segment); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_mori_rakkatenjo.c", 502), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gMoriRakkatenjoDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_mori_rakkatenjo.c", 506); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Po_Event/z_bg_po_event.c b/soh/src/overlays/actors/ovl_Bg_Po_Event/z_bg_po_event.c index c2ed8a29b..b9a3667d3 100644 --- a/soh/src/overlays/actors/ovl_Bg_Po_Event/z_bg_po_event.c +++ b/soh/src/overlays/actors/ovl_Bg_Po_Event/z_bg_po_event.c @@ -605,7 +605,7 @@ void BgPoEvent_Draw(Actor* thisx, GlobalContext* globalCtx) { f32 sp48; s32 pad2; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_po_event.c", 1481); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); if ((this->type == 3) || (this->type == 2)) { if (this->actionFunc == BgPoEvent_PaintingEmpty) { @@ -617,10 +617,10 @@ void BgPoEvent_Draw(Actor* thisx, GlobalContext* globalCtx) { } gDPSetEnvColor(POLY_OPA_DISP++, 255, 255, 255, alpha); } - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_po_event.c", 1501), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, displayLists[this->type]); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_po_event.c", 1508); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); if ((this->type == 0) || (this->type == 1)) { sp48 = (833.0f - this->dyna.actor.world.pos.y) * 0.0025f; diff --git a/soh/src/overlays/actors/ovl_Bg_Po_Syokudai/z_bg_po_syokudai.c b/soh/src/overlays/actors/ovl_Bg_Po_Syokudai/z_bg_po_syokudai.c index 0a47aa706..90fb47b53 100644 --- a/soh/src/overlays/actors/ovl_Bg_Po_Syokudai/z_bg_po_syokudai.c +++ b/soh/src/overlays/actors/ovl_Bg_Po_Syokudai/z_bg_po_syokudai.c @@ -150,10 +150,10 @@ void BgPoSyokudai_Draw(Actor* thisx, GlobalContext* globalCtx) { u8 green; u8 blue; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_po_syokudai.c", 315); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_po_syokudai.c", 319), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gGoldenTorchDL); @@ -183,9 +183,9 @@ void BgPoSyokudai_Draw(Actor* thisx, GlobalContext* globalCtx) { MTXMODE_APPLY); Matrix_Scale(0.0027f, 0.0027f, 0.0027f, MTXMODE_APPLY); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_po_syokudai.c", 368), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gEffFire1DL); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_po_syokudai.c", 373); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Pushbox/z_bg_pushbox.c b/soh/src/overlays/actors/ovl_Bg_Pushbox/z_bg_pushbox.c index 31e750d19..a0ad5cb8c 100644 --- a/soh/src/overlays/actors/ovl_Bg_Pushbox/z_bg_pushbox.c +++ b/soh/src/overlays/actors/ovl_Bg_Pushbox/z_bg_pushbox.c @@ -78,12 +78,12 @@ void BgPushbox_Update(Actor* thisx, GlobalContext* globalCtx) { void BgPushbox_Draw(Actor* thisx, GlobalContext* globalCtx) { s32 pad; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_pushbox.c", 263); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_pushbox.c", 269), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_MODELVIEW | G_MTX_LOAD); gSPDisplayList(POLY_OPA_DISP++, gBlockSmallDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_pushbox.c", 272); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Spot00_Hanebasi/z_bg_spot00_hanebasi.c b/soh/src/overlays/actors/ovl_Bg_Spot00_Hanebasi/z_bg_spot00_hanebasi.c index da202bba2..fe09b76ca 100644 --- a/soh/src/overlays/actors/ovl_Bg_Spot00_Hanebasi/z_bg_spot00_hanebasi.c +++ b/soh/src/overlays/actors/ovl_Bg_Spot00_Hanebasi/z_bg_spot00_hanebasi.c @@ -260,7 +260,7 @@ void BgSpot00Hanebasi_DrawTorches(Actor* thisx, GlobalContext* globalCtx2) { f32 angle; s32 i; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot00_hanebasi.c", 633); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); @@ -283,23 +283,23 @@ void BgSpot00Hanebasi_DrawTorches(Actor* thisx, GlobalContext* globalCtx2) { Matrix_RotateY(angle, MTXMODE_APPLY); Matrix_Scale(sTorchFlameScale, sTorchFlameScale, sTorchFlameScale, MTXMODE_APPLY); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_spot00_hanebasi.c", 674), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gEffFire1DL); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot00_hanebasi.c", 681); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void BgSpot00Hanebasi_Draw(Actor* thisx, GlobalContext* globalCtx) { Vec3f basePos = { 158.0f, 10.0f, 400.0f }; Vec3f newPos; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot00_hanebasi.c", 698); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_spot00_hanebasi.c", 702), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); if (thisx->params == DT_DRAWBRIDGE) { @@ -327,5 +327,5 @@ void BgSpot00Hanebasi_Draw(Actor* thisx, GlobalContext* globalCtx) { gSPDisplayList(POLY_OPA_DISP++, gHyruleFieldCastleDrawbridgeChainsDL); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot00_hanebasi.c", 733); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Spot01_Fusya/z_bg_spot01_fusya.c b/soh/src/overlays/actors/ovl_Bg_Spot01_Fusya/z_bg_spot01_fusya.c index 0f66dc386..663afd292 100644 --- a/soh/src/overlays/actors/ovl_Bg_Spot01_Fusya/z_bg_spot01_fusya.c +++ b/soh/src/overlays/actors/ovl_Bg_Spot01_Fusya/z_bg_spot01_fusya.c @@ -76,13 +76,13 @@ void BgSpot01Fusya_Update(Actor* thisx, GlobalContext* globalCtx) { } void BgSpot01Fusya_Draw(Actor* thisx, GlobalContext* globalCtx) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot01_fusya.c", 210); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_spot01_fusya.c", 214), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gKakarikoWindmillSailsDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot01_fusya.c", 219); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.c b/soh/src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.c index b1f9f5a8d..e640c1774 100644 --- a/soh/src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.c +++ b/soh/src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.c @@ -321,16 +321,16 @@ void BgSpot01Idohashira_Init(Actor* thisx, GlobalContext* globalCtx) { void func_808AB700(BgSpot01Idohashira* this, GlobalContext* globalCtx) { GraphicsContext* localGfxCtx = globalCtx->state.gfxCtx; - OPEN_DISPS(localGfxCtx, "../z_bg_spot01_idohashira.c", 689); + OPEN_DISPS(localGfxCtx, __FILE__, __LINE__); func_80093D18(localGfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(localGfxCtx, "../z_bg_spot01_idohashira.c", 699), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(localGfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); func_808AAF34(this, globalCtx); gSPDisplayList(POLY_OPA_DISP++, gKakarikoWellArchDL); - CLOSE_DISPS(localGfxCtx, "../z_bg_spot01_idohashira.c", 708); + CLOSE_DISPS(localGfxCtx, __FILE__, __LINE__); } void BgSpot01Idohashira_Draw(Actor* thisx, GlobalContext* globalCtx) { diff --git a/soh/src/overlays/actors/ovl_Bg_Spot01_Idomizu/z_bg_spot01_idomizu.c b/soh/src/overlays/actors/ovl_Bg_Spot01_Idomizu/z_bg_spot01_idomizu.c index 5df428902..9109d05ba 100644 --- a/soh/src/overlays/actors/ovl_Bg_Spot01_Idomizu/z_bg_spot01_idomizu.c +++ b/soh/src/overlays/actors/ovl_Bg_Spot01_Idomizu/z_bg_spot01_idomizu.c @@ -70,11 +70,11 @@ void BgSpot01Idomizu_Update(Actor* thisx, GlobalContext* globalCtx) { void BgSpot01Idomizu_Draw(Actor* thisx, GlobalContext* globalCtx) { u32 frames; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot01_idomizu.c", 228); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_spot01_idomizu.c", 232), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); frames = globalCtx->state.frames; @@ -84,5 +84,5 @@ void BgSpot01Idomizu_Draw(Actor* thisx, GlobalContext* globalCtx) { gSPDisplayList(POLY_XLU_DISP++, gKakarikoWellWaterDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot01_idomizu.c", 244); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Spot01_Idosoko/z_bg_spot01_idosoko.c b/soh/src/overlays/actors/ovl_Bg_Spot01_Idosoko/z_bg_spot01_idosoko.c index f907d55e4..372608e42 100644 --- a/soh/src/overlays/actors/ovl_Bg_Spot01_Idosoko/z_bg_spot01_idosoko.c +++ b/soh/src/overlays/actors/ovl_Bg_Spot01_Idosoko/z_bg_spot01_idosoko.c @@ -70,13 +70,13 @@ void BgSpot01Idosoko_Update(Actor* thisx, GlobalContext* globalCtx) { } void BgSpot01Idosoko_Draw(Actor* thisx, GlobalContext* globalCtx) { - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot01_idosoko.c", 162); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D18(globalCtx->state.gfxCtx); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_spot01_idosoko.c", 166), + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gKakarikoBOTWStoneDL); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot01_idosoko.c", 171); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Spot02_Objects/z_bg_spot02_objects.c b/soh/src/overlays/actors/ovl_Bg_Spot02_Objects/z_bg_spot02_objects.c index 5fbc2b317..2a5b35cc2 100644 --- a/soh/src/overlays/actors/ovl_Bg_Spot02_Objects/z_bg_spot02_objects.c +++ b/soh/src/overlays/actors/ovl_Bg_Spot02_Objects/z_bg_spot02_objects.c @@ -226,7 +226,7 @@ void func_808ACCB8(Actor* thisx, GlobalContext* globalCtx) { u8 greenEnv; u8 blueEnv; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot02_objects.c", 600); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); if (globalCtx->csCtx.state != 0 && globalCtx->csCtx.npcActions[0] != NULL && globalCtx->csCtx.npcActions[0]->action == 2) { @@ -257,7 +257,7 @@ void func_808ACCB8(Actor* thisx, GlobalContext* globalCtx) { gDPPipeSync(POLY_XLU_DISP++); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, redPrim, greenPrim, bluePrim, 255); gDPSetEnvColor(POLY_XLU_DISP++, redEnv, greenEnv, blueEnv, 255); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_spot02_objects.c", 679), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPSegment(POLY_XLU_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(D_808AD850[this->unk_16A])); gDPPipeSync(POLY_XLU_DISP++); @@ -265,7 +265,7 @@ void func_808ACCB8(Actor* thisx, GlobalContext* globalCtx) { gDPPipeSync(POLY_XLU_DISP++); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot02_objects.c", 692); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void func_808AD3D4(BgSpot02Objects* this, GlobalContext* globalCtx) { @@ -288,7 +288,7 @@ void func_808AD450(Actor* thisx, GlobalContext* globalCtx) { s32 pad; f32 lerp; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot02_objects.c", 736); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); if (globalCtx->csCtx.state != 0 && globalCtx->csCtx.npcActions[2] != NULL) { u16 temp_v1 = globalCtx->csCtx.npcActions[2]->urot.z * 0.00549325f; @@ -318,7 +318,7 @@ void func_808AD450(Actor* thisx, GlobalContext* globalCtx) { gDPPipeSync(POLY_XLU_DISP++); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 170, 128); gDPSetEnvColor(POLY_XLU_DISP++, 150, 120, 0, 128); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_spot02_objects.c", 795), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPSegment(POLY_XLU_DISP++, 0x08, Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 2 * this->timer, -3 * this->timer, 32, 64, 1, @@ -329,5 +329,5 @@ void func_808AD450(Actor* thisx, GlobalContext* globalCtx) { } } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot02_objects.c", 818); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } diff --git a/soh/src/overlays/actors/ovl_Bg_Spot03_Taki/z_bg_spot03_taki.c b/soh/src/overlays/actors/ovl_Bg_Spot03_Taki/z_bg_spot03_taki.c index 9eccc8f39..85233ba14 100644 --- a/soh/src/overlays/actors/ovl_Bg_Spot03_Taki/z_bg_spot03_taki.c +++ b/soh/src/overlays/actors/ovl_Bg_Spot03_Taki/z_bg_spot03_taki.c @@ -121,11 +121,11 @@ void BgSpot03Taki_Draw(Actor* thisx, GlobalContext* globalCtx) { s32 pad; u32 gameplayFrames; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot03_taki.c", 321); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); gameplayFrames = globalCtx->gameplayFrames; - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_spot03_taki.c", 325), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); func_80093D84(globalCtx->state.gfxCtx); @@ -150,7 +150,7 @@ void BgSpot03Taki_Draw(Actor* thisx, GlobalContext* globalCtx) { gSPDisplayList(POLY_XLU_DISP++, object_spot03_object_DL_001580); - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot03_taki.c", 358); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); this->bufferIndex = this->bufferIndex == 0; diff --git a/soh/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c b/soh/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c index 0951da7d7..854e3a837 100644 --- a/soh/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c +++ b/soh/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c @@ -432,11 +432,11 @@ void BgSpot06Objects_DrawLakeHyliaWater(BgSpot06Objects* this, GlobalContext* gl s32 pad; s32 gameplayFrames; - OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot06_objects.c", 844); + OPEN_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); func_80093D84(globalCtx->state.gfxCtx); - gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_spot06_objects.c", 850), + gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gameplayFrames = globalCtx->state.frames; @@ -456,7 +456,7 @@ void BgSpot06Objects_DrawLakeHyliaWater(BgSpot06Objects* this, GlobalContext* gl gSPDisplayList(POLY_XLU_DISP++, gLakeHyliaHighWaterDL); } - CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_spot06_objects.c", 879); + CLOSE_DISPS(globalCtx->state.gfxCtx, __FILE__, __LINE__); } void BgSpot06Objects_Draw(Actor* thisx, GlobalContext* globalCtx) {