diff --git a/soh/soh/Enhancements/TimeSavers/FasterKaleido.cpp b/soh/soh/Enhancements/TimeSavers/FasterPauseMenu.cpp similarity index 69% rename from soh/soh/Enhancements/TimeSavers/FasterKaleido.cpp rename to soh/soh/Enhancements/TimeSavers/FasterPauseMenu.cpp index c3493eab9..7fea8378a 100644 --- a/soh/soh/Enhancements/TimeSavers/FasterKaleido.cpp +++ b/soh/soh/Enhancements/TimeSavers/FasterPauseMenu.cpp @@ -7,8 +7,8 @@ extern PlayState* gPlayState; extern void func_808237B4(PlayState* play, Input* input); } -#define CVAR_FASTER_KALEIDO_NAME CVAR_ENHANCEMENT("FasterPauseMenu") -#define CVAR_FASTER_KALEIDO_VALUE CVarGetInteger(CVAR_FASTER_KALEIDO_NAME, 0) +#define CVAR_FASTER_PAUSE_MENU_NAME CVAR_ENHANCEMENT("FasterPauseMenu") +#define CVAR_FASTER_PAUSE_MENU_VALUE CVarGetInteger(CVAR_FASTER_PAUSE_MENU_NAME, 0) void OnKaleidoUpdateFaster() { ZREG(46) = 2; // pauseCtx->eye and pauseCtx->unk_1EA multiply by this for animation. Double the default value. @@ -21,15 +21,15 @@ void OnKaleidoUpdateFaster() { } } -void RegisterFasterKaleido() { - COND_HOOK(GameInteractor::OnKaleidoUpdate, CVAR_FASTER_KALEIDO_VALUE, OnKaleidoUpdateFaster); +void RegisterFasterPauseMenu() { + COND_HOOK(GameInteractor::OnKaleidoUpdate, CVAR_FASTER_PAUSE_MENU_VALUE, OnKaleidoUpdateFaster); // Reset register values on close. These values are only used by z_kaleido_scope_PAL.c - COND_VB_SHOULD(VB_KALEIDO_UNPAUSE_CLOSE, CVAR_FASTER_KALEIDO_VALUE, { + COND_VB_SHOULD(VB_KALEIDO_UNPAUSE_CLOSE, CVAR_FASTER_PAUSE_MENU_VALUE, { // Default values, as defined in Regs_InitDataImpl ZREG(46) = 1; WREG(6) = 8; }); } -static RegisterShipInitFunc initFunc(RegisterFasterKaleido, { CVAR_FASTER_KALEIDO_NAME }); +static RegisterShipInitFunc initFunc(RegisterFasterPauseMenu, { CVAR_FASTER_PAUSE_MENU_NAME });