Fix messages crashing when no ntsc game is loaded (#5259)

* Fix messages crashing when no ntsc game is loaded

* rename func
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Archez 2025-03-30 18:16:44 -04:00 committed by GitHub
parent 0dc5ff4984
commit bcd8842bde
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3 changed files with 37 additions and 23 deletions

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@ -901,7 +901,7 @@ s32 Jpeg_Decode(void* data, void* zbuffer, void* workBuff, u32 workSize);
void KaleidoSetup_Update(PlayState* play);
void KaleidoSetup_Init(PlayState* play);
void KaleidoSetup_Destroy(PlayState* play);
void func_8006EE50(Font* font, u16 arg1, u16 arg2);
void Font_LoadCharWide(Font* font, u16 arg1, u16 arg2);
void Font_LoadChar(Font* font, u8 character, u16 codePointIndex);
void Font_LoadMessageBoxIcon(Font* font, u16 icon);
void Font_LoadOrderedFont(Font* font);