Cleanup player

This commit is contained in:
louist103 2022-05-06 20:49:49 -04:00
commit bb894009e4

View file

@ -10758,14 +10758,6 @@ void Player_Update(Actor* thisx, GlobalContext* globalCtx) {
Input sp44;
Actor* dog;
int bp = 0;
if (bp) {
func_8083A098(this, gPlayerAnim_003458, globalCtx);
// bp = 0;
return;
}
if (func_8084FCAC(this, globalCtx)) {
if (gSaveContext.dogParams < 0) {
if (Object_GetIndex(&globalCtx->objectCtx, OBJECT_DOG) < 0) {