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Cleanup player
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1 changed files with 0 additions and 8 deletions
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@ -10758,14 +10758,6 @@ void Player_Update(Actor* thisx, GlobalContext* globalCtx) {
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Input sp44;
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Actor* dog;
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int bp = 0;
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if (bp) {
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func_8083A098(this, gPlayerAnim_003458, globalCtx);
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// bp = 0;
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return;
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}
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if (func_8084FCAC(this, globalCtx)) {
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if (gSaveContext.dogParams < 0) {
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if (Object_GetIndex(&globalCtx->objectCtx, OBJECT_DOG) < 0) {
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