refactor: use LUS 1.0 RC

Co-authored-by: kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
This commit is contained in:
briaguya 2023-01-17 00:17:49 -05:00 committed by briaguya
parent ab104623a7
commit ba13e6b2c4
863 changed files with 9227 additions and 4416 deletions

View file

@ -136,7 +136,7 @@ void Sram_OpenSave() {
Save_LoadFile();
if (!CVar_GetS32("gRememberSaveLocation", 0) || gSaveContext.savedSceneNum == SCENE_YOUSEI_IZUMI_TATE ||
if (!CVarGetInteger("gRememberSaveLocation", 0) || gSaveContext.savedSceneNum == SCENE_YOUSEI_IZUMI_TATE ||
gSaveContext.savedSceneNum == SCENE_KAKUSIANA) {
switch (gSaveContext.savedSceneNum) {
case SCENE_YDAN:
@ -285,7 +285,7 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
u16* ptr;
u16 checksum;
if (fileChooseCtx->buttonIndex != 0 || !CVar_GetS32("gDebugEnabled", 0)) {
if (fileChooseCtx->buttonIndex != 0 || !CVarGetInteger("gDebugEnabled", 0)) {
Sram_InitNewSave();
} else {
Sram_InitDebugSave();
@ -296,7 +296,7 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
gSaveContext.dayTime = 0x6AAB;
gSaveContext.cutsceneIndex = 0xFFF1;
if ((fileChooseCtx->buttonIndex == 0 && CVar_GetS32("gDebugEnabled", 0)) || CVar_GetS32("gNaviSkipCutscene", 0)) {
if ((fileChooseCtx->buttonIndex == 0 && CVarGetInteger("gDebugEnabled", 0)) || CVarGetInteger("gNaviSkipCutscene", 0)) {
gSaveContext.cutsceneIndex = 0;
}
@ -304,7 +304,7 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
gSaveContext.playerName[offset] = Save_GetSaveMetaInfo(fileChooseCtx->buttonIndex)->playerName[offset];
}
if (fileChooseCtx->questType[fileChooseCtx->buttonIndex] == 2 && strnlen(CVar_GetString("gSpoilerLog", ""), 1) != 0 &&
if (fileChooseCtx->questType[fileChooseCtx->buttonIndex] == 2 && strnlen(CVarGetString("gSpoilerLog", ""), 1) != 0 &&
!((Save_GetSaveMetaInfo(fileChooseCtx->buttonIndex)->requiresMasterQuest && !ResourceMgr_GameHasMasterQuest()) ||
(Save_GetSaveMetaInfo(fileChooseCtx->buttonIndex)->requiresMasterQuest && !ResourceMgr_GameHasOriginal()))) {
// Set N64DD Flags for save file