refactor: use LUS 1.0 RC

Co-authored-by: kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
This commit is contained in:
briaguya 2023-01-17 00:17:49 -05:00 committed by briaguya
commit ba13e6b2c4
863 changed files with 9227 additions and 4416 deletions

View file

@ -336,6 +336,8 @@ find_package(PNG REQUIRED)
target_include_directories(${PROJECT_NAME} PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../../libultraship/extern/ZAPDUtils
${CMAKE_CURRENT_SOURCE_DIR}/../../libultraship/src/resource
${CMAKE_CURRENT_SOURCE_DIR}/../../libultraship/include
${CMAKE_CURRENT_SOURCE_DIR}/../../ZAPDTR/lib/tinyxml2
${CMAKE_CURRENT_SOURCE_DIR}/../../ZAPDTR/lib/libgfxd
${PNG_PNG_INCLUDE_DIR}/

View file

@ -7,8 +7,8 @@
#include <string>
#include <vector>
#include "Declaration.h"
#include "Utils/BinaryWriter.h"
#include "Utils/Directory.h"
#include <Utils/BinaryWriter.h>
#include <Utils/Directory.h>
#include "tinyxml2.h"
#define SEGMENT_SCENE 2