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refactor: use LUS 1.0 RC
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com> Co-authored-by: David Chavez <david@dcvz.io> Co-authored-by: KiritoDv <kiritodev01@gmail.com> Co-authored-by: Christopher Leggett <chris@leggett.dev>
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863 changed files with 9227 additions and 4416 deletions
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@ -336,6 +336,8 @@ find_package(PNG REQUIRED)
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target_include_directories(${PROJECT_NAME} PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}/../../libultraship/extern/ZAPDUtils
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${CMAKE_CURRENT_SOURCE_DIR}/../../libultraship/src/resource
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${CMAKE_CURRENT_SOURCE_DIR}/../../libultraship/include
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${CMAKE_CURRENT_SOURCE_DIR}/../../ZAPDTR/lib/tinyxml2
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${CMAKE_CURRENT_SOURCE_DIR}/../../ZAPDTR/lib/libgfxd
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${PNG_PNG_INCLUDE_DIR}/
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@ -7,8 +7,8 @@
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#include <string>
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#include <vector>
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#include "Declaration.h"
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#include "Utils/BinaryWriter.h"
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#include "Utils/Directory.h"
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#include <Utils/BinaryWriter.h>
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#include <Utils/Directory.h>
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#include "tinyxml2.h"
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#define SEGMENT_SCENE 2
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