mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-23 06:35:33 -07:00
trying to figure out fairy get item animations
This commit is contained in:
parent
d0e872ab29
commit
b80b28cda2
2 changed files with 47 additions and 9 deletions
|
@ -1828,6 +1828,11 @@ RandomizerCheck Randomizer::GetCheckFromActor(s16 sceneNum, s16 actorId, s16 act
|
||||||
case 262:
|
case 262:
|
||||||
return ZF_ICEBERG_FREESTANDING_POH;
|
return ZF_ICEBERG_FREESTANDING_POH;
|
||||||
}
|
}
|
||||||
|
case 61:
|
||||||
|
switch(actorId) {
|
||||||
|
case 11:
|
||||||
|
return HC_GREAT_FAIRY_REWARD;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return UNKNOWN_CHECK;
|
return UNKNOWN_CHECK;
|
||||||
|
|
|
@ -211,19 +211,37 @@ void BgDyYoseizo_ChooseType(BgDyYoseizo* this, GlobalContext* globalCtx) {
|
||||||
// todo ensure we're seting givingReward based on if the check has been checked,
|
// todo ensure we're seting givingReward based on if the check has been checked,
|
||||||
// not based on if the spell is in inventory
|
// not based on if the spell is in inventory
|
||||||
case FAIRY_SPELL_FARORES_WIND:
|
case FAIRY_SPELL_FARORES_WIND:
|
||||||
|
// if (gSaveContext.n64ddFlag) {
|
||||||
|
// s32 getItemId = GetRandomizedItemId(GI_FARORES_WIND, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
||||||
|
// func_8002F434(&this->actor, globalCtx, getItemId, 100.0f, 50.0f);
|
||||||
|
// return;
|
||||||
|
// } else {
|
||||||
if (!(gSaveContext.itemGetInf[1] & 0x100)) {
|
if (!(gSaveContext.itemGetInf[1] & 0x100)) {
|
||||||
givingReward = true;
|
givingReward = true;
|
||||||
}
|
}
|
||||||
|
// }
|
||||||
break;
|
break;
|
||||||
case FAIRY_SPELL_DINS_FIRE:
|
case FAIRY_SPELL_DINS_FIRE:
|
||||||
|
// if (gSaveContext.n64ddFlag) {
|
||||||
|
// s32 getItemId = GetRandomizedItemId(GI_DINS_FIRE, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
||||||
|
// func_8002F434(&this->actor, globalCtx, getItemId, 100.0f, 50.0f);
|
||||||
|
// return;
|
||||||
|
// } else {
|
||||||
if (!(gSaveContext.itemGetInf[1] & 0x200)) {
|
if (!(gSaveContext.itemGetInf[1] & 0x200)) {
|
||||||
givingReward = true;
|
givingReward = true;
|
||||||
}
|
}
|
||||||
|
// }
|
||||||
break;
|
break;
|
||||||
case FAIRY_SPELL_NAYRUS_LOVE:
|
case FAIRY_SPELL_NAYRUS_LOVE:
|
||||||
|
// if (gSaveContext.n64ddFlag) {
|
||||||
|
// s32 getItemId = GetRandomizedItemId(GI_NAYRUS_LOVE, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
||||||
|
// func_8002F434(&this->actor, globalCtx, getItemId, 100.0f, 50.0f);
|
||||||
|
// return;
|
||||||
|
// } else {
|
||||||
if (!(gSaveContext.itemGetInf[1] & 0x400)) {
|
if (!(gSaveContext.itemGetInf[1] & 0x400)) {
|
||||||
givingReward = true;
|
givingReward = true;
|
||||||
}
|
}
|
||||||
|
// }
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
@ -262,14 +280,29 @@ void BgDyYoseizo_ChooseType(BgDyYoseizo* this, GlobalContext* globalCtx) {
|
||||||
if (globalCtx->sceneNum != SCENE_DAIYOUSEI_IZUMI) {
|
if (globalCtx->sceneNum != SCENE_DAIYOUSEI_IZUMI) {
|
||||||
switch (this->fountainType) {
|
switch (this->fountainType) {
|
||||||
case FAIRY_SPELL_FARORES_WIND:
|
case FAIRY_SPELL_FARORES_WIND:
|
||||||
|
if (gSaveContext.n64ddFlag) {
|
||||||
|
s32 getItemId = GetRandomizedItemId(GI_FARORES_WIND, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
||||||
|
func_8002F434(&this->actor, globalCtx, getItemId, 100.0f, 50.0f);
|
||||||
|
return;
|
||||||
|
}
|
||||||
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(gGreatFairyFaroresWindCs);
|
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(gGreatFairyFaroresWindCs);
|
||||||
gSaveContext.cutsceneTrigger = 1;
|
gSaveContext.cutsceneTrigger = 1;
|
||||||
break;
|
break;
|
||||||
case FAIRY_SPELL_DINS_FIRE:
|
case FAIRY_SPELL_DINS_FIRE:
|
||||||
|
if (gSaveContext.n64ddFlag) {
|
||||||
|
s32 getItemId = GetRandomizedItemId(GI_DINS_FIRE, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
||||||
|
func_8002F434(&this->actor, globalCtx, getItemId, 100.0f, 50.0f);
|
||||||
|
return;
|
||||||
|
}
|
||||||
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(gGreatFairyDinsFireCs);
|
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(gGreatFairyDinsFireCs);
|
||||||
gSaveContext.cutsceneTrigger = 1;
|
gSaveContext.cutsceneTrigger = 1;
|
||||||
break;
|
break;
|
||||||
case FAIRY_SPELL_NAYRUS_LOVE:
|
case FAIRY_SPELL_NAYRUS_LOVE:
|
||||||
|
if (gSaveContext.n64ddFlag) {
|
||||||
|
s32 getItemId = GetRandomizedItemId(GI_NAYRUS_LOVE, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
||||||
|
func_8002F434(&this->actor, globalCtx, getItemId, 100.0f, 50.0f);
|
||||||
|
return;
|
||||||
|
}
|
||||||
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(gGreatFairyNayrusLoveCs);
|
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(gGreatFairyNayrusLoveCs);
|
||||||
gSaveContext.cutsceneTrigger = 1;
|
gSaveContext.cutsceneTrigger = 1;
|
||||||
break;
|
break;
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue