change OSMesg definition and fix memory corruptions

This commit is contained in:
Random06457 2022-06-04 18:56:31 +09:00 committed by KiritoDev
parent 72fcd19a9e
commit b5d5930fed
20 changed files with 143 additions and 127 deletions

View file

@ -461,7 +461,7 @@ s32 AudioLoad_SyncLoadInstrument(s32 fontId, s32 instId, s32 drumId) {
void AudioLoad_AsyncLoad(s32 tableType, s32 id, s32 nChunks, s32 retData, OSMesgQueue* retQueue) {
if (AudioLoad_AsyncLoadInner(tableType, id, nChunks, retData, retQueue) == NULL) {
osSendMesg(retQueue, 0xFFFFFFFF, OS_MESG_NOBLOCK);
osSendMesg32(retQueue, 0xFFFFFFFF, OS_MESG_NOBLOCK);
}
}
@ -1079,7 +1079,7 @@ void* AudioLoad_AsyncLoadInner(s32 tableType, s32 id, s32 nChunks, s32 retData,
ret = AudioLoad_SearchCaches(tableType, realId);
if (ret != NULL) {
status = 2;
osSendMesg(retQueue, MK_ASYNC_MSG(retData, 0, 0, 0), OS_MESG_NOBLOCK);
osSendMesg32(retQueue, MK_ASYNC_MSG(retData, 0, 0, 0), OS_MESG_NOBLOCK);
} else {
sp50 = AudioLoad_GetLoadTable(tableType);
size = sp50->entries[realId].size;
@ -1312,19 +1312,12 @@ void AudioLoad_Init(void* heap, size_t heapSize) {
void* temp_v0_3;
s32 i;
u64* heapP;
u8* ctxP;
s16* u2974p;
D_801755D0 = NULL;
gAudioContext.resetTimer = 0;
{
s32 i;
u8* ctxP = (u8*)&gAudioContext;
for (i = sizeof(gAudioContext); i >= 0; i--) {
*ctxP++ = 0;
}
}
memset(&gAudioContext, 0, sizeof(gAudioContext));
switch (osTvType) {
case OS_TV_PAL:
@ -1421,7 +1414,7 @@ void AudioLoad_Init(void* heap, size_t heapSize) {
AudioHeap_AllocPoolInit(&gAudioContext.permanentPool, temp_v0_3, D_8014A6C4.permanentPoolSize);
gAudioContextInitalized = true;
osSendMesg(gAudioContext.taskStartQueueP, (void*)gAudioContext.totalTaskCnt, OS_MESG_NOBLOCK);
osSendMesg32(gAudioContext.taskStartQueueP, gAudioContext.totalTaskCnt, OS_MESG_NOBLOCK);
}
void AudioLoad_InitSlowLoads(void) {
@ -1649,7 +1642,7 @@ AudioAsyncLoad* AudioLoad_StartAsyncLoadUnkMedium(s32 unkMediumParam, uintptr_t
return NULL;
}
osSendMesg(&gAudioContext.asyncLoadUnkMediumQueue, asyncLoad, OS_MESG_NOBLOCK);
osSendMesgPtr(&gAudioContext.asyncLoadUnkMediumQueue, asyncLoad, OS_MESG_NOBLOCK);
asyncLoad->unkMediumParam = unkMediumParam;
return asyncLoad;
}
@ -1765,7 +1758,7 @@ void AudioLoad_FinishAsyncLoad(AudioAsyncLoad* asyncLoad) {
break;
}
doneMsg = asyncLoad->retMsg;
doneMsg.data32 = asyncLoad->retMsg;
if (1) {}
asyncLoad->status = LOAD_STATUS_WAITING;
osSendMesg(asyncLoad->retQueue, doneMsg, OS_MESG_NOBLOCK);