Wide Link while climbing

This commit is contained in:
aMannus 2023-03-28 14:19:32 +02:00
commit b5b0990e83

View file

@ -11030,15 +11030,23 @@ void Player_Update(Actor* thisx, PlayState* play) {
break;
}
if (this->actor.scale.x = 0.01f) {
if (this->stateFlags1 & PLAYER_STATE1_21) {
this->actor.scale.x = 0.02f;
this->actor.scale.y = 0.009f;
this->actor.scale.z = 0.009f;
} else if (this->actor.scale.x == 0.02f) {
GameInteractor_SetLinkSize(GI_LINK_SIZE_RESET);
}
if (this->actor.scale.x == 0.01f) {
this->actor.scale.x = 0.009f;
}
if (this->actor.scale.y = 0.01f) {
if (this->actor.scale.y == 0.01f) {
this->actor.scale.y = 0.009f;
}
if (this->actor.scale.z = 0.01f) {
if (this->actor.scale.z == 0.01f) {
this->actor.scale.z = 0.009f;
}