Versioned saves (#423)

* v1

* Cleanup

* Cleanup

* cleanup

* Organization

* Fixes

* Fix typos

* fixup merge

* use gLanguages

* Restore n64dd

* Fix bad merge

* Set ddflag
This commit is contained in:
Rozelette 2022-06-20 12:41:43 -05:00 committed by GitHub
parent 73ff7ef3da
commit b4eebbbcd6
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GPG key ID: 4AEE18F83AFDEB23
20 changed files with 23579 additions and 892 deletions

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@ -240,7 +240,6 @@ void Gameplay_Init(GameState* thisx) {
globalCtx->cameraPtrs[MAIN_CAM]->uid = 0;
globalCtx->activeCamera = MAIN_CAM;
func_8005AC48(&globalCtx->mainCamera, 0xFF);
Sram_Init(globalCtx, &globalCtx->sramCtx);
func_80112098(globalCtx);
Message_Init(globalCtx);
GameOver_Init(globalCtx);