mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-22 22:33:43 -07:00
use ints instead
This commit is contained in:
parent
265ecb9cea
commit
b3d0034ef4
4 changed files with 6 additions and 10 deletions
|
@ -553,7 +553,7 @@ GetItemID Randomizer::GetItemFromSceneAndParams(s16 sceneNum, s16 actorParams, G
|
|||
return GetItemFromGet(this->itemLocations[GetCheckFromSceneAndParams(sceneNum, actorParams)], ogItemId);
|
||||
}
|
||||
|
||||
GetItemID Randomizer::GetItemFromSceneParamsAndHomePos(s16 sceneNum, s16 actorParams, f32 homePosX, f32 homePosY, f32 homePosZ, GetItemID ogItemId) {
|
||||
GetItemID Randomizer::GetItemFromSceneParamsAndHomePos(s16 sceneNum, s16 actorParams, s32 homePosX, s32 homePosY, s32 homePosZ, GetItemID ogItemId) {
|
||||
return GetItemFromGet(this->itemLocations[GetCheckFromSceneAndParams(sceneNum, actorParams, homePosX, homePosY, homePosZ)], ogItemId);
|
||||
}
|
||||
|
||||
|
@ -773,7 +773,7 @@ RandomizerCheck Randomizer::GetCheckFromActor(s16 actorId, GetItemID ogItemId) {
|
|||
return UNKNOWN_CHECK;
|
||||
}
|
||||
|
||||
RandomizerCheck Randomizer::GetCheckFromSceneAndParams(s16 sceneNum, s16 actorParams, f32 homePosX, f32 homePosY, f32 homePosZ) {
|
||||
RandomizerCheck Randomizer::GetCheckFromSceneAndParams(s16 sceneNum, s16 actorParams, s32 homePosX, s32 homePosY, s32 homePosZ) {
|
||||
if (!gSaveContext.n64ddFlag) {
|
||||
return UNKNOWN_CHECK;
|
||||
}
|
||||
|
|
|
@ -12,7 +12,7 @@ class Randomizer {
|
|||
std::unordered_map<RandomizerCheck, RandomizerGet> itemLocations;
|
||||
GetItemID GetItemFromGet(RandomizerGet randoGet, GetItemID ogItemId);
|
||||
RandomizerCheck GetCheckFromActor(s16 actorId, GetItemID ogItemId);
|
||||
RandomizerCheck GetCheckFromSceneAndParams(s16 sceneNum, s16 actorParams, f32 homePosX = 0, f32 homePosY = 0, f32 homePosZ = 0);
|
||||
RandomizerCheck GetCheckFromSceneAndParams(s16 sceneNum, s16 actorParams, s32 homePosX = 0, s32 homePosY = 0, s32 homePosZ = 0);
|
||||
|
||||
public:
|
||||
Randomizer();
|
||||
|
@ -22,7 +22,7 @@ class Randomizer {
|
|||
void ParseItemLocations(std::string spoilerfilename);
|
||||
GetItemID GetItemFromActor(s16 actorId, GetItemID ogItemId);
|
||||
GetItemID GetItemFromSceneAndParams(s16 sceneNum, s16 actorParams, GetItemID ogItemId);
|
||||
GetItemID GetItemFromSceneParamsAndHomePos(s16 sceneNum, s16 actorParams, f32 homePosX, f32 homePosY, f32 homePosZ, GetItemID ogItemId);
|
||||
GetItemID GetItemFromSceneParamsAndHomePos(s16 sceneNum, s16 actorParams, s32 homePosX, s32 homePosY, s32 homePosZ, GetItemID ogItemId);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1012,7 +1012,7 @@ extern "C" GetItemID GetItemFromSceneAndParams(s16 sceneNum, s16 actorParams, Ge
|
|||
return OTRGlobals::Instance->gRandomizer->GetItemFromSceneAndParams(sceneNum, actorParams, ogItemId);
|
||||
}
|
||||
|
||||
extern "C" GetItemID GetItemFromSceneParamsAndHomePos(s16 sceneNum, s16 actorParams, f32 homePosX, f32 homePosY, f32 homePosZ, GetItemID ogItemId) {
|
||||
extern "C" GetItemID GetItemFromSceneParamsAndHomePos(s16 sceneNum, s16 actorParams, s32 homePosX, s32 homePosY, s32 homePosZ, GetItemID ogItemId) {
|
||||
// the position values are broken here
|
||||
return OTRGlobals::Instance->gRandomizer->GetItemFromSceneParamsAndHomePos(sceneNum, actorParams, homePosX, homePosY, homePosZ, ogItemId);
|
||||
}
|
|
@ -391,11 +391,7 @@ s32 EnBox_GetRandomizedItemId(s16 actorParams, s16 sceneNum) {
|
|||
s32 EnBox_GetRandomizedItemIdTestDefinitelyDeleteThis(s16 actorParams, s16 sceneNum, Vec3f homePos) {
|
||||
// KF_MIDOS_TOP_LEFT_CHEST
|
||||
if(actorParams == 22944) {
|
||||
f32 blargX = homePos.x;
|
||||
f32 blargY = homePos.y;
|
||||
f32 blargZ = homePos.z;
|
||||
// all the position values are fine here
|
||||
s32 itemId = GetItemFromSceneParamsAndHomePos(sceneNum, actorParams, blargX, blargY, blargZ, actorParams >> 5 & 0x7F);
|
||||
s32 itemId = GetItemFromSceneParamsAndHomePos(sceneNum, actorParams, (s32)homePos.x, (s32)homePos.y, (s32)homePos.z, actorParams >> 5 & 0x7F);
|
||||
return 0 - itemId;
|
||||
} else {
|
||||
s32 itemId = GetItemFromSceneAndParams(sceneNum, actorParams, actorParams >> 5 & 0x7F);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue