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tentacle blocked pseudoregions
This commit is contained in:
parent
048a64dd01
commit
b1dcb59427
2 changed files with 95 additions and 33 deletions
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@ -77,6 +77,7 @@ void RegionTable_Init_JabuJabusBelly() {
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});
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});
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areaTable[RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_NORTH] = Region("Jabu Jabus Belly Water Switch Room North", SCENE_JABU_JABU, {
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areaTable[RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_NORTH] = Region("Jabu Jabus Belly Water Switch Room North", SCENE_JABU_JABU, {
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//Events
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EventAccess(&logic->JabuRutoIn1F, []{return logic->IsAdult || logic->HasItem(RG_BRONZE_SCALE);}),
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EventAccess(&logic->JabuRutoIn1F, []{return logic->IsAdult || logic->HasItem(RG_BRONZE_SCALE);}),
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}, {
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}, {
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//Locations
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//Locations
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@ -117,12 +118,12 @@ void RegionTable_Init_JabuJabusBelly() {
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areaTable[RR_JABU_JABUS_BELLY_FORKED_CORRIDOR] = Region("Jabu Jabus Belly Forked Corridor", SCENE_JABU_JABU, {}, {}, {
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areaTable[RR_JABU_JABUS_BELLY_FORKED_CORRIDOR] = Region("Jabu Jabus Belly Forked Corridor", SCENE_JABU_JABU, {}, {}, {
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//Exits
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_HOLES_ROOM, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_HOLES_ROOM, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_FORK_WEST, []{return logic->JabuRutoIn1F;}),
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Entrance(RR_JABU_JABUS_BELLY_FORK_WEST, []{return logic->JabuRutoIn1F;}),
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Entrance(RR_JABU_JABUS_BELLY_FORK_NORTH_WEST, []{return logic->JabuWestTentacle;}),
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Entrance(RR_JABU_JABUS_BELLY_TO_FORK_NORTH_WEST, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_FORK_NORTH, []{return logic->JabuEastTentacle;}),
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Entrance(RR_JABU_JABUS_BELLY_TO_FORK_NORTH, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_FORK_NORTH_EAST, []{return logic->JabuWestTentacle;}),
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Entrance(RR_JABU_JABUS_BELLY_TO_FORK_NORTH_EAST, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_FORK_EAST, []{return logic->JabuRutoIn1F;}),
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Entrance(RR_JABU_JABUS_BELLY_FORK_EAST, []{return logic->JabuRutoIn1F;}),
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});
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});
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areaTable[RR_JABU_JABUS_BELLY_FORK_WEST] = Region("Jabu Jabus Belly Fork West", SCENE_JABU_JABU, {
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areaTable[RR_JABU_JABUS_BELLY_FORK_WEST] = Region("Jabu Jabus Belly Fork West", SCENE_JABU_JABU, {
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@ -136,13 +137,27 @@ void RegionTable_Init_JabuJabusBelly() {
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Entrance(RR_JABU_JABUS_BELLY_FORKED_CORRIDOR, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_FORKED_CORRIDOR, []{return true;}),
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});
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});
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// this handles spawning in tentacle
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areaTable[RR_JABU_JABUS_BELLY_TO_FORK_NORTH_WEST] = Region("Jabu Jabus Belly To Fork West", SCENE_JABU_JABU, {}, {}, {
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_FORKED_CORRIDOR, []{return logic->JabuWestTentacle || logic->TakeDamage();}),
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Entrance(RR_JABU_JABUS_BELLY_FORK_NORTH_WEST, []{return logic->JabuWestTentacle;}),
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});
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areaTable[RR_JABU_JABUS_BELLY_FORK_NORTH_WEST] = Region("Jabu Jabus Belly Fork North West", SCENE_JABU_JABU, {}, {
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areaTable[RR_JABU_JABUS_BELLY_FORK_NORTH_WEST] = Region("Jabu Jabus Belly Fork North West", SCENE_JABU_JABU, {}, {
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//Locations
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//Locations
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//ruto could theoretically clear this room, but it's hard because of the timer and she doesn't appear with you when you respawn after failing, which would force a savewarp
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//ruto could theoretically clear this room, but it's hard because of the timer and she doesn't appear with you when you respawn after failing, which would force a savewarp
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LOCATION(RC_JABU_JABUS_BELLY_COMPASS_CHEST, logic->CanKillEnemy(RE_SHABOM, ED_CLOSE, false, 9)),
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LOCATION(RC_JABU_JABUS_BELLY_COMPASS_CHEST, logic->CanKillEnemy(RE_SHABOM, ED_CLOSE, false, 9)),
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}, {
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}, {
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//Exits
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_FORKED_CORRIDOR, []{return Here(RR_JABU_JABUS_BELLY_FORK_NORTH_WEST, []{return logic->CanKillEnemy(RE_SHABOM, ED_CLOSE, false, 9);});}),
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Entrance(RR_JABU_JABUS_BELLY_TO_FORK_NORTH_WEST, []{return Here(RR_JABU_JABUS_BELLY_FORK_NORTH_WEST, []{return logic->CanKillEnemy(RE_SHABOM, ED_CLOSE, false, 9);});}),
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});
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// this handles spawning in tentacle
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areaTable[RR_JABU_JABUS_BELLY_TO_FORK_NORTH] = Region("Jabu Jabus Belly To Fork North", SCENE_JABU_JABU, {}, {}, {
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_FORKED_CORRIDOR, []{return logic->JabuEastTentacle || logic->TakeDamage();}),
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Entrance(RR_JABU_JABUS_BELLY_FORK_NORTH, []{return logic->JabuEastTentacle;}),
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});
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});
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areaTable[RR_JABU_JABUS_BELLY_FORK_NORTH] = Region("Jabu Jabus Belly Fork North", SCENE_JABU_JABU, {
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areaTable[RR_JABU_JABUS_BELLY_FORK_NORTH] = Region("Jabu Jabus Belly Fork North", SCENE_JABU_JABU, {
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@ -151,7 +166,14 @@ void RegionTable_Init_JabuJabusBelly() {
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}, {}, {
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}, {}, {
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//Exits
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//Exits
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//implied logic->CanKillEnemy(RE_BARI)
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//implied logic->CanKillEnemy(RE_BARI)
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Entrance(RR_JABU_JABUS_BELLY_FORKED_CORRIDOR, []{return logic->JabuNorthTentacle;}),
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Entrance(RR_JABU_JABUS_BELLY_TO_FORK_NORTH, []{return logic->JabuNorthTentacle;}),
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});
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// this handles spawning in tentacle
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areaTable[RR_JABU_JABUS_BELLY_TO_FORK_NORTH_EAST] = Region("Jabu Jabus Belly MQ To Fork West", SCENE_JABU_JABU, {}, {}, {
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_FORKED_CORRIDOR, []{return logic->JabuWestTentacle || logic->TakeDamage();}),
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Entrance(RR_JABU_JABUS_BELLY_FORK_NORTH_EAST, []{return logic->JabuWestTentacle;}),
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});
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});
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areaTable[RR_JABU_JABUS_BELLY_FORK_NORTH_EAST] = Region("Jabu Jabus Belly Fork North East", SCENE_JABU_JABU, {
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areaTable[RR_JABU_JABUS_BELLY_FORK_NORTH_EAST] = Region("Jabu Jabus Belly Fork North East", SCENE_JABU_JABU, {
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@ -159,7 +181,7 @@ void RegionTable_Init_JabuJabusBelly() {
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EventAccess(&logic->JabuEastTentacle, []{return logic->CanKillEnemy(RE_TENTACLE, ED_BOOMERANG);}),
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EventAccess(&logic->JabuEastTentacle, []{return logic->CanKillEnemy(RE_TENTACLE, ED_BOOMERANG);}),
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}, {}, {
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}, {}, {
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//Exits
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_FORKED_CORRIDOR, []{return logic->JabuEastTentacle;}),
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Entrance(RR_JABU_JABUS_BELLY_TO_FORK_NORTH_EAST, []{return logic->JabuEastTentacle;}),
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});
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});
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areaTable[RR_JABU_JABUS_BELLY_FORK_EAST] = Region("Jabu Jabus Belly Fork East", SCENE_JABU_JABU, {}, {
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areaTable[RR_JABU_JABUS_BELLY_FORK_EAST] = Region("Jabu Jabus Belly Fork East", SCENE_JABU_JABU, {}, {
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@ -221,6 +243,7 @@ void RegionTable_Init_JabuJabusBelly() {
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areaTable[RR_JABU_JABUS_BELLY_NEAR_BOSS_ROOM] = Region("Jabu Jabus Belly Near Boss Room", SCENE_JABU_JABU, {}, {
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areaTable[RR_JABU_JABUS_BELLY_NEAR_BOSS_ROOM] = Region("Jabu Jabus Belly Near Boss Room", SCENE_JABU_JABU, {}, {
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//Locations
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//Locations
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//can also use ruto
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LOCATION(RC_JABU_JABUS_BELLY_GS_NEAR_BOSS, logic->CanKillEnemy(RE_GOLD_SKULLTULA, ED_BOMB_THROW)),
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LOCATION(RC_JABU_JABUS_BELLY_GS_NEAR_BOSS, logic->CanKillEnemy(RE_GOLD_SKULLTULA, ED_BOMB_THROW)),
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}, {
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}, {
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//Exits
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//Exits
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@ -315,17 +338,11 @@ void RegionTable_Init_JabuJabusBelly() {
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}, {
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}, {
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//Exits
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_HOLES_ROOM, []{return true /* logic->HasItem(RG_CLIMB) */;}),
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Entrance(RR_JABU_JABUS_BELLY_HOLES_ROOM, []{return true /* logic->HasItem(RG_CLIMB) */;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_OUTSIDE_BIGOCTO, []{return logic->JabuWestTentacle;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_TO_BIGOCTO, []{return logic->JabuWestTentacle;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_WATER_SWITCH_ROOM, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_WATER_SWITCH_ROOM, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_INVISIBLE_KEESE_ROOM, []{return logic->JabuNorthTentacle;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_INVISIBLE_KEESE_ROOM, []{return logic->JabuNorthTentacle;}),
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});
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});
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areaTable[RR_JABU_JABUS_BELLY_MQ_OUTSIDE_BIGOCTO] = Region("Jabu Jabus Belly MQ Holes Outside Big Octo", SCENE_JABU_JABU, {}, {}, {
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_MQ_HOLES_BASEMENT, []{return logic->JabuWestTentacle;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_BIGOCTO, []{return true;}),
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});
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areaTable[RR_JABU_JABUS_BELLY_MQ_WATER_SWITCH_ROOM] = Region("Jabu Jabus Belly MQ Water Switch Room", SCENE_JABU_JABU, {
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areaTable[RR_JABU_JABUS_BELLY_MQ_WATER_SWITCH_ROOM] = Region("Jabu Jabus Belly MQ Water Switch Room", SCENE_JABU_JABU, {
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//Events
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//Events
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EventAccess(&logic->MQJabuWaterSwitchLiftAccess, []{return logic->CanKillEnemy(RE_LIZALFOS);}),
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EventAccess(&logic->MQJabuWaterSwitchLiftAccess, []{return logic->CanKillEnemy(RE_LIZALFOS);}),
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@ -354,11 +371,18 @@ void RegionTable_Init_JabuJabusBelly() {
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//Exits
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM, []{return logic->CanUse(RG_BOOMERANG);}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM, []{return logic->CanUse(RG_BOOMERANG);}),
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//If some mode lets an age use sticks and not sling, and other use sling and not sticks, this needs changing
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//If some mode lets an age use sticks and not sling, and other use sling and not sticks, this needs changing
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Entrance(RR_JABU_JABUS_BELLY_MQ_TO_FORK_WEST, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_TO_FORK_NORTH_WEST, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_TO_FORK_NORTH, []{return logic->BlastOrSmash();}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORK_NORTH_EAST, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORK_EAST, []{return Here(RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR, []{return logic->CanUse(RG_FAIRY_SLINGSHOT) && logic->CanUse(RG_STICKS);}) || Here(RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR, []{return logic->HasFireSource();});}),
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});
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// this handles spawning in tentacle
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areaTable[RR_JABU_JABUS_BELLY_MQ_TO_FORK_WEST] = Region("Jabu Jabus Belly MQ To Fork West", SCENE_JABU_JABU, {}, {}, {
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR, []{return logic->JabuEastTentacle || logic->TakeDamage();}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORK_WEST, []{return logic->JabuEastTentacle;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORK_WEST, []{return logic->JabuEastTentacle;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORK_NORTH_WEST, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORK_NORTH, []{return logic->BlastOrSmash();}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORK_NORTH_EAST, []{return logic->JabuWestTentacle;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORK_EAST, []{return Here(RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR, []{return logic->CanUse(RG_FAIRY_SLINGSHOT) && logic->CanUse(RG_STICKS);}) || Here(RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR, []{return logic->HasFireSource();});}),
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});
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});
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areaTable[RR_JABU_JABUS_BELLY_MQ_FORK_WEST] = Region("Jabu Jabus Belly MQ Fork West", SCENE_JABU_JABU, {
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areaTable[RR_JABU_JABUS_BELLY_MQ_FORK_WEST] = Region("Jabu Jabus Belly MQ Fork West", SCENE_JABU_JABU, {
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@ -366,22 +390,38 @@ void RegionTable_Init_JabuJabusBelly() {
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EventAccess(&logic->JabuWestTentacle, []{return logic->CanKillEnemy(RE_TENTACLE, ED_BOOMERANG);}),
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EventAccess(&logic->JabuWestTentacle, []{return logic->CanKillEnemy(RE_TENTACLE, ED_BOOMERANG);}),
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}, {}, {
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}, {}, {
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//Exits
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_TO_FORK_WEST, []{return true;}),
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});
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});
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// this handles spawning in tentacle
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areaTable[RR_JABU_JABUS_BELLY_MQ_TO_FORK_NORTH_WEST] = Region("Jabu Jabus Belly MQ To Fork North West", SCENE_JABU_JABU, {}, {}, {
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR, []{return logic->JabuEastTentacle || logic->TakeDamage();}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORK_WEST, []{return logic->JabuEastTentacle;}),
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});
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areaTable[RR_JABU_JABUS_BELLY_MQ_FORK_NORTH_WEST] = Region("Jabu Jabus Belly MQ Fork North West", SCENE_JABU_JABU, {}, {
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areaTable[RR_JABU_JABUS_BELLY_MQ_FORK_NORTH_WEST] = Region("Jabu Jabus Belly MQ Fork North West", SCENE_JABU_JABU, {}, {
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//Locations
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//Locations
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LOCATION(RC_JABU_JABUS_BELLY_MQ_GS_TAILPASARAN_ROOM, logic->HasExplosives() && logic->CanGetEnemyDrop(RE_GOLD_SKULLTULA, ED_BOOMERANG)),
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LOCATION(RC_JABU_JABUS_BELLY_MQ_GS_TAILPASARAN_ROOM, logic->HasExplosives() && logic->CanGetEnemyDrop(RE_GOLD_SKULLTULA, ED_BOOMERANG)),
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}, {
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}, {
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//Exits
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_TO_FORK_NORTH_WEST, []{return true;}),
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});
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});
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areaTable[RR_JABU_JABUS_BELLY_MQ_TO_FORK_NORTH] = Region("Jabu Jabus Belly MQ To Fork North", SCENE_JABU_JABU, {}, {}, {
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR, []{return logic->BlastOrSmash();}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORK_NORTH, []{return logic->BlastOrSmash() /*&& str0*/;}),
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});
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areaTable[RR_JABU_JABUS_BELLY_MQ_FORK_NORTH] = Region("Jabu Jabus Belly MQ Fork North", SCENE_JABU_JABU, {
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areaTable[RR_JABU_JABUS_BELLY_MQ_FORK_NORTH] = Region("Jabu Jabus Belly MQ Fork North", SCENE_JABU_JABU, {
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//Events
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//Events
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EventAccess(&logic->JabuNorthTentacle, []{return logic->JabuNorthTentacle || logic->CanUse(RG_BOOMERANG);}),
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EventAccess(&logic->JabuNorthTentacle, []{return logic->CanUse(RG_BOOMERANG);}),
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}, {}, {
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}, {}, {
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//Exits
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_TO_FORK_NORTH, []{return true;}),
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});
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});
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areaTable[RR_JABU_JABUS_BELLY_MQ_FORK_NORTH_EAST] = Region("Jabu Jabus Belly MQ Fork North East", SCENE_JABU_JABU, {}, {
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areaTable[RR_JABU_JABUS_BELLY_MQ_FORK_NORTH_EAST] = Region("Jabu Jabus Belly MQ Fork North East", SCENE_JABU_JABU, {}, {
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//Locations
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//Locations
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//Implies CanKillEnemy(RE_LIKE_LIKE)
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//Implies CanKillEnemy(RE_LIKE_LIKE)
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@ -395,6 +435,7 @@ void RegionTable_Init_JabuJabusBelly() {
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//Exits
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//Exits
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR, []{return true;}),
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Entrance(RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR, []{return true;}),
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});
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});
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areaTable[RR_JABU_JABUS_BELLY_MQ_FORK_EAST] = Region("Jabu Jabus Belly MQ Fork East", SCENE_JABU_JABU, {
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areaTable[RR_JABU_JABUS_BELLY_MQ_FORK_EAST] = Region("Jabu Jabus Belly MQ Fork East", SCENE_JABU_JABU, {
|
||||||
//Events
|
//Events
|
||||||
EventAccess(&logic->JabuEastTentacle, []{return logic->CanKillEnemy(RE_TENTACLE, ED_BOOMERANG);}),
|
EventAccess(&logic->JabuEastTentacle, []{return logic->CanKillEnemy(RE_TENTACLE, ED_BOOMERANG);}),
|
||||||
|
@ -423,14 +464,21 @@ void RegionTable_Init_JabuJabusBelly() {
|
||||||
Entrance(RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM, []{return (logic->JabuNorthTentacle || logic->TakeDamage()) && logic->HasItem(RG_BRONZE_SCALE);}),
|
Entrance(RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM, []{return (logic->JabuNorthTentacle || logic->TakeDamage()) && logic->HasItem(RG_BRONZE_SCALE);}),
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// unlike other entrances behind tentacles, Link spawns behind the tentacle. Running into it throws him into main room still
|
||||||
|
areaTable[RR_JABU_JABUS_BELLY_MQ_TO_BIGOCTO] = Region("Jabu Jabus Belly MQ To Big Octo", SCENE_JABU_JABU, {}, {}, {
|
||||||
|
//Exits
|
||||||
|
Entrance(RR_JABU_JABUS_BELLY_MQ_HOLES_BASEMENT, []{return logic->JabuWestTentacle || logic->TakeDamage();}),
|
||||||
|
Entrance(RR_JABU_JABUS_BELLY_MQ_BIGOCTO, []{return true;}),
|
||||||
|
});
|
||||||
|
|
||||||
// Need Ruto here
|
// Need Ruto here
|
||||||
areaTable[RR_JABU_JABUS_BELLY_MQ_BIGOCTO] = Region("Jabu Jabus Belly MQ Big Octo", SCENE_JABU_JABU, {}, {}, {
|
areaTable[RR_JABU_JABUS_BELLY_MQ_BIGOCTO] = Region("Jabu Jabus Belly MQ Big Octo", SCENE_JABU_JABU, {}, {}, {
|
||||||
//Exits
|
//Exits
|
||||||
Entrance(RR_JABU_JABUS_BELLY_MQ_OUTSIDE_BIGOCTO, []{return Here(RR_JABU_JABUS_BELLY_MQ_BIGOCTO, []{return logic->CanKillEnemy(RE_BIG_OCTO);});}),
|
Entrance(RR_JABU_JABUS_BELLY_MQ_TO_BIGOCTO, []{return Here(RR_JABU_JABUS_BELLY_MQ_BIGOCTO, []{return logic->CanKillEnemy(RE_BIG_OCTO);});}),
|
||||||
Entrance(RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO, []{return Here(RR_JABU_JABUS_BELLY_MQ_BIGOCTO, []{return logic->CanKillEnemy(RE_BIG_OCTO);});}),
|
Entrance(RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO, []{return Here(RR_JABU_JABUS_BELLY_MQ_BIGOCTO, []{return logic->CanKillEnemy(RE_BIG_OCTO);});}),
|
||||||
});
|
});
|
||||||
|
|
||||||
areaTable[RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO] = Region("Jabu Jabus Belly MQ Above Big Octo", SCENE_JABU_JABU, {}, {}, {
|
areaTable[RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO] = Region("Jabu Jabus Belly MQ Above Big Octo", SCENE_JABU_JABU, {}, {
|
||||||
//Locations
|
//Locations
|
||||||
LOCATION(RC_JABU_JABUS_BELLY_MQ_AFTER_BIG_OCTO_GRASS_1, logic->CanCutShrubs()),
|
LOCATION(RC_JABU_JABUS_BELLY_MQ_AFTER_BIG_OCTO_GRASS_1, logic->CanCutShrubs()),
|
||||||
LOCATION(RC_JABU_JABUS_BELLY_MQ_AFTER_BIG_OCTO_GRASS_2, logic->CanCutShrubs()),
|
LOCATION(RC_JABU_JABUS_BELLY_MQ_AFTER_BIG_OCTO_GRASS_2, logic->CanCutShrubs()),
|
||||||
|
@ -466,10 +514,18 @@ void RegionTable_Init_JabuJabusBelly() {
|
||||||
LOCATION(RC_JABU_JABUS_BELLY_MQ_SECOND_ROOM_UPPER_CHEST, logic->MQJabuLiftRoomCow),
|
LOCATION(RC_JABU_JABUS_BELLY_MQ_SECOND_ROOM_UPPER_CHEST, logic->MQJabuLiftRoomCow),
|
||||||
}, {
|
}, {
|
||||||
//Exits
|
//Exits
|
||||||
Entrance(RR_JABU_JABUS_BELLY_MQ_LIFT_ROOM, []{return true;}),
|
Entrance(RR_JABU_JABUS_BELLY_MQ_LIFT_ROOM, []{return true;}),
|
||||||
Entrance(RR_JABU_JABUS_BELLY_MQ_EAST_ROOM, []{return logic->JabuNorthTentacle;}),
|
Entrance(RR_JABU_JABUS_BELLY_MQ_TO_EAST_ROOM, []{return true;}),
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// this handles spawning in tentacle
|
||||||
|
areaTable[RR_JABU_JABUS_BELLY_MQ_TO_EAST_ROOM] = Region("Jabu Jabus Belly To East Room", SCENE_JABU_JABU, {}, {}, {
|
||||||
|
//Exits
|
||||||
|
Entrance(RR_JABU_JABUS_BELLY_FORKED_CORRIDOR, []{return logic->JabuNorthTentacle || logic->TakeDamage();}),
|
||||||
|
Entrance(RR_JABU_JABUS_BELLY_FORK_NORTH_WEST, []{return logic->JabuNorthTentacle;}),
|
||||||
|
});
|
||||||
|
|
||||||
|
|
||||||
areaTable[RR_JABU_JABUS_BELLY_MQ_EAST_ROOM] = Region("Jabu Jabus Belly MQ Boss Region", SCENE_JABU_JABU, {
|
areaTable[RR_JABU_JABUS_BELLY_MQ_EAST_ROOM] = Region("Jabu Jabus Belly MQ Boss Region", SCENE_JABU_JABU, {
|
||||||
//Events
|
//Events
|
||||||
EventAccess(&logic->FairyPot, []{return true;}),
|
EventAccess(&logic->FairyPot, []{return true;}),
|
||||||
|
@ -482,8 +538,8 @@ void RegionTable_Init_JabuJabusBelly() {
|
||||||
LOCATION(RC_JABU_JABUS_BELLY_MQ_BEFORE_BOSS_GRASS_2, logic->CanCutShrubs()),
|
LOCATION(RC_JABU_JABUS_BELLY_MQ_BEFORE_BOSS_GRASS_2, logic->CanCutShrubs()),
|
||||||
}, {
|
}, {
|
||||||
//Exits
|
//Exits
|
||||||
Entrance(RR_JABU_JABUS_BELLY_MQ_LIFT_ROOM_EAST_LEDGE, []{return true;}),
|
Entrance(RR_JABU_JABUS_BELLY_MQ_TO_EAST_ROOM, []{return true;}),
|
||||||
Entrance(RR_JABU_JABUS_BELLY_BOSS_ENTRYWAY, []{return Here(RR_JABU_JABUS_BELLY_MQ_EAST_ROOM, []{return logic->CanUse(RG_FAIRY_SLINGSHOT);});}),
|
Entrance(RR_JABU_JABUS_BELLY_BOSS_ENTRYWAY, []{return Here(RR_JABU_JABUS_BELLY_MQ_EAST_ROOM, []{return logic->CanUse(RG_FAIRY_SLINGSHOT);});}),
|
||||||
});
|
});
|
||||||
|
|
||||||
#pragma endregion
|
#pragma endregion
|
||||||
|
|
|
@ -668,8 +668,11 @@ typedef enum {
|
||||||
RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_LEDGE,
|
RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_LEDGE,
|
||||||
RR_JABU_JABUS_BELLY_FORKED_CORRIDOR,
|
RR_JABU_JABUS_BELLY_FORKED_CORRIDOR,
|
||||||
RR_JABU_JABUS_BELLY_FORK_WEST,
|
RR_JABU_JABUS_BELLY_FORK_WEST,
|
||||||
|
RR_JABU_JABUS_BELLY_TO_FORK_NORTH_WEST,
|
||||||
RR_JABU_JABUS_BELLY_FORK_NORTH_WEST,
|
RR_JABU_JABUS_BELLY_FORK_NORTH_WEST,
|
||||||
|
RR_JABU_JABUS_BELLY_TO_FORK_NORTH,
|
||||||
RR_JABU_JABUS_BELLY_FORK_NORTH,
|
RR_JABU_JABUS_BELLY_FORK_NORTH,
|
||||||
|
RR_JABU_JABUS_BELLY_TO_FORK_NORTH_EAST,
|
||||||
RR_JABU_JABUS_BELLY_FORK_NORTH_EAST,
|
RR_JABU_JABUS_BELLY_FORK_NORTH_EAST,
|
||||||
RR_JABU_JABUS_BELLY_FORK_EAST,
|
RR_JABU_JABUS_BELLY_FORK_EAST,
|
||||||
RR_JABU_JABUS_BELLY_BIGOCTO_LEDGE,
|
RR_JABU_JABUS_BELLY_BIGOCTO_LEDGE,
|
||||||
|
@ -686,21 +689,24 @@ typedef enum {
|
||||||
RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM,
|
RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM,
|
||||||
RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM_PAST_JIGGLY,
|
RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM_PAST_JIGGLY,
|
||||||
RR_JABU_JABUS_BELLY_MQ_HOLES_BASEMENT,
|
RR_JABU_JABUS_BELLY_MQ_HOLES_BASEMENT,
|
||||||
RR_JABU_JABUS_BELLY_MQ_OUTSIDE_BIGOCTO,
|
|
||||||
RR_JABU_JABUS_BELLY_MQ_WATER_SWITCH_ROOM,
|
RR_JABU_JABUS_BELLY_MQ_WATER_SWITCH_ROOM,
|
||||||
RR_JABU_JABUS_BELLY_MQ_WATER_SWITCH_ROOM_PAST_GEYSER,
|
RR_JABU_JABUS_BELLY_MQ_WATER_SWITCH_ROOM_PAST_GEYSER,
|
||||||
RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR,
|
RR_JABU_JABUS_BELLY_MQ_FORKED_CORRIDOR,
|
||||||
RR_JABU_JABUS_BELLY_MQ_WEST_FORKED_ROOMS,
|
RR_JABU_JABUS_BELLY_MQ_TO_FORK_WEST,
|
||||||
RR_JABU_JABUS_BELLY_MQ_FORK_WEST,
|
RR_JABU_JABUS_BELLY_MQ_FORK_WEST,
|
||||||
|
RR_JABU_JABUS_BELLY_MQ_TO_FORK_NORTH_WEST,
|
||||||
RR_JABU_JABUS_BELLY_MQ_FORK_NORTH_WEST,
|
RR_JABU_JABUS_BELLY_MQ_FORK_NORTH_WEST,
|
||||||
|
RR_JABU_JABUS_BELLY_MQ_TO_FORK_NORTH,
|
||||||
RR_JABU_JABUS_BELLY_MQ_FORK_NORTH,
|
RR_JABU_JABUS_BELLY_MQ_FORK_NORTH,
|
||||||
RR_JABU_JABUS_BELLY_MQ_FORK_NORTH_EAST,
|
RR_JABU_JABUS_BELLY_MQ_FORK_NORTH_EAST,
|
||||||
RR_JABU_JABUS_BELLY_MQ_FORK_EAST,
|
RR_JABU_JABUS_BELLY_MQ_FORK_EAST,
|
||||||
RR_JABU_JABUS_BELLY_MQ_INVISIBLE_KEESE_ROOM,
|
RR_JABU_JABUS_BELLY_MQ_INVISIBLE_KEESE_ROOM,
|
||||||
|
RR_JABU_JABUS_BELLY_MQ_TO_BIGOCTO,
|
||||||
RR_JABU_JABUS_BELLY_MQ_BIGOCTO,
|
RR_JABU_JABUS_BELLY_MQ_BIGOCTO,
|
||||||
RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO,
|
RR_JABU_JABUS_BELLY_MQ_ABOVE_BIGOCTO,
|
||||||
RR_JABU_JABUS_BELLY_MQ_JIGGLIES_ROOM,
|
RR_JABU_JABUS_BELLY_MQ_JIGGLIES_ROOM,
|
||||||
RR_JABU_JABUS_BELLY_MQ_ABOVE_LIFT_ROOM,
|
RR_JABU_JABUS_BELLY_MQ_ABOVE_LIFT_ROOM,
|
||||||
|
RR_JABU_JABUS_BELLY_MQ_TO_EAST_ROOM,
|
||||||
RR_JABU_JABUS_BELLY_MQ_EAST_ROOM,
|
RR_JABU_JABUS_BELLY_MQ_EAST_ROOM,
|
||||||
|
|
||||||
RR_JABU_JABUS_BELLY_BOSS_ENTRYWAY,
|
RR_JABU_JABUS_BELLY_BOSS_ENTRYWAY,
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue