fix oversight in dragon room of MQ water

This commit is contained in:
Pepper0ni 2025-05-12 19:41:10 +01:00
commit b17d0abca7

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@ -658,7 +658,7 @@ void RegionTable_Init_WaterTemple() {
areaTable[RR_WATER_TEMPLE_MQ_DRAGON_ROOM_ALCOVE] = Region("Water Temple MQ Dragon Room Alcove", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, { areaTable[RR_WATER_TEMPLE_MQ_DRAGON_ROOM_ALCOVE] = Region("Water Temple MQ Dragon Room Alcove", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {
//Events //Events
EventAccess(&logic->MQWaterDragonTorches, []{return true;}), EventAccess(&logic->MQWaterDragonTorches, []{return logic->HasFireSource();}),
}, },
{ {
//Locations //Locations