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Fix: Goron Link's text in randomizer and have Big rolling goron continue rolling (#2670)
* fix link the gorons text ids in rando * document goron link flags * check for fire temple clear instead of medallion for link goron * stop goron link from shivering after opening doors and have big rolling goron resume rolling after giving check * remove unneeded rando check * add comments
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2 changed files with 66 additions and 37 deletions
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@ -682,12 +682,12 @@ typedef enum {
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#define INFTABLE_F4 0xF4
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#define INFTABLE_F8 0xF8
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#define INFTABLE_FC 0xFC
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#define INFTABLE_109 0x109
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#define INFTABLE_GORON_CITY_DOORS_UNLOCKED 0x109
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#define INFTABLE_10A 0x10A
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#define INFTABLE_10B 0x10B
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#define INFTABLE_10C 0x10C
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#define INFTABLE_STOPPED_GORON_LINKS_ROLLING 0x10C
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#define INFTABLE_10D 0x10D
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#define INFTABLE_10E 0x10E
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#define INFTABLE_SPOKE_TO_GORON_LINK 0x10E
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#define INFTABLE_10F 0x10F
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#define INFTABLE_113 0x113
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#define INFTABLE_11A 0x11A
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