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more left over from code folder
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parent
9ea4e2423a
commit
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68 changed files with 955 additions and 955 deletions
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@ -11,7 +11,7 @@ void Sample_Draw(SampleContext* this) {
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GraphicsContext* gfxCtx = this->state.gfxCtx;
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View* view = &this->view;
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OPEN_DISPS(gfxCtx, "../z_sample.c", 62);
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OPEN_DISPS(gfxCtx, __FILE__, __LINE__);
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gSPSegment(POLY_OPA_DISP++, 0x00, NULL);
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gSPSegment(POLY_OPA_DISP++, 0x01, this->staticSegment);
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@ -36,7 +36,7 @@ void Sample_Draw(SampleContext* this) {
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gDPSetCombineMode(POLY_OPA_DISP++, G_CC_PRIMITIVE, G_CC_PRIMITIVE);
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 0, 0);
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CLOSE_DISPS(gfxCtx, "../z_sample.c", 111);
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CLOSE_DISPS(gfxCtx, __FILE__, __LINE__);
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}
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void Sample_Main(GameState* thisx) {
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@ -79,8 +79,8 @@ void Sample_SetupView(SampleContext* this) {
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void Sample_LoadTitleStatic(SampleContext* this) {
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size_t size = _title_staticSegmentRomEnd - _title_staticSegmentRomStart;
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this->staticSegment = GameState_Alloc(&this->state, size, "../z_sample.c", 163);
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DmaMgr_SendRequest1(this->staticSegment, _title_staticSegmentRomStart, size, "../z_sample.c", 164);
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this->staticSegment = GameState_Alloc(&this->state, size, __FILE__, __LINE__);
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DmaMgr_SendRequest1(this->staticSegment, _title_staticSegmentRomStart, size, __FILE__, __LINE__);
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}
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void Sample_Init(GameState* thisx) {
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