Fixed conflicts with develop

This commit is contained in:
Kevin Alexis Contreras 2022-06-13 10:12:56 -05:00
commit aa66e01740
5 changed files with 1658 additions and 1237 deletions

View file

@ -204,8 +204,7 @@ namespace Ship {
return fileCacheFind->second;
}
std::shared_ptr<File> ResourceMgr::LoadFile(std::string FilePath)
{
std::shared_ptr<File> ResourceMgr::LoadFile(const std::string& FilePath) {
auto ToLoad = LoadFileAsync(FilePath);
// Wait for the File to actually be loaded if we are told to block.
std::unique_lock<std::mutex> Lock(ToLoad->FileLoadMutex);

View file

@ -33,7 +33,7 @@ namespace Ship
uint32_t GetGameVersion();
void SetGameVersion(uint32_t newGameVersion);
std::shared_ptr<File> LoadFileAsync(std::string FilePath);
std::shared_ptr<File> LoadFile(std::string FilePath);
std::shared_ptr<File> LoadFile(const std::string& FilePath);
std::shared_ptr<Ship::Resource> GetCachedFile(const char* FilePath) const;
std::shared_ptr<Resource> LoadResource(const char* FilePath);
std::shared_ptr<Resource> LoadResource(const std::string& FilePath) { return LoadResource(FilePath.c_str()); }

View file

@ -259,8 +259,8 @@ namespace SohImGui {
}
void LoadRainbowColor() {
return;
for (uint16_t s=0; s <= sizeof(RainbowColorCvarList); s++) {
u8 arrayLength = sizeof(RainbowColorCvarList) / sizeof(*RainbowColorCvarList);
for (u8 s = 0; s < arrayLength; s++) {
std::string cvarName = RainbowColorCvarList[s];
std::string Cvar_Red = cvarName;
Cvar_Red += "R";

View file

@ -153,7 +153,6 @@
<AdditionalDependencies>libultraship.lib;ZAPDUtils.lib;opengl32.lib;glu32.lib;SDL2.lib;SDL2main.lib;glew32s.lib;winmm.lib;imm32.lib;version.lib;setupapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>
</IgnoreSpecificDefaultLibraries>
<AdditionalOptions>/FORCE:MULTIPLE %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@ -173,7 +172,6 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalOptions>/FORCE:MULTIPLE %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>libultraship.lib;ZAPDUtils.lib;opengl32.lib;glu32.lib;SDL2.lib;SDL2main.lib;glew32s.lib;winmm.lib;imm32.lib;version.lib;setupapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>

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